Lukethehedgehog vs Mowtom

The Rules said:
Match type: 2v2 Beginner Battle
DQ time: 3 Days
Recoveries: 2 Recoveries / 5 Chills
Substitutions: 2
Arena: ASB Arena

Lukethehedgehog's Team:

darumaka.gif

Darumaka [Male] [Darmani]
Types: Fire

Abilities::
Hustle / Inner Focus (H)

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 100
Atk: 4 (+)
Def: 2
SpA: 1
SpD: 2
Spe: 43 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Work Up

Egg
Hammer Arm
Snatch
Yawn
Focus Punch
Sleep Talk

TM/HM
Rock Slide
Taunt
Substitute
Dig
Power-Up Punch

Tutor Moves
N/A

Other Moves
N/A

sableye.gif

Sableye [Male] [Skull Kid]
Types: Dark/Ghost

Abilities::
Keen Eye / Stall / Prankster (H)

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 0/0
MC: 0
AC: 0/5

Attacks:
Level Up
Feint Attack
Punishment
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak

Egg
Feint
Imprison
Metal Burst
Recover
Sucker Punch

TM/HM
Taunt
Torment
Protect
Will-O-Wisp
Shadow Claw

Tutor Moves
N/A

Other Moves
N/A

I have no idea why the link to my profile isn't on my signature, though.

Mowtom's Team:

This should be fun.

mime_jr.gif

Gamzee [Mime Jr.] (M)

Don't even ask how Gamzee managed to follow Nepeta into this universe, why he did so, or how he became a Pokemon. Don't try to figure out what it means for clown immortality if he faints over and over again. Most of all, don't point out that he is now a mime, not a clown. He became stoned on Oran Berries when he got here, and I don't want anything changing that.

Type: Psychic / Fairy
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Soundproof / Filter / Technician (H)
  • Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
  • This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Nature: Bold (+Defense, -Attack)

Stats:
HP: 80
Atk: 0 (-)
Def: 3 (+)
SpA: 3
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks (21):

Physical
Double Slap
Fake Out

Special
Confusion
Icy Wind
Future Sight
Psybeam
Psyshock

Status
Barrier
Copycat
Double Team
Encore
Hypnosis
Light Screen
Mediate
Mimic
Protect
Reflect
Taunt
Tickle
Torment
Trick
sneasel.gif

Trickster [Sneasel] (F)

Trickster is very sneaky. She first encountered Mowtom when she stole all of his items, even though she didn't have Pickpocket unlocked. Mowtom sent Harley, another practical joker, to find the thief and bring back the items. Trickster and Harley formed an immediate bond. So they could stay friends, Trickster joined Mowtom on his journey and gave back his items.

Type: Dark / Ice
  • Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
  • Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
    • Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Inner Focus / Keen Eye / Pickpocket (H)
  • When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 133 (+) (+30% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

Attacks (21):

Physical
Counter
Dig
Icicle Crash
Fake Out
Feint
Feint Attack
Fury Swipes
Metal Claw
Pursuit
Quick Attack
Scratch

Special
Icy Wind

Status
Agility
Double Team
Hone Claws
Leer
Protect
Reflect
Screech
Substitute
Taunt

S0L1D G0LD was here.

Very fun, eh, Mowtom?

Anywho, we need to set up the rest of the rules. Lukethehedgehog, as you were the match seeker, I'll get your opinion on what the rest of the rules should be firet. Items can be off, training, or on. One of the former two I'd highly recommend, as you have no battle items aside from berries, if I'm not mistaken. Next, and lastly, we need to pick switch rules; either ok or ko. The former allows for switching when ordering first, while the second, as you may know, doesn't, and modifies a bunch of switching forcing moves (my sincere apologies if you know all this already, I wasn't trying to talk down to you or anything and hope you didn't take it as such.). Feel free to weigh in on this, Mowtom, as it's simply not fair to the other battler if one person decides the entire rule set after the battle has been accepted.

After this is sorted out:

Lukethehedgehog sends out and equips
Mowtom sends out, equips, and orders
Lukethehedgehog orders
I ref
 
Last edited:
Spr_HGSS_Silver.png
"I would prefer switch=OK, and I certainly want the ability to use training items. They don't affect the battle in any way, but give me more prizes at the end. The switching I care about much less. Also I can't actually see my Pokemons' profiles."
 
