Monotype EV and Sets Compendium

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Entei

TIMMEHHHHHHHHHHHHhHhhhh
is a Tiering Contributor
S Rank
Aegislash BANNED

Mega-Sableye BANN- ... nvm
Standard Calm Mind

Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 196 Def / 60 SpD
Bold Nature
- Calm Mind
- Recover
- Will-O-Wisp
- Dark Pulse

Alternate spreads: 248 HP / 252 Def / 8 SpD
Alternate moves: Snarl/Dazzling Gleam/Shadow Ball over Dark Pulse

Utility Set

Sableye-Mega @ Sablenite
Ability: Prankster
EVs: 248 HP / 56 Def / 204 SpD
Careful Nature
- Fake Out
- Foul Play
- Will-O-Wisp
- Recover

Alternate spreads: 248 HP / 8 Def / 252 SpD
Alternate moves: Knock Off/Imprison over Fake Out

Gengar
3 Attacks Destiny Bond

Gengar (F) @ Focus Sash
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Destiny Bond
- Sludge Bomb
- Shadow Ball
- Energy Ball

Alternate items: Life Orb
Alternate spreads: N/A
Alternate moves: Dazzling Gleam/Focus Blast over Energy Ball

Choiced Set

Gengar (F) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Sludge Bomb
- Shadow Ball
- Energy Ball

Alternate items: Choice Specs
Alternate spreads: N/A
Alternate moves: Dazzling Gleam over Focus Blast/Energy Ball

A Rank
Chandelure
Choice Scarf

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Flamethrower
- Shadow Ball
- Energy Ball
- Trick

Alternate ability: Infiltrator
Alternate spreads: Modest nature
Alternate moves: Fire Blast over Flamethrower

Sub-CM

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Shadow Ball
- Substitute
- Calm Mind

Alternate spreads: N/A
Alternate moves: N/A

Golurk

Standard Rocker

Golurk @ Focus Sash
Ability: No Guard
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Stealth Rock
- Stone Edge
- Dynamic Punch
- Earthquake

Alternate spreads: 252 Atk / 4 SpD / 252 Spe
Alternate moves: Curse over Earthquake(Credits to Argus)

Jellicent
Standard

Jellicent @ Leftovers
Ability: Cursed Body
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Toxic
- Scald
- Recover
- Acid Armor

Alternate spreads: N/A
Alternate moves: Will-O-Wisp over Toxic/Acid Armor

B Rank
Gourgiest-Super
Standard

Gourgeist-Super @ Leftovers
Ability: Frisk
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Foul Play
- Will-O-Wisp

Alternate items: Colbur Berry
Alternate spreads: EVs: 248 HP / 252 SpD / 8 Spe - Calm nature
Alternate moves: N/A

C Rank
Spiritomb

Rest-Talk CM

Spiritomb @ Leftovers
Ability: Infiltrator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Dark Pulse
- Sleep Talk
- Calm Mind
- Rest

Alternate spreads: N/A
Alternate moves: Snarl over Dark Pulse

Doublade

Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Shadow Sneak
- Sacred Sword
- Swords Dance

Alternate spreads: N/A
Alternate moves: Shadow Claw over Gyro Ball

Trevenant
Standard Recycle

Trevenant @ Sitrus Berry
Ability: Harvest
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Horn Leech
- Leech Seed
- Substitute
- Will-O-Wisp

Alternate spreads: 248 HP / 8 Atk / 252 Def - Impish nature
Alternate moves: Rest over Leech Seed
Alternate items: Chesto Berry

Hoopa

Choice Scarf

Hoopa @ Choice Scarf
Ability: Magician
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Hyperspace Hole
- Focus Blast
- Thunderbolt

Alternate spreads: N/A
Alternate moves: Energy Ball over Thunderbolt / Psyshock over Hyperspace Hole

Assault Vest

Hoopa @ Assault Vest
Ability: Magician
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Hyperspace Hole
- Focus Blast
- Thunderbolt

Alternate spreads: 248 HP / 252 SpA / 8 Spe - Modest Nature
Alternate moves: Energy Ball over Thunderbolt / Psyshock over Hyperspace Hole

Shedinja

Standard

Shedinja @ Safety Goggles
Ability: Wonder Guard
EVs: 252 Atk / 252 Spe
Adamant Nature
- Shadow Sneak
- Swords Dance
- Baton Pass
- Will-O-Wisp

Alternate items: Focus Sash
Alternate spreads: N/A
Alternate moves: N/A

~
Cofagrigus

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Toxic Spikes
- Pain Split
- Hex
- Will-O-Wisp

Alternate spreads: 248 HP / 8 Def / 252 SpD - Calm nature
Alternate moves: Shadow Ball over Hex


If possible I would like someone to give a second opinion on both Trevenant & Hoopa, on anything else too of course, but I'm not 100% positive about those couple Pokemon.
 
