Mega Gengar (Hex set) [3/3] [GP 2/2]

[SET]
name: Hex Trapper
move 1: Hex
move 2: Focus Blast
move 3: Protect
move 4: Will-O-Wisp / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

This set takes advantage of the large amount of status in the ORAS Ubers metagame and is even capable of spreading status itself. Hex allows Mega Gengar to do severe damage, as it reaches 130 Base Power after an opposing Pokemon has been afflicted with a status condition. On top of this, Ghost is an effective offensive typing in this metagame, so most Pokemon will be hit extremely hard by a boosted Hex. Focus Blast provides Mega Gengar with solid coverage, allowing it to quickly KO Pokemon such as Extreme Killer Arceus and Darkrai. Protect allows Gengar to safely Mega Evolve, and reliably trap the aforementioned threats. Protect also racks up chip damage on the foe if it is already burned or poisoned. The final move slot is usually dedicated to Will-O-Wisp, which powers up Hex and allows Mega Gengar to deal with Pursuit trappers such as Aegislash and Tyranitar far more easily. However, Mega Gengar can opt to run Sludge Bomb for trapping Fairies such as Xerneas and Clefable. Hypnosis's abysmal accuracy makes Mega Gengar less reliable at spreading its own status, but it can turn the tides of a dire situation in a pinch. Finally, Destiny Bond can potentially take out one of your opponent's Pokemon, but it is difficult to find room for it on this set.

Set Details
========

As this set handles Pursuit trappers well, Gengar has an easier time removing intended targets than standard Mega Gengar. However, due to the loss of coverage from not running Sludge Bomb, it has less targets to trap; if you opt for Sludge Bomb, though, this set functions the same way the standard set does, although it will require more team support to spread status ailments. Maximum Special Attack and Speed EVs optimize damage output.

Usage Tips
========

Make sure you play Mega Gengar carefully, as the lack of Destiny Bond on this set means that it cannot simply sacrifice itself to remove a member of your opponent's team. If you misplay there's a chance it will accomplish absolutely nothing. Against offensive teams, Mega Gengar usually won't use Will-O-Wisp at all (assuming it has it), so it plays like standard Mega Gengar, only trading the ability to use Destiny Bond for the potential boosted Hexes. Hex can allow Mega Gengar to OHKO Pokemon it wouldn't have been able to otherwise, such as Mega Salamence after prior Stealth Rock damage. Against defensive teams, it can PP stall Pokemon such as Blissey (assuming it lacks an attack that can hit Gengar) despite not having Taunt. It can also cripple walls such as support Arceus formes and Lugia before hitting them extremely hard with Hex.

Will-O-Wisp is mainly for burning Pursuit trappers such as Tyranitar and Aegislash on the switch, although if Mega Gengar is healthy it can survive a hit and then burn certain support Arceus formes, such as Water Arceus, before attacking them with boosted Hexes. In general, Mega Gengar greatly appreciates its teammates spreading status ailments instead of being forced to use its valuable turns spreading ailments itself. U-turn and Volt Switch can help give Mega Gengar some opportunities to come in and remove certain threats with either Hex or a coverage move.

Team Options
========

Pokemon that can spread status ailments easily, such as Klefki and support Primal Groudon, make for excellent partners, as they can help boost of power of Mega Gengar's Hex. Thunder Wave can also slow down Pokemon that can outrun or Speed tie Mega Gengar, such as Mewtwo and its Mega Evolutions. Swords Dance Ground Arceus can take advantage of Mega Gengar's ability to remove Skarmory and Bronzong while checking Primal Groudon in return. Similarly, Extreme Killer Arceus appreciates the removal of Pokemon such as Skarmory and Rock Arceus. Ho-Oh checks a large portion of the metagame, including some Steel-types such as Klefki that Mega Gengar might have trouble trapping or might not want to risk removing while spreading burns with Sacred Fire. Hex Giratina-O is a cool partner, despite sharing Mega Gengar's Ghost typing, as it can spread status ailments of its own. Together, Mega Gengar and Giratina-O can break down certain Pokemon and help each other check certain threats such as Extreme Killer Arceus. Choice Scarf Landorus-T can provide much appreciated U-turn support to potentially get Mega Gengar in for free on Pokemon such as Lugia and Skarmory, and it can also check Primal Groudon adequately. Xerneas is a reasonable alternative to Klefki on a more offensively inclined team, as it can destroy Yveltal and Dark Arceus for Mega Gengar. Finally, bulky support Arceus formes such as Water Arceus and Dragon Arceus can provide defensive synergy by checking Primal Groudon and Ho-Oh. If a support Arceus forme can hinder Primal Groudon's staying power with Toxic, Mega Gengar can potentially remove it later on in the match.

