Errr, if klefki sees EQ, wouldn't it use magnet rise?latios
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Roost / Defog / Refresh
- Draco Meteor
- Psyshock
- Earthquake
Latios effectively 2HKOes Klefki. On the Switch-In and the following turn. Refresh however is an option if you want to purge yourself of Paralysis.
0 Atk Life Orb Latios Earthquake vs. 252 HP / 4 Def Klefki: 159-187 (50 - 58.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
But it doesn't even beat it if it doesn't have flash cannon so it either has flash and beats it either way and doesn't and loses either way.
Diancie @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Hidden Power Fire
- Protect
considering that magnet rise klefki is the go-to check for mega diancie on a surprising portion of balance teams nowadays, hp fire mega diancie takes full advantage of this and completely shut klefki down, bouncing back its thunder waves, spikes, or anything weird in-between. watch out for flash cannon tho! its pretty uncommon and bad, but its still something to look out for