Electric (changes in red)


Specs Attacker


Magnezone @ Choice Specs
Ability: Sturdy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hidden Power [Grass]
- Thunderbolt
- Volt Switch
- Flash Cannon
Alternate Move: Hidden Power Ice (Use only w/ Choice Scarf)
Alternate Item: Choice Scarf
Alternate Spread: Timid


Resttalk (Take out the resttalk alternate moves on the first set)
Ampharos @ Ampharosite
Ability: Static
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Discharge
- Dragon Pulse
- Rest
- Sleep Talk
Alternate moves: Thunderbolt over Discharge
Alternate spreads: 252 Sp.D over 252 def, Calm


Special Attacker
Manectric-Mega @ Manectite
Ability: Static
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Flamethrower
- Hidden Power [Ice]
- Thunderbolt

Alternate spreads: N/A
Alternate moves: Overheat instead of Flamethrower, Electro Ball over Thunderbolt



Choice Specs
Raikou @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Ice]

Alternate Moves: Aura Sphere (Must have a Rash nature and be shiny to be compatible), Signal Beam, Shadow Ball over Extrasensory/Hidden power Ice

Choice Scarf



Electivire @ Choice Scarf
Ability: Motor Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wild Charge
- Hammer Arm
- Earthquake
- Volt Switch
Alternate moves: Cross Chop (not recommended) over Hammer Arm, Rock Slide over Wild Charge or Volt Switch
Alternate abilities: Vital Spirit

Life Orb Attacker
Electivire @ Life Orb
Ability: Motor Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wild Charge
- Hammer Arm
- Rock Slide
- Earthquake
Alternate moves: Cross Chop (not recommended) over Hammer Arm, Volt Switch over Wild Charge
Alternate abilities: Vital Spirit


Choice Scarf
Thundurus-Therian (M) @ Choice Scarf
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Sludge Wave
- Flash Cannon
Alternate Moves: Dark Pulse, Focus Blast, Grass Knot, Psychic over Sludge Wave or Flash Cannon

Double Dance
Thundurus-Therian (M) @ Leftovers
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Agility
- Nasty Plot
- Thunderbolt
- Hidden Power [Ice]
Alternate Moves: Focus Blast, Dark Pulse over Hidden Power Ice
Alternate Spreads: Modest

Nasty Plot
Thundurus-Therian (M) @ Life Orb
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Nasty Plot
- Thunderbolt
- Grass Knot
- Hidden Power [Ice]
Alternate moves: Psychic, Focus Blast, Flash Cannon, Sludge Wave over Grass Knot or Hidden Power Ice


Webs Suicide Lead (Not recommended because electric is generally fast enough to not need sticky web)
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Bug Buzz
- Thunder
- Energy Ball
Alternate Moves: Giga Drain instead of Energy Ball
Alternate Items: Life orb


Choice Specs
Jolteon @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Signal Beam
- Shadow Ball


Rock Setting Status Spreader
Stunfisk @ Leftovers
Ability: Static
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Scald
- Toxic
Alternate moves: Thunder Wave over Toxic
Alternate Spreads: 252 Sp.D, 8 Def, Calm



Choice Attacker

Magnezone @ Choice Specs
Ability: Sturdy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hidden Power [Grass]
- Thunderbolt
- Volt Switch
- Flash Cannon
Alternate Item: Choice Scarf
Alternate Spread: Timid


All-Out Attacker
Heliolisk @ Choice Scarf
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Surf
- Thunderbolt
- Hyper Voice
Alternate Item: Choice Specs, Life Orb

Pretty sure this finishes off electric.
 
Last edited:

Entei

TIMMEHHHHHHHHHHHHhHhhhh
is a Tiering Contributor
make a secondary magnezone set with hp ice over grass, the rest is fine.
thats because^:
if youre scarf you get to outspeed stuff like dnite zygarde lando formes ect, and ohko(most) of them w/ it.

point being scarf/specs arent entirely the same.
 

