Moltres (Agility) (QC 3/3) (GP 2/2)

phantom

Banned deucer.
[SET]
name: Agility
move 1: Agility
move 2: Hurricane
move 3: Flamethrower
move 4: Roost / Hidden Power Grass
item: Life Orb
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>You'll find that by using Agility, Moltres has all the tools it needs to pull off an effective sweeping set. With enough power to 2HKO the entire tier&mdash;as a result easily forcing switches to set up&mdash;and after a single boost, outspeed all Pokemon bar a few Unburden users, Moltres has the capability to double up as a simultaneous wallbreaker and sweeper. While Moltres is more often seen using traditional wallbreaking sets or acting as a wall itself, by making use of Agility, it can take it another step further by bringing its terrifying power to the face of both defensive and offensive teams alike.</p>

<p>Exploiting this set's power is all about executing it at the best possible moment; in other words, save it for mid- to late-game. In those time frames (provided that you play well), you'll find that Moltres has everything it needs to execute its sweep: the opposing team is properly weakened and have entry hazards placed on their side of the field. It is best to use Agility when Moltres forces out a bulky Grass-type or when facing an opponent that is Choice-locked into a resisted attack. When against a bulky target that takes neutral damage from all three of Moltres's attacks, such as Clefable, Bouffalant, and Uxie, it is better to use Hurricane as opposed to Flamethrower; this is especially true due to the fact that if either of the previously mentioned Pokemon have not attained enough residual damage, they will be able to take a Flamethrower and either cripple or outright OHKO Moltres. In stark contrast to Hurricane, Flamethrower doesn't have that shaky 70% accuracy. This is quite useful in situations where Moltres is up against fast, frail attackers such as Cinccino, Unburden Hitmonlee, and Accelgor. A miss against these types of Pokemon will likely make the difference between a continued sweep and a dead sweeper.</p>

<p>The final two moves are dependent on how you plan to support Moltres. If you decide to make it a primary goal to keep Stealth Rock off the field, then making use of Hidden Power Grass is useful, as it allows Moltres to demolish both Rhydon and Omastar&mdash;two Pokemon that resist Moltres's STABs. Hidden Power Grass's perfect accuracy also makes it "safer" to use than Hurricane when it comes to dealing with bulky Water-types such as Alomomola. However, if you plan on supporting Moltres by pairing it with Grass-type attackers, you'll find that Roost can be useful in more ways than one. First off, Roost allows Moltres to regain its health from Stealth Rock should its Rapid Spinning partner fail to keep the entry hazard off the field. Second, you'll find that Moltres can take advantage of Pressure + Roost to play mind games with the likes of Sucker Punch Absol. Thirdly, Roost will allow Moltres to offset the damage from Life Orb recoil and/or priority attacks against less threatening targets. In short, whichever of the two moves you decide to use in the last slot is dependent on how Moltres functions relative to the structure of your team.</p>

[ADDITIONAL COMMENTS]

<p>First and foremost, the given EVs allow Moltres to outspeed Choice Scarf Cinccino and Unburden Hitmonlee after an Agility boost; once boosted by Agility, the Speed EVs give Moltres an almost guaranteed win condition versus offensive teams. This win condition is supplemented by the fact that Moltres can easily one-shot, most if not all standard hyper-offensive Pokemon and withstand the strongest priority moves in RU at least once. However, Moltres can make use of a bulkier spread. For example, a spread consisting of 96 HP / 4 Def / 252 SpA / 156 Spe with Leftovers as the main item and a Modest nature is most certainly a viable alternative. After an Agility boost, the given spread allows Moltres to outspeed everything up to Choice Scarf Manectric. Moreover, the bulkier EV spread combined with Leftovers allows Moltres to withstand priority attacks with greater ease. For instance, Moltres now has the bulk to take not one, but two of Choice Band Entei's ExtremeSpeeds and avoid the 2HKO From Spiritomb's Black Glasses-boosted Sucker Punch.</p>

<p>The only other viable move Moltres can make use of on this set is Fire Blast. Generally, it is better to use Flamethrower in place of Fire Blast, as having two inaccurate STABs can prove to be costly in situations where Moltres cannot afford to miss. However, Fire Blast's 85% accuracy isn't as shaky as Hurricane's 70%, so the risk factor is considerably lower. Although the main draw when it comes to utilizing Fire Blast is the increased damage output&mdash;in contrast to Flamethrower&mdash;along with the increased accuracy&mdash;in contrast to Hurricane&mdash;which allows Moltres to OHKO the likes of offensive Spiritomb and Mesprit without relying on Hurricane's coin flip-like consistency.</p>

<p>As with any Moltres set, Pokemon that can utilize Rapid Spin aid it immensely given that Stealth Rock damage will deteriorate its performance. When the pointed stones aren't jabbing away at its health, Moltres will have an easier time setting up and be better equipped to take on priority attackers. To get an idea of how vital it is to keep Stealth Rock off the field, Moltres is put into KO range for a slew of priority attacks it would have otherwise survived at full health. For example, Absol's Sucker Punch, Choice Band Entei's ExtremeSpeed, and Feraligatr's Aqua Jet get a clean OHKO after Stealth Rock damage. Moreover, Moltres now finds itself OHKOed by even resisted attacks such as Adamant Medicham's Hi Jump Kick. By providing Moltres with Rapid Spin support, it not only has an easier time setting up for a sweep, but it is able to maintain that sweep too. Kabutops and Cryogonal are the most reliable at providing Moltres with Rapid Spin support. Kabutops has the distinction of being able to defeat every spinblocker one-on-one, allowing it to pull off a Rapid Spin with a high success rate. Kabutops can even lure out Grass-types for Moltres to set up on. In terms of offensive synergy, both Kabutops and Moltres compliment each other very well, as after a Swords Dance boost, Kabutops can take down Lanturn, Rhydon, and Omastar with ease, thus paving the way for Moltres's sweep. Unlike Kabutops, Cryogonal has a much easier lasting throughout the match thanks to its access to reliable recovery. Cryogonal also checks Electric-types that harry Moltres, such as Manectric, Galvantula, Lanturn, and Rotom.</p>

<p>Do note, however, that both Pokemon share some distinct flaws with Moltres; Kabutops and Moltres both share a weakness to Electric-type attacks, while Cryogonal and Moltres are both quickly dealt with by powerful Rock-types such as Aerodactyl. It is imperative to provide each of the following pairs with the right support. For example, Kabutops and Moltres will appreciate Druddigon's partnership so that it can provide the two with entry hazard support in the form of Stealth Rock and act as a bulwark for Electric- and Water-type attacks. On the other hand, Cryogonal and Moltres will appreciate support from the likes of Tangrowth, by providing both the two a solid switch-in to many physical attackers and a way to deal with Water-types in general.</p>

