Hey guys, Nam here. I wanted to createa team around Mega-Altaria cause it seemed like an amazing pokemon to use, but overshadowed by the other Mega Dragon; Megamence. Maltaria has a great offensive typing with all around stats, w/ an 110 BST in Atk, Defense, SpAttack and 105SpDef.
Team:
I should've been a Thundercloud Mega Pokemon, but noooo...
Pokemon: Altaria --> Mega Altaria
Ability: Natural Cure > Pixilate
EVs: 252Atk / 252Speed /4 SpDef
Happiness: 0
Nature: Jolly
- Dragon Dance
- Frustration
- Earthquake
- Roost
The star of the team, Maltaria. I decided to go with a physically attacking set to make use of an amazing setup move, Dragon Dance, as it can boost speed and attack at the same time which is pretty useful. I went with Frustration so that Ditto's with max happiness will hardly be able to damage me. :P Then, i decided to go with Earthquake to get rid of pokemon like Heatran and not get damaged by Ferro's Iron Barbs and potential Rocky Helmet when going for Frustration if I didn't have EQ. I then went with roost for recovery as it'll be needed quite a bit. I chose Natural Cure > Cloud Nine on reg. Altaria cause Natural Cure will be more useful at times. I also put 4 EVs into SpDef instead of HP so that when I switch in Reg. Altaria into rocks, it'll only take 24%.
PAX ME SCIZOR
Pokemon: Skarmory
Item: Leftovers
Ability: Sturdy
EVs: 248 HP / 252 Defense / 8 Speed
Nature: Bold
- Stealth Rocks
- Counter
- Roost
- Whirlwind
Aah Skarm. My Stealth Rock Setter, my wall to a countless number of pokemon, and my wing condition setup ruiner. I went with SR cause it's so useful in this meta. <3 Then, I decided to go with Counter just to deal a ton of damage to whoever hits me. For example, if it's a Megamence w/ +1 atk and hit me with Frustration/Return/etc, it'd probably take a lot of damage or even faint to Skarm's Counter. I then went with Roost cause recovery is recovery and it keeps up sturdy most of the time. Finally, I decided to go with Whirlwind over Defog just so that it can prevent greedy people who try to setup too much from attempting to get rid of most of my team. :P I also went with Skarm because it pretty much walls all of Maltaria's weaknesses, > Steel is immune to poison, Steel resists fairy, Steel resists Steel and Ice is 1x effective against Skarm.
OmnomNAMnomnom fkin NOM.
Pokemon: Garchomp
Item: Choice Scarf (Used to be Lum Berry)
Ability: Rough Skin
EVs: 212 ATK / 44 SpAttack / 252 Speed
Nature: Naive
- Outrage
- Earthquake
- Stone Edge
- Fire Blast
Garchomp, one of my fav. pokemon back in Gen 4 and 5 and is still one of my fav. <3 Garchomp's my cleaner and does it's job extremely well. I chose Garchomp over Banded T-Flame, Dragonite etc, because of the fact it has an incredible movepool and it's pretty good speed, allowing it to be able to use Choice Scarf really well. I went with Outrage because it does massive amounts of damage to anything that doesn't resist it and since Dragon only has like 1 or 2 resists and 1 immunity, Outrage is amazing apart from the fact you get confused and trapped at the end. I went with Earthquake because that's the best STAB Move 'nuff said. Stone Edge to get rid of those pesky flying types and fire blast to take out ferrothorn + scizor, etc.
Friendship is Magic
Pokemon: Keldeo
Item: Choice Specs
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Speed
Nature: Timid
- Hydro Pump
- Scald
- Secret Sword
- Icy Wind
Keldeo is a huge offensive presence to most teams and this guy is also one of my cleaners and a great way to start a game as well. With Hydro Pump + Specs + STAB, it does a ton of damage to pokemon who don't resist it and still does a decent amount to pokemon who resist it. Scald is there for accuracy, STAB and that burn chance. Burning a Pokemon is amazing because it halves the burned pokemon's attack stat which is pretty much always useful. Then, I went with Secret Sword cause it's accurate and it's great coverage + power + STAB. Then I chose Icy Wind over any Hidden Powers because if I can get an Icy Wind onto a latios or something and do 50 or so %, I can 2hko 'em the next turn if they decide to stay in, usually w/o taking any damage.
Be scared T-TAR! (plserino no scarferino ;-; )
Pokemon: Thundurus
Item: Life Orb
Ability: Defiant
EVs: 4 ATK / 252 SpAttack / 252 Speed
Nature: Hasty
- Thunderbolt
- Knock Off
- Superpower
- HP Ice
Mixed Thundurus is a monster in this meta. I first went with Thunerbolt as this guy's main attacking move as it is pretty strong w/ STAB and yeah. Then I went with Knock Off. With Knock Off's damage being increased up to 65 base damage, knocking off a pokemon w/ an item if it's not a MegaStone or something does 95 base damage, which is pretty good considering it's 100% accuracy. Then I decided to go with Superpower cause after Knock Off to a chansey, Superpower does quite a lot. And Superpower helps get rid of T-Tars who think they'll live a T-Bolt or sumin. Finally, I went with HP Ice for coverage and to get rid of them quad weak to ice pokemon. ^-^
Rawr, fear my Devil Form!
