UU Mega Sceptile

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Mega Sceptile


[QC:3/3] A Cake Wearing A Hat / Eyan / Hilomilo
[GP:2/2] The Dutch Plumberjack / marthaa

[OVERVIEW]

Mega Sceptile's high Special Attack, high Speed, and unique Grass / Dragon typing make it a potent attacker and revenge killer in the UU tier. These traits bolstered by helpful coverage options in Focus Blast and Hidden Power Fire make it tricky to consistently switch into Mega Sceptile without a specially bulky Pokemon. Its ability, Lightning Rod, gives Mega Sceptile an edge versus Electric-types, making premier threats such as Rotom-W and Mega Manectric think twice about using their STAB attacks in fear of giving Mega Sceptile a Special Attack boost. These perks are offset, however, by the omnipresence of bulky Steel-types, Fairy-types, and Ice-type coverage, which Mega Sceptile is 4x weak to. Although Mega Sceptile has a decent set of resistances, it is also weak to common Fairy, Flying, Dragon, and Ice moves, which is made worse by its frailty. While Mega Sceptile's base 145 Speed is exceptionally high, it still leaves it prone to being pressured offensively by faster Pokemon, such as Mega Aerodactyl and most Choice Scarf users, making offensive counterplay to it quite manageable. Furthermore, although Mega Sceptile's base 145 Special Attack is quite high, it is often not enough to threaten special walls in any meaningful way unless it has the proper coverage, making it a sitting duck versus the likes of Mega Altaria, Togekiss, and Blissey.

[SET]
name: All-out Attacker
move 1: Leaf Storm
move 2: Dragon Pulse
move 3: Giga Drain / Energy Ball / Focus Blast
move 4: Hidden Power Fire / Focus Blast
item: Sceptilite
ability: Overgrow
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Moves
========

Leaf Storm is very strong coming from Mega Sceptile's high Special Attack and does heavy damage to most Pokemon that don't resist it, easily blowing away any Water- or Ground-type and doing up to half to Empoleon and Mantine. However, it comes with the drawback of lowering Sceptile's Special Attack two stages, which is typically enough to force it out and sacrifice momentum. Dragon Pulse is Sceptile's only option for a special Dragon-type STAB attack, and allows it to stand up to opposing Dragon-types. This enables it to act as an offensive check to the likes of Latias, Hydreigon, and Zygarde-10% while also maintaining good neutral coverage it would otherwise lack with Grass-type STAB alone. Giga Drain is Sceptile's go-to drawback-free Grass-type STAB attack, as it allows it to regain health by attacking, but Energy Ball can also be used for its higher power in exchange for longevity. This difference in power is notable for the OHKOs and 2HKOs it achieves. It 2HKOes fast Gliscor and OHKOes Alomomola, for example, after Stealth Rock, and it also has a good chance to OHKO uninvested Mega Blastoise even when Mega Sceptile has a Timid nature, while Giga Drain does not. Hidden Power Fire rounds out Sceptile's coverage alongside its STAB attacks, allowing it to hit Steel-types for super effective damage, most notably doing 4x damage to Scizor. It is also Sceptile's most consistent option to hit Klefki. Focus Blast can also be used over Giga Drain or Hidden Power Fire to hit Steel-types other than Scizor harder. It can OHKO Cobalion, for example, as well as 2HKO Empoleon, Mega Aggron, and Mega Steelix. Earthquake is a viable alternative in the last slot to lure in and 2HKO Alolan Muk after Stealth Rock and free Mega Sceptile up to use its STAB attacks without fear of being Pursuit trapped. It also does decent damage to Klefki but less than Hidden Power Fire or Focus Blast.

Set Details
========

Full investment in Special Attack and Speed maximizes Mega Sceptile's offensive potential. A Timid nature allows Sceptile to outspeed Mega Manectric, Crobat, and base 80 Choice Scarf Pokemon like Chandelure, as well as Speed tie with Mega Beedrill. However, a Modest nature can be used for its notable increase in power if outspeeding such Pokemon isn't important. A Modest nature allows Sceptile to nab important OHKOs with Energy Ball, such as Mega Blastoise, Alomomola, and Primarina. It also has a much greater chance of OHKOing bulky Scizor with Hidden Power Fire. For this reason, Modest Sceptile should always be running Energy Ball over Giga Drain, since it is intended to maximize damage output, making longevity less important. Do be wary, though, that Modest Sceptile is slower than Mega Manectric, meaning it loses outright to one of the key Electric-types it is supposed to check. Lightning Rod gives Sceptile an immunity to Electric upon Mega Evolving as well as a Special Attack boost if it's hit by an Electric-type move, allowing it to shut down Electric-types lacking Ice coverage, most notably Rotom-W, entirely.