[SET]
name: Hex Trapper
move 1: Hex
move 2: Focus Blast
move 3: Protect
move 4: Will-O-Wisp / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========
  • Will-O-Wisp can afflict status while powering up Hex. Will-O-Wisp is particularly useful for Pursuit trappers such as Aegislash, Mega Scizor, and Tyranitar
  • Hex is extremely powerful when it hits a Pokemon afflicted by status (BP of 130!) and only a little weaker than Shadow Ball otherwise. Ghost typing is solid offensively in Ubers.
  • Protect allows Gengar to Mega Evolve safely, improving its match-up with offensive teams, and can allow Gengar to cheese out sleeping Ho-Oh / rack up burn damage
  • Focus Blast helps Gengar finish off Pokemon like Tyranitar and Ferrothorn, and also removes slightly weakened Extreme Killer Arceus if it actually hits
  • Sludge Bomb is an option over either Focus Blast or Protect, and is preferred over Sludge Wave on this set bc of the additional Poison chance. It's a very good move that has reasonable coverage overall, but it's hard to find a slot for it.
  • Toxic is usable to hit Groudon on the switch and put some Pokemon on a timer, but Wisp is better overall (especially vs Pursuit users and physical attackers)
  • Hypnosis can be deadly but inaccurate
  • Destiny Bond can potentially take out an opponent's Pokemon with it, but it's hard to fit on this set (especially without Taunt)
Set Details
========
  • Shadow Tag allows Gengar to trap opposing Pokemon, and you have control over what it can trap because of how well this deals with Pursuit trappers, particularly with whatever coverage you want to use with Hex.
  • 4MSS; Gengar can hardly trap everything with this set
  • EVs are to maximize the speed and damage output, Gengar wants to hit very hard with boosted Hexes

Usage Tips
========
-Very difficult to spread status in a 1v1 situation due to Gengar's frailty, so Gengar should ideally try burn a switch the first turn it's out before Mega Evolving and its teammates should attempt to chip the opponent's team down with status and attack moves
-Play carefully; no Destiny Bond on this set most of the time
-Burn Pursuit trappers that come in pre-Mega Evolution
-Vs. Offense this set mostly plays like standard Mega Gengar
-Use U-Turn / Volt Switch to potentially bring Gengar in for free if you have it, as the turn it needs to Mega Evolve is kind of a detriment much of the time
-Ideally you will cripple threats with both Gengar and the rest of your team with status, and start killing things with Hex

Team Options
========

-Darkrai, Klefki, and other Pokemon that can spread status easiy
-Xerneas, to smash Dark-types like Yveltal
-U-Turn Yveltal
-SD Arceus-Ground appreciates Gengar's ability to deal with Skarmory long term and checks Primal Groudon in return
-Giratina-O, Water/Dragceus, Ho-oh, Pdon
-Gengar is fairly self-sufficient

Thoughts on the slashing?
 
I wouldnt say wisp is entirely necessary. HexGar is typically run on teams that already have a lot of status (or toxic spikes), so wisp is kind of redunant+hard to pull off due to mgar's frailty. I personally dont run it since mzor / aegi are incredibly rare (and not that good) and ttar is bopped by focus blast anyway. Besides, wisp isnt even a good last resort ekiller check as lum is becoming more and more common.
 

