Wait, what about plates? Same boost, but the item stays with you. (Gems are obviously the item of choice on Acro/Unburden builds, but elsewhere?)
That is pretty much why: I never soft-reseted for my White version Kyurem, for example.And 3 perfect IVs that you might not have gotten on them.
The plates are just a little weaker than gems (20% vs 30%), but this does bring up a good point: we have items that do a very similar thing to the gems, but are only just a tad weaker but aren't consumable. That further shows that the gems aren't so broken they shouldn't be available.Wait, what about plates? Same boost, but the item stays with you. (Gems are obviously the item of choice on Acro/Unburden builds, but elsewhere?)
I've heard that they didn't want the Gems back because GF thought that they were too powerful, especially with moves like Draco Meteor nuking things.
Then why did they program in Fairy Gem? Or keep Normal Gem kicking around? (hell, Diancie comes holding one for... boosted Return? yay?)Well, Gems were probably not brought back because they dominated VGC, the only competitive format GameFreak cares about. This is totally ignoring the fact that VGC has Item Clause active, and, well, there are seventeen different Gems but only one Life Orb (for example). So no wonder they were the go-to power-boosting item because you could stack several of them on a team in a way you couldn't do with other items.
For the same reason why Gen IV event items are still in the data? Beats me.Then why did they program in Fairy Gem? Or keep Normal Gem kicking around? (hell, Diancie comes holding one for... boosted Return? yay?)
I think it was more of a last minute thing, where they were originally going to include the gems, but then decided not to program them to be obtainable.For the same reason why Gen IV event items are still in the data? Beats me.
Well technically the only reason for the ball passing is to confuse opponents in battle so they don't know if the Pokemon they're facing has egg moves or not. I'd prefer that the non-Ditto parent always passes its ball without needing an extra item to do it, but that's as far as I'm going on that topic.Oh my word yes. Having Apricorn balls available for mons not in HGSS would be sooo great. If they're going to introduce ball passing, at least make pokemon available in almost all balls, or, better yet, give an item that forces the male to pass down the balls, even if only to their own species (letting you pass down nice balls and HA at the same time). If they add this and an expanded Dexnav in X2Y2/Z, as well as the ability to transfer Apricorn balls over to the other gen VI games, we could get most mons in an Apricorn ball and most mons with their HA. It's a win for those who like aesthetics and a win for competitive people. Plus, it would give extra incentive to purchase those games. It's probably not gonna happen, but a guy can dream, right?
Agreed. I mean, we don't even get all four of the original stones! All of the stones (including Dawn, Dusk, and Sun) should be available that way.But yeah, for specialty emporiums... the fact that both the Ball and Stone emporiums' stock is really not that special is kind of silly in a slightly annoying way.
Really? Crescent Island is supposed to be rare? I heard that so I didn't want to leave until I caught a decent Cresselia... And since I did that it's there probably 75%+ of the time as one of the Islands that spawns. It's ridiculous really.Mirage Spot Update:
I finally got the Mirage Spot with all the Unown on it (however I already have a complete Unown alphabet in my Y plus and extra A that's in my Alpha Sapphire). So there's only one Mirage Spot that I haven't gotten yet... and its the one with the last TM I need. *headdesk*
Actually it's kind of a shame that the Unown are restricted to a single Mirage Spot, how many people would actually get them if they don't check out Mirage Spots everyday? Heck, it took me THIS long to finally get to it (which is odd as Ive been to Crescent Island, the Mirage Spot which is suppose to be rare to get, THREE times).
I thought it was suppose to be. When we were told about it I took it as being a sort of incentive to Street Pass with people to either get it or share it if you got it. I thought I was "lucky" that I got it 3 times, but sounds like its possibly uncommon compared to get a certain specific Mirage Spot.Really? Crescent Island is supposed to be rare? I heard that so I didn't want to leave until I caught a decent Cresselia... And since I did that it's there probably 75%+ of the time as one of the Islands that spawns. It's ridiculous really.
TMs being on the Mirage spots is just really lame design on GF's part, people are STILL trying to get some of those TMs NOW, like ages after release... Seems silly people would have to keep resetting all that time just to get some of the good TMs.
Would have been nicer to have the evolution hold items in their place. There's at least a couple spots where you can catch Porygon, so why not have a free Upgrade and Dubious Disc there? A spot to find Magby/Elekid? Magmerizer/Electrizer! I've done plenty of Wonder Trading in my Omega Ruby game, so I've gotten several StreetPass tags to check out lots of the spots that way, yet I'm still not sure if I've gotten all the TMs to be found through them.I thought it was suppose to be. When we were told about it I took it as being a sort of incentive to Street Pass with people to either get it or share it if you got it. I thought I was "lucky" that I got it 3 times, but sounds like its possibly uncommon compared to get a certain specific Mirage Spot.
Yeah, I have no idea why they did that. They were already special by offering Pokemon you can't normally get and there's plenty of unique items you could have had in their place (being most of them would be explore post game might as well place a free item you normally purchase with BP there).
Mirage Spot Update:
I finally got the Mirage Spot with all the Unown on it (however I already have a complete Unown alphabet in my Y plus and extra A that's in my Alpha Sapphire). So there's only one Mirage Spot that I haven't gotten yet... and its the one with the last TM I need. *headdesk*
Actually it's kind of a shame that the Unown are restricted to a single Mirage Spot, how many people would actually get them if they don't check out Mirage Spots everyday? Heck, it took me THIS long to finally get to it (which is odd as Ive been to Crescent Island, the Mirage Spot which is suppose to be rare to get, THREE times).