<p>In order to optimize on Moltres's ability to dish out damage, entry hazard support is highly recommended. Entry hazard support allows Moltres to achieve a plethora of KOs it wouldn't have otherwise. For example, with the aid of Stealth Rock, Moltres can take out Bouffalant, Mesprit, offensive Spiritomb, and Entei in one shot with Hurricane. In addition, entry hazard support breaks Focus Sashes and Sturdy from the likes of Crustle and Accelgor, with the former item being common on hyper offensive teams. By removing their lease on life, Moltres will not have to fear an OHKO from either Accelgor's Hidden Power Rock or Crustle's Rock Blast. One of the best partners to set up Stealth Rock is Smeargle. On top of setting up Stealth Rock, Smeargle can also set up Spikes, give Moltres a chance to set up with the use of Spore, and help get it in safely with Explosion, Memento, or U-turn. Just like Smeargle, Rotom-C and Amoonguss can help get Moltres in safely or give it free setup opportunities with Volt Switch and Spore, respectively. Due to their Grass typing, offensive variants of Rotom-C and Amoonguss can take out many of Moltres's checks if it lacks Hidden Power Grass. Such Pokemon include Rhydon, Omastar, Lanturn, and Regirock. Similar offensive support involves Pokemon that can break down walls; the likes of Clefable, mixed Absol, and Emboar all work effectively at doing so. While none of those three Pokemon share particularly good synergy with Moltres, they all come with other added benefits. The entire premise of pairing Moltres and Emboar is to overload the opposition's Fire-type check(s), as they are more likely to stay in on Emboar as opposed to a Grass-type; by weakening these Pokemon, Moltres will have an easier time attempting to sweep. In contrast to Emboar, Clefable's respectable bulk allows it to easily switch into Moltres's defensive checks such as Lanturn and Slowking. From there, it can proceed to demolish the two with its STAB- and Life Orb-boosted Double-Edge. Absol can take it a step further by Pursuit trapping the likes of Uxie and Slowking, both of which can tank an attack at full health and and cripple Moltres with Thunder Wave. In a similar vein to Absol, Escavalier can also Pursuit trap the above Pokemon and other dedicated special sponges such as Clefable and Lanturn (watch out for Scald burns), but its excellent bulk in comparison gives it a much easier time switching in.</p>

Why this set deserves to be onsite:
  • moltres's other sets play as wallbreakers / walls so this set flips those conventional uses upside their heads and turns moltres into a formidable sweeper
  • has power almost equivalent to choice specs moltres but it can actually switch moves
  • outspeeds the entire tier after an agility boost, making it impossible to revenge kill outside of priority
  • completely wrecks offensive teams mid-late game
  • still has the power to decimate slower teams due to its ridiculous damage output
[SET COMMENTS]
  • agility is the whole point the set even exists, as it allows moltres to outspeed the entire tier once boosted and then ravage through teams with its insane power
  • Hurricane allows moltres to handle most fire-type resists and is in general a very destructive attack
  • Flamethrower is chosen because it is much more reliable than hurricane and is especially important in those situations where you can't afford a miss
  • Roost allows Moltres to heal itself from SR damage should its rapid spin partner fail and also works well by playing mind games with sucker punch absol and spiritomb
  • Hidden Power grass on the other hand, is a more reliable way at handling water-types such as omastar and ground-types such as rhydon
[ADDITIONAL COMMENTS]
  • the speed evs allow it to outspeed unburden hitmonlee after an agility boost, this prevents hitmonlee from revenge killing it with a combination of fake out + stone edge
  • the HP evs helps cushion the impact of many priority attacks
  • rapid spin support is very helpful so that moltres isn't totally screwed by stealth rock; Cryogonal and Kabutops both help out in this regard
  • entry hazard support from the likes of smeargle and crustle helps moltres sweep easier and the sleep support from smeargle and can potentially give moltres a chance to nab a free agility boost
  • if it's not carrying hidden power grass, then moltres appreciates support from the likes of sceptile and lilligant to help deal with lanturn, slowking, and rhydon
  • offensive amoongus can work too and can even put a pokemon to sleep and give moltres a chance to set up
  • pursuit support from esca to chip away at slowking and other annoying special walls
  • likes having wallbreaker support from absol and clefable so it can sweep a little easier
 
Last edited:

ScraftyIsTheBest

On to new Horizons!
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Yeah this is good. Put a stronger emphasis on spin support though because Moltres gets fucked pretty hard by SR (as most of us should probably know by now). Also mention the Grass-types handle Slowking pretty well.

QC Approved 1/3
 

Molk

Godlike Usmash
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I've agility moltres used in the past and i can say from experience that its a pretty good late game cleaner, probably deserves a spot onsite. A mention of Pursuit support from Absol Escav etc might be worth it since they help get rid of Slowking for Moltres, king isn't a complete roadblock anymore because of Hurricane's raw power, but its always good to get it out of the way, especially considering Hurricane is rather inaccurate.

QC Approved 2/3
 
Mention Rotom-C as another Grass-type partner for the ability to remove/force out every common Water-type in the tier easily. It also has access to Trick and Will-o-Wisp over Sceptile/Lilligant.

Also, if the HP EVs are solely designed to cushion priority, why don't you move those EVs to defense since all the common priority moves (Extremespeed, Bullet Punch, Mach Punch, Sucker Punch, Ice Shard, Aqua Jet, Fake Out) are physical?
 
Just uses 252 SpA / 252 Spe / 4 Def on the ev spread imo

Only lose 24 Evs on HP and anyways dont give a LO number, running 252 on speed is faster than neutral Lilligant because Hidden Power Fire / Rock which is a point lower than this Moltres and Lilligant always runs one of this Hidden Power, also you tie with another neutral Moltres / Kangaskhan.
 

epikkyogre78

Banned deucer.
I think this should go on-site, definitely. Here's an example of Moltres' power. http://pokemonshowdown.com/replay/ru-50260936
Although I recommend swapping Flamethrower out for Fire Blast, as Moltres really likes the extra power Fire Blast provides, or just slash Flamethrower and Fire Blast, like this:
move 2: Fire Blast/Flamethrower

And include that Fire Blast provides more power while Flamethrower is much more reliable.
Other than that, this is a great set you came up with, Icecream
 

phantom

Banned deucer.
Can this wait another week or two? I have a lot of things going on atm, but I do plan on getting this done. if anything else pops up, ill let you know.
 

GatoDelFuego

The Antimonymph of the Internet
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Icecream

REMOVE CHANGE COMMENTS

[SET]
name: Agility
move 1: Agility
move 2: Hurricane
move 3: Flamethrower
move 4: Roost / Hidden Power Grass
item: Life Orb
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>You'll find that by using Agility, Moltres has all the tools it needs to pull off an effective sweeping set. With enough power to 2HKO the entire tier, easily force switches to set up as a result of that, and after a single boost outspeed all Pokemon bar a few Unburden users, Moltres has the capability to double up as a simultaneous wallbreaker and sweeper. While Moltres is more often seen using traditional wallbreaking sets or inversely, (RC) acting as a wall itself, by making use of Agility, (RC) it can take it another step further by bringing its terrifying power to the face of both defensive and offensive teams alike.</p>

<p>Exploiting this set's power is all about executing it at the best possible moment; in other words, save it for mid- to late-game. In those time frames (provided that you play well), you'll find that Moltres has everything it needs to execute its sweep: the opposing team is properly weakened and it has entry hazard support. When using Agility, it is best to use it when Moltres forces out a bulky Grass-type or when facing an opponent that is Choice-locked into a Fighting-type move (or any other resisted Choice-locked attack for that matter). Hurricane is one of Moltres's most destructive STABs moves due to the high Base Power and 30% confusion rate. When against a bulky target that takes neutral damage from all three of Moltres's attacks, such as Clefable, Buffalant, and Uxie, it is more rewarding to use Hurricane against those targets as opposed to Flamethrower; this is especially true due to the fact that if either of the previously mentioned Pokemon have not attained enough residual damage, they will be able to take a Flamethrower and either cripple or outright OHKO Moltres. In stark contrast to Hurricane, Flamethrower doesn't have that shaky 70% accuracy. This is quite useful in situations where Moltres is up against fast, frail attackers such as Cinccino, Unburden Hitmonlee, and Accelgor. A miss against these types of Pokemon will likely make the difference between a continued sweep and a dead sweeper.</p>

Now, <p>The final two attacks are dependent on how you plan to support Moltres. If you decide to make it a primary goal to keep Stealth Rock off the field, then making use of Hidden Power Grass is useful, as it allows Moltres to demolish both Rhydon and Omastar&mdash;an example of two Pokemon that resist Moltres's STABs. Hidden Power Grass's perfect accuracy also makes it "safer" to use than Hurricane when it comes to dealing with bulky Water-types such as Alomomola. However, if you plan on supporting Moltres by pairing it with Grass-type attackers, you'll find that Roost can be useful in more ways than one. First off, Roost allows Moltres to regain its health from Stealth Rock should its Rapid Spin partner fail to keep the entry hazard off the field. Second, you'll find that Moltres can take advantage of Pressure + Roost to play mind games with the likes of Sucker Punch Absol. Thirdly, Roost will allow Moltres to offset the damage from Life Orb recoil and/or priority attacks against less threatening targets. In short, whatever of the two moves you decide to use in the last slot is dependent on how Moltres functions relative to the structure of your team.</p>