Aberforth

is a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Contributor to Smogon
Ubers Leader
You might want to just say explicitly that the reason sludge bomb is preferred over wave is cause of the extra poison chance for hex.
 

Fireburn

BARN ALL
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
hex/wisp/focus blast/protect or sludge bomb

I would not run this set without Focus Blast since TTar's Pursuit still does hefty damage even when burned.

You can also mention that if your team has a ton of status spam you can drop Wisp for a 3rd coverage move, Wisp just makes Hex's damage more reliable.

Hypnosis is probably better to mention than Toxic for an alternative status.
 

Minority

Numquam Vincar
is a Tiering Contributoris a Top Contributoris a Tutor Alumnusis a Site Content Manager Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Smogon Media Contributor Alumnus
I assume this is an additional Gengar set despite there already being a Hypnosis + Hex set on the dex.

I feel like if you're going to drop Wisp you want like Destiny Bond which makes the slashing look like:

Gengar @ Gengarite
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
- Hex
- Focus Blast
- Will-O-Wisp / Destiny Bond
- Protect / Sludge Bomb

If you want to use Hypnosis then use the set we already have on dex. You might also be able to use something like Hex + Focus + Sludge Bomb + Protect, but I really find that D Bond tech valuable.
 
I wouldn't slash anything besides protect/hex/wisp/fblast

hypnosis is moves material. You can't drop wisp because you do actually need a way to spread status on your own. If I really had to drop wisp for some reason it'd be for sludge bomb as a third atk. Protect is also too hard to give up (ekiller, darkrai).
 
the lack of destiny bond can suck in a bunch of matchups, so this set tends to come down to how well you can chip the opponents team down and if you can wisp the right mons as they come in or catch them out otherwise, because doing it in a 1v1 is suicide and you have no get outta jail free cards w.o destiny bond. probably needs to be the #1 usage tip.

hack's slashing is ideal because a gengar set that is using focus blast and isn't using protect is garbage in a meta where darkrai and ekiller are so threatening. basically this (with the actual way to layout sets because you probably forgot):

name: Hex Trapper
move 1: Hex
move 2: Focus Blast
move 3: Protect
move 4: Will-O-Wisp / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

this set has 4mms out the ass so id throw hypnosis and destiny bond in moves. toxic sounds gimmicky af. if i wanted to toxic pdon id just chance it with klefki on the switch or a fat arceus instead of ruining your hopes vs mons like ferro, klefki and ttar. theres also no other relevant targets besides ho-oh (unless i missed one) who could either be sleeping cuz darkrai, or bulky enough to not give a shit:

252 SpA Mega Gengar Hex (130 BP) vs. 248 HP / 52 SpD Ho-Oh: 172-204 (41.4 - 49.1%) -- 16% chance to 2HKO after toxic damage

jolly cb is 2hko'd but it is still a very limited option. if you toxic the switch you dont live the 1v1 and are forced out anyway.

lava plume or twave don sets are like the ideal partners to this, but i'll assume "other mons that can spread status" has this covered.

implement and consider this QC 1/3
 

Fireburn

BARN ALL
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
I agree with everything Nayrz said so QC 2/3 as long as you did all of that.

Steel-types with Toxic are great teammates since they draw in PDon and Ho-Oh who otherwise take pittance from Gengar so be sure to mention them.
 
  • Shadow Tag allows Gengar to trap opposing Pokemon, and you have control over what it can trap because of how well this deals with Pursuit trappers, particularly with whatever coverage you want to use with Hex. The inability to fit Taunt onto this set prevents Gengar from completely tearing apart stall teams though
The reliability of wisp vs pursuit trappers as well as hexing statused mons like luiga/waterceus makes this set much more threatening to stall than any gar set. Just because you can't taunt blob doesn't mean you can't break stall as well, you just have to pp stall it (which is guaranteed). So yeah, please change this

How is Darkrai a good partner?

How is Yveltal a good partner?

How is Xerneas a good alternative to Klefki?

