B-but steel/flying typesOh god, I just had a terrible idea. Hide your children.
Xerneas+ Altarianite Kyurem.
Xerneas @ Leftovers
Ability: Fairy Aura
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Dazzling Gleam
- Heal Pulse
- Protect
- Aromatherapy/Thunder Wave/Coverage move of choice
Xern has some nice doubles oriented moves to make it a good support 'mon. Or you can forgo this and go for GeoXern, which is pretty effective as well.
+
Kyurem @ Altarianite
Ability: Pixilate
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Hyper Voice
- Earth Power
- Protect
- Dragon Pulse/Roost
Powerful and bulky.
Mix in the occasional Protect in between Hyper Voices/Dazzling Gleams and you have a NASTY offensive nightmare
Good point, but Xern does get Thunderbolt......B-but steel/flying types
Good point, but Xern does get Thunderbolt......
*shivers*
Just Realized that the mix and mega thread has finally been revived ;oFor doubles at least, we may want to consider a couple of unbans, or at least suspect tests for some of our previously banned stuff, which isn't as broken in dubs.
In other news for Dubs for this meta, Stall may actually be a viable thing here, with several stones giving increased bulk, compounded by certain 'mons excellent doubles/support movepools you could potentially do some Stall/Balance stuff.
For example:
Clefable @ Aggronite
Ability: Filter
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Heal Pulse
- Helping Hand/Protect
- Follow Me
- Dazzling Gleam
A solid supporter.
Blissey (F) @ Slowbronite
Ability: Shell Armor
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Helping Hand
- Hyper Voice
- Protect
- Flamethrower
Another solid wall
Mew @ Banettite
Ability: Prankster
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Fake Out
- Helping Hand
- Rock Slide
- Will-O-Wisp
Annoying as crap and has a bunch of other options to use. Honestly Mew is even MORE unpredictable here.
I'd forgotten about Tyranitarite, which yeah is worth noting since literally anything can act as a setter for your abusers, which can be virtually anything with Ground, Rock, or Steel moves. (Though ideally Physically inclined to best take advantage of the stat distribution of Steelixite and Garchompite) Combine with something fast for good effect. You could have Archeops/Aerodactyl with Tyranitarite alongside an Earthquaker for a good effect, for instance. Red Orb and Blue Orb are probably still going to be popular enough to present a problem though.I would DEFINITELY say houndoomite is strong in MnM doubles. With stuff like Volcarona, who already has some usable doubles oriented moves, alongside a powerful sp. atk boosted by sun, it can definitely turn nasty. Heck, several other stones that don't see too much use can work here. Blue orb+ swift swim sounds fun. As well as tyranitarite+Steelixite or Garchompite for some nice power.
Espeon hits just as hard as Kyurem and is noticeably faster, which is particularly significant given that Altarianite provides no Speed. You could, of course, provide Tailwind support to make up for the lack, but then the whole thing requires noticeably more setup to get going. Of course, Kyurem is considerably bulkier, but Doubles is offensively slanted in the first place so Kyurem might not survive for long regardless. Dragon Pulse also seems iffy to even slash in, since the only thing it adds at all is, like, being neutral against Fire/Flying and Poison/Flying. I'd rather run Icy Wind (Speed control) or Ancient Power. (Severe damage against Charizard et al)Oh god, I just had a terrible idea. Hide your children.
Xerneas+ Alterianite Kyurem.
Xerneas @ Leftovers
Ability: Fairy Aura
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Dazzling Gleam
- Heal Pulse
- Protect
- Aromatherapy/Thunder Wave/Coverage move of choice
Xern has some nice doubles oriented moves to make it a good support 'mon. Or you can forgo this and go for GeoXern, which is pretty effective as well.
+
Kyurem @ Altarianite
Ability: Pixilate
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Hyper Voice
- Earth Power
- Protect
- Dragon Pulse/Roost
Powerful and bulky.
Mix in the occasional Protect in between Hyper Voices/Dazzling Gleams and you have a NASTY offensive nightmare
Been meaning to ask Snaquaza what he set the bans for in it anyway. Doubles has a lot fewer things banned than Singles, and what's considered OU or below is different. Being able to put a Mega Stone on Deoxys-Attack is interesting.For doubles at least, we may want to consider a couple of unbans, or at least suspect tests for some of our previously banned stuff, which isn't as broken in dubs.
It's normal Mix and Mega applied to doubles. No changes.I'd forgotten about Tyranitarite, which yeah is worth noting since literally anything can act as a setter for your abusers, which can be virtually anything with Ground, Rock, or Steel moves. (Though ideally Physically inclined to best take advantage of the stat distribution of Steelixite and Garchompite) Combine with something fast for good effect. You could have Archeops/Aerodactyl with Tyranitarite alongside an Earthquaker for a good effect, for instance. Red Orb and Blue Orb are probably still going to be popular enough to present a problem though.
Red Orb and Blue Orb are also interesting for the ability to cover up allied weaknesses. You could have Ferrothorn running a Mega Stone alongside a Blue Orb user, instead of running Ferrothorn as a Blue Orb user itself, for example.