Usage Tips
========

Mega Sceptile's Speed is valuable for revenge killing fast threats such as Latias, Crobat, and Mega Pidgeot after they've been put in KO range, as well as cleaning up late-game once the opposing team is weakened. Mega Evolve as soon as possible so Sceptile can gain the defensive benefits of its Dragon typing and Lightning Rod. This is important versus VoltTurn teams, especially ones carrying Rotom-W, as Mega Sceptile's Electric immunity is key for stopping them from gaining momentum. Don't be afraid to predict Volt Switch from Electric-types that pack Hidden Power Ice—namely Mega Manectric and Raikou—either, as the reward for shutting down momentum for VoltTurn teams is immense. Capitalize on Sceptile's resistances to Electric, Ground, and Water by switching it into the likes of Rotom-W, Hippowdon, and Swampert to fire off an attack. VoltTurn support makes this much easier to achieve without Sceptile taking damage, as Sceptile threatens most switch-ins to Volt Switch and U-turn. Even with these defensive qualities, however, Sceptile is still somewhat frail, so don't let it take attacks that it doesn't have to. Be careful when using Leaf Storm, as the number of Pokemon that take advantage of Sceptile grows exponentially once its Special Attack is lowered.

Team Options
========

Sceptile does best on offensive teams that need a fast revenge killer and check to Water-, Ground-, and Electric-types. Wallbreakers like Terrakion, Primarina, and offensive Scizor do a great job wearing down walls for Sceptile, while Sceptile in return keeps fast offensive threats in check with its Speed. Mamoswine, Scizor, and Crawdaunt keep most of Sceptile's offensive checks at bay with their powerful priority moves on top of being wallbreakers. Mega Aerodactyl, Mega Beedrill, Mega Altaria, and opposing Mamoswine are all vulnerable to at least one of these Pokemon's priority options. Mega Sceptile's base 145 Speed is extremely good, but it isn't enough to effectively keep faster foes in check on its own due to the presence of Mega Aerodactyl, Mega Beedrill, and Choice Scarf users, so for this, Sceptile must be relegated to a backup role on offensive teams in favor of a Choice Scarf user like Infernape or Krookodile. Volt Switch and U-turn users such as Rotom-W and Infernape can bring in Sceptile safely by forcing in bulky Water-, Ground-, and Dragon-types that Sceptile can threaten. Steel-types in general do a good job checking bulky Fairy-types, such as Mega Altaria and Togekiss, that would otherwise come in on Sceptile with impunity. Be wary, however, that with the exception of defensive Scizor, they compound a weakness to Mamoswine. Spikes setters such as Klefki and Froslass also do a good job wearing down such Pokemon. Spikes synergize well with the aforementioned VoltTurn strategies, since it forces bulky foes to be worn down by entry hazard damage as well as by pivoting moves, opening a door for Sceptile to clean up late-game.

[STRATEGY COMMENTS]

Other Options
========

A Swords Dance set with Leaf Blade, Dragon Claw, and Iron Tail or Earthquake may sound appealing, as it lures and eliminates Sceptile's most common defensive checks in Togekiss, Alolan Muk, Mega Altaria, and Blissey, but it is generally suboptimal due to Sceptile's mediocre Attack for a Mega Evolution and its vulnerability to burns, which greatly compromise its ability to check Water-types. This is especially troublesome versus Rotom-W, as it can use Volt Switch more freely, since it threatens this set with Will-O-Wisp. A SubSeed set can capitalize on the many switches Sceptile forces by whittling down foes with Leech Seed, but this comes at a great cost in power and coverage, as it is limited to two attacks and cannot viably use Leaf Storm. Substitute + 3 attacks works similarly to SubSeed but gives Sceptile a free turn to attack on a forced switch rather than use Leech Seed, but it again faces the issue of lacking power and coverage. Lastly, Toxic can be used to cripple special walls attempting to counter Sceptile but is generally suboptimal due to the loss of coverage and the fact that most viable special walls have reliable recovery, a means of healing status, or both.

Checks and Counters
========

**Fairy-types**: Most Fairy-types can eat any hit from Mega Sceptile and blow it away with their own STAB attacks. Mega Altaria and Togekiss are especially noteworthy, as they also resist Grass and don't care about Sceptile's coverage options, thus stopping Sceptile cold.

**Steel-types**: Though they must be way of Hidden Power Fire and Focus Blast, Steel-types resist Mega Sceptile's STAB attacks and thus prevent it from spamming them. This makes specially frail Steel-types like Cobalion and offensive Scizor shaky checks at best, but they can typically manage Sceptile after a Special Attack drop from Leaf Storm. Bulky ones like Aggron and Empoleon are much better at beating Sceptile, but they must be kept healthy to eat a coverage move if they want to beat it one-on-one, and Empoleon must be running Ice Beam or Toxic to threaten it at all.

