
[OVERVIEW]
+ Has 100/100/100/100/100/100 stats, which are even all around.
+ Has the most possible move options of any Pokemon in the game, bar Smeargle.
+ Can Transform into any Pokemon and copy its offenses, defenses, and its supportive moves.
- Usually lacks an offensive move and instead relies on Transforming into other Pokemon to deal damage.
- Has difficulties with strong, fast Pokemon dealing high amounts of damage to it.
- Can be seen as Taunt-bait due to it lacking attacking moves on most of its sets.
[SET]
name: Transform Support
move 1: Fake Out
move 2: Will-o-wisp / Tailwind
move 3: Transform
move 4: Protect
item: Sitrus Berry / Leftovers
ability: Synchronize
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
- Meant to support a partner attempting to set up and hit hard.
- Fake Out gives your partner more freedom to set up by stopping an opponent from moving altogether, and can help stop the setting of Tailwind or Trick Room by the opponent.
- Mew can carry Will-o-wisp to burn Mega Kangaskhan or Landorus-T which may otherwise threaten your partner, while Tailwind allows the partner you are supporting to move earlier than some things that it may not like.
- Transform is a good move to copy the stats, boosts, typing, and moves of your partner, or possibly copy the stats, boosts, typing, and moves of your opponent.
- Protect is a good move for stalling out certain field conditions such as Trick Room, Tailwind, or Sun, as well as scouting for moves such as Fake Out.
Set Details
========
- Speed allow Mew to Fake Out before a mega evolving Jolly or Adamant Mega Kangaskhan and an already mega evolved Adamant Mega Kangaskhan, while also speed tying with already mega evolved Jolly Mega Kangaskhan.
- The rest of the EVs are in HP to maximize Mew's bulk.
Usage Tips
========
- Biggest concern is letting your partner set up. Fake Out should be used to target other Fake Out users, as well as Trick Room or Tailwind setters. If the partner you are supporting is having speed issues, Mew can Tailwind as your partner Protects, so long as Mew is running it. If Mew runs Will-o-wisp instead, that can be used to reduce the amount of damage things like Mega Kangaskhan or Landorus-T do to your partner.
- Mew can use Transform to copy everything your partner has, once its partner is already set up and there is no purpose in keeping Mew.
- If there is no reason to copy your partner, you can copy an opponent and utilize an opponent's asset such as Intimidate, Follow Me, or Helping Hand. If there aren't any useful things to copy, Mew can simply switch out.
Team Options
========
- Azumarill can set up Belly Drum against a wide array of Pokemon, and Fake Out from Mew is very appreciated.
- Mega Kangaskhan can set up a Power-up Punch after Mew uses Fake Out, which is very useful for Mega Kangaskhan as it can potentially OHKO anything in the meta game, bar Ghost types.
- Mega Diancie beats Thundurus, which could otherwise Taunt Mew and make it useless. Mega Diancie also switches into Taunts, making it even better to help Mew.
- A fast Taunt user such as Thundurus or the rare Whimsicott could help beat slower Taunt users that could potentially Taunt Mew, but Mew is meant to support something setting up; a difficult task for it to do while Thundurus or Whimsicott is out.
[STRATEGY COMMENTS]
Other Options
=============
- Stealth Rock can work to catch things such as Mega Charizard Y or Talonflame, which your partner may not necessarily like.
- Super Fang can catch some opponents off guard and can assist things that don't pull their weight offensively in beating things that they can be seen as uncomfortable with.
- Ice Beam is a quick catch to Landorus-T, and could work well if your team needs it.
- Trick Room or other methods of speed control can be used to assist slower things in dealing with things that they don't like.
- Helping Hand is a way to increase the amount of damage your partner deals, if ever necessary.
- Heal Bell removes status conditions such as paralysis or burns that your teammates may not really like.
- Safety Goggles can be used to have an immunity to Spore and ignore Amoonguss' Rage Powder when trying to Transform, but Sitrus Berry and Leftovers are good options for restoring health to Mew.
Checks and Counters
===================
- **Typing Advantage**: Mew is weak to dark types such as Bisharp and Hydreigon, as well as being weak to ghost type attacks from Mega Gengar and regular Gengar.
- **Strong Attackers**: As Mew rarely runs other attacking moves, powerful attackers such as Mega Kangaskhan or Mega Metagross can wear down a Mew quickly, dealing heavy amounts of damage to Mew in a single hit.
- **Utility Moves**: Taunt and Encore can ruin a Mew, forcing it to switch out to something else as it could be carrying no attacking move, or could be locked into Tailwind or Fake Out. Good Taunt users against Mew are Thundurus, Gyarados, and Sableye, while some Pokemon that can Encore Mew are Whimsicott and Infernape, though both of these Encore users are niche and rarely used.
- **Miscellaneous**: Mew's most common partners, Azumarill and Mega Kangaskhan, are threatened by Pokemon such as Sableye, Gengar, and Rotom-Wash because of Will-o-wisp. Thunder Wave users such as Thundurus, Gyarados, and the occasional Cresselia can cripple Mega Kangaskhan.
Things I'm Thinking About: including more or less options in Other Options, more Team Options, better Usage Tips.
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