Espeon hits just as hard as Kyurem and is noticeably faster, which is particularly significant given that Altarianite provides no Speed. You could, of course, provide Tailwind support to make up for the lack, but then the whole thing requires noticeably more setup to get going. Of course, Kyurem is considerably bulkier, but Doubles is offensively slanted in the first place so Kyurem might not survive for long regardless. Dragon Pulse also seems iffy to even slash in, since the only thing it adds at all is, like, being neutral against Fire/Flying and Poison/Flying. I'd rather run Icy Wind (Speed control) or Ancient Power. (Severe damage against Charizard et al)
Been meaning to ask Snaquaza what he set the bans for in it anyway. Doubles has a lot fewer things banned than Singles, and what's considered OU or below is different. Being able to put a Mega Stone on Deoxys-Attack is interesting.
For reference, Doubles unbans, compared to Singles...
Aegislash
Blaziken
Darkrai
Deoxys
Deoxys-A
Deoxys-D
Deoxys-S
Genesect
Greninja
Shaymin-S
Gengarite
Kangaskhanite
Lucarionite
Mawilite
... yes, Darkrai with Mega Stones. (Though Dark Void is banned in Doubles, so no, no Pidgeotite Dark Void for you) And Aegislash. And Deoxys. Genesect! What would be a good Mega Stone for Genesect, aside from the obvious Blue Orb so it has no weaknesses?
I'm guessing MnM Doubles code is still referencing Singles for this purpose though? (ie not letting you give Darkrai a Mega Stone, because it's Ubers in Singles) Snaquaza, how is the MnM Doubles code currently set up, anyway?
I think Lucarionite, Aerodactylite, Metagrossite would all benefit a shift gear set. Diancite would make gene a very capable mixed attacker. Pidgeotite could be interesting considering gene's cool special move pool.Genesect! What would be a good Mega Stone for Genesect, aside from the obvious Blue Orb so it has no weaknesses?
Bannetite Follow Me Pachirisu yy?+6 Diancite Terrakion just got a little bit more feasible. get the boost from beat up on turn 1, then mega on the next turn and kill everything with rock slide. Also, you might be able to rage powder later with Amoonguss, who will probably me more mix&mega friendly in doubles.
Healer on everything (1 thing) baby, status is dead!
Lucarionite is better unless you have specific Speed tiers in mind that Diancite beats but not Lucarionite. The durability loss is huge, the firepower advantage actually goes to Lucarionite thanks to Adaptability -Beat Up Terrakion should pretty much always be using Rock Slide rather than coverage- and since Terrakion isn't going to have a Focus Sash or anything to ensure its survival and is going to be delaying its Mega Evolution by a turn, Diancite's downsides are particularly painful to it.+6 Diancite Terrakion just got a little bit more feasible. get the boost from beat up on turn 1, then mega on the next turn and kill everything with rock slide. Also, you might be able to rage powder later with Amoonguss, who will probably me more mix&mega friendly in doubles.
Gastro Acid is more of a stall thing than anything else, and while stall is doable in Doubles, it's overall slanted more toward Singles. Even then, it doesn't tend to be worth the moveslot et al, especially since one of the main Abilities stall hates is Magic Bounce and it's immune to Gastro Acid if it's not backed by Mold Breaker.I feel that Gastro Acid should be fairly more common here than in regular Doubles. Get rid of them -ates among other abilities.
Actually, Quick Guard isn't that common in Doubles. It's everywhere in Triples, but Snaquaza hasn't implemented MnM Triples.>everyone forgets about ate on genesect
lmao
Just cuz this is a doubles environment doesn't make ESpeed much less viable. It can still pick off faster targets, particularly with Glalitite for birdspam (such as the Aerodactyl/Archeops mentioned by Ghoul King, as I'm sure they will be popular), as well as tanky mons like Garchomp, as well as Zygarde (not as tanky, but would probs run -atespeed too, and Genesect resists 2 -ates). Admittedly, Quick Guard/Protect being everywhere is a pain in the ass, but it should still be decent at picking off faster offensive threats, especially when combined with users of Taunt/Follow Me.
Stall isn't so hot in Doubles, and the ability to stack fire against Cresselia limits its ability to abuse Sablenite to maximum effect.Personally I would say retest most of our bans, EXCEPT Cresselia. If anything, it's more broken here, now that it can use its support movepool to help sweepers, and can even handle keeping a Trick room team going by itself, especially if a teammate provides Sun for Moonlight.
Dragonite is almost laughable in OU, it wont mean it isn't broken in doublesWell, I don't know about MnM Doubles but I know Dragonite is actually laughable in regular Doubles so that might be worthy of a check. Cresselia I would honestly give it a hard no to unban. It's one of the better Pokemon in regular Doubles and I can see it being downright terrifying in MnM Doubles. Lucario might be worth a check because it's all around frail.
I don't think it's THAT laughable in regular OU. It might not be the best but you can't actually make it work.Dragonite is almost laughable in OU, it wont mean it isn't broken in doubles
In terms of being a supporter, aside from Taunt shenanigans, I believe Cresselia might actually prefer Audinite. It gives it a decent supporting ability and great secondary typing. All you do is take your set, switch out the stones and replace Psychic with Moonblast.Regigigas might be worth a test. It doesn't get protect, and I'm not sure how slow start works with mega-evolving.
Cresselia is just nightmarish either way. The fact that it DOES take a +6 rock slide is pretty troubling, meaning you have to attack it with both 'mons.
Also, Cress isn't necessarily going to take the +6 hit in the first place. Many Cress run Trick Room, and with Sablenite/Audinite Cresselia's bulk, it can easily run, and support, a trick room team.
Cresselia (F) @ Sablenite
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Spe
- Trick Room
- Helping Hand
- Thunder Wave/Protect
- Psychic