Lilli and Frens
A SM PU RMT
A SM PU RMT
Hey guys and welcome to my first ever RMT. If you ever fought against me, either on ladder or in a tour you'll probably recognise that squad. This team is by far my favorite and best team I build this generation and it was a major reason for my recent success in the PU Unopen, where I reached the finals. It was build around my beloved Breakneck Blitz Lilligant with T-Spikes support.
The Team
Lilligant @ Normalium Z
Ability: Chlorophyll
Happiness: 0
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Sleep Powder
- Giga Drain
- Hyper Beam
Weezing @ Rocky Helmet
Ability: Levitate
Happiness: 0
EVs: 248 HP / 164 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Toxic Spikes
- Sludge Bomb
- Taunt
- Destiny Bond
One of the best mons in the tier right now. Running Toxic Spikes is in general a low risk - high reward strategy with only 2 relevant grounded poison types in the tier. It also beats Hitmonchan 1v1 which can never remove them due to Rocky Helmet. It also keeps all those fighting types in check like Primeape, Passimian, Gurdurr and the already mentioned Hitmonchan. It's also a pretty good check to basically every rocker in the tier and to Archeops, one of the best and most threatening mons in the current meta. I always run a lot of speed so I can taunt opposing Weezings everytime, or defogger like Vullaby and Vibrava. Destiny Bond is also a cool and surprising tool which can throw your opponent off guard.
Skuntank @ Black Sludge
Ability: Aftermath
Happiness: 0
EVs: 252 Atk / 32 SpD / 224 Spe
Adamant Nature
- Crunch / Pursuit
- Poison Jab
- Sucker Punch
- Defog
Regirock @ Leftovers
Ability: Clear Body
Happiness: 0
EVs: 248 HP / 100 Atk / 16 Def / 136 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Stone Edge
- Earthquake / Counter
- Protect
Lanturn @ Assault Vest
Ability: Volt Absorb
Happiness: 0
EVs: 252 SpA / 96 SpD / 160 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Volt Switch
- Hidden Power [Fire]
Primeape @ Choice Scarf
Ability: Defiant
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- U-turn
- Stone Edge
- Earthquake
ImportableRegirock @ Leftovers
Ability: Clear Body
Happiness: 0
EVs: 248 HP / 100 Atk / 16 Def / 136 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Protect
Skuntank @ Black Sludge
Ability: Aftermath
Happiness: 0
EVs: 252 Atk / 32 SpD / 224 Spe
Adamant Nature
- Crunch
- Poison Jab
- Sucker Punch
- Defog
Weezing @ Rocky Helmet
Ability: Levitate
Happiness: 0
EVs: 248 HP / 164 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Toxic Spikes
- Sludge Bomb
- Taunt
- Destiny Bond
Lanturn @ Assault Vest
Ability: Volt Absorb
Happiness: 0
EVs: 252 SpA / 96 SpD / 160 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Volt Switch
- Hidden Power [Fire]
Primeape @ Choice Scarf
Ability: Defiant
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- U-turn
- Stone Edge
- Earthquake
Lilligant @ Normalium Z
Ability: Chlorophyll
Happiness: 0
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Sleep Powder
- Giga Drain
- Hyper Beam
Ability: Clear Body
Happiness: 0
EVs: 248 HP / 100 Atk / 16 Def / 136 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Protect
Skuntank @ Black Sludge
Ability: Aftermath
Happiness: 0
EVs: 252 Atk / 32 SpD / 224 Spe
Adamant Nature
- Crunch
- Poison Jab
- Sucker Punch
- Defog
Weezing @ Rocky Helmet
Ability: Levitate
Happiness: 0
EVs: 248 HP / 164 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Toxic Spikes
- Sludge Bomb
- Taunt
- Destiny Bond
Lanturn @ Assault Vest
Ability: Volt Absorb
Happiness: 0
EVs: 252 SpA / 96 SpD / 160 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Volt Switch
- Hidden Power [Fire]
Primeape @ Choice Scarf
Ability: Defiant
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- U-turn
- Stone Edge
- Earthquake
Lilligant @ Normalium Z
Ability: Chlorophyll
Happiness: 0
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Sleep Powder
- Giga Drain
- Hyper Beam
Replays
Shoutouts
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