With Froslass' impending ban to BL, a whole slew of new options will open up for entry hazard setting. Here are two I've used which have been successful.
Crustle @ Custap Berry
Trait: Sturdy
EVs: 252 Atk / 252 Spd
Lonely Nature
IVs: 0 HP / 0 Def / 0 SDef
- X-Scissor
- Rock Blast
- Stealth Rock
- Spikes
I feel like I bring this guy up all the time, I just think its a really cool hazard setter. Thanks to the Custap Berry, Crustle is pretty much guarenteed two turns to do whatever it likes, regardless of speed. This spread minimizes it's bulk to ensure that attacks will definitely drop Crustle down to Sturdy, nothing is more frustrating than Crustle getting knocked down to just outside of Custap range. Crustle isn't complete Taunt bait however, X-Scissor is decently powerful coming off of a base 95 Atk stat and Rock Blast is great for breaking through Subs or Sashes. Earthquake is another possible attack that could get added some where in this set if you wanted to increase Crustle's coverage.
Smeargle @ Focus Sash
Trait: Own Tempo
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Spore
- Stealth Rock
- Spikes
- Whirlwind/Magic Coat/Toxic Spikes
This set needs little explination due to Smeargle's infamous ability to learn every move in the game. With one of UU's biggest Taunt users out of the way however things become a little easier for Smeargle. Spore is extremely beneficial to pretty much every team, and that move alone can guarntee Smeargle atleast one turn of set up. I like to opt for Whirlwind as Smeargle's 4th move so it doesn't become set up bait, but Magic Coat would be extremely useful to bounce back Taunts and statuses. If you're feeling extra ballsy though Toxic Spikes could take that final move slot.
Trait: Sturdy
EVs: 252 Atk / 252 Spd
Lonely Nature
IVs: 0 HP / 0 Def / 0 SDef
- X-Scissor
- Rock Blast
- Stealth Rock
- Spikes
I feel like I bring this guy up all the time, I just think its a really cool hazard setter. Thanks to the Custap Berry, Crustle is pretty much guarenteed two turns to do whatever it likes, regardless of speed. This spread minimizes it's bulk to ensure that attacks will definitely drop Crustle down to Sturdy, nothing is more frustrating than Crustle getting knocked down to just outside of Custap range. Crustle isn't complete Taunt bait however, X-Scissor is decently powerful coming off of a base 95 Atk stat and Rock Blast is great for breaking through Subs or Sashes. Earthquake is another possible attack that could get added some where in this set if you wanted to increase Crustle's coverage.
Trait: Own Tempo
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Spore
- Stealth Rock
- Spikes
- Whirlwind/Magic Coat/Toxic Spikes
This set needs little explination due to Smeargle's infamous ability to learn every move in the game. With one of UU's biggest Taunt users out of the way however things become a little easier for Smeargle. Spore is extremely beneficial to pretty much every team, and that move alone can guarntee Smeargle atleast one turn of set up. I like to opt for Whirlwind as Smeargle's 4th move so it doesn't become set up bait, but Magic Coat would be extremely useful to bounce back Taunts and statuses. If you're feeling extra ballsy though Toxic Spikes could take that final move slot.