I think stall will need to be creative to stick around, but making clever use of its links would be helpful. Mostly off the top of my head:Im not really an expert on Stall. So im wondering how it would cope up here with the offensive nature of the meta overall
I can see status spreading and recovery being very viable in a link together, as is status+ switching move or easy wish passing
- Chansey might be better, because I don't know whether people are gonna want to put Knock Off in their link, and thus it might be better at switching in. It can run Wish + Soft-Boiled in a link to Wish-pass while preserving its own integrity, Soft-Boiled + Seismic Toss to perform better against opponents it can't really touch with status moves, Stealth Rock + Toxic to make the best out of predicted switches, you name it.
- Gliscor can use Substitute + Roost to catch up with the opponents sending out two moves at once, and basically be a royal pain in the ass as usual.
- Skarmory can deter setup and Defog with Stealth Rock + Whirlwind (dat reduced priority SR), handle dangerous hazard setters with Defog + Whirlwind, or set up while stalling with Spikes + Roost.
- Clefable has the Calm Mind + Stored Power link I mentioned earlier, as well as a lot of the same recovery tricks that Chansey does.
- Heatran likes spreading status with Toxic + Roar, or making chip damage with Stealth Rock + Roar, or Taunting and setting up Stealth Rock in one go.
- Thundurus can Taunt + T-Wave an opponent in one shot, which wrecks most things. And then it can do whatever.
- Mega Sableye likes to boost and attack at the same time; I wouldn't want to waste PP on putting Recover in the link, though, unless it was linked to an attack.
Oh, and if I run a Return + High Jump Kick on Mega Lopunny and I KO something with Return, will Mega Lopunny take recoil from HJK?