Miruhoggu Status: ehhh ---------------------- [Overview] Overshadowed by just about every other Normal-type Pokemon in existance, from Arceus to Raticate. Ability to pass Swords Dance paired with Hypnosis are its best shot at competative viability. Completely outclassed by Mebukijika in every aspect, aside from the 5% lower accuracy of Grasswhistle, along with Fire- and Ice-type weaknesses (although easily made up for by resistances to Water, Electric, and Ground). [SET]name: Baton Passer move 1: Substitute move 2: Swords Dance move 3: Hypnosis move 4: Baton Pass item: Leftovers / Chople Berry / Balloon ability: Keen Eye nature: Timid evs: 248 HP / 8 Def / 252 Spe Set Comments: This is Miruhoggu's best hope for a competative set, and even then it really isn't worth it. More or less outclassed by Smeargle, Blaziken, Gliscor, Leafeon, and others. However, it has small advantages over each of them, either by virtue of speed, bulk, or Hypnosis. Substitute is useful not only for Baton Passing but for blocking status as well. Additional Comments: Speed is maximized to outrun as much as possible, while 248 HP EVs gives maximum bulk on both sides of the spectrum, while allowing Miruhoggu to use Subsitute up to four times (assuming no prior damage). Timid nature is chosen over Jolly to reduce confusion damage. Leftovers is useful to restore HP while behind a Substitute, although Miruhoggu won't be surviving too many hits anyway. Chople Berry can allow him to survive a Fighting-type attack, while Balloon allows him to set up on Pokemon locked into Earthquake or Earth Power. Teammates & Counters: A Pokemon who benefits from a +2 Attack passed to it makes for a great teammate, assuming Miruhoggu can actually accomplish its task. Pokemon that can eliminate common pHazers will also benefit Miruhoggu. Any pHazer, faster Taunt user, or Pokemon that can OHKO Miruhoggu stops this set cold. However, most switch-ins will dislike being put to sleep by Hypnosis. [Team Options] Miruhoggu should only be used on gimmick teams or in other non-standard battles. If you do choose to use Miruhoggu, pair it with a Swords Dance recipient. A Pokemon to eliminate common pHazers such as Hippowdon and Skarmory is helpful as well. [Optional Changes] An offensive Swords Dancer can be used, but it is even more outclassed by other Swords Dancers. Miruhoggu has quite a large Special movepool, but lacks the stats to use it. [Counters] Just about anything with enough power to 2HKO Miruhoggu can be considered a counter (just beware of Hypnosis). [Dream World] Miruhoggu gets Analyze as his Dream World Ability. This, along with Keen Eye and Illuminate, is a generally useless ability, unless used on an offensive Swords Dance set.