Hi everybody and welcome to my new RMT!
This time I'm trying to receive suggestion about a Rain Team!
I decided to build this team because I've founded a Ludicolo I've breeded I think one year ago and I wanted to use it in a vgc team! Actually I don't even remember for what purpose did I breed the Ludicola... but never mind.
P.S. Ho-oh has nothing to do with the team... I used only because it can remember the word of that song lol
Kerorin (Politoed) @ Damp Rock
Ability: Drizzle
Level: 50
EVs: 252 HP / 116 Def / 20 SpA / 108 SpD / 12 Spe
Bold Nature
- Protect
- Helping Hand
- Scald
- Icy Wind
The Rain setter. I've decide to give him to Damp Rock so is more difficult to stall out the rain turns. Scald as major stab attacking move and Icy Wind for speedcontrolling. Helping Hand to support the partner. I've tried Encore over Helping Hand but I think it is to slow to use Encore as I like.
Mr. Sombrero (Ludicolo) (M) @ Assault Vest
Ability: Swift Swim
Level: 50
EVs: 164 HP / 140 Def / 68 SpA / 4 SpD / 132 Spe
Bold Nature
- Fake Out
- Scald
- Ice Beam
- Giga Drain
A bulky set for Ludicolo with a pretty standard moveset: Fake Out to block an enemy's pokemon, scald as main stab move, Ice Beam and Gigadrain for coverage. I choose to run Giga Drain and not Energy Ball for the recovery.
Saphira (Kingdra) (F) @ Lum Berry
Ability: Swift Swim
Level: 50
EVs: 36 HP / 228 Atk / 12 Def / 4 SpD / 228 Spe
Adamant Nature
- Protect
- Rain Dance
- Outrage
- Waterfall
The anti-weather of the team. It change the weather putting it back to rainy. It works really well especially vs Megazard Y: it put the rain over the sun blocking Megazard on the Solarbeam charging turn. Outrage and Waterfall are the main stab moves. As item I decided to use the Lum Berry to prevent annoying status. I decided to use it physical because I don't like the idea of having three water special attacker in the same team.
Gundam (Metagross) @ Metagrossite
Ability: Clear Body
Level: 50
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Protect
- Ice Punch
- Iron Head
- Zen Headbutt
As my Mega I decided to use Metagross because I think it work very well with the rain reducing one of his weaknesses. The set is really simple: Iron Head and Zen Headbutt as stab moves + Ice Punch for coverage.
Ener (Thundurus) @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 244 HP / 104 Def / 68 SpA / 72 SpD / 20 Spe
Timid Nature
- Thunder Wave
- Taunt
- Hidden Power [Ice]
- Thunderbolt
I'm not sure about his ev spread, but I really like the moveset. I decide to don't use protect to have bot Thunder wave and Taunt. Taunt to avoid trick roomer and redirecter, Thunder Wave for speedcontroll, Thunderbolt as stab moves and HA Ice for coverage.
Ranger (Bisharp) @ Life Orb
Ability: Defiant
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Protect
- Sucker Punch
- Knock Off
- Iron Head
I use it principally as scarecrow for the Intimidators and as Sylveon's Killer. The set is pretty standard.
Hoping to receive some good advice and way to improve my team!
bye!
This time I'm trying to receive suggestion about a Rain Team!
I decided to build this team because I've founded a Ludicolo I've breeded I think one year ago and I wanted to use it in a vgc team! Actually I don't even remember for what purpose did I breed the Ludicola... but never mind.
P.S. Ho-oh has nothing to do with the team... I used only because it can remember the word of that song lol
Kerorin (Politoed) @ Damp Rock
Ability: Drizzle
Level: 50
EVs: 252 HP / 116 Def / 20 SpA / 108 SpD / 12 Spe
Bold Nature
- Protect
- Helping Hand
- Scald
- Icy Wind
The Rain setter. I've decide to give him to Damp Rock so is more difficult to stall out the rain turns. Scald as major stab attacking move and Icy Wind for speedcontrolling. Helping Hand to support the partner. I've tried Encore over Helping Hand but I think it is to slow to use Encore as I like.
Mr. Sombrero (Ludicolo) (M) @ Assault Vest
Ability: Swift Swim
Level: 50
EVs: 164 HP / 140 Def / 68 SpA / 4 SpD / 132 Spe
Bold Nature
- Fake Out
- Scald
- Ice Beam
- Giga Drain
A bulky set for Ludicolo with a pretty standard moveset: Fake Out to block an enemy's pokemon, scald as main stab move, Ice Beam and Gigadrain for coverage. I choose to run Giga Drain and not Energy Ball for the recovery.
Saphira (Kingdra) (F) @ Lum Berry
Ability: Swift Swim
Level: 50
EVs: 36 HP / 228 Atk / 12 Def / 4 SpD / 228 Spe
Adamant Nature
- Protect
- Rain Dance
- Outrage
- Waterfall
The anti-weather of the team. It change the weather putting it back to rainy. It works really well especially vs Megazard Y: it put the rain over the sun blocking Megazard on the Solarbeam charging turn. Outrage and Waterfall are the main stab moves. As item I decided to use the Lum Berry to prevent annoying status. I decided to use it physical because I don't like the idea of having three water special attacker in the same team.
Gundam (Metagross) @ Metagrossite
Ability: Clear Body
Level: 50
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Protect
- Ice Punch
- Iron Head
- Zen Headbutt
As my Mega I decided to use Metagross because I think it work very well with the rain reducing one of his weaknesses. The set is really simple: Iron Head and Zen Headbutt as stab moves + Ice Punch for coverage.
Ener (Thundurus) @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 244 HP / 104 Def / 68 SpA / 72 SpD / 20 Spe
Timid Nature
- Thunder Wave
- Taunt
- Hidden Power [Ice]
- Thunderbolt
I'm not sure about his ev spread, but I really like the moveset. I decide to don't use protect to have bot Thunder wave and Taunt. Taunt to avoid trick roomer and redirecter, Thunder Wave for speedcontroll, Thunderbolt as stab moves and HA Ice for coverage.
Ranger (Bisharp) @ Life Orb
Ability: Defiant
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Protect
- Sucker Punch
- Knock Off
- Iron Head
I use it principally as scarecrow for the Intimidators and as Sylveon's Killer. The set is pretty standard.
Hoping to receive some good advice and way to improve my team!
bye!