Confluxx [Old]

Banned deucer.
S Rank
Bisharp
Bisharp (M) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch

Additional options:
- Lum Berry over Life Orb
-Jolly Nature over Adamant


Bisharp (M) @ Focus Sash
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Thunder Wave
- Iron Head
- Sucker Punch

Additional options:
- Knock Off over Sucker Punch


Mandibuzz
Mandibuzz @ Rocky Helmet
Ability: Overcoat
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Brave Bird
- Foul Play
- Roost
- Defog

Additional Options:
- Leftovers over Rocky Helmet
- Taunt over Brave Bird
- Toxic over Brave Bird


Mega-Sableye
Sableye-Mega (M) @ Sablenite
Ability: Prankster
EVs: 240 HP / 200 Def / 56 SpD / 12 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Snarl
- Recover
- Will-O-Wisp


Sableye-Mega (M) @ Sablenite
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Will-O-Wisp
- Recover
- Knock Off
- Metal Burst

Additional options:
- Foul Play over Metal Burst
- Fake Out over Metal Burst
- Toxic over Metal Burst


Tyranitar
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 148 Atk / 108 SpD
Brave Nature
- Stone Edge
- Fire Blast
- Stealth Rock
- Pursuit

Additional options:
- Thunder Wave over Pursuit


Hoopa-Unbound
Hoopa-Unbound @ Choice Scarf
Ability: Magician
EVs: 164 Atk / 92 SpA / 252 Spe
Hasty Nature
- Hyperspace Hole
- Hyperspace Fury
- Energy Ball
- Gunk Shot


A Rank
Mega-Tyranitar
Tyranitar-Mega (M) @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Crunch
- Stone Edge
- Ice Punch


Tyranitar-Mega (M) @ Tyranitarite
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 246 SpD / 8 Spe
Sassy Nature
- Stealth Rock
- Thunder Wave
- Stone Edge
- Fire Blast


Hydreigon
Hydreigon (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Earth Power
- Draco Meteor
- Dark Pulse
- Flamethrower

Additional options:
- Expert Belt over Life Orb
- Superpower over Earth Power
- Roost over Flamethrower


Crawdaunt
Crawdaunt (M) @ Splash Plate
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Aqua Jet
- Swords Dance
- Crabhammer

Additional options:
- Life Orb over Splash Plate


Mega-Sharpedo
Sharpedo-Mega (M) @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Crunch
- Hydro Pump
- Ice Fang
- Protect


Weavile
Weavile (M) @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Knock Off
- Swords Dance
- Icicle Crash

Additional options:
- Poison Jab over Swords Dance

Sableye
Sableye (M) @ Leftovers
Ability: Prankster
EVs: 248 HP / 200 Def / 60 SpD
Bold Nature
- Taunt
- Will-O-Wisp
- Recover
- Knock Off


B Rank

Honchkrow
Honchkrow (M) @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Brave Bird
- Sucker Punch
- Superpower
- Heat Wave


Krookodile
Krookodile (M) @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Stealth Rock
- Taunt


C Rank
Sharpedo
Sharpedo (M) @ Life Orb
Ability: Speed Boost
EVs: 92 Atk / 164 SpA / 252 Spe
Rash Nature
- Protect
- Hydro Pump
- Crunch
- Ice Beam


Umbreon
Umbreon (M) @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Heal Bell
- Wish
- Foul Play


Mega-Absol
Absol-Mega (F) @ Absolite
Ability: Magic Bounce
EVs: 224 Atk / 32 SpA / 252 Spe
Hasty Nature
- Knock Off
- Sucker Punch
- Iron Tail
- Fire Blast


Absol-Mega (F) @ Absolite
Ability: Magic Bounce
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Superpower
- Iron Tail

Additional options:
- Sucker Punch over Knock Off
- Play Rough over Superpower


Zoroark
Zoroark (M) @ Choice Specs
Ability: Illusion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Grass Knot
- Night Daze
- Sludge Bomb
- Flamethrower

Additional options:
- Life Orb over Choice Specs


Zoroark (M) @ Choice Scarf
Ability: Illusion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Focus Blast
- Flamethrower
- Trick


Cacturne
Cacturne (M) @ Life Orb
Ability: Water Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Seed Bomb
- Sucker Punch
- Drain Punch
- Swords Dance


Cacturne (M) @ Life Orb
Ability: Water Absorb
EVs: 12 HP / 252 SpA / 252 Spe
Mild Nature
- Dark Pulse
- Giga Drain
- Focus Blast
- Sucker Punch

Additional options:
- Spikes over Dark Pulse
 
i added that into alternate moves and put a note saying "only use with scarf", i think that should be fine
 

Seo.

