
Nature: Rash (+1 SpAtk, -1 SpDef)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:HP: 90
Atk: Rank 3
Def: Rank 2
SpAtk: Rank 3 (+)
SpDef: Rank 1 (-)
Spe: 50
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Egg Moves:
Dragon Dance
ExtremeSpeed
Dragon Pulse
Light Screen
Iron Tail
TM Moves:
Ice Beam
Thunderbolt
Flamethrower
Safeguard
Attract
VS

Nature: Mild (Def lowered; Sp. Atk raised)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Stats
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 2/6
MC: 0
DC: 2/5
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Technician (DW LOCKED): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Attacks (26):
Fury Attack
Leer
Leech Life
Ice Shard
Focus Energy
Icy Wind
X-Scissor
Scratch
Ice Shard
Slash
Hail
Avalanche
Bug Bite
Icicle Spear
Ice Beam
Icicle Crash
Bug Buzz
Sheer Cold
Earth Power
Tail Glow
Silver Wind
Protect
Blizzard
Solarbeam
Double Team
Dig
rules said:Open Battle
1v1 LC
2 day dq
All abilities
Taining items
ASB arena
2 subs
Alright, let's get this started!! (I am SO sorry I'm late with this)
Order of Operations:
Terra sends out and equips
Maxim sends out, equips, and orders
Terra orders
I ref