[SET]
name: Pseudo-Dragon
move 1: Swords Dance
move 2: Outrage
move 3: Drain Punch/Superpower
move 4: Flame Charge
item: Life Orb
ability: Synchronize
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
Why this deserves to be on-site.
- Unpredictable.
- Can act as a pseudo dragon type, perfect if you want another dragon on your team but don't want another weakness to dragon or ice.
- Good natural bulk with 100/100/100 defenses.
- Very hard to counter without losing a pokemon as almost everything is atleast 2hko'd with the right move if not 1hko'd after a swords dance.
- Hard to revenge kill
[SET COMMENTS]
<p>In a metagame filled with dragons, Mew can use his ability to learn every move to his advantage by going on the offensive with this set. Now you may think this is outclassed by other dragons like Rayquaza but this is simply not true. Mew's main advantage over other dragons is NOT being a dragon type. Dragon type ubers are prone to being easily revenge killed after setting up. Another advantage is Mew's natural bulk with 100/100/100 making him stick around longer and scoring more KO's and of course it's unpredictable so it will leave your opponent guessing what it's going to do. Swords Dance skyrocket Mew's attack to 598. Drain punch will deal with Dialga, Arceus, Heatran, Blissey and Chansey while aso recovering HP. Flame Charge will raise Mew's speed to sky high levels enabling him to sweep while also deal with anoying pokemon like Ferrothorn, Forretress.</p>
[ADDITIONAL COMMENTS]
<p>Mew really appreciates entry hazards to score more KO's. Reliable pokemon like Deoxys S, Ferrothorn and Forretress do a fine job at doing this. Groudon can set up rocks while also setting up the sun to power up Flame Charge, spikes are really helpful too.</p>
To show the power Mew can bring to the table, here are some calculations, assuming Mew has one Swords Dance boost:
- +2 LO Outrage vs 4 HP /0 Def Timid Kyogre: 90.64% - 107.73% Guaranteed OHKO after Stealth Rock
- +2 LO Outrage vs 252 HP/ 252 Def Impish Giratina: 71.83% - 84.52% 75% chance of OHKO after Stealth Rock and a layer of Spikes
- +2 LO Outrage vs 4 HP / 0 Def Jolly Ho-oh: 87.57 - 103.11% Guaranteed OHKO after Stealth Rock
- +2 LO Drain Punch vs 252 HP / 0 Def Modest Dialga: 75.25% - 88.61% 56.25% chance of OHKO after Stealth Rock and a layer of spikes
- +2 LO Drain Punch vs 88 HP / 0 Def Adamant Arceus-Normal: 75.43% - 88.83% OHKO after Stealth Rock and a layer of spikes
- +2 LO (sun) Flame Charge vs 252 HP / 0 Def Calm Jirachi: 87.62% - 103.47% 62.5% chance of OHKO after Stealth Rock
- +2 LO Outrage vs 4 HP / 0 Def Timid Mewtwo 87.57% - 103.11% OHKO after Stealth Rock
So as you can see with the help of entry hazards Mew OHKO's a lot of common pokemon after a boost. Quite impressive considering base 100 Attack is considered low in ubers. Other dragon types such as latios, palkia, latias, Garchomp etc are all OHKO'd by an unboosted Outrage.
[Other Options]
<p>Superpower can be used for more power instead of Drain Punch but it's usually better to use Drain Punch because it allow's Mew to stick around longer. </p>
[Checks and Counters]
<p> Ghost Arceus can come in and get rid of Mew with super effective Judgement but if it switches into a boosted Outrage it will take a heavy amount of damage in the process or risks being KO'd after hazards if it doesn't invest heavily in HP. Jirachi can take Flame Charge with ease in the rain but it's still 2hko'd by Drain Punch. If Mew is locked into Outrage steel types like Ferrothorn can come in and hit it with gyro ball or paralyze it. Groudon can switch into Outrage but risks getting 2hko'd after entry hazards. Lugia can wall all day if Stealth Rock is off the field. </p>
<p> Powerful Choice Scarf pokemon such as Genesect, Kyogre and Kyurem-W can hit Mew with their powerful STABS if Mew isn't at +1 Speed.</p>