**Ice-types and Ice Coverage**: Mega Sceptile will instantly fold to virtually any Ice-type move due to its 4x weakness to Ice and general frailty. Mamoswine, for example, can force Sceptile out with its priority Ice Shard despite being much slower. This is made worse by the fact that two of the most common Electric-types Sceptile wants to check, Mega Manectric and Raikou, often carry Hidden Power Ice, making switching into them directly very risky.

**Faster Pokemon**: Mega Sceptile is very fast, but it is nevertheless forced out by most faster foes in the tier, including Mega Aerodactyl, Choice Scarf Infernape, and Choice Scarf Hydreigon. Pursuit Mega Aerodactyl forces it into a checkmate position by stopping it from even switching out.

**Specially Bulky Pokemon**: Unless running the niche Swords Dance set, Mega Sceptile has no real way to muscle past special walls with reliable recovery, meaning it is almost always forced out by the likes of Sylveon, Blissey, and Mantine. Alolan Muk can eat any two hits from non-Earthquake Sceptile and Pursuit trap it.
 
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A Cake Wearing A Hat

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Random Battle Lead
Overview

While this isn't entirely necessary you could probably afford to give some specific electrics here, probably just saying "like rotom-w" is fine

Moves

Specify Scizor and Klefki as steels that are targeted specifically by HP fire in the HP fire point.

Set Details

Try to find some important KOs modest gets if you plan to include it, and also note that Timid lets sceptile outspeed crobat.

c&c

Specify that the electric types that carry HP ice are Raikou and Mega Manectric, since Rotom-W and Magneton definitely don't carry hp ice often.

Klefki doesn't have reliable recovery, fix this.

1/3 very nice work
 
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Deleted User 400951

Banned deucer.
Am check ig:

"Mega Sceptile's high Special Attack, high Speed, and unique Grass / Dragon typing make it a potent attacker and revenge killer in the UU tier."

Elaborate more on that typing - advantages it has offensively and defensively.

"Capitalize on Sceptile's resistances to Electric, Ground, and Water by switching it into the likes of Rotom-Wash, Hippowdon, and Swampert to fire off an attack."
I get that it still switches in on electric moves but this is still misleading. Say *immunity* to electric.

Also mention that you don't want it worn down too much so that it doesn't go into priority range. Speaking of that mention somewhere that it is vulnerable to it, being neutral or weak to a lot of the common ones.

Great job!
 

Eyan

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Am check ig:

"Mega Sceptile's high Special Attack, high Speed, and unique Grass / Dragon typing make it a potent attacker and revenge killer in the UU tier."

Elaborate more on that typing - advantages it has offensively and defensively.
Defensively, it's mentioned afterwards (along with what I asked to add). Offensively, basically just couple the STAB coverage with the coverage options of the next bullet point.

"Capitalize on Sceptile's resistances to Electric, Ground, and Water by switching it into the likes of Rotom-Wash, Hippowdon, and Swampert to fire off an attack."
I get that it still switches in on electric moves but this is still misleading. Say *immunity* to electric.
True and it could be fixed, although it's more of a GP thing, so not a huge deal.

Also mention that you don't want it worn down too much so that it doesn't go into priority range. Speaking of that mention somewhere that it is vulnerable to it, being neutral or weak to a lot of the common ones.
First part can be compounded to the point about it being relatively frail so avoid letting it take unnecessary hits. Second part is not that neccessary considering you'd have explained it with the first part for neutral ones, while Ice Shard just OHKOes it anyway.
Great job!
comments in indigo
Feel free to PM me on discord for more in-depth overall feedback about your am QC checks if you want. Anyway, my own check:

Overview:
  • I'd mention that Mega Sceptile also has quite a few weaknesses when you talk about its frailty and resistances.
Moves:
  • Mention some feats the power of Leaf Storm allows Mega Sceptile to accomplish as far as calcs go.
  • Give specific Dragon-type threats for Dragon Pulse
  • Mention Earthquake here mainly to hit Alolan Muk, which is having a surge in usage lately. 2HKOing it after Stealth Rock is pretty decent.
Set Details:
  • It's sort of implied, but I'd specify that if you're going to run Modest, you're usually better off running Energy Ball over Giga Drain, since you're going for damage at that point.
Usage Tips:
  • Reword the first point a little to talk about how Mega Sceptile can be a good late-game cleaner due to its high Speed after those Pokemon have been weakened.
  • Mention Mega Evolving as fast as possible to get the Dragon typing and Lightning Rod, especially if you're up against a VoltTurn team with Rotom-W.
  • Mention VoltTurn support with the second point about getting Mega Sceptile in.
Other Options:
  • Mention that in particular, SD Mega Sceptile can't switch into Rotom-W safely either due to it possibly carrying Will-O-Wisp.
Checks and Counters:
  • To be honest, I feel like the Steel-types point should be rephrased pretty significantly. The part about them resisting both Mega Sceptile's STAB moves is good, but I'd go on to talk about how different Steel-types should be wary of different things a little more. For example, it's true that bulky Scizor doesn't mind switching into Leaf Storm, since it's still bulky enough to take a Hidden Power Fire afterwards, but offensive Scizor still goes down to that combination after the -2 SpA. Cobalion could take a Leaf Storm + Hidden Power Fire, but Leaf Storm + Focus Blast still almost KOes. Empoleon has to be carrying Toxic or Ice Beam to really threaten Mega Sceptile while fearing switching into Focus Blast. Just not a fan of how Steel-types are painted as such good answers to this when it's not really the case.
  • For Ice-type, mention Mamoswine's priority Ice Shard.
  • Mention examples of Choice Scarf users that force Mega Sceptile out.
  • Change the title from Special Walls to Specially Bulky Pokemon, since by definition, Alolan Muk isn't a much of a wall per se.
QC 2/3, write it up.
 

