First, a Quick Look at the Workers
Now for the Introductions
Bulldozer (Landorus) (M) @ Leftovers
Trait: Sand Force
EVs: 8 HP / 248 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Smack Down
- Substitute
- Swords Dance
So this here is the BOSS. He usually forces a lot of switches so I get a free Substitute right of the bat. I almost always start by scouting with a Substitute and then I go from there. With the move Smack Down he sets the team up to Earthquake flying threats, either forcing switches or allowing for a KO himself. He can take on Gliscors and Skarmorys if they switch in and don't phase on the first turn. Also the Substitute works great for blocking a predicted Leech Seed or other status afflicting move and scouting in general against slower pokemon. The 8 EVs in HP is so he can set up the maximum number of Substitutes against inaccurate moves to attempt to get an advantage. On a side note Since the chances of Rotom-W hitting with 4 consecutive Hydropumps is 40.95%, he can spam Substitute and take out non-Scarfed varieties!
Sandbag (Tyranitar) (M) @ Focus Sash
Trait: Sand Stream
EVs: 252 HP / 160 SAtk / 96 SDef
Sassy Nature (+SDef, -Spd)
- Pursuit
- Ice Beam
- Fire Blast
- Stealth Rock
Now this Tyranitar was suggested to me and is a pretty common set. He is another common lead for my team and almost always guarantees Stealth Rock support if needed through the use of Focus Sash. He handles Scizors, Ferrothorn, and Glyscor switch ins pretty good as well. Also Skarmory takes a decent damage from Fire Blast but is generally a 3 hit KO. He is pretty much used for Sand Stream support and to absorb Ice Beams. Also, if I notice a opponent has a Garchomp, I try my best to keep him a live at full health to take out the Scarfed variety with Ice Beam. Also, with this EV spread, he is 3HKOed by all but the Choice Specs variety of Politoed. Pursuit is to attempt to do extra damage as some Pokemon switch out.
Scissorhands (Excadrill) (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- X-Scissor
- Swords Dance
Now this is pretty much your standard Excadrill and he works pretty much the same way. Not really too much to say about him since he is pretty widely known. I try to hold back on using him making him my late game sweeper since he does a good job at it. Also a good Revenge killer in the Sand.
Trololol (Scizor) (M) @ Leftovers
Trait: Technician
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Aerial Ace
- Bug Bite
- Swords Dance
So this is a pretty awesome Scizor. He works really well on my team and loves to set up. The Aerial Ace is there for countering fighting types and it OHKOs other Scizors setting up beside it after two Sword Dances. Another pokemon he sets up on is Ferrothorn since the entry hazards aren't much of a threat to my team. Despite what you may think about him not fitting in my team, he works really well as a defensive pivot and does a wonderful job of absorbing those grass attacks Gastrodon tends to attract.
PBJ Time (Gastrodon) (M) @ Leftovers
Trait: Storm Drain
EVs: 212 HP / 252 Def / 36 SAtk / 8 Spd
Bold Nature (+Def, -Atk)
- Scald
- Earth Power
- Hidden Power [Fire]
- Recover
So after trying out a few different Pokemon I finally settled back onto this guy. He is literally one of the best Pokemon on my team. He takes a multitude of physical hits and can absorb the water attacks which I really need. With this set he can also threaten Ferrothorn instead of otherwise being walled by it. My team also enjoys the scald burn rate which really ups his usefulness as well. Also, does well up against many Pokemon because of the fear of burn on switch in. Garchomp can be somewhat handled with this set as well and Gliscors and Scizor. Overall I think he is one of the more solid members of my team.
MightyDuck (Latios) (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Psyshock
- Ice Beam
- Recover
So this guys is kinda like a Swiss Army knife, its got a lot of stuff. This Guy hits a lot of stuff hard that my team might have problems with and provides much needed resistances to key types. Recover adds survivability and helps him stay around if needed. Ice beam is for Gliscor and other dragons and Psyshock is for special walls. Thunderbolt really helps against bulky waters.
Immunities and Resistances
Immunities: Ground, Electric, Psychic, Water and Poison
Resistances: Normal, Fire, Flying, Grass, Rock, Electric, Ghost, Psychic, Fighting, Ice, Poison, Dark, Bug, Dragon, Steel
Total Resistances/Immunities: Still 17 out of 17 types =]
Coming Soon
A detailed threat list breakdown and how I like to deal with them individually!!!
Closing Remarks
I generally don't mind the opponent setting up entry hazards and use it as a chance to set up for a sweep with the Pokemon of my choice. On occasion, I can rip through a team with either the Landorus or Scizor. I feel really good about my choice of gastrodon. Special Thanks goes out to Dr. Poke aka Kirmanator aka Struggle Bug from the Pokemon Online Server for trying out my team and suggesting Zapdos and Mienshao, both of which work very well in place of Gastrodon. My playstyle suits Gastrodon more over Zapdos and Mienshao but I recommend trying them out if you decide to test my team.
Over all I think its pretty well balanced and I am looking forward to the input from others. I would also like to apologize for any mistakes I have made in this RMT. I am a new user and I did my best to try and make sure I followed the rules and guidelines to making an RMT. If I left something out that needs to be put in, please inform me and I'll try to add it in if possible. Thanks!