Starting off explaining the name. I couldn't think of anything, but then I remembered ARTPOP is Out Now!!!!! (Go buy it!!) and I just knew I had to name my team after it. ARTPOP is one of the greatest albums I've listened to, and I am in LOVE.
I made a team using a couple of mons people have been complaining about since XY was implemented on Pokemon Showdown. I didn't expect much of it, at first, but then I ended up having sixteen wins before receiving my very first loss (However, the ladder was experiencing some technical difficulties this week, and through that time I was battling/testing, and I did receive some wins that were not recorded....). This surprised me greatly, due to my having a Talonflame and Rotom-w weakness. Though, I find these 2 mons can easily be worked out, and if my Smeargle can get Stealth Rocks down, Talonflame can't do much to me to begin with. Rotom-w can be stallled out by Gliscor, depending on what move it switches in on, and if Gliscor is faster.
Marriland hasn't update Azumarill's typing, when it is updated I will add the chart.....
Team at a Glance
"Fashion!" Smeargle --- Utility, Hazard Support, Sleep
@ Focus Sash
Own Tempo
252 HP / 4 Def / 252 Spe
Timid Nature
-Spore
-Stealth Rock
-Sticky Web
-Parting Shot
Before I even pick my lead (no, I don't always lead with this guy), I analyze my opponent's team. I do this to see what hazards I might need, sometimes Spikes/Sticky Web are useless, and I also try to guess what my opponent will lead with, they will usually lead with a Grass-type so I can't Spore one of their mons. When the time is right, if I didn't lead with him, I bring Smeargle in to lay down hazards I need, and maybe even sleep a mon.
Synergy
Gliscor, Talonflame, Aegislash, Azumarill
"Dope" Gliscor --- Wall, Toxic Staller
@ Toxic Orb
Poison Heal
244 HP / 40 Def / 224 Spe
Impish Nature
-Substitute
-Protect
-Toxic
-Earthquake
Gliscor is quite honestly the glue to this team. It keeps many of its huge threats in check, and can even stall out a huge portion of them. He walls almost every physical sweeper in the tier. Gliscor is extremely annoying to play against, and has caused a great amount of rage-quits. Gliscor is quite honestly one of the best mons this tier has to offer.
Synergy
Lucario, Aegislash, Azumarill
Azumarill
"Venus" Talonflame --- Sweeper, Revenge Killer, Cleaner
@ Sharp Beak
Gale Wings
192 HP / 252 Atk / 4 Def / 60 Spe
Adamant Nature
-Brave Bird
-Flare Blitz
-Roost
-Swords Dance
One thing Talonflame is great at: Revenge killing. Especially in this tier, due to Stealth Rock not being as common as it would be. One thing Talonflame hates, however, is Rotom-w. As you can see, I also do not have a good answer for this menace. This greatly lowers Talonflame's usability... I feel as though, if I had a good Rotom-w check, Talonflame would perform much better. That's not to say, however, that Talonflame isn't still doing good job on my team, because it certainly is.
Synergy
Lucario, Aegislash
Gliscor
Azumarill
"Aura" (Mega) Lucario --- Sweeper, Cleaner
@ Lucarionite
Justified (Adaptability)
252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Swords Dance
-Close Combat
-Bullet Punch
-Earthquake
The amount of people not complaining about this mon astounds me. People should be much more scared of this than any Aegislash or Talonflame ever should. Mega Lucaro doesn't even need Sword Dance to sweep through teams, its Close Combat does so much damage to anything, bar Ghost types or 4x resists, switching into it. I generally use this mon as a closer, and with Sticky Web on the field I can get it to mega-volve very easily.
Synergy
Talonflame, Azumarill
Gliscor, Talonflame, Aegislash, Azumarill
Gliscor, Talonflame
"Donatella" Aegislash --- Tank, Bulky Attacker
@ Leftovers
Stance Change
252 HP / 4 Atk / 252 SpA
Quiet Nature
-King's Shield
-Shadow Ball
-Shadow Sneak
-Iron Head
After changing Aegislash's set, I find it to be working much better. I am thinking of using Sacred Sword over Iron Head, just because of the coverage it brings. I am not sure if I should be using Adamant on Aegi tohugh, for a higher chance to kill (Mega)Gengar with Shadow Sneak. I also find King's Shield to be quite impressive atm. It allows it to counter/check things it normally couldn't. However, that's not to say I don't still think Aegislash could be performing a little better. It is doing quite good currently, though.
Synergy
Smeargle
Gliscor, Talonflame
Lucario, Azumarill
Talonflame, Azumarill
"Applause" Azumarill --- Revenge Killer, Dragon Counter
@ Choice Band
Huge Power
168 HP / 252 Atk /4 Def / 84 Spe
Adamant Nature
-Aqua Jet
-Play Rough
-Waterfall
-Superpower
Azumarill is here for many reasons. Firstly, Blaziken and Talonflame. Secondly, dragons. This is probably my go-to mon when times get rough, as it can revenge kill almost anything in this meta. Azumarill is a huge bitch to deal with, as all its supposed counters get a huge dent just by switching in, even if the move is resisted. Azumarill brings many strong factors to the table, which help make it one of the biggest new staples we have this gen, including: great defensive typing, pretty good bulk, amazing STABs, great priority, and a good coverage move in Superpower.