Hilomilo

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Overview
* I'd talk specifically about how Lightning Rod allows Mega Sceptile to easily check one of the tier's biggest presences in Rotom-W.
* Separate Mega Aerodactyl from the other things you listed as hindering Mega Sceptile into a separate sentence, since otherwise it's a bit cluttered. Just say in your new sentence that Mega Sceptile is pressured by a few common threats, using Mega Aerodactyl as an example among some other things.
* Also consider moving Ice-type coverage out of that sentence, since you already touch on Mega Sceptile's Ice weakness later on in the overview.

Set/Moves
* List Klefki as both a Hidden Power Fire and Earthquake target. Other than that this section looks great!

Set Details
* Say something here about how it's worth noting that Modest leaves you outsped by Mega Manectric, which is usually carrying Hidden Power Ice.

Other Options
* Put Toxic here and say that it can cripple some of Mega Sceptile's common specially defensive switch-ins, like Togekiss, Mantine, and Blissey if it stays in. Say that it's usually suboptimal in that more often than not it sacrifices valuable coverage.

QC 3/3 after this is implemented. Excellent work
 
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Lumari

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GP 1/2
[OVERVIEW]

Mega Sceptile's high Special Attack, high Speed, and unique Grass / Dragon typing make it a potent attacker and revenge killer in the UU tier. These traits bolstered by helpful coverage options in Focus Blast and Hidden Power Fire (RC) making make it tricky to consistently switch into without a specially bulky Pokemon. Its ability, Lightning Rod, gives Mega Sceptile an edge versus Electric-types, making premier threats such as Rotom-W and Mega Manectric think twice about using their STAB's STAB attacks for fear of giving it a Special Attack boost. These perks are offset, however, by the omnipresence of bulky Steel-types, Fairy-types, and Ice overage, coverage, which Mega Sceptile is 4x weak to. Although Mega Sceptile has a decent set of resistances, it is also weak to common Fairy, Flying, Dragon, and Ice moves, which is made worse by Sceptile's its frailty. While Mega Sceptile's base 145 Speed is exceptionally high, it still leaves it prone to being pressured offensively by faster Pokemon, such as Mega Aerodactyl and most Choice Scarf users, making offensive counterplay to it quite manageable. Furthermore, although Mega Sceptile's base 145 Special Attack is quite high, it is often not enough to threaten special walls in any meaningful way unless it has the proper coverage, making it a sitting duck versus the likes of Mega Altaria, Togekiss, and Blissey.

[SET]
name: All-out Attacker
move 1: Leaf Storm
move 2: Dragon Pulse
move 3: Giga Drain / Energy Ball / Focus Blast
move 4: Hidden Power Fire / Focus Blast
item: Sceptilite
ability: Overgrow
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Leaf Storm is very strong coming from Mega Sceptile's high Special Attack and does heavy damage to most Pokemon that don't resist it, easily blowing away any Water- or Ground-type and doing up to half to Empoleon and Mantine. However, it comes with the drawback of lowering Sceptile's Special Attack two stages, which is typically enough to force it out and sacrifice momentum. Dragon Pulse is Sceptile's only option for a special Dragon STAB attack (RC) and allows it to stand up to opposing Dragon-types. This enables it to act as an offensive check to the likes of Latias, Hydreigon, and Zygarde-10% while also maintaining good neutral coverage it would otherwise lack with Grass STAB alone. Giga Drain is Sceptile's go-to drawback-free Grass STAB attack, as it allows it to regain health by attacking, but Energy Ball can also be used for its higher power in exchange for longevity. This difference in power is notable for the OHKOs and 2HKOs it achieves, such as on fast Gliscor and Alomomola after Stealth Rock. (are these OHKOs or 2HKOs?) It also has a good chance to OHKO 0 HP uninvested Mega Blastoise even with a Timid nature, while Giga Drain does not. Hidden Power Fire rounds out Sceptile's coverage alongside its STAB's STAB attacks, allowing it to hit Steel-types for super effective damage, most notably doing 4x damage to Scizor. It is also Sceptile's most consistent option to hit Klefki. Focus Blast can also be used over Giga Drain or Hidden Power Fire to hit Steel-types other than Scizor harder. It can OHKO Cobalion, for example, as well as 2HKO Empoleon, Mega Aggron, and Mega Steelix. Earthquake is a viable alternative in the last slot to lure in and 2HKO Alolan Muk after Stealth Rock and free itself Mega Sceptile up to use its STAB's STAB attacks without fear of being Pursuit trapped. It also does decent damage to Klefki, but less than Hidden Power Fire or Focus Blast.