Spr_HGSS_Silver.png
"Gamzee @ Exp. Share. I don't want to order until S0L1D G0LD makes the profiles viewable, though."
mime_jr.gif
LoOkS lIkE i GeT tO hElP oUt A mOtHeRfUcKiN nEwBiE!
Spr_HGSS_Silver.png
"Can you try to tone down on the cursing for this battle? I want to make a good impression."
mime_jr.gif
wHaTeVeR yOu SaY, bRo.
 
Spr_HGSS_Silver.png
"YOU UNDERSTOOD THAT REFERENCE YAAAAAS HOMESTUCK IS MY LIFE I ALSO HAVE A SKITTY NAMED NEPETA HOW MUCH HAVE YOU READ ADFHALJSDGHJLAKFJDSGJF AHHHHHHHHHHHHHHHHHHHHHHHHHHHH"
mime_jr.gif
wOaH mAn, YoU nEeD tO cHiLl. WhAt WaS tHaT aLl Up AnD aBoUt A gOoD iMpReSsIoN aGaIn?
Psyshock~Psybeam~Psyshock
IF
Taunt AND you are faster AND you are not Taunted AND Darumaka is not Taunted THEN Taunt and restart action queue
 
darumaka.gif

4/2/1/2/43
Hp: 100
En: 100
Size: 1
Weight: 3
Status: -10% evasion


mime_jr.gif

0/3/3/3/60
Hp: 80
En: 100
Size: 1
Weight: 2
Status: None

Flavor:

The battle starts with both trainers hurling the spherical detainment capsules known as Pokeballs into the air, which burst open in a flash of blinding white light, letting both Pokemon take the field. Mime Jr. starts the battle off by focusing its neurological patterns into a wave, which it strikes Darumaka with. The latter, seeming un-fazed, swings a Fiery Fist into the Mime, which staggers it. Mime Jr then sends a spray of psionic energy towards Darumaka, who retaliates by raining debris onto Mime Jr. Mime Jr once again sends a wave of thought into Darumaka, and is once again pounded by the simian's flaming hand, looking quite worse for wear after ordeal.

A1

Mime Jr. used Psyshock. (-5 en)
Crit: 9249 no
Effect: N/A
Damage: (8 + 3 + 4.5 - 3) = - 12.5 Hp

Darumaka used Fire Punch. (-5 en)
Hit: 1591 yes
Crit: 1654 no
Effect: 8798 no
Damage: (8 + 3 + 3 + 6 - 4.5) = - 15.5 Hp

A2

Mime Jr. used Psybeam. (-4 en)
Crit: 8003 no
Effect: 9884 no
Damage: (7 + 3 + 4.5 - 3) = - 11.5 Hp

Darumaka used Rock Slide. (-6 en)
Hit: 3649 yes
Crit: 8373 no
Effect: N/A
Damage: (8 + 3 + 6 - 4.5) = - 12.5 Hp

A3

Mime Jr. used Psyshock. (-5 en)
Crit: 8010 no
Effect: N/A
Damage: (8 + 3 + 4.5 - 3) = - 12.5 Hp

Darumaka used Fire Punch. (-5 en)
Hit: 4601 yes
Crit: 8743 no
Effect: 6208 no
Damage: (8 + 3 + 3 + 6 - 4.5) = - 15.5 Hp

darumaka.gif

4/2/1/2/43
Hp: 63
En: 84
Size: 1
Weight: 3
Status: -10% evasion


mime_jr.gif

0/3/3/3/60
Hp: 36
En: 86
Size: 1
Weight: 2
Status: None

Lukethehedgehog decides on a switch phase and orders
Mowtom orders
I ref
 
Spr_HGSS_Silver.png
"I can think of something you should have subbed for..."
mime_jr.gif
ToRmEnT dOeSn'T fUcKiNg LeT yOu UsE a MoVe TwO rOuNdS iN a RoW, yOu KnOw?
Spr_HGSS_Silver.png
"What did I say about the cursing?"
mime_jr.gif
SoRrY :o(
Torment~Psyshock~Future Sight
 
Spr_HGSS_Silver.png
"I can think of something you should have subbed for..."
mime_jr.gif
ToRmEnT dOeSn'T fUcKiNg LeT yOu UsE a MoVe TwO rOuNdS iN a RoW, yOu KnOw?
Spr_HGSS_Silver.png
"What did I say about the cursing?"
mime_jr.gif
SoRrY :o(
Torment~Psyshock~Future Sight

Aww :(

This is what happens when you don't study the Data Audit.
 