[ADDITIONAL COMMENTS]

<p>Running a simple max Speed spread is of the utmost importance. First and foremost, the given EVs allow Moltres to outspeed Choice Scarf Cinccino and Unburden Hitmonlee after an Agility boost; once boosted by Agility, the Speed EVs give Moltres an almost guaranteed win condition versus offensive teams. This win condition is supplemented by the fact that Moltres can easily one-shot most if not all standard hyper-offensive Pokemon and withstand the strongest priority moves in RU at least once. However, Moltres can make use of a bulkier spread. For example, a spread consisting of 96 HP / 4 Def / 252 SpA / 156 Spe with Leftovers as the main item and a Modest nature is most certainly a viable alternative. After an Agility boost, the given spread allows Moltres to outspeed up to Choice Scarf Manectric. Moreover, the bulkier EV spread combined with Leftovers allows Moltres to withstand priority attacks with greater ease. For instance, Moltres now has the bulk to take not one, but two of Choice Band Entei's ExtremeSpeeds and avoid the 2HKO From Spiritomb's Black Glasses-boosted Sucker Punch.</p>

<p>The only other viable move Moltres can make use of on this set is Fire Blast. Generally, it is better to use Flamethrower in the place of Fire Blast, the reason being is that as having two inaccurate STABs can prove to be costly in situations where Moltres cannot afford to miss. However, Fire Blast's 85% accuracy isn't as shaky as Hurricane's 70%, so the risk factor is considerably lower. Although the main draw when it comes to utilizing Fire Blast is the increased damage output&mdash;in contrast to Flamethrower&mdash;along with the increased accuracy&mdash;in contrast to Hurricane&mdash;which allows Moltres to OHKO the likes of offensive Spiritomb and Mesprit without relying on Hurricane's coin flip-like consistency.</p>

<p>As with any Moltres set, Pokemon that can utilize Rapid Spin aid it immensely given that Stealth Rock will quickly clip its wings. When the pointed stones aren't jabbing away at its health, Moltres will have an easier time setting up and be better equipped to take on priority attackers. To get an idea of how vital it is to keep Stealth Rock off the field, Moltres is put into KO range for a slew of priority attacks it would have otherwise survived at full health. For example, Absol's Sucker Punch, Entei's Choice Band-boosted ExtremeSpeed, and Feraligatr's Aqua Jet now get a clean OHKO after Stealth Rock damage. Moreover, Moltres now finds itself OHKOed by even resisted attacks such as Adamant Medicham's Hi Jump Kick. By providing Moltres with Rapid Spin support, it not only has an easier time setting up for a sweep, but it is able to maintain that sweep too. Kabutops and Cryogonal are the most reliable at providing Moltres with Rapid Spin support. Kabutops has the distinction of being able to defeat every spinblocker one-on-one 1 on 1, allowing it to pull off a Rapid Spin with a high success rate. Kabutops can even lure out Grass-types for Moltres to set up on. In terms of offensive synergy, both Kabutops and Moltres compliment each other very well, as after a Swords Dance boost, Kabutops can take down Lanturn, Rhydon, and Omastar with ease, and thus paving the way for Moltres's sweep. Unlike Kabutops, Cryogonal has a much easier lasting throughout the match thanks to its access to reliable recovery. Cryogonal can also help check Electric-types that harry Moltres; such Pokemon include Manectric, Galvantula, Lanturn, and Rotom.</p>

<p>
Do note, however, that both Pokemon share some distinct flaws with Moltres; Kabutops and Moltres both share a weakness to Electric-type attackers, while Cryogonal and Moltres are both quickly dealt with by powerful Rock-types such as Aerodactyl. It is imperative to provide each of the following pairs with the right support. For example, Kabutops and Moltres will appreciate Druddigon's partnership so that it can provide the two with entry hazard support in the form of Stealth Rock and act as a bulwark for Electric- and Water-type attacks. On the other hand, Cryogonal and Moltres will appreciate support from the likes of Tangrowth, by providing both the two a solid switch into many physical attackers and in general, a way to deal with Water-types in general.</p>

<p>In order to optimize on Moltres's ability to dish out damage, entry hazard support is highly recommended. Entry hazard support allows Moltres to achieve a plethora of KOs it wouldn't have otherwise. For example, with the aid of Stealth Rock, Moltres can take out Bouffalant, Mesprit, offensive Spiritomb, and Entei in one shot with Hurricane. In addition, entry hazard support breaks Focus Sashes and Sturdy from the likes of Crustle and Accelgor, the former item commonly found on hyper offensive teams. By removing their lease on life, Moltres will not have to fear an OHKO from either Accelgor's Hidden Power Rock and Crustle's Rock Blast. One of the best partners to set up Stealth Rock is Smeargle. On top of setting up Stealth Rock, Smeargle can also set up Spikes, give Moltres a chance to set up with the use of Spore, and help get it in safely with Explosion, Memento, or U-turn. Just like Smeargle, Rotom-C and Amoonguss can help get Moltres in safely or give it free setup opportunities with Volt Switch and Spore, respectively. Due to their Grass typing, offensive variants of the two Pokemon can take out many of Moltres's checks when it's lacking Hidden Power Grass. Such Pokemon include Rhydon, Omastar, Lanturn, and Regirock. Similar offensive support involves Pokemon that can break down walls; the likes of Clefable, mixed Absol, and Emboar all work effectively at doing so. While none of those three Pokemon share particularly good synergy with Moltres, they all come with other added benefits. The entire premise of pairing Moltres and Emboar is to overload the opposition's Fire-type check(s), as they are more likely to stay in on Emboar as opposed to a Grass-type; by weakening these Pokemon, this will in turn aid Moltres considerably in its attempt to sweep. In contrast to Emboar, Clefable's respectable bulk allows it to easily switch into Moltres's defensive checks such as Lanturn and Slowking. From there, it can proceed to demolish the two with its STAB- and Life Orb-boosted Double-Edge. Absol can take it a step further by Pursuit trapping the likes of Uxie and Slowking, neither of which Moltres can KO at full health and at the same time, while both can have the capability to seriously cripple it with Thunder Wave. In a similar vein to Absol, Escavalier can also Pursuit trap the above Pokemon and other dedicated special sponges such as Clefable and Lanturn (watch out for Scald burns), but its excellent bulk in comparison gives it a much easier time switching in.</p>

1/2
 
Last edited:
wow this is long
amchecking n______n
additions
subtractions
comments

[SET]
name: Agility
move 1: Agility
move 2: Hurricane
move 3: Flamethrower
move 4: Roost / Hidden Power Grass
item: Life Orb
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>You'll find that by using Agility with access to Agility combined with its wallbreaking power, Moltres has all the tools it needs to pull off an effective sweeping set. With enough power to 2HKO the entire tier, Moltres can easily force switches to set up as a result of that, and after a single boost outspeed all Pokemon bar a few Pokemon with Unburden activated users, .(AP) Moltres has the capability to double up as a simultaneous wallbreaker and sweeper. While Moltres is more often seen using traditional wallbreaking sets or acting as a wall itself, by making use of Agility,(AC) it can take it another step further by bringing its terrifying power to the face of both defensive and offensive teams alike being a terror for offensive and defensive teams alike to face.</p>