Set Details
========

Full investment in Special Attack and Speed maximize maximizes Mega Sceptile's offensive potential. Sceptile's pre-Mega ability is virtually irrelevant, but Overgrow, which gives Sceptile's Grass moves a 1.5x boost at 1/3 health or lower, has a tangible utility, whereas Unburden does not, because Mega Stones cannot be removed. (no need to elaborate really if it won't realistically ever come into play) A Timid nature allows Sceptile to outspeed Mega Manectric, Crobat, and base 80 Choice Scarf Pokemon like Chandelure, as well as Speed tie with Mega Beedrill. But However, a Modest nature can be used due to its notable increase in power, if outspeeding such Pokemon isn't important. A Modest nature allows Sceptile to nab important OHKOs and 2HKOs with Energy Ball, such as Mega Blastoise, Primarina, and Gliscor. (again specify) It also has a much greater chance of OHKOing bulky Scizor with Hidden Power Fire. For this reason, Modest Sceptile should always be running Energy Ball over Giga Drain, since it is intended to maximize damage output, making longevity less important. Do be wary, though, that Modest Sceptile is slower than Mega Manectric, meaning it loses outright to one of the key Electric-types it is supposed to check. Lightning Rod gives Sceptile an immunity to Electric upon Mega Evolving (RC) as well as a Special Attack boost if it's hit by an Electric move, allowing it to shut down Electric-types lacking Ice coverage, most notably Rotom-W, entirely.

Usage Tips
========

Mega Sceptile's Speed is valuable for revenge killing fast threats such as Latias, Crobat, and Mega Pidgeot after they've been put in KO range, as well as cleaning up late-game once the opposing team is weakened. Mega Evolve as soon as possible so Sceptile can gain the defensive benefits of its Dragon typing and Lightning Rod. This is important versus VolTurn VoltTurn teams, especially ones carrying Rotom-W, as Mega Sceptile's Electric immunity is key for stopping them from gaining momentum. Don't be afraid to predict Volt Switch from Electric-types that pack Hidden Power Ice—namely (remove spaces) Mega Manectric and Raikou—either, (same) as the reward for shutting down momentum for VolTurn VoltTurn teams is immense. Capitalize on Sceptile's resistances to Electric, Ground, and Water by switching it into the likes of Rotom-W, Hippowdon, and Swampert to fire off an attack. VolTurn VoltTurn support makes this much easier to achieve without Sceptile taking damage, as Sceptile threatens most switch-ins to Volt Switch and U-turn. Even with these defensive qualities, however, Sceptile is still somewhat frail, so don't let it take attacks that it doesn't have to. Be careful when using Leaf Storm, as the number of Pokemon that abuse take advantage of Sceptile grows exponentially once its Special Attack is lowered.

Team Options
========

Sceptile does best on offensive teams that need a fast revenge killer and check to Water-, Ground-, and Electric-types. Wallbreakers like Terrakion, Primarina, and offensive Scizor do a great job wearing down walls for Sceptile, while Sceptile in return keeps fast offensive threats in check with its Speed. Mamoswine, Scizor, and Crawdaunt keep most of Sceptile's offensive checks at bay with their powerful priority on top of being wallbreakers. Mega Aerodactyl, Mega Beedrill, Mega Altaria, and opposing Mamoswine are all vulnerable to at least one of these Pokemon's priority options. Mega Sceptile's base 145 Speed is extremely fast good, but it isn't enough to act as Speed control effectively keep faster foes in check on its own due to the presence of Mega Aerodactyl, Mega Beedrill, and Choice Scarf users, so for this Sceptile must be relegated to a backup Speed control role on offensive teams in favor of a Choice Scarf user like Infernape or Krookodile. Volt Switch and U-turn users such as Rotom-W and Infernape can bring in Sceptile safely by forcing in bulky Water-, Ground-, and Dragon-types that Sceptile can threaten. Steel-types in general do a good job checking bulky Fairy-types, such Mega Altaria and Togekiss, that would otherwise come in on Sceptile with impunity. Be wary, however, that with the exception of defensive Scizor, they compound a weakness to Mamoswine. Spikes setters such as Klefki and Froslass also do a good job wearing down such Pokemon. Spikes synergize well with the aforementioned VolTurn VoltTurn strategies, (AC) since it forces bulky foes to be worn down by Spikes entry hazard damage as well as by pivoting moves, opening a door for Sceptile to clean up late-game.

