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Lumineon (GP 2/2)

Discussion in 'Uploaded Analyses' started by Lolk, Dec 1, 2013.

  1. Lolk

    Lolk you can't stop the beat
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    [​IMG]
    [Overview]

    <p>Lumineon is terrible in NU; it has no offensive pressure, low defensive stats, no reliable recovery, and only okay Speed. With such a wide movepool, one would think Lumineon has much to offer for the tier; alas, it does not. Lumineon's only remotely viable set revolves around supporting the team with either Rain Dance or Tailwind, but in both cases, it is still extremely outclassed. Other Pokemon should definitely be considered before choosing Lumineon for your team.</p>

    [SET]
    name: Utility
    move 1: Rain Dance / Tailwind
    move 2: U-turn
    move 3: Waterfall
    move 4: Toxic
    item: Damp Rock / Leftovers
    ability: Swift Swim / Storm Drain
    nature: Jolly
    evs: 252 HP / 4 Def / 252 Spe

    [SET COMMENTS]

    <p>Lumineon has the ability to set up Rain Dance and Tailwind, both of which allow its teammates to sweep the opposing team much more easily due to their extra power and/or Speed. U-turn allows Lumineon to pivot to the most appropriate teammate much more reliably than it could by just switching out. Waterfall is Lumineon's STAB move of choice due to its reliable accuracy, decent power, and nifty flinch rate; however, Lumineon still will not do much damage. Lastly, Toxic is a source of constant damage that allows Lumineon to cripple walls that can sponge its partner sweepers' attacks.</p>

    [ADDITIONAL COMMENTS]

    <p>Damp Rock and Swift Swim should be used if Lumineon is using Rain Dance to support the team, while Leftovers and Storm Drain are most helpful on Tailwind sets.</p>

    <p>Good partners for when Lumineon uses Rain Dance are Swift Swim sweepers, such as Ludicolo, Seismitoad, and Mantine, all of which can spam their high-powered STAB attacks with little to fear. Electric-types, such as Zebstrika, can take the Electric-type attacks aimed at Lumineon and use a high powered Thunder under rain. Lumineon can team with Liepard or Volbeat, as their Prankster ability is much better for setting up rain. Good partners for when Lumineon uses Tailwind are Choice Band Sawk, Rampardos, Golurk, and Charizard, all of which pack great power but are easily revenge killed outside of Tailwind.</p>

    [Other Options]

    <p>Lumineon can use an Eject Button to switch out immediately after it sets up Rain Dance or Tailwind, which grants an incoming sweeper more turns to make use of the situation, but this scenario is situational and unreliable. Scald is also an option simply because of its burn chance, but Lumineon prefers to use physical attacks because U-turn is very important. Lumineon has access to many other offensive moves, such as Ice Beam, Signal Beam, and Hidden Power, but its offensive stats are too low to put any of them to good use. Aqua Ring can be used in a stall situation with Toxic and Protect, but Lumineon is frail enough to be OHKOed by many threats. Psych Up is an option, but Lumineon is too weak to accomplish much even with matched boosts. Lastly, Lumineon has access to Swagger, but the move is luck-reliant and therefore unreliable. Then again, Lumineon needs luck to accomplish much anyway.</p>

    [Checks and Counters]

    <p>The best way to truly counter Lumineon is to stop it from setting up, so positive-natured base 85 Speed Pokemon and up that can KO Lumineon, such as Jolly Sawk, Choice Band Primeape, Serperior, most Electric-types, and most Choice Scarf Pokemon are going to accomplish the job. Nevertheless, even if it sets up, most strong neutral or super effective STAB attacks will KO Lumineon as well. Protect is great for stalling Rain Dance or Tailwind turns, considering how limited the moves are already. Clerics, such as Audino and Lickilicky, can eliminate the poison Lumineon spreads and can sponge attacks from most rain sweepers as well.</p>

    skeleton (open)
    Feesh

    [Overview]
    • Terrible in NU: no offensive pressure, no reliable defenses, no reliable recovery, and only okay Speed.
    • Wide movepool with little being good enough for usage.
    • Best bet with using Lumineon is to support the team with either Rain Dance or Tailwind, but it is definitely outclassed in both, and other Pokemon should be considered before using it.
    [SET]
    name: Utility
    move 1: Rain Dance / Tailwind
    move 2: U-turn
    move 3: Waterfall
    move 4: Toxic
    item: Damp Rock / Leftovers
    ability: Swift Swim / Storm Drain
    nature: Jolly
    evs: 244 HP / 152 Atk / 112 Spe