Spr_HGSS_Silver.png
"Don't worry too much. It takes a long time to get to know the ASB effects of different moves."
 
(Yeah, my apologies, Lukethehedgehog. I considered letting you know that/a few things that are generally useful to sub for, but that's sort of a gray area on whether or not I, the ref, can do that or not, so I didn't.)

darumaka.gif

4/2/1/2/43
Hp: 63
En: 84
Size: 1
Weight: 3
Status: -10% evasion


mime_jr.gif

0/3/3/3/60
Hp: 36
En: 86
Size: 1
Weight: 2
Status: None

Flavor:

Flavor will come later when I'm not so tired.

A1

Mime Jr. used Torment. (-10 en)
Darumaka was Tormented. (6a)

Darumaka can't use Fire Punch.

A2

Mime Jr. used Psyshock. (-5 en)
Crit: 7211 no
Effect: N/A
Damage: (8 + 3 + 4.5 - 3) = - 12.5 Hp

Darumaka used Struggle. (-5 en)
Hit: 1552 yes
Crit: 280 yes
Effect: N/A
Damage: (5 + 3 + 6 - 4.5) = - 12.5 Hp
-5 Hp Darumaka

A3

Mime Jr. used Future Sight. (-7 en)
Mime Jr foresaw an attack.
(Crit: 313 yes
Effect: N/A
Damage: (12 + 3 + 3 + 4.5 - 3) = - 19.5 Hp)

Darumaka used Struggle. (-5 en)
Hit: 2365 yes
Crit: 3691 no
Effect: N/A
Damage: (5 + 3 + 6 - 4.5) = - 9.5 Hp
3.8 Hp Darumaka

darumaka.gif

4/2/1/2/43
Hp: 42
En: 74
Size: 1
Weight: 3
Status: -10% evasion, Tormented (3a), Future Sight (19.5 Hp)


mime_jr.gif

0/3/3/3/60
Hp: 14
En: 64
Size: 1
Weight: 2
Status: None

Mowtom orders
Lukethehedgehog orders
I ref
 
Last edited:
Spr_HGSS_Silver.png
"Press on, I guess. Also Gamzee's EN wasn't deducted."
mime_jr.gif
hOw CoUlD sTrUgGlE dO sO mUcH?
Psyshock~Fake Out~Psyshock
IF
Fire Punch AND you are not Taunted AND you are faster THEN Barrier and restart action queue, but only once
IF Darumaka has a Substitute up when you would Fake Out THEN Psyshock and push back
 
darumaka.gif

4/2/1/2/43
Hp: 42
En: 74
Size: 1
Weight: 3
Status: -10% evasion, Tormented (3a), Future Sight (19.5 Hp)


mime_jr.gif

0/3/3/3/60
Hp: 14
En: 64
Size: 1
Weight: 2
Status: None

Flavor:

After I fill in the previous flavor.

A1

Mime Jr. used Psyshock. (-5 en)
Crit: 1035 no
Effect: N/A
Damage: (8 + 3 + 4.5 - 3) = - 12.5 Hp

Darumaka used Fire Fang. (-4 en)
Hit: 2482 yes
Crit: 4978 no
Effect: 3729 / N/A no/ N/A
Damage: (7 + 3 + 3 + 6 - 4.5) = - 14.5 Hp
Mime Jr. fainted

Darumaka was hit by Future Sight.
Crit: N/A
Effect: N/A
-19.5 Hp

A2

A3

darumaka.gif

4/2/1/2/43
Hp: 10
En: 70
Size: 1
Weight: 3
Status: -10% evasion, Tormented (2a), 1 KOC


mime_jr.gif

0/3/3/3/60
Hp: -1
En: 59
Size: 1
Weight: 2
Status: Fainted

Mowtom sends out and equips
Lukethehedgehog orders
Mowtom orders
I ref
 
Spr_HGSS_Silver.png
"Something that newcomers probably don't know: Substitutes can have 15, 20, or 25 HP. If you don't specify which, no Substitute is formed."
sneasel.gif
"Sub abuse often makes battles happen more quickly."
Dig~Dig~Dig
 
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