[STRATEGY COMMENTS]
Other Options
========

A Swords Dance set with Leaf Blade, Dragon Claw, and Iron Tail or Earthquake may sound appealing, as it lures and eliminates Sceptile's most common defensive checks in Togekiss, Alolan Muk, Mega Altaria, and Blissey, but it is generally suboptimal due to Sceptile's mediocre Attack for a Mega Evolution and its vulnerability to burns, which greatly compromises its ability to check Water-types. This is especially troublesome versus Rotom-W, as it can Volt Switch more freely since it threatens this set with Will-o-Wisp Will-O-Wisp. A SubSeed set can capitalize on the many switches Sceptile forces by whittling opponents down foes with Leech Seed, but this comes at a great cost in power and coverage, as it is limited to two attacks and cannot viably use Leaf Storm. Substitute + 3 attacks works similarly to SubSeed (RC) but gives Sceptile a free turn to attack on a forced switch rather than use Leech Seed, but it again faces the issue of lacking power and coverage. Lastly, Toxic can be used to cripple special walls attempting to counter Sceptile, but it is generally suboptimal due to the loss of coverage and the fact that most viable special walls have reliable recovery, a means of healing status, or both.

Checks and Counters
========

**Fairy-types**: Most Fairy-types can eat any hit from Mega Sceptile and blow it away with their own STAB's STAB attacks. Mega Altaria and Togekiss are especially noteworthy, as they also resist Grass and don't care about Sceptile's coverage options, and thus stopping Sceptile cold.

**Steel-types**: Though they must be way of Hidden Power Fire and Focus Blast, Steel-types resist Mega Sceptile's STAB's STAB attacks and thus prevent it from spamming them. This makes specially frail Steel-types like Cobalion and offensive Scizor shaky checks at best, but they can typically manage Sceptile after a Special Attack drop from Leaf Storm. Bulky ones like Aggron and Empoleon are much better at beating Sceptile, but they must be kept healthy to eat a coverage move if they want to beat it one-on-one, (AH) and Empoleon must be running Ice Beam or Toxic to threaten it at all.

**Ice-types and Ice Coverage**: Mega Sceptile will instantly fold to virtually any Ice move due to its 4x weakness to Ice and general frailty. Mamoswine, for example, can force Sceptile out with its priority Ice Shard despite being much slower. This is made worse by the fact that two of the most common Electric-types Sceptile wants to check, Mega Manectric and Raikou, often carry Hidden Power Ice, making switching into them directly very risky.

**Faster Pokemon**: Mega Sceptile is very fast, but it is nevertheless forced out by most Speed control options faster foes in the tier, including Mega Aerodactyl, Choice Scarf Infernape, and Choice Scarf Hydriegon Hydreigon. Pursuit Mega Aerodactyl forces it into a checkmate position by stopping it from even switching out.

**Specially Bulky Pokemon**: Unless running the niche Swords Dance set, Mega Sceptile has no real way to muscle past special walls with reliable recovery, meaning it is amost almost always forced out by the likes of Sylveon, Blissey, and Mantine. Alolan Muk can eat any two hits from non-Earthquake Sceptile and Pursuit trap it.
 
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autumn

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GP 1/2
add remove comments
[OVERVIEW]

Mega Sceptile's high Special Attack, high Speed, and unique Grass / Dragon typing make it a potent attacker and revenge killer in the UU tier. These traits bolstered by helpful coverage options in Focus Blast and Hidden Power Fire make it tricky to consistently switch into Mega Sceptile (clarification) without a specially bulky Pokemon. Its ability, Lightning Rod, gives Mega Sceptile an edge versus Electric-types, making premier threats such as Rotom-W and Mega Manectric think twice about using their STAB attacks for in fear of giving it Mega Sceptile a Special Attack boost. These perks are offset, however, by the omnipresence of bulky Steel-types, Fairy-types, and Ice-type coverage, which Mega Sceptile is 4x weak to. Although Mega Sceptile has a decent set of resistances, it is also weak to common Fairy, Flying, Dragon, and Ice moves, which is made worse by its frailty. While Mega Sceptile's base 145 Speed is exceptionally high, it still leaves it prone to being pressured offensively by faster Pokemon, such as Mega Aerodactyl and most Choice Scarf users, making offensive counterplay to it quite manageable. Furthermore, although Mega Sceptile's base 145 Special Attack is quite high, it is often not enough to threaten special walls in any meaningful way unless it has the proper coverage, making it a sitting duck versus the likes of Mega Altaria, Togekiss, and Blissey.