<p>Exploiting this set's power is all about executing it at the best possible moment; in other words, save it for mid- to late-game. In those time frames (provided that you play well)(dafuq; idk if you're supposed to make any assumptions about the skill level) ,provided its checks and counters have been weakened, you'll find that Moltres has everything it needs to execute its sweep: the opposing team is properly weakened and it has entry hazard support. When using Agility, it is best to use it when Moltres forces out a bulky Grass-type or when facing an opponent that which is Choice-locked into a Fighting-type move (or any other resisted Choice-locked attack for that matter) resisted attack. Hurricane is one of Moltres's most destructive STAB moves due to the high Base Power and 30% confusion rate(fluff and doesn't add anything). When against a bulky target that takes neutral damage from all three of Moltres's attacks, such as Clefable, Buffalant, and Uxie, it is more rewarding better to use Hurricane against those targets as opposed to Flamethrower; this is especially true due to the fact that , as if either of the previously mentioned Pokemon have not attained enough residual damage, they will be able to take a Flamethrower and either cripple or outright OHKO Moltres. In stark contrast to Hurricane, Flamethrower doesn't have that shaky 70% shaky accuracy. This is quite useful in situations where Moltres , making it the better option against is up against fast, frail attackers such as Cinccino, Unburden Hitmonlee, and Accelgor. A miss against these types of Pokemon will likely make the difference between a continued sweep and a dead sweeper.</p>

<p>The final two moves are dependent on how you plan to support Moltres. If you decide to make it a primary goal to keep Stealth Rock off the field, then making use of Hidden Power Grass is useful, as it allows Moltres to demolish both Rhydon and Omastar&mdash;two Pokemon that resist Moltres's STAB moves. Hidden Power Grass's perfect accuracy also makes it "safer" safer to use than Hurricane when it comes to dealing with bulky Water-types such as Alomomola. However, if you plan on supporting Moltres by pairing it with Grass-type attackers, you'll find that Roost can be useful in more ways than one. First off, Roost Roost is the superior option as it allows Moltres to regain its health from Stealth Rock should its Rapid Spin partner fail to keep the entry hazard off the field. Second, you'll find that Moltres can take advantage of Pressure + Roost as well as to play mind games with the likes of Sucker Punch Absol. Thirdly, Roost will allow Roost also allows Moltres to offset the damage from Life Orb recoil and/or priority attacks against coming from less threatening targets. In short, whatever of the two moves you decide to use in the last slot is dependent on how Moltres functions relative to the structure of your team.</p>

[ADDITIONAL COMMENTS]

<p>Running a simple max Speed spread is of the utmost importance. First and foremost, t
T
he given EVs allow Moltres to outspeed Choice Scarf Cinccino and Unburden Hitmonlee after an Agility boost; once boosted by Agility, the Speed EVs give Moltres is an almost guaranteed win condition versus offensive teams. This win condition is supplemented by the fact that Moltres can easily one-shot most if not all standard hyper-offensive Pokemon and withstand the strongest priority moves in RU at least once It is also helped by the fact that it can OHKO almost all Pokemon found on offensive teams and is priority resilient. However, Alternatively, Moltres can make use of a bulkier spread. For example, a A spread consisting of 96 HP / 4 Def / 252 SpA / 156 Spe with Leftovers as the main item and a Modest nature is most certainly a viable alternative. After an Agility boost, the given this spread allows Moltres to outspeed up to Choice Scarf Manectric. Moreover, the bulkier EV spread combined with Leftovers allows Moltres to withstand priority attacks with greater ease. For instance, Moltres now has the bulk to take not one, but two of Choice Band Entei's ExtremeSpeeds and avoid the 2HKO From Spiritomb's Black Glasses-boosted Sucker Punch avoid the 2HKO from Choice Band Entei's ExtremeSpeed and BlackGlasses Spiritomb's Sucker Punch.</p>

<p>The only other viable move Moltres can make use of on this set is Fire Blast. G , but generally, it is better to use Flamethrower in the place of Fire Blast, as having two inaccurate STAB moves can prove to be costly in situations where Moltres cannot afford to miss. However, Fire Blast's 85% accuracy isn't as shaky as that of Hurricane's 70%, so the risk factor is considerably lower. Although t The main draw when it comes to utilizing Fire Blast is the increased damage output&mdash;in contrast to Flamethrower&mdash;along with the increased accuracy&mdash;in contrast to Hurricane&mdash;which allows Moltres to OHKO the likes of offensive Spiritomb and Mesprit without relying on Hurricane's coin flip-like consistency.</p>

<p>As with any Moltres set, Pokemon that can utilize Rapid Spin aid it immensely given that Stealth Rock will quickly clip its wings. When the pointed stones aren't jabbing away at its health, , as then Moltres will have an easier time setting up and be better equipped to take on priority attackers. To get an idea of how vital it is to keep Stealth Rock off the field, Moltres is put into KO range for a slew of priority attacks it would have otherwise survived at full health. For example, Absol's Sucker Punch, Choice Band Entei's Choice Band-boosted ExtremeSpeed, and Feraligatr's Aqua Jet now get a clean OHKO after Stealth Rock damage. Moreover, Moltres now finds itself OHKOed by even resisted attacks such as Adamant Medicham's Hi Jump Kick. By providing Moltres with Rapid Spin support, it not only has an easier time setting up for a sweep, but it is able to maintain that sweep too. Kabutops and Cryogonal are the most reliable at providing Moltres with Rapid Spin support. Kabutops has the distinction of being able to defeat every spinblocker one-on-one, allowing it to pull off a Rapid Spin with a high success rate. Kabutops can even lure out Grass-types for Moltres to set up on. In terms of offensive synergy, both Kabutops and Moltres compliment each other very well, as after a Swords Dance boost, Kabutops can take down Lanturn, Rhydon, and Omastar with ease, and thus paving the way for Moltres's sweep. Unlike Kabutops, Cryogonal has a much easier lasting throughout the match thanks to its access to reliable recovery. Cryogonal also checks Electric-types that harry Moltres; such Pokemon include Manectric, Galvantula, Lanturn, and Rotom.</p>

<p>Do note, however, that both Pokemon share some distinct flaws with Moltres; Kabutops and Moltres both share a weakness to Electric-type attackers, while Cryogonal and Moltres are both quickly dealt with by powerful Rock-types such as Aerodactyl. It is imperative to provide each of the following pairs with the right support. For example, Kabutops and Moltres will appreciate Druddigon's partnership so that it can provide the two with entry hazard support in the form of Stealth Rock and act as a bulwark for Electric- and Water-type attacks. On the other hand, Cryogonal and Moltres will appreciate support from the likes of Tangrowth, by providing both the two a solid switch into many physical attackers and a way to deal with Water-types in general.</p>

<p>In order to optimize on Moltres's ability to dish out damage, entry hazard support is highly recommended. Entry hazard support allows Moltres to achieve a plethora of KOs it wouldn't have otherwise. For example, with the aid of Stealth Rock, Moltres can take out Bouffalant, Mesprit, offensive Spiritomb, and Entei in one shot with Hurricane. In addition, entry hazard support breaks Focus Sashes and Sturdy from the likes of Crustle and Accelgor, the former item commonly found on hyper offensive teams. By removing their lease on life, Moltres will not have to fear an OHKO from either Accelgor's Hidden Power Rock and Crustle's Rock Blast. One of the best partners to set up Stealth Rock is Smeargle. On top of setting up Stealth Rock, Smeargle can also set up Spikes, give Moltres a chance to set up with the use of Spore, and help get it in safely with Explosion, Memento, or U-turn. Just like Smeargle, Rotom-C and Amoonguss can help get Moltres in safely or give it free setup opportunities with Volt Switch and Spore, respectively. Due to their Grass typing, offensive variants of the two Pokemon can take out many of Moltres's checks when it's lacking Hidden Power Grass. Such Pokemon include Rhydon, Omastar, Lanturn, and Regirock. Similar offensive support involves Pokemon that can break down walls; the likes of Clefable, mixed Absol, and Emboar all work effectively at doing so. While none of those three Pokemon share particularly good synergy with Moltres, they all come with other added benefits. The entire premise of pairing Moltres and Emboar is to overload the opposition's Fire-type check(s), as they are more likely to stay in on Emboar as opposed to a Grass-type; by weakening these Pokemon, this will in turn aid Moltres considerably in its attempt to sweep. In contrast to Emboar, Clefable's respectable bulk allows it to easily switch into Moltres's defensive checks such as Lanturn and Slowking. From there, it can proceed to demolish the two with its STAB- and Life Orb-boosted Double-Edge. Absol can take it a step further by Pursuit trapping the likes of Uxie and Slowking, neither of which Moltres can KO at full health, while both can seriously cripple it with Thunder Wave. In a similar vein to Absol, Escavalier can also Pursuit trap the above Pokemon and other dedicated special sponges such as Clefable and Lanturn (watch out for Scald burns), but its excellent bulk in comparison gives it a much easier time switching in.</p>
 
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phantom

Banned deucer.
Ugh. Kingler, I just don't agree with a lot of these changes. I had a paragraph breaking it down, but let me just put in simple terms and leave it at that.