Some other partners I feel could be mentioned are: Giratina-O, Water/Dragceus, Ho-oh, obviously Pdon (we probably need to mention this in analyses anyway)
 
Aight I'll do the third check, placeholder


Moves: good, nice mention of dbond at the end. I think it should be used of fblast if you run it.

Set details: good, nothing to add

Usage stats: good but I think Gengar can spread wisp quite well by itself. You mentioned waterceus but you can sometimes burn mons like Mence and Ray in 1v1s. You mention u-turn to get it in, I think it should be put in team options, however. Along with appropriate examples ofc.

Team options: section that needs the most work. Primal Groudon and Klefki are ofc excellent but mentioning Xern that early is worrysome. I think you should mention that much later as it comes off as a really strong option when it kinda just isn't. SD Arceus Ground is something that is fine to mention. I think, however, that Ekiller and Waterceus are equally if not better alternatives with this mon. I saw you mentioning Arceus-Water (with Arceus-Dragon, good catch) later so it might not be an issue. Maybe just mention Ekiller with Groundceus as the accomplish similar things. Everything else seems super fine but you should add scarf Lando-T as a last team option. It checks Primal Groudon ok and provides the best u-turn support in the tier.

With this you should be qc 3/3
 
Last edited:
add remove comments
[SET]
name: Hex Trapper
move 1: Hex
move 2: Focus Blast
move 3: Protect
move 4: Will-O-Wisp / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

This set takes advantage of the large amount of status in the ORAS Ubers metagame, (RC) and is even capable of spreading status itself. Hex allows Mega Gengar to do severe damage, (AC) as it reaches 130 Base Power -- 130 Base Power, to be exact -- after an opposing Pokemon has been afflicted with a status condition. On top of this, Ghost is an effective offensive typing in this metagame, so most Pokemon will be hit extremely hard by a boosted Hex. Focus Blast provides Mega Gengar with solid coverage, allowing it to trap Pokemon and quickly KO Pokemon (added this because technically shadow tag is what traps them, not the move itself) such as Extreme Killer Arceus and Darkrai. Protect allows Gengar to safely Mega Evolve, so that it can safely revenge the aforementioned threats. Protect also allows Gengar to accrue chip damage on the foe opponent if it the opposing Pokemon is already burned or poisoned. The final move is usually dedicated to Will-O-Wisp, which powers up Hex while allowing Mega Gengar to deal with Pursuit trappers such as Aegislash and Tyranitar far more easily. However, Mega Gengar can opt to run Sludge Bomb if you want to trap Fairies like Xerneas and Clefable. Hypnosis is another potentially useful status move; (SC) its accuracy makes Mega Gengar less reliable at spreading its own status, but Hypnosis it can turn the tides of a dire situation in a hurry. Finally, Destiny Bond can potentially take out one of your opponent's Pokemon, but it is difficult to find room for it on this set.

Set Details
========

Because this set handles Pursuit trappers well, this Gengar has an easier time removing intended targets than standard Mega Gengar does. However, because of the loss of coverage from not running Sludge Bomb, it has less targets to trap; (SC). This assumes you are using Will-O-Wisp over Sludge Bomb, though; if you opt for Sludge Bomb, though, this set functions the same way the standard set does , although it will require more team support to spread status ailments. Maximum Special Attack and Speed are used to hit and as hard and as fast as possible.

Usage Tips
========

Make sure you play Mega Gengar carefully, as the lack of Destiny Bond on this set means that Gengar it cannot simply sacrifice itself to remove a member of your opponent's team. If you misplay with this Gengar set, there's a chance it will accomplish absolutely nothing. Against offensive teams, (Mega?) Gengar usually won't use Will-O-Wisp at all (assuming it has it), so it plays like standard Mega Gengar, only trading the ability to use Destiny Bond in exchange for the potential of boosted Hexes. Hex can allow (Mega) Gengar to OHKO Pokemon it wouldn't have been able to otherwise, such as Mega Salamence after Stealth Rock. Against defensive teams, it can PP stall Pokemon like Blissey (assuming it lacks an attack that can hit Gengar) despite not having Taunt. It can also status walls such as support Arceus formes and Lugia before hitting them extremely hard with Hex.