[SET]
name: All-out Attacker
move 1: Leaf Storm
move 2: Dragon Pulse
move 3: Giga Drain / Energy Ball / Focus Blast
move 4: Hidden Power Fire / Focus Blast
item: Sceptilite
ability: Overgrow
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Moves
========

Leaf Storm is very strong coming from Mega Sceptile's high Special Attack and does heavy damage to most Pokemon that don't resist it, easily blowing away any Water- or Ground-type and doing up to half to Empoleon and Mantine. However, it comes with the drawback of lowering Sceptile's Special Attack two stages, which is typically enough to force it out and sacrifice momentum. Dragon Pulse is Sceptile's only option for a special Dragon-type STAB attack, and allows it to stand up to opposing Dragon-types. This enables it to act as an offensive check to the likes of Latias, Hydreigon, and Zygarde-10% while also maintaining good neutral coverage it would otherwise lack with Grass-type STAB moves alone. Giga Drain is Sceptile's go-to drawback-free Grass-type STAB attack, as it allows it to regain health by attacking, but Energy Ball can also be used for its higher power in exchange for longevity. This difference in power is notable for the OHKOs and 2HKOs it achieves. It 2HKOes fast Gliscor and OHKOes Alomomola, for example, after Stealth Rock. (RP) It, (AC) and it also has a good chance to OHKO uninvested Mega Blastoise even with when Mega Sceptile has a Timid nature, while Giga Drain does not. Hidden Power Fire rounds out Sceptile's coverage alongside its STAB attacks, allowing it to hit Steel-types for super effective damage, most notably doing 4x damage to Scizor. It is also Sceptile's most consistent option to hit Klefki. Focus Blast can also be used over Giga Drain or Hidden Power Fire to hit Steel-types other than Scizor harder. It can OHKO Cobalion, for example, as well as 2HKO Empoleon, Mega Aggron, and Mega Steelix. Earthquake is a viable alternative in the last slot to lure in and 2HKO Alolan Muk after Stealth Rock and free Mega Sceptile up to use its STAB attacks without fear of being Pursuit trapped. It also does decent damage to Klefki, (RC) but less than Hidden Power Fire or Focus Blast.

Set Details
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Full investment in Special Attack and Speed maximizes Mega Sceptile's offensive potential. Sceptile's pre-Mega ability is virtually irrelevant, but Overgrow while Unburden does not. (this whole sentence is irrelevant imo, since you just mega as soon as you send it out) A Timid nature allows Sceptile to outspeed Mega Manectric, Crobat, and base 80 Choice Scarf Pokemon like Chandelure, as well as Speed tie with Mega Beedrill. However, a Modest nature can be used for its notable increase in power if outspeeding such Pokemon isn't important. A Modest nature allows Sceptile to nab important OHKOs with Energy Ball, such as Mega Blastoise, Alomomola, and Primarina. It also has a much greater chance of OHKOing bulky Scizor with Hidden Power Fire. For this reason, Modest Sceptile should always be running Energy Ball over Giga Drain, since it is intended to maximize damage output, making longevity less important. Do be wary, though, that Modest Sceptile is slower than Mega Manectric, meaning it loses outright to one of the key Electric-types it is supposed to check. Lightning Rod gives Sceptile an immunity to Electric upon Mega Evolving as well as a Special Attack boost if it's hit by an Electric-type move, allowing it to shut down Electric-types lacking Ice coverage, most notably Rotom-W, entirely.

Usage Tips
========

Mega Sceptile's Speed is valuable for revenge killing fast threats such as Latias, Crobat, and Mega Pidgeot after they've been put in KO range, as well as cleaning up late-game once the opposing team is weakened. Mega Evolve as soon as possible so Sceptile can gain the defensive benefits of its Dragon typing and Lightning Rod. This is important versus VoltTurn teams, especially ones carrying Rotom-W, as Mega Sceptile's Electric immunity is key for stopping them from gaining momentum. Don't be afraid to predict Volt Switch from Electric-types that pack Hidden Power Ice—namely Mega Manectric and Raikou—either, as the reward for shutting down momentum for VoltTurn teams is immense. Capitalize on Sceptile's resistances to Electric, Ground, and Water by switching it into the likes of Rotom-W, Hippowdon, and Swampert to fire off an attack. VoltTurn support makes this much easier to achieve without Sceptile taking damage, as Sceptile threatens most switch-ins to Volt Switch and U-turn. Even with these defensive qualities, however, Sceptile is still somewhat frail, so don't let it take attacks that it doesn't have to. Be careful when using Leaf Storm, as the number of Pokemon that take advantage of Sceptile grows exponentially once its Special Attack is lowered.