Synergy
Gliscor
Talonflame, Lucario, Aegislash
Gliscor, Lucario, Aegislash
Conclusion (Closing Comments)
So, this is a pretty great team, even though it's weak to some of the biggest threats on the ladder currently. I would like to point out, however, many of those threats can be played around. For instance, after SR damage, Talonflame can't really switch in, and as for Rotom-w, it is fears the potential OHKO from Mega Lucario's Close Combat, depending on the set. I am hoping for some feedback, however, to patch up some of these holes. I was have been running Goodra over Talonflame, but with a recent rate, I might put Talonflame back in over Aegislash. I didn't really like Talonflame<Goodra. However, I can see Aegislash<Goodra being a better switch. Not sure if I should use Crunch or EQ on and also Extreme Speed or Bullet Punch on (Mega)Lucario, thoughts?
Conclusion (Closing Comments)
So, this is a pretty great team, even though it's weak to some of the biggest threats on the ladder currently. I would like to point out, however, many of those threats can be played around. For instance, after SR damage, Talonflame can't really switch in, and as for Rotom-w, it is fears the potential OHKO from Mega Lucario's Close Combat, depending on the set. I am hoping for some feedback, however, to patch up some of these holes. I was have been running Goodra over Talonflame, but with a recent rate, I might put Talonflame back in over Aegislash. I didn't really like Talonflame<Goodra. However, I can see Aegislash<Goodra being a better switch. Not sure if I should use Crunch or EQ on and also Extreme Speed or Bullet Punch on (Mega)Lucario, thoughts?
Fashion! (Smeargle) (M) @ Focus Sash
Ability: Own Tempo
Shiny: Yes
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
- Spore
- Stealth Rock
- Sticky Web
- Parting Shot
Dope (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Substitute
- Protect
- Toxic
- Earthquake
Venus (Talonflame) (F) @ Sharp Beak
Ability: Gale Wings
EVs: 60 Spd / 252 Atk / 192 HP / 4 Def
Adamant Nature
- Roost
- Brave Bird
- Flare Blitz
- Swords Dance
Aura (Lucario) (M) @ Lucarionite
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Crunch
Donatella (Aegislash) (F) @ Leftovers
Ability: Stance Change
EVs: 244 HP / 28 Atk / 236 SAtk
Quiet Nature
IVs: 25 Spd
- King's Shield
- Shadow Ball
- Shadow Sneak
- Iron Head
Applause (Azumarill) (F) @ Choice Band
Ability: Huge Power
EVs: 168 HP / 252 Atk / 4 Def / 84 Spd
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Superpower
Ability: Own Tempo
Shiny: Yes
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
- Spore
- Stealth Rock
- Sticky Web
- Parting Shot
Dope (Gliscor) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Substitute
- Protect
- Toxic
- Earthquake
Venus (Talonflame) (F) @ Sharp Beak
Ability: Gale Wings
EVs: 60 Spd / 252 Atk / 192 HP / 4 Def
Adamant Nature
- Roost
- Brave Bird
- Flare Blitz
- Swords Dance
Aura (Lucario) (M) @ Lucarionite
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Crunch
Donatella (Aegislash) (F) @ Leftovers
Ability: Stance Change
EVs: 244 HP / 28 Atk / 236 SAtk
Quiet Nature
IVs: 25 Spd
- King's Shield
- Shadow Ball
- Shadow Sneak
- Iron Head
Applause (Azumarill) (F) @ Choice Band
Ability: Huge Power
EVs: 168 HP / 252 Atk / 4 Def / 84 Spd
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Superpower
Major, Medium, Minor
Rotom-w: Absolutely no safe switch in. Best hope is for it to switch its Scarf, and then maybe OHKO with Mega Lucario.
Gastrodon: Can't really do much to it, though Lucario could potentially blaze through it.
Talonflame: After SR, it can't do much. However, I won't always have SR up.
Alakazam: Annoying as hell to deal with, I'd have to sacrifice a mon, if I didn't already, to break sash, though I could then get a free mega-volve on Lucario by using Bullet Punch to kill it, which would also hurt my opponent in the long run. (I am doing half pink and half blue, because Idk which area to put it in....)
Trevenant: Annoying as hell. Using Toxic with Gliscor helps a lot, though, I usually just pray they don't Subsitute the first turn, which is when I switch in Gliscor.
Mega Lucario: Would be a biger threat if more people would use it. Complete monster.
Rotom-w: Absolutely no safe switch in. Best hope is for it to switch its Scarf, and then maybe OHKO with Mega Lucario.
Gastrodon: Can't really do much to it, though Lucario could potentially blaze through it.
Talonflame: After SR, it can't do much. However, I won't always have SR up.
Alakazam: Annoying as hell to deal with, I'd have to sacrifice a mon, if I didn't already, to break sash, though I could then get a free mega-volve on Lucario by using Bullet Punch to kill it, which would also hurt my opponent in the long run. (I am doing half pink and half blue, because Idk which area to put it in....)
Trevenant: Annoying as hell. Using Toxic with Gliscor helps a lot, though, I usually just pray they don't Subsitute the first turn, which is when I switch in Gliscor.
Mega Lucario: Would be a biger threat if more people would use it. Complete monster.
Tried Automize Special Aegislash: No
All out hazard support Smeargle: Dropped Spikes for Parting Shot
252Atk/252Spe EVs on Talonflame: New EVs are much better.
All out hazard support Smeargle: Dropped Spikes for Parting Shot
252Atk/252Spe EVs on Talonflame: New EVs are much better.
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