MG & Crew HIT AND RUN I. Team Development I have been trying to build a team based on Mega-Garchomp. I basically began with the fact that I liked Garchomp and Scizor and wanted to build a team with both of them. Then I found out about Mega-Garchomp and began wanting to make use of it. So I looked for a Sandstreamer and chose a Mixed Tyranitar to cover Special Attack. So I tried to build something out of this core. To help Mega-Garchomp with his speed trouble, I went for Galvantula with a Sticky Web. Rotom-W has a great synergy with Scizor and fits well in a sand team, he also adds another special attacker, which was necessary. So this added two utility / special attackers. The last member is still questionable. First it was Forretress providing both Stealth Rock and Rapid Spin. Then various ideas came up... Blaziken, Jellicent (not available atm sadly), Gyarados... This member MUST : Cover Fight weakness of Tyranitar Not be weak to Fire Not be weak to Ice (Garchomp x4 is enough...) otherwise Garchomp cannot switch after him Not be weak to Ground Jellicent was the perfect match actually but is not available for now. So I looked for another Spectre - which provides spinblock as well & it's cool - and found Gengar. Now, up to now I had a Mixed Attacker Tyra with tremendous Special Defenses, which I liked a lot. But not having Stealth Rock is a shame when you got a Spinblocker, and Stealth Rock really is something to have. Also Stealth Rock + Sticky Web up will cause trouble. So now, Tyra should go support with Stealth Rock, Pursuit, Ice Beam, SuperPower. Hippowdon can provide the same except that he can't have pursuit, but would have a longer life. I'm still hesitating between the two. Galvantula seems to create one big weakness in the line-up : a sweeper could simply switch-in when she casts web. Then the sweeper is already here when sticky web is up, and his speed isn't reduced... and this could just annihilate my whole team. So I need a more offensive start. I'm thinking about Blaziken Baton Pass @ Focus Sash ! In case Blaziken goes in Uber again because he's still so poweful, I'll use the new passive ability of Scolipede instead and rework team builds again. II. Details & Analysis Garchomp @ Mega-Stone Trait: Rough Skin EVs: 4 HP / 252 Atk / 252 Speed Jolly Nature - Fire Fang - Dragon Claw - Earthquake - Swords Dance Good coverage of threats. Garchomp can set himself up with SD if he has an occasion. Or wait for a Baton Pass. Tyranitar @ LeftOvers Trait: Sand Stream EVs: 252 HP / 4 Atk / 252 SpD Careful nature - Stealth Rock - Flamethrower - Stone Edge - Pursuit The point of this Tyranitar is to Wall attacks and reset Sand / Stealth Rock. He's also a bait to Fighting types, lure them and switch Gengar in. In the case he switches on a Spectre, he will have Pursuit to deal severe damage. OHKOing is not his point, since the team will be kind of hit-and-run the whole time. Since there is no longer the support of StickyWeb, Mega-Garchomp will probably enter at low speed into the Sand Storm most of the time. Sand Stream is actually more for "pressure" and "fear" than for a real use of Mega-Garchomp inside it now... Mega-Garchomp can enter Sand Storm without Baton Pass if the opponent can't outspeed him with a threatening pokemon. At best, Mega-Garchomp, after Baton Pass, will have two turns in the Sand to sweep. Baton Pass Scolipede @ Mental Herb (Lead) Ability: Speed Boost EVs: 252 HP / 80 Def / 176 Spe Jolly Nature - Spikes - Protect - Swords Dance - Baton Pass Let's force them to switch a lot and impose our rythm. Throw Spikes coupled with Stealth Rock. Baton Pass speed to anyone. Or SD to Scizor, Tyranitar or Garchomp. Passing to Scizor will probably not be an idea since Scolipede calls for Fire attacks. But it will make it easier for Garchomp. Rotom-W @ Choice Scarf Trait: Levitate EVs: 4 HP / 252 SAtk / 252 Speed Timid Nature - Volt Switch - Hydro Pump - Will-O-Wisp - Trick Rotom-W will trick pokemons who try to wall me. He will also provide a great STAB water, and STAB volt-switch to switch-out, which will work effectively against Skarmory - one big threat up to now. Scizor @ Life Orb Trait: Technician EVs: 80 Atk / 252 HP / 176 Def Adamant Nature - Defog - Bullet Punch - Roost - U-turn U-Turn is there to "keep momentum" when needed, also enables to escape a trap. This makes one volt-switch and one u-turn. I like the idea of a fast-paced offensive team... Also, Scizor is a good bait for a fire pokemon. Which gives a perfect spot for Garchomp. Defog lets me remove entry hazards that could prevent my switches. Roost makes Scizor bulkier and heals from life orb use. Bullet Punch is his main Stab. Gengar @ Black Sludge Trait : Levitate EVs: 4 Def / 252 SpA / 252 Spe Timid nature - Substitute - Shadow Ball - Focus Blast - Disable The usual Substitute / Disable Gengar, to create a weak spot for Garchomp or Scolipede. Thanks to Black Sludge, Gengar will do well in a sand team. Potentiel interesting pokemons for replacement of one include : Gyarados Blaziken Jellicent (not pokemon X/Y yet though, otherwise that would be him) Starmie (would imply team re-working) Slowbro Heatran (not pokemon X/Y yet though) III. Basic usage Scolipede goes first and ensures speed-boosted Garchomp enters very fast. He can already decimate the team. If not, I can switch him out. Harass the opponent until Scolipede finds a weak spot and can Baton Pass Garchomp again. Or Garchomp finds a weak spot and sets himself alone. As you can see, everything is about speed here. Scolipede easily outspeeds most pokemon real fast Gengar outspeeds lots of the unboosted tier Rotom choice scarf will only get beaten by other choice scarfs ? Scizor has a priority attack Garchomp gets speed boosts Rotom-W & Gengar have 1/3 neutral coverage and 2/3 super effective coverage. Rotom-W & Scizor have 3/4 neutral coverage and 1/4 super effective coverage. Only Dialga resists the coverage of their attacks. Garchomp alone has 1/2 neutral coverage and 1/2 super effective coverage. Tyranitar can't hit effectively : Terrakion, Keldeo, Poliwrath and that's it. Thanks http://pokemondb.net/tools/type-coverage All in all, the team has good attack coverage, switching capabilities & utility in the names of Gengar, Scizor & Rotom. Hit & Run is our moto. IV. Counters ? Team has been remastered, new counters to be found. Your opinions and pieces of advice ?