Nice guys always finish last...
to add on to Confluxx 's post


Alternative Item: Choice Scarf
Alternative Moves: Flash Cannon (i see flash cannon sometimes to counter fairys), Focus Blast (if you dont wanna run superpower and keep it fully special), Fire Blast>Flamethrower

(mega)
Alternative Moves: Destiny Bond, Waterfall
Alternative Spread: 252 Atk / 4 Def / 252 Spe (Jolly)
 

truedrew

Banned deucer.
On porygon 2 I feel that foul play should be a listed option over toxic because otherwise it's set up fodder for so many mons (bish scizor anything with decent spdef which doesn't care about bolt beam) also foul play helps more vs certain match ups and is better than toxic on p2
 

Dharma

komorebi
is a Top Artist
For Hydreigon (on dark)

Special biased mixed sweeper

Hydreigon @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Draco Meteor
- Superpower
- Dark Pulse
- Flamethrower

Alternate moves: Dragon Pulse instead of Draco Meteor, Flash Cannon instead of Dark Pulse to deal with fairies.
 

Dharma

komorebi
is a Top Artist
For Bisharp

Prankster Counter, Physical sweeper

Bisharp @ Lum Berry
Ability: Defiant
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Substitute
- Swords Dance
- Sucker Punch
- Iron Head

Alternate moves: Knock Off for utility instead of substitute, but that would leave you vulnerable to prankster.
 
For Tyranitar (Rock)

AV Special Attacker
Tyranitar (M) @ Assault Vest
Ability: Sand Stream
EVs: 248 HP / 212 SpA / 48 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Flamethrower
- Thunderbolt
- Ice Beam

48 Spe EVs speed creeps non-invested Scizors.

Bulky Scizor
212+ SpA Tyranitar Flamethrower vs. 248 HP / 200 SpD Scizor: 324-384 (94.4 - 111.9%) -- guaranteed OHKO after Stealth Rock

Offensive Scizor
212+ SpA Tyranitar Flamethrower vs. 0 HP / 0 SpD Scizor: 408-480 (145.1 - 170.8%) -- guaranteed OHKO

Bulky Mega Scizor
212+ SpA Tyranitar Fire Blast vs. 248 HP / 200 SpD Mega Scizor: 340-400 (99.1 - 116.6%) -- 93.8% chance to OHKO

212+ SpA Tyranitar Fire Blast vs. 248 HP / 200 SpD Mega Scizor: 340-400 (99.1 - 116.6%) -- guaranteed OHKO after Stealth Rock

Alternate spreads: N/A
Alternate moves: Fire Blast over Flamethrower to OHKO Mega Scizors.
 
For Omastar (Rock)

Offensive Shell Smash
Omastar @ Air Balloon
Ability: Weak Armor
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Shell Smash
- Hidden Power [Grass]
- Ice Beam
- Hydro Pump

Weak Armor is preferred over Swift Swim since after +3 Speed Omastar out-speeds Adamant Sand Rush Excadrill and makes your win condition against ground easier.

+2 252 SpA Omastar Scald vs. 0 HP / 0 SpD Excadrill: 678-800 (187.8 - 221.6%) -- guaranteed OHKO
252 Atk Life Orb Excadrill Iron Head vs. -1 4 HP / 0 Def Omastar: 218-257 (77.3 - 91.1%) -- guaranteed 2HKO

Alternate Spreads: Swift Swim over Weak Armor
Alternate Moves: Scald over Hydro Pump, HP Fire or Earth Power over HP Grass
 
Last edited:

Entei

TIMMEHHHHHHHHHHHHhHhhhh
is a Tiering Contributor
For Tyranitar (Rock)

AV Special Attacker
Tyranitar (M) @ Assault Vest
Ability: Sand Stream
EVs: 248 HP / 212 SpA / 48 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Flamethrower
- Thunderbolt
- Ice Beam

48 Spe EVs speed creeps non-invested Scizors.

Bulky Scizor
212+ SpA Tyranitar Flamethrower vs. 248 HP / 200 SpD Scizor: 324-384 (94.4 - 111.9%) -- guaranteed OHKO after Stealth Rock

Offensive Scizor
212+ SpA Tyranitar Flamethrower vs. 0 HP / 0 SpD Scizor: 408-480 (145.1 - 170.8%) -- guaranteed OHKO

Bulky Mega Scizor
212+ SpA Tyranitar Fire Blast vs. 248 HP / 200 SpD Mega Scizor: 340-400 (99.1 - 116.6%) -- 93.8% chance to OHKO