Team Options
========

Sceptile does best on offensive teams that need a fast revenge killer and a check to Water-, Ground-, and Electric-types. Wallbreakers like Terrakion, Primarina, and offensive Scizor do a great job wearing down walls for Sceptile, while Sceptile in return keeps fast offensive threats in check with its Speed. Mamoswine, Scizor, and Crawdaunt keep most of Sceptile's offensive checks at bay with their powerful priority moves on top of being wallbreakers. Mega Aerodactyl, Mega Beedrill, Mega Altaria, and opposing Mamoswine are all vulnerable to at least one of these Pokemon's priority options. Mega Sceptile's base 145 Speed is extremely good, but it isn't enough to effectively keep faster foes in check on its own due to the presence of Mega Aerodactyl, Mega Beedrill, and Choice Scarf users, so for this, (AC) Sceptile must be relegated to a backup role on offensive teams in favor of a Choice Scarf user like Infernape or Krookodile. Volt Switch and U-turn users such as Rotom-W and Infernape can bring in Sceptile safely by forcing in bulky Water-, Ground-, and Dragon-types that Sceptile can threaten. Steel-types in general do a good job checking bulky Fairy-types, such as Mega Altaria and Togekiss, that would otherwise come in on Sceptile with impunity. Be wary, however, that with the exception of defensive Scizor, they compound a weakness to Mamoswine. Spikes setters such as Klefki and Froslass also do a good job wearing down such Pokemon. Spikes synergize well with the aforementioned VoltTurn strategies, since it forces bulky foes to be worn down by entry hazard damage as well as by pivoting moves, opening a door for Sceptile to clean up late-game.

[STRATEGY COMMENTS]

Other Options
========

A Swords Dance set with Leaf Blade, Dragon Claw, and Iron Tail or Earthquake may sound appealing, as it lures and eliminates Sceptile's most common defensive checks in Togekiss, Alolan Muk, Mega Altaria, and Blissey, but it is generally suboptimal due to Sceptile's mediocre Attack for a Mega Evolution and its vulnerability to burns, which greatly compromises its ability to check Water-types. This is especially troublesome versus Rotom-W, as it can use Volt Switch more freely, (AC) since it threatens this set with Will-O-Wisp. A SubSeed set can capitalize on the many switches Sceptile forces by whittling down foes with Leech Seed, but this comes at a great cost in power and coverage, as it is limited to two attacks and cannot viably use Leaf Storm. Substitute + 3 attacks works similarly to SubSeed but gives Sceptile a free turn to attack on a forced switch rather than use Leech Seed, but it again faces the issue of lacking power and coverage. Lastly, Toxic can be used to cripple special walls attempting to counter Sceptile, (RC) but is generally suboptimal due to the loss of coverage and the fact that most viable special walls have reliable recovery, a means of healing status, or both.

Checks and Counters
========

**Fairy-types**: Most Fairy-types can eat any hit from Mega Sceptile and blow it away with their own STAB attacks. Mega Altaria and Togekiss are especially noteworthy, as they also resist Grass and don't care about Sceptile's coverage options, thus stopping Sceptile cold.

**Steel-types**: Though they must be way of Hidden Power Fire and Focus Blast, Steel-types resist Mega Sceptile's STAB attacks and thus prevent it from spamming them. This makes specially frail Steel-types like Cobalion and offensive Scizor shaky checks at best, but they can typically manage Sceptile after a Special Attack drop from Leaf Storm. Bulky ones like Aggron and Empoleon are much better at beating Sceptile, but they must be kept healthy to eat a coverage move if they want to beat it one-on-one, and Empoleon must be running Ice Beam or Toxic to threaten it at all.

**Ice-types and Ice Coverage**: Mega Sceptile will instantly fold to virtually any Ice-type move due to its 4x weakness to Ice and general frailty. Mamoswine, for example, can force Sceptile out with its priority Ice Shard despite being much slower. This is made worse by the fact that two of the most common Electric-types Sceptile wants to check, Mega Manectric and Raikou, often carry Hidden Power Ice, making switching into them directly very risky.

**Faster Pokemon**: Mega Sceptile is very fast, but it is nevertheless forced out by most faster foes in the tier, including Mega Aerodactyl, Choice Scarf Infernape, and Choice Scarf Hydreigon. Pursuit Mega Aerodactyl forces it into a checkmate position by stopping it from even switching out.

**Specially Bulky Pokemon**: Unless running the niche Swords Dance set, Mega Sceptile has no real way to muscle past special walls with reliable recovery, meaning it is almost always forced out by the likes of Sylveon, Blissey, and Mantine. Alolan Muk can eat any two hits from non-Earthquake Sceptile and Pursuit trap it.
 
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