There are four problems with your changes:

A) It makes the writing repetitive
B) It makes the information inaccurate
C) You remove relevant information
D) You make excessive/unnecessary changes

The main problem with your check is that you're doing a lot of content checking and not grammar/prose. A lot of that content checking also leads to a lot misleading pieces of information.

It is also helped by the fact that it can OHKO almost all Pokemon found on offensive teams and is priority resilient.
See, Moltres is not priority resilient. Especially when it's 2HKOed by most priority moves.

There are some things I agree with, though and I'll add those changes. But if you want me to break it down, send me a PM.
 
Last edited:

Electrolyte

Wouldn't Wanna Know
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Coming in with an amcheck
REMOVE ADD COMMENTS

[SET]
name: Agility
move 1: Agility
move 2: Hurricane
move 3: Flamethrower
move 4: Roost / Hidden Power Grass
item: Life Orb
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>You'll find that by using Agility, Moltres has all the tools it needs to pull off an effective sweeping set. With enough power to 2HKO the entire tier, easily force switches to set up as a result of that, and after a single boost outspeed all Pokemon bar a few Unburden users, Moltres has the capability to double up as a simultaneous wallbreaker and sweeper. While Moltres is more often seen using traditional wallbreaking sets or acting as a wall itself, by making use of Agility it can take it another step further by bringing its terrifying power to the face of both defensive and offensive teams alike. Exploiting this set's power is all about executing it at the best possible moment, when the opposing team is properly weakened and entry hazards have been set on the opposing side. At that point, Moltres is ready to seize any opportunities to come in, set up, and sweep.</p>

<p>Exploiting this set's power is all about executing it at the best possible moment ; in other words, save it for mid- to late-game. In those time frames (provided that you play well), you'll find that Moltres has everything it needs to execute its sweep.: the opposing team is properly weakened and it has entry hazard support When using Agility, it is best to use it when Moltres forces out a bulky Grass-type or when facing an opponent that is Choice-locked into a resisted attack. When against a bulky target that takes neutral damage from all three of Moltres's attacks, such as Clefable, Buffalant, and Uxie, it is better to use Hurricane against those targets as opposed to Flamethrower; this is especially true due to the fact that if either of the previously mentioned Pokemon have not attained enough residual damage, they will be able to take a Flamethrower and either cripple or outright OHKO Moltres. In stark contrast to Hurricane, Flamethrower doesn't have that shaky 70% accuracy. This is quite useful in situations where Moltres is up against fast, frail attackers such as Cinccino, Unburden Hitmonlee, and Accelgor. A miss against these types of Pokemon will likely make the difference between a continued sweep and a dead sweeper.</p>

(This part is a bit awkward. Although explaining when it is best to use Moltres is a good idea, it is not necessary here, nor does it actually relate to the most important point- that Moltres is ready to sweep once its opponents are weakened and hazards are set. I basically cut out all of the fluff and references to the reader so it's not as wordy and gets to the point more clearly. The third sentence is an unnecessary phrase, as the same applies for almost every other set up sweeper. The last part also seems a bit unnecessary- it is obvious that you should choose Hurricane over Flamethrower since Hurricane hits harder. What I would do is cut out this whole, wordy, unnecessary paragraph and just attach the first two editted sentences onto the end of the first paragraph. Then, to make up for the last part, explain a little bit regarding Hurricane and Flamethrower in the next paragraph, where you talk about the moves.)

<p>In terms of attacking options, Moltres has everything it needs to plow through opposing teams once it sets up safely. Hurricane is its main STAB move of choice, hitting opponents hard with 180 Base Power after STAB. Flamethrower is Moltres's second, more reliable STAB, with much better accuracy and almost as much power. The final moveslot depends two moves are dependent on how you plan to use support Moltres. If you decide to make it a primary goal to keep Stealth Rock off the field, then making use of Hidden Power Grass is useful, as it allows Moltres to demolish both Rhydon and Omastar&mdash;two Pokemon that resist Moltres's STABs. If offensive coverage is more important, Moltres should use Hidden Power Grass, which demolishes Rock-types that resist both of its STABs. Hidden Power Grass' perfect accuracy also makes it safer to use than Hurricane when it comes to dealing with bulky Water-types such as Alomomola. However, if you plan on supporting Moltres is already supported by Grass-type offense, by pairing it with Grass-type attackers, you'll find that Roost can be also useful in more ways than one. First off, Roost allows Moltres to regain its health from Stealth Rock as well as offset the damage from Life Orb recoil and/or attacks from less threatening targets. should its Rapid Spin partner fail to keep the entry hazard off the field. Second, you'll find that Moltres can also take advantage of its ability Pressure and Roost to play mind games with the likes of Sucker Punch Absol if need be. Thirdly, Roost will allow Moltres to offset the damage from Life Orb recoil and/or priority attacks against less threatening targets. In short, whatever of the two moves you decide to use in the last slot is dependent on how Moltres functions relative to the structure of your team.</p>

(This paragraph was really cluttered. There was a lot of information that you didn't need or could have linked together in shorter, smoother sentences. Also, your wording was a bit awkward- 'keeping Stealth Rock off the field' is irrelevant when it comes to sweeping, as by that point Moltres is already in and should focus on dealing as much damage as possible.)

[ADDITIONAL COMMENTS]

<p>Running a simple max Speed and Special Attack spread is essential to Moltres's succcess. of the utmost importance First and foremost, the given EVs allow Moltres to outspeed Choice Scarf Cinccino and Unburden Hitmonlee after an Agility boost, ultimately giving it ; once boosted by Agility, the Speed EVs give Moltres an almost guaranteed win condition versus offensive teams. This win condition is supplemented by the fact that Moltres can easily OHKO one-shot most if not all standard hyper-offensive Pokemon and withstand the strongest priority moves in RU at least once. However, Moltres can also make use of a bulkier spread. For example, a spread consisting of 96 HP / 4 Def / 252 SpA / 156 Spe with Leftovers as the main item and a Modest nature is most certainly a viable alternative. After an Agility boost, the given spread allows Moltres to outpace speed speed tiers up to Choice Scarf Manectric. Moreover, the bulkier EV spread combined with Leftovers allows Moltres to withstand priority attacks with greater ease. For instance, Moltres will have now has the bulk to take not one, but two of Choice Band Entei's ExtremeSpeeds and avoid the 2HKO from Spiritomb's Black Glasses- boosted Sucker Punch.</p>