1) I did the same with Unown, mostly since I didn't actually catch all of my original set in Platinum (I love used Pokémon games).Really? Crescent Island is supposed to be rare? I heard that so I didn't want to leave until I caught a decent Cresselia... And since I did that it's there probably 75%+ of the time as one of the Islands that spawns. It's ridiculous really.
Not to mention restricting battles to only 3 of your 6 Pokemon, and there's no way to remedy that.I wonder if Game Freak ever foresaw how popular Blissey Bash bases were going to be, and decided to implement a little annoyance to keep them from being as effective...
Namely, that the Level Release has to be booted up anew every time you enter a base, if you want to battle using Open Level.
At times, it feels like Game Freak is regretting having made levels above 50.
Not to worry, they'll have it fixed for the next game/set of games.I wonder if Game Freak ever foresaw how popular Blissey Bash bases were going to be, and decided to implement a little annoyance to keep them from being as effective...
Namely, that the Level Release has to be booted up anew every time you enter a base, if you want to battle using Open Level.
At times, it feels like Game Freak is regretting having made levels above 50.
I just got this pointed out to me: The Pokeball Boutique in Lumiose City has a Master Ball on display:
Behind the counter, along with an Ultra Ball, a Friend Ball (an Apricorn Pokeball which is impossible to get outside a Gen II game), and Dream Ball (a Pokeball which you only get when "battling" a Pokemon from the Dream World in the Entralink, so imposible to get outside of Gen V and even then you can't get it by normal means).
Now while it's neat to see these Pokeballs here it's still a bit of a tease, especially for the Apricorn Pokeballs. Okay, fine, I guess for a Pokeball shop having a Master Ball on display is probably like a trophy (and I guess you can also stretch that also for the Dream Ball as they technically don't exist). But the Apricorn Balls, how neat would it have been in the Pokeball Boutique actually sold Apricorn Balls? Being a Boutique which specializes in Pokeballs, it wouldn't be farfetched to say they'd import Apricorn Pokeballs from Johto. Like the only special thing about the Pokeball Boutique is that they sell Premier Balls without needing to buy 10 or more Pokeballs, big whoop. It's just like how the Stone Emporium only sells Fire, Water, and Leaf Stones. TAUROS MULCH! Stone Emporium has no reason not to sell all the Evolution Stones and the Pokeball Boutique has no reason not to sell Apricorn Pokeballs.
"Is it really that important?" Well gameplay wise no, but apparently having certain Pokemon in a certain Pokeball is a popular thing and providing more Pokeballs to do so with is no different from providing the player clothing options. Also I can see some of their effects being useful (they could even update some of the effects to make them better).
Who says they'll be cheap? ;)On the subject of Apricorn Balls not being available in the Boutique, I actually like it that way. Having them only available in HGSS makes them special; if you have Pokemon in XY that are in Apricorn Balls, it shows that you put in the extra effort to get them, thus giving you bragging rights. Having them available at the Boutique would take away their uniqueness and make them the same as any other fancy ball (Especially since their effects are, for the most part, useless).
Also, it doesn't make a lot of sense in-universe. The Pokeball Boutique would have to import the Apricorn Balls from Johto, but where do they originally come from? Kurt, and nobody else. An old man, using "the old-fashioned methods", making just a few Pokeballs a day as a hobby. Since, judging by the other people in the shop, the player is not the only one to buy Pokeballs, it is likely that the Boutique would go through them much, much faster than Kurt can make them. This would be a huge supply/demand problem; it's just not feasible for the Pokeball Boutique to get them. This is why I think the Friend and Heavy balls on display are, like the Master, Cherish, and Dream balls, trophies.
It's a relic from Gen I when Chansey had an above-average Special stat (she was stronger than Starmie :/).Whose idea was it to give the Happiny line such a wide movepool--one a ton of Pokemon would kill for--and no stat to really use it with? Just look at what Blissey can do--all of these are moves other mons are likely to be packing competitively.
All with...a pretty bad speed tier even under Trick Room, an only barely-usable 75 SpA, and, of course, those defenses--outbulked by its own pre-evo (because Eviolite, but still). If they ever make more BST adjustments like they did this gen, I hope they give Blissey a SpA boost to 85 or 90 so it can actually do something and not just be a less-bulky Chansey that can hold Leftovers. To have this kind of versatility but no ability to utilize it is simply ridiculous.
- Special: Blizzard, Dazzling Gleam, Fire Blast, Flamethrower, Focus Blast, Grass Knot, Hyper Voice, Ice Beam, Icy Wind, Psychic, Shadow Ball, Thunder, Thunderbolt.
- Physical: Brick Break, Drain Punch (infamously), Earthquake, Egg Bomb, Facade, all three Elemental Punches, Iron Tail, Power-up-Punch (again, infamously), Return, Rock Slide, Wild Charge, Zen Headbutt.
- Not to mention both Aromatherapy and Heal Bell (because screw Imprison!), all four weathers, Light Screen, Calm Mind, Gravity, and Healing Wish.
- For you Doubles players: Heal Pulse, Helping Hand, Protect, Safeguard, Skill Swap, and the ability Healer.
- And to further augment attacks, the ability Serene Grace. If Thunder hits, you have better-than-even odds of scoring a para and maybe, just maybe, outspeeding something. Shadow Ball: 40% chance of a SpD drop.