    [SET COMMENTS]
    • Rain Dance or Tailwind, whichever is used, is the most important move in this set, allowing Lumineon's partners to sweep the opposing team.
    • A perk about Lumineon is that it is so pathetically frail that it will usually be KOed after it sets up, which is great for incoming sweepers.
    • U-turn allows Lumineon to scout and/or switch into a sweeper, since it can't do much damage itself.
    • Waterfall is the most reliable physical STAB available for Lumineon, and the additional flinch chance is nice.
    • Toxic is the only way for Lumineon to do consistent, reliable damage.
    [ADDITIONAL COMMENTS]
    • 152 Attack evs allows Lumineon to KO Jynx with U-turn after Stealth Rock, and the 112 Speed evs allow Lumineon to outspeed neutral natured max Speed base 85s, such as Sawk.
    • Damp Rock and Swift Swim should be used with Rain Dance, and Leftovers and Storm Drain should be used with Tailwind, granting Lumineon the most possible chances to set up.
    • Great partners if Rain Dance is used are Ludicolo and Mantine, who can spam high powered, rain boosted STAB attacks with little to fear. Electric-types, such as Zebstrika, can absorb Electric-type attacks aimed at Lumineon and use a high powered Thunder under rain. Scarf Jynx is another Pokemon that fits in rain teams well because it enjoys the weather.
    • Liepard and Volbeat set up the rain better than Lumineon and should be considered before using it.
    • Great partners for the Tailwind set are Choice Band Sawk, Rampardos, Charizard, and Golurk, all of which can easily be revenge killed outside of Tailwind, which hinders their performances.
    [Other Options]
    • Lumineon could use an Eject Button to switch out immediately after it sets up Rain Dance or Tailwind, which grants an incoming sweeper more turns to make use of the situation.
    • Offensive moves it can't use successfully: Ice Beam, Signal Beam Hidden Power Grass, Bounce, Facade, Payback, and Psybeam.
    • Scald can be used for the burn chance.
    • Psych Up is optional, but even when matching boosts, Lumineon is too weak and frail to accomplish anything.
    • Swagger is optional but luck reliant. Nevertheless, Lumineon needs the luck.
    • Aqua Ring could be used in a stall situation with Toxic and Protect, but Lumineon is frail enough to be OHKOed by many threats.
    [Checks and Counters]
    • The best way to truly counter Lumineon is to use Pokemon that outspeed it so it can't set up, such as Serperior and Choice Scarf Pokemon.
    • Nevertheless, any strong, super effective attack will KO Lumineon.
    • Most strong STABs will KO Lumineon as well.
    • Protect is great at stalling Rain Dance and Tailwind turns, which is important considering Tailwind is so limited anyway.
    • Clerics, such as Lickilicky and Audino, eliminate the poison Lumineon spreads and sponge Lumineon's attacks.
    Last edited: Jun 1, 2014
    Spirit likes this.
  2. Soulgazer

    Soulgazer ᕦ(ò_óˇ)ᕤ
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    Since at the moment Tailwind is slashed, I would slash Leftovers with Damp Rock.

    Slashing either Water Veil or Storm Drain with Swift Swim could also be an option I guess.

    Lumineon is shit
  3. Dat Blast

    Dat Blast formerly Brawlfest
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    I think Tailwind should be used in the fourth slot with Toxic in OO. Toxic is kind of bad since it just wastes rain turns and kills momentum so Tailwind would make a more useful filler move imo.
  4. tennisace

    tennisace another eggnog, please
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    But you're using Rain, so most teammates will be Swift Swim anyway? "Lumineon is terrible".
    Soulgazer likes this.
  5. FLCL

    FLCL
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    id use max hp since it lets dory live longer to and its attack and everything else is shit anyways so
  6. Lolk

    Lolk you can't stop the beat
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    okie dokie. The ability to KO Jynx is nice tho. May i suggest 152 Atk evs to ensure the KO after rocks?
  7. FLCL

    FLCL
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    yeah that's alright, although you can probably take some ev's out of speed. i don't think you need max speed since you're going to be under rain/tailwind most of the time
  8. Lolk

    Lolk you can't stop the beat
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    okie dokie. edited with the new spread.
  9. FLCL

    FLCL
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    qc 1/3
  10. Soulgazer

    Soulgazer ᕦ(ò_óˇ)ᕤ
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  11. Lolk

    Lolk you can't stop the beat
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    Thanks guys! This write-up will happen in some miraculous break of homework, or than the weekend, probably.
  12. Lolk

    Lolk you can't stop the beat
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    this is written.
  13. Dat Blast

    Dat Blast formerly Brawlfest
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    Only Zebstrika can "absorb" Electric attacks because of Lightningrod so just change the bolded to Lightningrod users.