<p>The only other viable move Moltres can make use of on this set is Fire Blast. Generally, although it is outclassed by better to use Flamethrower in the place of Fire Blast, as having two inaccurate STABs can prove to be costly in situations where Moltres cannot afford to miss however, Fire Blast does hit considerably harder without sacrificing too much accuracy. Also, Fire Blast can serve as a more reliable STAB option than Hurricane if used over Flamethrower, as Fire Blast's 85% accuracy isn't as shaky as Hurricane's 70%, so the risk factor is considerably lower. Although the main draw when it comes to utilizing Fire Blast is the increased damage output&mdash;in contrast to Flamethrower&mdash;along with the increased accuracy&mdash;in contrast to Hurricane&mdash;which This allows Moltres to OHKO the likes of offensive Spiritomb and Mesprit without relying on Hurricane's coin flip-like consistency.</p>

<p>As with any Moltres set, Rapid Spinners Pokemon that can utilize Rapid Spin aid it immensely by clearing Stealth Rock, which will decrease Moltres's health by 50% when it switches in. given that Stealth Rock damage will deteriorate its performance. When the pointed stones aren't jabbing away at its health, Moltres will have an easier time setting up and be better equipped to take on priority attackers. To get an idea of how vital it is to keep Stealth Rock off the field, Moltres is put into KO range for a slew of priority attacks it would have otherwise survived at full health. For example, Absol's Sucker Punch, Choice Band Entei's ExtremeSpeed, and Feraligatr's Aqua Jet now get a clean OHKO after Stealth Rock damage. Moreover, Moltres now finds itself OHKOed by even resisted attacks such as Adamant Medicham's Hi Jump Kick. By providing Moltres with Rapid Spin support, it not only has an easier time setting up for a sweep, but it is able to maintain that sweep too. Kabutops and Cryogonal are the most reliable teammates when it comes to at providing Moltres with Rapid Spin support. Kabutops has the distinction of being able to defeat every spinblocker one-on-one, allowing it to pull off a Rapid Spin with a high success rate. Kabutops can even lure out Grass-types for Moltres to set up on, and has great offensive synergy with Moltres, In terms of offensive synergy, both Kabutops and Moltres compliment each other very well, as after a Swords Dance boost, Kabutops can take down Lanturn, Rhydon, and Omastar with ease, and thus paving the way for Moltres's sweep. Unlike Kabutops, Cryogonal has a much easier lasting throughout the match thanks to its access to reliable recovery. Cryogonal also checks Electric-types that harry Moltres; such Pokemon include Manectric, Galvantula, Lanturn, and Rotom.</p>

(In these three paragraphs, I'm basically just cleaning out excess wording and clutter as well as clearing up some of your sentences. Your general grammar is fair but you included a lot of unnecessary sentences that will just confuse the reader. Sometimes, your wording was also a bit weak, so I patched up on that too. In the last paragraph, you do not need to explain why Moltres appreciates spin support in such detail. All the reader needs to be remembered of is that Moltres is x4 weak to SR and will lose 50% health. The rest can be inferred, as obviously a Pokemon that loses 50% HP on the switch-in can't sweep as well.)

<p>Do note, however, that both Pokemon share some distinct flaws with Moltres; Kabutops and Moltres both share a weakness to Electric-type attackers, while Cryogonal and Moltres are both quickly dealt with by powerful Rock-types such as Aerodactyl. It is imperative to provide each of the following pairs with the right support. For example, Kabutops and Moltres will appreciate Druddigon's partnership so that it can provide the two with entry hazard support in the form of Stealth Rock and act as a bulwark for Electric- and Water-type attacks. On the other hand, Cryogonal and Moltres will appreciate support from the likes of Tangrowth, by providing both the two a solid switch into many physical attackers and a way to deal with Water-types in general.</p>

(I'm not totally sure this paragraph is needed at all but I'll leave it here. It would probably be better to expand besides just Kabutops and Cryogonal but I'm not in NU QC so I'll let it be.)

<p>In order to optimize on Moltres's ability to dish out damage, entry hazard support is highly recommended. Entry hazard support allows Moltres to achieve a plethora of KOs it wouldn't have otherwise. For example, with the aid of Stealth Rock, Moltres can take out Bouffalant, Mesprit, offensive Spiritomb, and Entei in one shot with Hurricane. In addition, entry hazard support breaks Focus Sashes and Sturdy from the likes of Crustle and Accelgor, the former item commonly found on hyper offensive teams. By removing their lease on life, Moltres will not have to fear an OHKO from either Accelgor's Hidden Power Rock and Crustle's Rock Blast. One of the best partners to set up Stealth Rock is Smeargle. On top of setting up Stealth Rock, Smeargle can also set up Spikes, give Moltres a chance to set up with the use of Spore, and help get it in safely with Explosion, Memento, or U-turn. Just like Smeargle, Rotom-C and Amoonguss can help get Moltres in safely or give it free setup opportunities with Volt Switch and Spore, respectively. Due to their Grass typing, offensive variants of the two Pokemon can take out many of Moltres's checks if it lacks when it's lacking Hidden Power Grass. Such Pokemon include Rhydon, Omastar, Lanturn, and Regirock. Similar offensive support involves Pokemon that can break down walls; the likes of Clefable, mixed Absol, and Emboar all work effectively at doing so. While none of those three Pokemon share particularly good synergy with Moltres, they all come with other added benefits. The entire premise of pairing Moltres and Emboar is to overwhelm opposing overload the opposition's Fire-type checks, as they are more likely to stay in on Emboar as opposed to a Grass-type; by weakening these Pokemon, this will in turn aid Moltres considerably in its attempt to sweep. In contrast to Emboar, Clefable's respectable bulk allows it to easily switch into Moltres's defensive checks such as Lanturn and Slowking. From there, it can proceed to demolish the two with its STAB- and Life Orb-boosted Double-Edge. Absol can take it a step further by Pursuit trapping the likes of Uxie and Slowking, both of which can tank any attack at full health and cripple Moltres with Thunder Wave. neither of which Moltres can OHKO at full health, while both can seriously cripple it with Thunder Wave. In a similar vein to Absol, Escavalier can also Pursuit trap the above Pokemon and other dedicated special sponges such as Clefable and Lanturn (watch out for Scald burns), and its excellent bulk in comparison gives it a much easier time switching in.</p>


I made quite a few changes, so please make sure to look over them all, even it seems daunting. Your main problem was adding too much unnecessary and wordy phrases that drowned out the important information. I patched up a lot of those problems and made it more to the point. Your Poke-grammar itself was fine for the most part but sometimes your wording was really awkward, so I fixed that. I cut down on a lot of excess fluff so please look over it and make sure I didn't (accidentally) cut out something that I deemed wasn't important. Although it was a bit long it was nicely written. Nice job.

Here's a c/p.

[SET]
name: Agility
move 1: Agility
move 2: Hurricane
move 3: Flamethrower
move 4: Roost / Hidden Power Grass
item: Life Orb
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>You'll find that by using Agility, Moltres has all the tools it needs to pull off an effective sweeping set. With enough power to 2HKO the entire tier, easily force switches to set up as a result of that, and after a single boost outspeed all Pokemon bar a few Unburden users, Moltres has the capability to double up as a simultaneous wallbreaker and sweeper. While Moltres is more often seen using traditional wallbreaking sets or acting as a wall itself, by making use of Agility it can take it another step further by bringing its terrifying power to the face of both defensive and offensive teams alike. Exploiting this set's power is all about executing it at the best possible moment, when the opposing team is properly weakened and entry hazards have been set on the opposing side. At that point, Moltres is ready to seize any opportunities to come in, set up, and sweep.</p>

<p>In terms of attacking options, Moltres has everything it needs to plow through opposing teams once it sets up safely. Hurricane is its main STAB move of choice, hitting opponents hard with 180 Base Power after STAB. Flamethrower is Moltres's second, more reliable STAB, with much better accuracy and almost as much power. The final moveslot depends on how you plan to use Moltres. If offensive coverage is more important, Moltres should use Hidden Power Grass, which demolishes Rock-types that resist both of its STABs. Hidden Power Grass' perfect accuracy also makes it safer to use than Hurricane when it comes to dealing with bulky Water-types such as Alomomola. However, if Moltres is already supported by Grass-type offense, Roost can be also useful. First off, Roost allows Moltres to regain its health from Stealth Rock as well as offset the damage from Life Orb recoil and/or attacks from less threatening targets. Moltres can also take advantage of its ability Pressure and Roost to play mind games with the likes of Sucker Punch Absol if need be.</p>