Will-O-Wisp is mainly for burning Pursuit trappers like Tyranitar and Aegislash on the switch, although if healthy you can Mega Gengar is healthy it can survive a hit (I assume? This might be wrong, not 100% sure, but I think it makes senseand then burn certain support Arceus formes, such as Water Arceus, before attacking them with boosted Hexes. In general, Gengar greatly appreciates its teammates spreading status ailments instead of using its valuable turns spreading status ailments itself. Hex itself is a powerful weapon in Mega Gengar's arsenal, especially since Ghost is a great attacking type in Ubers in general, so once your team has spread some status around, Mega Gengar can do some serious damage mid-game. U-turn and Volt Switch can help give Gengar some opportunities to come in and remove certain threats with either Hex or a coverage move.

Team Options
========

Pokemon that can spread status easily, such as Klefki and support Primal Groudon, make for excellent partners, (AC) as they can help boost of power of Mega Gengar's Hex. Thunder Wave can also slow down Pokemon that can outrun or speed tie Gengar, such as Mewtwo and its formes. Swords Dance Ground Arceus can take advantage of (Mega?) Gengar's ability to remove Skarmory and Bronzong while checking Primal Groudon in return. Similarly, Exreme Killer Arceus appreciates the removal of Pokemon such as Skarmory and Rock Arceus. Ho-Oh checks a large portion of the metagame, including some Steel-types such as Klefki that Mega Gengar might have trouble trapping or might not want to risk removing, (such as Klefki), while spreading burns with Sacred Fire. Hex Giratina-O is a cool partner despite sharing Mega Gengar's Ghost typing, as it can spread status ailments of its own. Together, Mega Gengar and Giratina-O can break down certain Pokemon, (RC) and help each other checks certain threats such as Extreme Killer Arceus. Choice Scarf Landorus-T can provide much appreciated U-turn support to potentially get Mega Gengar in for free on Pokemon such as Lugia and Skarmory, (AC) and it can also check Primal Groudon adequately. Xerneas is a reasonable alternative to Klefki on a more offensively inclined team, as it can destroy Yveltal and Dark Arceus for Mega Gengar.(space)Finally, bulky support Arceus formes such as Water Arceus and Dragon Arceus can provide defensive synergy by checking Primal Groudon and Ho-Oh. If a support Arceus forme can status Primal Groudon with Toxic, Mega Gengar can potentially remove it later on in the match.

1/2

 
Last edited:

antemortem

is a Forum Moderatoris a Community Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Top Social Media Contributor Alumnusis a Smogon Discord Contributor Alumnusis a Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnus
Socialization Head
doing

[SET]
name: Hex Trapper
move 1: Hex
move 2: Focus Blast
move 3: Protect
move 4: Will-O-Wisp / Sludge Bomb
item: Gengarite
ability: Levitate
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

This set takes advantage of the large amount of status in the ORAS Ubers metagame and is even capable of spreading status itself. Hex allows Mega Gengar to do severe damage, as it reaches 130 Base Power after an opposing Pokemon has been afflicted with a status condition. On top of this, Ghost is an effective offensive typing in this metagame, so most Pokemon will be hit extremely hard by a boosted Hex. Focus Blast provides Mega Gengar with solid coverage, allowing it to trap and quickly KO Pokemon such as Extreme Killer Arceus and Darkrai. Protect allows Gengar to safely Mega Evolve, so that it can safely revenge and reliably trap the aforementioned threats. Protect also allows Gengar to accrue racks up chip damage on the foe if it is already burned or poisoned. The final move slot is usually dedicated to Will-O-Wisp, which powers up Hex while allowing and allows Mega Gengar to deal with Pursuit trappers such as Aegislash and Tyranitar far more easily. However, Mega Gengar can opt to run Sludge Bomb if you want to trap for trapping Fairies like such as Xerneas and Clefable. Hypnosis's abysmal accuracy is another potentially useful status move; its accuracy makes Mega Gengar less reliable at spreading its own status, but it can turn the tides of a dire situation in a hurry. pinch. Finally, Destiny Bond can potentially take out one of your opponent's Pokemon, but it is difficult to find room for it on this set.