    Pls no Bounce, Payback, or Psybeam in OO.

    QC 3/3 Lolkomori
  14. Lolk

    Lolk you can't stop the beat
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    ty dat blast :3
  15. piikachuu

    piikachuu now with a scarf
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    [Overview]

    <p>Lumineon is terrible in NU; it has no offensive pressure, small defensive stats, no reliable recovery, and its Speed is only okay. With such a wide movepool, one would think Lumineon has much to offer for the tier; alas, it does not. The only set remotely viable for Lumineon revolves around supporting the team with either Rain Dance or Tailwind, but in both cases, it is still extremely outclassed. Other Pokemon should definitely be considered before choosing Lumineon for your team.</p>

    [SET]
    name: Utility
    move 1: Rain Dance / Tailwind
    move 2: U-turn
    move 3: Waterfall
    move 4: Toxic
    item: Damp Rock / Leftovers
    ability: Swift Swim / Storm Drain
    nature: Jolly
    evs: 244 HP / 152 Atk / 112 Spe

    [SET COMMENTS]

    <p>Lumineon has the ability to set up Rain Dance or Tailwind, which allows its teammates to sweep the opposing team much easier due to their extra power and/or Speed. U-turn allows Lumineon to pivot to the most appropriate teammate, which is much more reliable than switching out. Waterfall is Lumineon's STAB move of choice due to its reliable accuracy, decent power, and nifty flinch rate; however, Lumineon will not do much damage with this attack anyway. Lastly, Toxic is a source of constant damage that allows Lumineon to cripple walls that can sponge the its partner sweeper's attacks.</p>

    [ADDITIONAL COMMENTS]

    <p>The 152 Attack EvVs allow Lumineon to KO Jynx, an important threat, with U-turn after Stealth Rock. 112 Speed EvVs is important so Lumineon can outspeed neutral-(hyphen)natured base 85'(remove apostrophe)s, most importantly Sawk. Damp Rock and Swift Swim should be used if Lumineon is using Rain Dance to support the team, while Leftovers and Storm Drain will is be most helpful on Tailwind sets.</p>

    <p>Good partners for when Lumineon uses Rain Dance are Swift Swim sweepers, such as Ludicolo, Seismitoad, and Mantine, all of which can spam their high-powered STAB attacks with little to fear. Electric-types, such as Zebstrika, can take the Electric-type attacks aimed at Lumineon and use a high powered Thunder under rain. Choice Scarf Jynx is another Pokemon that fits in rain teams well. Lumineon can team with Liepard or Volbeat, as their Prankster ability is much better for setting up rain. Good partners for when Lumineon uses Tailwind are Choice Band Sawk, Rampardos, Golurk, and Charizard, all of which pack great power, but are easily revenged killed outside of Tailwind.</p>

    [Other Options]

    <p>Lumineon can use an Eject Button to switch out immediately after it sets up Rain Dance or Tailwind, which grants an incoming sweeper more turns to make use of the situation. Scald is also an option simply because of its burn chance. Lumineon has access to many other offensive moves, such as Ice Beam, Signal Beam, and Hidden Power, but its offensive stats are too low to put any of them to good use. Aqua Ring could can be used in a stall situation with Toxic and Protect, but Lumineon is frail enough to be OHKOed by many threats. Psych Up is an option, but Lumineon is too weak to accomplish much even with matched boosts. Lastly, Lumineon has access to Swagger, but the move is luck-reliant and therefore unreliable. Then again, Lumineon needs luck to accomplish much anyway.</p>

    [Checks and Counters]

    <p>The best way to truly counter Lumineon is to stop it from setting up, so positive-(hyphen)natured base 85 Speed Pokemon and up that can KO Lumineon, such as Jolly Sawk, Choice Band Primeape, Serperior, most Electric-types, and most Choice Scarf Pokemon are going to accomplish the job. Nevertheless, even if it sets up, most strong, neutral or super effective STAB attacks will KO Lumineon as well. Protect is great for stalling Rain Dance or Tailwind turns, considering how limited the moves are already. Clerics, such as Audino and Lickilicky, can eliminate the poison Lumineon spreads and can sponge attacks from most rain sweepers as well.</p>

    gp 1/2

    nice job
    Last edited: Dec 24, 2013
  16. Lolk

    Lolk you can't stop the beat
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    Thank you, Piikachuu.
  17. melvni

    melvni
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    [Overview]

