Before XY gets released, I feel it's time to create a new team. This team is built around my favorite Pokemon ever, Meloetta. She is definitely a good mon to use once you can clear the way for her. THE TEAM IN DETAIL Rhyperior @ Leftovers Trait: Solid Rock EVs: 248 HP / 16 Atk / 244 SDef Adamant Nature - Earthquake - Rock Blast - Dragon Tail - Stealth Rock Rhyperior sets up rocks while taking any non-SE move like it was nothing. EdgeQuake coverage dents almost evrything in UU as long as Sableye doesn't burn it. Dragon Tail can be effective to disrupt Baton Pass and rack up hazard damage. Rhyperior can even block Volt Switch attempts, forcing the opponent to switch out, only to be shuffled and take more hazard damage, making it hard to counter. Qwilfish @ Black Sludge Trait: Intimidate EVs: 252 HP / 204 Def / 52 Spd Impish Nature - Spikes - Pain Split - Thunder Wave - Poison Jab Qwilfish is a 3-in-1 mon: a spiker, a T-spikes absorber, and a bulky pivot. It can remove that pesky Weavile and hinder Sharpedo which give Meloetta problems. Pain Split to last longer, Thunder Wave to cripple that Weavile and Sharpedo even more, and the Poison Jab to threaten checks with poison, while making it easier for Meloetta to sweep. Mienshao @ Life Orb/Choice Scarf Trait: Regenerator EVs: 252 Atk / 4 SAtk or SDef / 252 Spd Naive/Jolly Nature - Hi Jump Kick - U-turn - Stone Edge - Hidden Power [Ice]/Aerial Ace Umbreon, meet your demise. Mienshao removes those Dark-types tormenting Meloetta out of the area with a STAB HJK, and any non-Ghost switch-ins still take a dent. Stone Edge cuts down Chandelure, Togekiss and Zapdos that try to hit it, only to be outsped. U-Turn to escape ghosts and recover health, and finally, HP Ice to nail Gligar and make it a non-issue. If using Roserade, Scarf with Aerial Ace is used for Weavile and Fighting-types. Crobat @ Black Sludge Trait: Inner Focus EVs: 176 HP / 192 Atk / 4 SDef / 136 Spd Jolly Nature - Brave Bird - Taunt - Roost - Super Fang/U-Turn Speaking of Mienshao, people like to lead with it. This Crobat's purpose is to remove Mienshao and Heracross to make Meloetta's job easier. Brave Bird to strike hard, Roost to stay longer. Since the #2 lead is Bronzong, Taunt + Super Fang is used, and Crobat doesn't fear anything from Zong other than rare Zen Headbutt. U-Turn can be used if the opponent doesn't have Bronzong. Cofagrigus @ Leftovers Trait: Mummy EVs: 248 HP / 252 Def / 8 SDef Bold Nature IVs: 0 Atk - Will-O-Wisp - Shadow Ball - Pain Split - Knock Off Cofagrigus is THE premiere defensive spinblocker in UU. Will-O-Wisp burns Hitmontop that try to spin, and Pain Split further limits its time on the battlefield. Knock Off takes away Blastoise and Claydol's precious Leftovers, and make them dead weight for the rest of the match. It also serves as another check for Mienshao and Heracross that lack Night Slash. Meloetta @ Leftovers Trait: Serene Grace EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature IVs: 0 Atk - Calm Mind - Psyshock - Shadow Ball/Substitute - Grass Knot/Focus Blast Finally we have the main star herself. Mismagius and Dusclops just cannot touch her, no matter how hard they try. CM is to pressure the opponent. Psyshock is used because screw Snorlax. Shadow Ball and Grass Knot round up the coverage and make Meloetta one threat to not be underestimated. Substitute can be used if using Heracross, as Slowbro falls to it anyway. Focus Blast can be used if the opponent lacks Swampert. OTHER TEAM OPTIONS Heracross @ Choice Scarf Trait: Guts EVs: 252 Spd / 252 Atk / 4 Def Adamant Nature - Close Combat - Megahorn - Stone Edge - Earthquake Takes on Sableye in exchange for getting walled by Gligar. Will-O-Wisp can be used against Cofagrigus and Sableye, while Heracross still smashes Dark-types. Rhyperior @ Leftovers Trait: Solid Rock EVs: 248 HP / 8 Atk / 252 SDef Careful Nature - Earthquake - Rock Blast - Dragon Tail - Stealth Rock This alternate Rhyperior set can make Chandelure a little easier to deal with, though it still has to beware of Energy Ball variants. Chandelure @ Choice Specs Trait: Flash Fire EVs: 120 HP / 252 SAtk / 8 SDef / 128 Spd Modest Nature IVs: 2 Atk / 30 Def / 30 SAtk / 30 SDef / 30 Spd - Shadow Ball - Fire Blast - Hidden Power [Fighting] - Energy Ball This alternate spinblocker can dent Blastoise and Hitmontop, and if one layer of Spikes is lain along with rocks, Blastoise is pretty much history. Ferroseed @ Eviolite Trait: Iron Barbs EVs: 252 HP / 4 Atk / 252 SDef Sassy Nature IVs: 0 Spd - Gyro Ball - Leech Seed - Thunder Wave - Spikes Takes out most Kingdra while still setting up Spikes. Roserade @ Black Sludge Trait: Natural Cure EV: 252 HP / 240 SDef / 16 Spd Calm Nature IVs: 0 Atk - Spikes - Giga Drain - Sludge Bomb - Rest Tanks special hits while still offering Spikes.