Set Details
========

Because As this set handles Pursuit trappers well, Gengar has an easier time removing intended targets than standard Mega Gengar. does. However, because of due to the loss of coverage from not running Sludge Bomb, it has less targets to trap; if you opt for Sludge Bomb, though, this set functions the same way the standard set does, although it will require more team support to spread status ailments. Maximum Special Attack and Speed EVs are used to hit as hard and as fast as possible. optimize damage output.

Usage Tips
========

Make sure you play Mega Gengar carefully, as the lack of Destiny Bond on this set means that it cannot simply sacrifice itself to remove a member of your opponent's team. If you misplay with this Gengar set, there's a chance it will accomplish absolutely nothing. Against offensive teams, Mega Gengar usually won't use Will-O-Wisp at all (assuming it has it), so it plays like standard Mega Gengar, only trading the ability to use Destiny Bond in exchange for the potential of boosted Hexes. Hex can allow Mega Gengar to OHKO Pokemon it wouldn't have been able to otherwise, such as Mega Salamence after prior Stealth Rock.(RP) damage Against defensive teams, it can PP stall Pokemon like such as Blissey (assuming it lacks an attack that can hit Gengar) despite not having Taunt. It can also status cripple walls such as support Arceus formes and Lugia before hitting them extremely hard with Hex.

Will-O-Wisp is mainly for burning Pursuit trappers like such as Tyranitar and Aegislash on the switch, although if Mega Gengar is healthy it can survive a hit and then burn certain support Arceus formes, such as Water Arceus, before attacking them with boosted Hexes. In general, Mega Gengar greatly appreciates its teammates spreading status ailments instead of being forced to use using its valuable turns spreading status ailments itself. Hex itself is a powerful weapon in Mega Gengar's arsenal, especially since Ghost is a great attacking type in Ubers in general, so once your team has spread some status around, Mega Gengar can do some serious damage mid-game. (Comment: hasn't this been stressed enough? @_@ ) U-turn and Volt Switch can help give Mega Gengar some opportunities to come in and remove certain threats with either Hex or a coverage move.

Team Options
========

Pokemon that can spread status ailments easily, such as Klefki and support Primal Groudon, make for excellent partners, as they can help boost of power of Mega Gengar's Hex. Thunder Wave can also slow down Pokemon that can outrun or speed Speed tie Mega Gengar, such as Mewtwo and its formes. Mega Evolutions. Swords Dance Ground Arceus can take advantage of Mega Gengar's ability to remove Skarmory and Bronzong while checking Primal Groudon in return. Similarly, Exreme Extreme Killer Arceus appreciates the removal of Pokemon such as Skarmory and Rock Arceus. Ho-Oh checks a large portion of the metagame, including some Steel-types such as Klefki that Mega Gengar might have trouble trapping or might not want to risk removing while spreading burns with Sacred Fire. Hex Giratina-O is a cool partner,(AC) despite sharing Mega Gengar's Ghost typing, as it can spread status ailments of its own. Together, Mega Gengar and Giratina-O can help break down certain Pokemon and help each other checks certain threats such as Extreme Killer Arceus. Choice Scarf Landorus-T can provide much appreciated U-turn support to potentially get Mega Gengar in for free on Pokemon such as Lugia and Skarmory, and it can also check Primal Groudon adequately. Xerneas is a reasonable alternative to Klefki on a more offensively inclined team, as it can destroy Yveltal and Dark Arceus for Mega Gengar. Finally, bulky support Arceus formes such as Water Arceus and Dragon Arceus can provide defensive synergy by checking Primal Groudon and Ho-Oh. If a support Arceus forme can status hinder Primal Groudon's staying power with Toxic, Mega Gengar can potentially remove it later on in the match.

GP 2/2
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top