    <p>Lumineon is terrible in NU; it has no offensive pressure, small low defensive stats, no reliable recovery, and its Speed is only okay Speed. With such a wide movepool, one would think Lumineon has much to offer for the tier; alas, it does not. The Lumineon's only set remotely viable for Lumineon set revolves around supporting the team with either Rain Dance or Tailwind, but in both cases, it is still extremely outclassed. Other Pokemon should definitely be considered before choosing Lumineon for your team.</p>

    [SET]
    name: Utility
    move 1: Rain Dance / Tailwind
    move 2: U-turn
    move 3: Waterfall
    move 4: Toxic
    item: Damp Rock / Leftovers
    ability: Swift Swim / Storm Drain
    nature: Jolly
    evs: 244 HP / 152 Atk / 112 Spe

    [SET COMMENTS]

    <p>Lumineon has the ability to set up Rain Dance or and Tailwind, both of which allows allow its teammates to sweep the opposing team much easier more easily due to their extra power and/or Speed. U-turn allows Lumineon to pivot to the most appropriate teammate, which is much more reliable reliably than it could by just switching out. Waterfall is Lumineon's STAB move of choice due to its reliable accuracy, decent power, and nifty flinch rate; however, Lumineon still will not do much damage with this attack anyway it. Lastly, Toxic is a source of constant damage that allows Lumineon to cripple walls that can sponge its partner sweeper's sweepers' attacks.</p>

    [ADDITIONAL COMMENTS]

    <p>The 152 Attack EVs allow Lumineon to KO Jynx, an important threat, with U-turn after Stealth Rock. 112 Speed EVs is important so Lumineon can outspeed neutral-natured base 85s, most importantly Sawk. Damp Rock and Swift Swim should be used if Lumineon is using Rain Dance to support the team, while Leftovers and Storm Drain is are most helpful on Tailwind sets.</p>

    <p>Good partners for when Lumineon uses Rain Dance are Swift Swim sweepers, such as Ludicolo, Seismitoad, and Mantine, all of which can spam their high-powered STAB attacks with little to fear. Electric-types, such as Zebstrika, can take the Electric-type attacks aimed at Lumineon and use a high powered Thunder under rain. Choice Scarf Jynx is another Pokemon that fits in rain teams well. Lumineon can team with Liepard or Volbeat, as their Prankster ability is much better for setting up rain. Good partners for when Lumineon uses Tailwind are Choice Band Sawk, Rampardos, Golurk, and Charizard, all of which pack great power but are easily revenge killed outside of Tailwind.</p>

    [Other Options]

    <p>Lumineon can use an Eject Button to switch out immediately after it sets up Rain Dance or Tailwind, which grants an incoming sweeper more turns to make use of the situation. (say what the flaw with this is that was why you put this in OO) Scald is also an option simply because of its burn chance. (same as previous comment) Lumineon has access to many other offensive moves, such as Ice Beam, Signal Beam, and Hidden Power, but its offensive stats are too low to put any of them to good use. Aqua Ring can be used in a stall situation with Toxic and Protect, but Lumineon is frail enough to be OHKOed by many threats. Psych Up is an option, but Lumineon is too weak to accomplish much even with matched boosts. Lastly, Lumineon has access to Swagger, but the move is luck-reliant and therefore unreliable. Then again, Lumineon needs luck to accomplish much anyway.</p>

    [Checks and Counters]

    <p>The best way to truly counter Lumineon is to stop it from setting up, so positive-natured base 85 Speed Pokemon and up that can KO Lumineon, such as Jolly Sawk, Choice Band Primeape, Serperior, most Electric-types, and most Choice Scarf Pokemon are going to accomplish the job. Nevertheless, even if it sets up, most strong, (remove comma) neutral or super effective STAB attacks will KO Lumineon as well. Protect is great for stalling Rain Dance or Tailwind turns, considering how limited the moves are already. Clerics, such as Audino and Lickilicky, can eliminate the poison Lumineon spreads and can sponge attacks from most rain sweepers as well.</p>


    GP: 2/2
  18. Lolk

    Lolk you can't stop the beat
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    thank you, melvni :)

    this is done.
  19. Raseri

    Raseri here to help
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    uploaded!

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