Pokemon: Porygon-Z
Ability: Adaptability
Item: Choice Specs
EVs: 252HP / 252 SpA / 4SpDef
Nature: Modest
- Tri Attack
- Ice Beam
- Thunderbolt
- HP Fire
I honestly don't see why more people use this monstrous duck Pokemon. It's base 135 SpA is amazing with a decent 90 Base Speed. With Adaptability + Specs, Tri-Attack it can OHKO some things, and 2HKO things that don't resist it. I then went with Ice Beam, Thunderbolt and HP for Coverage. HP Fire because I don't have a fire type on my team, T-Bolt and Ice Beam are general coverage moves. Porygon-Z shouldn't be underestimated, it's a godly being.
Yeah, thanks for reading le post, hope you can improve my team someway! :D
~Namda
Team:
I should've been a Thundercloud Mega Pokemon, but noooo...
Pokemon: Altaria --> Mega Altaria
Ability: Natural Cure > Pixilate
EVs: 252Atk / 252Speed /4 SpDef
Happiness: 0
Nature: Jolly
- Dragon Dance
- Frustration
- Earthquake
- Roost
The star of the team, Maltaria. I decided to go with a physically attacking set to make use of an amazing setup move, Dragon Dance, as it can boost speed and attack at the same time which is pretty useful. I went with Frustration so that Ditto's with max happiness will hardly be able to damage me. :P Then, i decided to go with Earthquake to get rid of pokemon like Heatran and not get damaged by Ferro's Iron Barbs and potential Rocky Helmet when going for Frustration if I didn't have EQ. I then went with roost for recovery as it'll be needed quite a bit. I chose Natural Cure > Cloud Nine on reg. Altaria cause Natural Cure will be more useful at times. I also put 4 EVs into SpDef instead of HP so that when I switch in Reg. Altaria into rocks, it'll only take 24%.
PAX ME SCIZOR
Pokemon: Skarmory
Item: Leftovers
Ability: Sturdy
EVs: 248 HP / 252 Defense / 8 Speed
Nature: Bold
- Stealth Rocks
- Counter
- Roost
- Whirlwind
Aah Skarm. My Stealth Rock Setter, my wall to a countless number of pokemon, and my
OmnomNAMnomnom fkin NOM.
Pokemon: Garchomp
Item: Choice Scarf (Used to be Lum Berry)
Ability: Rough Skin
EVs: 212 ATK / 44 SpAttack / 252 Speed
Nature: Naive
- Outrage
- Earthquake
- Stone Edge
- Fire Blast
Garchomp, one of my fav. pokemon back in Gen 4 and 5 and is still one of my fav. <3 Garchomp's my cleaner and does it's job extremely well. I chose Garchomp over Banded T-Flame, Dragonite etc, because of the fact it has an incredible movepool and it's pretty good speed, allowing it to be able to use Choice Scarf really well. I went with Outrage because it does massive amounts of damage to anything that doesn't resist it and since Dragon only has like 1 or 2 resists and 1 immunity, Outrage is amazing apart from the fact you get confused and trapped at the end. I went with Earthquake because that's the best STAB Move 'nuff said. Stone Edge to get rid of those pesky flying types and fire blast to take out ferrothorn + scizor, etc.
Friendship is Magic
Pokemon: Keldeo
Item: Choice Specs
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Speed
Nature: Timid
- Hydro Pump
- Scald
- Secret Sword
- Icy Wind
Keldeo is a huge offensive presence to most teams and this guy is also one of my cleaners and a great way to start a game as well. With Hydro Pump + Specs + STAB, it does a ton of damage to pokemon who don't resist it and still does a decent amount to pokemon who resist it. Scald is there for accuracy, STAB and that burn chance. Burning a Pokemon is amazing because it halves the burned pokemon's attack stat which is pretty much always useful. Then, I went with Secret Sword cause it's accurate and it's great coverage + power + STAB. Then I chose Icy Wind over any Hidden Powers because if I can get an Icy Wind onto a latios or something and do 50 or so %, I can 2hko 'em the next turn if they decide to stay in, usually w/o taking any damage.
Be scared T-TAR! (plserino no scarferino ;-; )
Pokemon: Thundurus
Item: Life Orb
Ability: Defiant
EVs: 4 ATK / 252 SpAttack / 252 Speed
Nature: Hasty
- Thunderbolt
- Knock Off
- Superpower
- HP Ice
Mixed Thundurus is a monster in this meta. I first went with Thunerbolt as this guy's main attacking move as it is pretty strong w/ STAB and yeah. Then I went with Knock Off. With Knock Off's damage being increased up to 65 base damage, knocking off a pokemon w/ an item if it's not a MegaStone or something does 95 base damage, which is pretty good considering it's 100% accuracy. Then I decided to go with Superpower cause after Knock Off to a chansey, Superpower does quite a lot. And Superpower helps get rid of T-Tars who think they'll live a T-Bolt or sumin. Finally, I went with HP Ice for coverage and to get rid of them quad weak to ice pokemon. ^-^
Rawr, fear my Devil Form!
Pokemon: Porygon-Z
Ability: Adaptability
Item: Choice Specs
EVs: 252HP / 252 SpA / 4SpDef
Nature: Modest
- Tri Attack
- Ice Beam
- Thunderbolt
- HP Fire
I honestly don't see why more people use this monstrous duck Pokemon. It's base 135 SpA is amazing with a decent 90 Base Speed. With Adaptability + Specs, Tri-Attack it can OHKO some things, and 2HKO things that don't resist it. I then went with Ice Beam, Thunderbolt and HP for Coverage. HP Fire because I don't have a fire type on my team, T-Bolt and Ice Beam are general coverage moves. Porygon-Z shouldn't be underestimated, it's a godly being.
Yeah, thanks for reading le post, hope you can improve my team someway! :D
~Namda