[ADDITIONAL COMMENTS]

<p>Running max Speed and Special Attack is essential to Moltres's success. First and foremost, the given EVs allow Moltres to outspeed Choice Scarf Cinccino and Unburden Hitmonlee after an Agility boost, ultimately giving it an almost guaranteed win condition versus offensive teams. This win condition is supplemented by the fact that Moltres can easily OHKO most if not all standard hyper-offensive Pokemon and withstand the strongest priority moves in RU at least once. However, Moltres can also make use of a bulkier spread. For example, a spread consisting of 96 HP / 4 Def / 252 SpA / 156 Spe with Leftovers as the main item and a Modest nature is most certainly a viable alternative. After an Agility boost, the given spread allows Moltres to outpace speed tiers up to Choice Scarf Manectric. Moreover, the bulkier EV spread combined with Leftovers allows Moltres to withstand priority attacks with greater ease. For instance, Moltres will have the bulk to take two of Choice Band Entei's ExtremeSpeeds and avoid the 2HKO from Spiritomb's boosted Sucker Punch.</p>

<p>The only other viable move Moltres can make use of on this set is Fire Blast. Generally, although it is outclassed by Flamethrower, as having two inaccurate STABs can prove to be costly in situations where Moltres cannot afford to miss, Fire Blast does hit considerably harder without sacrificing too much accuracy. Also, Fire Blast can serve as a more reliable STAB option than Hurricane if used over Flamethrower, as Fire Blast's 85% accuracy isn't as shaky as Hurricane's 70%, so the risk factor is considerably lower. This allows Moltres to OHKO the likes of offensive Spiritomb and Mesprit without relying on Hurricane's coin flip-like consistency.</p>

<p>As with any Moltres set, Rapid Spinners aid it immensely by clearing Stealth Rock, which will decrease Moltres's health by 50% when it switches in. Kabutops and Cryogonal are the most reliable teammates when it comes to at providing Moltres with Rapid Spin support. Kabutops has the distinction of being able to defeat every spinblocker one-on-one, allowing it to pull off a Rapid Spin with a high success rate. Kabutops can even lure out Grass-types for Moltres to set up on, and has great offensive synergy with Moltres, as after a Swords Dance boost, Kabutops can take down Lanturn, Rhydon, and Omastar with ease, thus paving the way for Moltres's sweep. Unlike Kabutops, Cryogonal has a much easier lasting throughout the match thanks to its access to reliable recovery. Cryogonal also checks Electric-types that harry Moltres; such Pokemon include Manectric, Galvantula, Lanturn, and Rotom.</p>

<p>Do note, however, that both Pokemon share some distinct flaws with Moltres; Kabutops and Moltres both share a weakness to Electric-type attackers, while Cryogonal and Moltres are both quickly dealt with by powerful Rock-types such as Aerodactyl. It is imperative to provide each of the following pairs with the right support. For example, Kabutops and Moltres will appreciate Druddigon's partnership so that it can provide the two with entry hazard support in the form of Stealth Rock and act as a bulwark for Electric- and Water-type attacks. On the other hand, Cryogonal and Moltres will appreciate support from the likes of Tangrowth, by providing both the two a solid switch into many physical attackers and a way to deal with Water-types in general.</p>

<p>In order to optimize on Moltres's ability to dish out damage, entry hazard support is highly recommended. Entry hazard support allows Moltres to achieve a plethora of KOs it wouldn't have otherwise. For example, with the aid of Stealth Rock, Moltres can take out Bouffalant, Mesprit, offensive Spiritomb, and Entei in one shot with Hurricane. In addition, entry hazard support breaks Focus Sashes and Sturdy from the likes of Crustle and Accelgor, commonly found on hyper offensive teams. By removing their lease on life, Moltres will not have to fear an OHKO from either Accelgor's Hidden Power Rock and Crustle's Rock Blast. One of the best partners to set up Stealth Rock is Smeargle. On top of setting up Stealth Rock, Smeargle can also set up Spikes, give Moltres a chance to set up with the use of Spore, and help get it in safely with Explosion, Memento, or U-turn. Just like Smeargle, Rotom-C and Amoonguss can help get Moltres in safely or give it free setup opportunities with Volt Switch and Spore, respectively. Due to their Grass typing, offensive variants of the two Pokemon can take out many of Moltres's checks if it lacks Hidden Power Grass. Similar offensive support involves Pokemon that can break down walls; the likes of Clefable, mixed Absol, and Emboar all work effectively at doing so. While none of those three Pokemon share particularly good synergy with Moltres, they all come with other added benefits. The entire premise of pairing Moltres and Emboar is to overwhelm opposing Fire-type checks, as they are more likely to stay in on Emboar as opposed to a Grass-type; by weakening these Pokemon, this will in turn aid Moltres considerably in its attempt to sweep. In contrast to Emboar, Clefable's respectable bulk allows it to easily switch into Moltres's defensive checks such as Lanturn and Slowking. From there, it can proceed to demolish the two with its STAB- and Life Orb-boosted Double-Edge. Absol can take it a step further by Pursuit trapping Uxie and Slowking, both of which can tank any attack at full health and cripple Moltres with Thunder Wave. In a similar vein to Absol, Escavalier can also Pursuit trap the above Pokemon and other dedicated special sponges such as Clefable and Lanturn, and its excellent bulk in comparison gives it a much easier time switching in.</p>
 
Last edited:

Arkian

this is the state of grace
is a Contributor Alumnus
Icecream has told me that she doesn't like the amcheck above since it misinterprets the information and is too subjective overall. So because of that, I'll be giving this a GP check without implementing the above amcheck. Although there are a few of the above amchecker's changes that I'm going to include because I think that they help improve the sentence structure.

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[SET]
name: Agility
move 1: Agility
move 2: Hurricane
move 3: Flamethrower
move 4: Roost / Hidden Power Grass
item: Life Orb
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>You'll find that by using Agility, Moltres has all the tools it needs to pull off an effective sweeping set. With enough power to 2HKO the entire tier&mdash;as a result, easily forceing switches to set up on&mdas a result of that, h;and after a single boost,(AC) outspeeding all Pokemon bar a few Unburden users, Moltres has the capability to double up as a simultaneous wallbreaker and sweeper. While Moltres is more often seen using traditional wallbreaking sets or acting as a wall itself, by making use of Agility,(AC) it can take it another step further by bringing its terrifying power to the face of both defensive and offensive teams alike.</p>

<p>Exploiting this set's power is all about executing it at the best possible moment; in other words, save it for mid- to late-game. In those time frames (provided that you play well), you'll find that Moltres has everything it needs to execute its sweep: the opposing team is properly weakened and it hasve entry hazard support. When using Agility, is placed on their side of the field. It is best to use Agility when Moltres forces out a bulky Grass-type or when facing an opponent that is Choice-locked into a resisted attack. When against a bulky target that takes neutral damage from all three of Moltres's attacks, such as Clefable, Bouffalant, and Uxie, it is better to use Hurricane against those targets as opposed to Flamethrower; this is especially true due to the fact that if either of the previously mentioned Pokemon have not attained enough residual damage, they will be able to take a Flamethrower and either cripple or outright OHKO Moltres. In stark contrast to Hurricane, Flamethrower doesn't have that shaky 70% accuracy. This is quite useful in situations where Moltres is up against fast, frail attackers such as Cinccino, Unburden Hitmonlee, and Accelgor. A miss against these types of Pokemon will likely make the difference between a continued sweep and a dead sweeper.</p>

<p>The final two moves are dependent on how you plan to support Moltres. If you decide to make it a primary goal to keep Stealth Rock off the field, then making use of Hidden Power Grass is useful, as it allows Moltres to demolish both Rhydon and Omastar&mdash;two Pokemon that resist Moltres's STABs. Hidden Power Grass's perfect accuracy also makes it "safer" to use than Hurricane when it comes to dealing with bulky Water-types such as Alomomola. However, if you plan on supporting Moltres by pairing it with Grass-type attackers, you'll find that Roost can be useful in more ways than one. First off, Roost allows Moltres to regain its health from Stealth Rock should its Rapid Spinning partner fail to keep the entry hazard off the field. Second, you'll find that Moltres can take advantage of Pressure + Roost to play mind games with the likes of Sucker Punch Absol. Thirdly, Roost will allow Moltres to offset the damage from Life Orb recoil and/or priority attacks against less threatening targets. In short, whatichever of the two moves you decide to use in the last slot is dependent on how Moltres functions relative to the structure of your team.</p>

[ADDITIONAL COMMENTS]

<p>Running a simple max Speed spread is of the utmost importance. First and foremost, the given EVs allow Moltres to outspeed Choice Scarf Cinccino and Unburden Hitmonlee after an Agility boost; once boosted by Agility, the Speed EVs give Moltres an almost guaranteed win condition versus offensive teams. This win condition is supplemented by the fact that Moltres can easily one-shot most,(AC) if not all standard hyper-offensive Pokemon and withstand the strongest priority moves in RU at least once. However, Moltres can make use of a bulkier spread. For example, a spread consisting of 96 HP / 4 Def / 252 SpA / 156 Spe with Leftovers as the main item and a Modest nature is most certainly a viable alternative. After an Agility boost, the given spread allows Moltres to outspeed everything up to Choice Scarf Manectric. Moreover, the bulkier EV spread combined with Leftovers allows Moltres to withstand priority attacks with greater ease. For instance, Moltres now has the bulk to take not one, but two of Choice Band Entei's ExtremeSpeeds and avoid the 2HKO Ffrom Spiritomb's Black Glasses-boosted Sucker Punch.</p>

<p>The only other viable move Moltres can make use of on this set is Fire Blast. Generally, it is better to use Flamethrower in the place of Fire Blast, as having two inaccurate STABs can prove to be costly in situations where Moltres cannot afford to miss. However, Fire Blast's 85% accuracy isn't as shaky as Hurricane's 70%, so the risk factor is considerably lower. Although the main draw when it comes to utilizing Fire Blast is the increased damage output&mdash;in contrast to Flamethrower&mdash;along with the increased accuracy&mdash;in contrast to Hurricane&mdash;which allows Moltres to OHKO the likes of offensive Spiritomb and Mesprit without relying on Hurricane's coin flip-like consistency.</p>

<p>As with any Moltres set, Pokemon that can utilize Rapid Spin aid it immensely given that Stealth Rock damage will deteriorate its performance. When the pointed stones aren't jabbing away at its health, Moltres will have an easier time setting up and be better equipped to take on priority attackers. To get an idea of how vital it is to keep Stealth Rock off the field, Moltres is put into KO range for a slew of priority attacks it would have otherwise survived at full health. For example, Absol's Sucker Punch, Choice Band Entei's ExtremeSpeed, and Feraligatr's Aqua Jet now get a clean OHKO after Stealth Rock damage. Moreover, Moltres now finds itself OHKOed by even resisted attacks such as Adamant Medicham's Hi Jump Kick. By providing Moltres with Rapid Spin support, it not only has an easier time setting up for a sweep, but it is able to maintain that sweep too. Kabutops and Cryogonal are the most reliable at providing Moltres with Rapid Spin support. Kabutops has the distinction of being able to defeat every spinblocker one-on-one, allowing it to pull off a Rapid Spin with a high success rate. Kabutops can even lure out Grass-types for Moltres to set up on. In terms of offensive synergy, both Kabutops and Moltres compliment each other very well, as after a Swords Dance boost, Kabutops can take down Lanturn, Rhydon, and Omastar with ease, and thus paving the way for Moltres's sweep. Unlike Kabutops, Cryogonal has a much easier lasting throughout the match thanks to its access to reliable recovery. Cryogonal also checks Electric-types that harry Moltres;, such Pokemon includeas Manectric, Galvantula, Lanturn, and Rotom.</p>

<p>Do note, however, that both Pokemon share some distinct flaws with Moltres; Kabutops and Moltres both share a weakness to Electric-type attackers, while Cryogonal and Moltres are both quickly dealt with by powerful Rock-types such as Aerodactyl. It is imperative to provide each of the following pairs with the right support. For example, Kabutops and Moltres will appreciate Druddigon's partnership so that it can provide the two with entry hazard support in the form of Stealth Rock and act as a bulwark for Electric- and Water-type attacks. On the other hand, Cryogonal and Moltres will appreciate support from the likes of Tangrowth, by providing both the two a solid switch -(hyphen)in(space)to many physical attackers and a way to deal with Water-types in general.</p>

<p>In order to optimize on Moltres's ability to dish out damage, entry hazard support is highly recommended. Entry hazard support allows Moltres to achieve a plethora of KOs it wouldn't have otherwise. For example, with the aid of Stealth Rock, Moltres can take out Bouffalant, Mesprit, offensive Spiritomb, and Entei in one shot with Hurricane. In addition, entry hazard support breaks Focus Sashes and Sturdy from the likes of Crustle and Accelgor, with the former item commonly foundbeing common on hyper offensive teams. By removing their lease on life, Moltres will not have to fear an OHKO from either Accelgor's Hidden Power Rock andor Crustle's Rock Blast. One of the best partners to set up Stealth Rock is Smeargle. On top of setting up Stealth Rock, Smeargle can also set up Spikes, give Moltres a chance to set up with the use of Spore, and help get it in safely with Explosion, Memento, or U-turn. Just like Smeargle, Rotom-C and Amoonguss can help get Moltres in safely or give it free setup opportunities with Volt Switch and Spore, respectively. Due to their Grass typing, offensive variants of the two PokemRotom-C and Amoonguss can take out many of Moltres's checks whenif it's lackings Hidden Power Grass. Such Pokemon include Rhydon, Omastar, Lanturn, and Regirock. Similar offensive support involves Pokemon that can break down walls; the likes of Clefable, mixed Absol, and Emboar all work effectively at doing so. While none of those three Pokemon share particularly good synergy with Moltres, they all come with other added benefits. The entire premise of pairing Moltres and Emboar is to overload the opposition's Fire-type check(s), as they are more likely to stay in on Emboar as opposed to a Grass-type; by weakening these Pokemon, thiMoltres will in turn aid Moltreshave a considerably in itseasier time attempting to sweep (This is subjective, so if you don't agree with this change, reword the sentence). In contrast to Emboar, Clefable's respectable bulk allows it to easily switch into Moltres's defensive checks such as Lanturn and Slowking. From there, it can proceed to demolish the two with its STAB- and Life Orb-boosted Double-Edge. Absol can take it a step further by Pursuit trapping the likes of Uxie and Slowking, neibother of which Moltres can KOcan tank any attack at full health, while both can seriouslyd cripple itMoltres with Thunder Wave. In a similar vein to Absol, Escavalier can also Pursuit trap the above Pokemon and other dedicated special sponges such as Clefable and Lanturn (watch out for Scald burns), but its excellent bulk in comparison gives it a much easier time switching in.</p>


Wow, you were very detailed! There were just a few issues with sentence structure, but overall it was a job well done ^.^

GP Approved 2/2
 
Last edited:

phantom

Banned deucer.
:D Ty~

Friendly reminder to whoever's uploading this: make sure to remove the Agility mention in other options. Thanks.
 
This was apparently uploaded a lot earlier so I guess I'll move it now.

As for the other ones I'm still figuring out how to use the new SCMS so I'll get those up as soon as I can.
 

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