212+ SpA Tyranitar Fire Blast vs. 248 HP / 200 SpD Mega Scizor: 340-400 (99.1 - 116.6%) -- guaranteed OHKO after Stealth Rock

Alternate spreads: N/A
Alternate moves: Fire Blast over Flamethrower to OHKO Mega Scizors.
I think mixed set outclasses this?(edge crunch beam flame)


For Omastar (Rock)

Offensive Shell Smash
Omastar @ Air Balloon
Ability: Weak Armor
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Shell Smash
- Hidden Power [Grass]
- Ice Beam
- Scald

Weak Armor is preferred over Swift Swim since after +3 Speed Omastar out-speeds Adamant Sand Rush Excadrill and makes your win condition against ground easier.

+2 252 SpA Omastar Scald vs. 0 HP / 0 SpD Excadrill: 678-800 (187.8 - 221.6%) -- guaranteed OHKO
252 Atk Life Orb Excadrill Iron Head vs. -1 4 HP / 0 Def Omastar: 218-257 (77.3 - 91.1%) -- guaranteed 2HKO

Alternate Spreads: Swift Swim over Weak Armor
Alternate Moves: Hydro Pump over Scald
Put hydro as a primary water stab, and put sclad in 'other moves'.

Put in other moves hp fire and epower over hp grass
 
I think mixed set outclasses this?(edge crunch beam flame)



Put hydro as a primary water stab, and put sclad in 'other moves'.

Put in other moves hp fire and epower over hp grass
Edited Omastar, Mixed Tyranitar works as well but AV Special Attacker works well too.
 
Swords Dance
Diggersby @ Life Orb
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Quick Attack
- Return
- Earthquake
- Swords Dance
Alternate Spreads: Jolly instead of Adamant
Attacker
Lopunny @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Return
- Fake Out
- Ice Punch

Alternate spreads: N/A
Alternate moves: Power-up Punch / Encore / Substitute instead of Ice Punch
Attacker
Pidgeot @ Pidgeotite
Ability: Big Pecks
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- Roost
- U-turn

Alternate spreads: N/A
Alternate moves: Defog / Hidden Power Ground / Substitute instead of Roost
Assault Vest
Meloetta @ Assault Vest
Ability: Serene Grace
Happiness: 0
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Dazzling Gleam
- Focus Blast
Alternate Moves: Thunderbolt, Energy Ball, Shadow Ball, Hidden Power Fire

Slash Trick and U-Turn on the Choice item sets

- slash Life Orb on the specs set
the suicide lead set is really weird and bad, replace it with this
Infernape @ Focus Sash
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Stealth Rock
- Close Combat
- Mach Punch
Alternate Moves: Fire Blast or Flamethrower over Close Combat, Vacuum Wave over Mach Punch, Endeavor over Close Combat / Fire Blast
Alternate Spreads: 252 SpA / 4 SpD / 252 Spe, Timid
Alternate Ability: Blaze (only if special)

'
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 248 HP / 92 Def / 68 SpD / 100 Spe
Careful Nature
- Dragon Dance
- Crunch
- Rest
- Sleep Talk
Alternate Moves: Waterfall
s/o arifeen
Agility/NP
Thundurus-Therian (M) @ Leftovers
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Agility
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Alternate Moves: Grass Knot over Focus Blast, Nasty Plot over Agility
Bulky T-Wave
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 228 HP / 252 Def / 28 SpD
Bold Nature
IVs: 0 Atk
- Air Slash
- Thunder Wave
- Roost
- Flamethrower

- Slash LO
 
As I'm making my "Goodra vs. Dragalge" analysis as an attempt to prove these two are equally potent and should be in the same rank, I was trying out different Dragalge sets to figure out its advantages. Anyway, let's get to the point!

Dragalge (Dragon):



Assault Vest.

Dragalge @ Assault Vest
Ability: Adaptability
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Sludge Bomb
- Draco Meteor
- Hidden Power [Fire]
- Dragon Tail

Alternate moves: Sludge Wave over Sludge Bomb, Focus Blast or Scald or Dragon Pulse over Dragon Tail.
The choice between Sludge Wave and Sludge Bomb depends on your preferences: 5 more base power or 20% chance to poison your opponent. But Sludge Wave is a better option if Scald is run in 4th slot, so you won't most likely poison an opposing Pokemon when you want to burn it. Focus Blast is here to score a perfect coverage on anything, but mind its imperfect accuracy and the fact it is not very strong coming from such set. Scald just hits Heatran and spreads burns. Dragon Pulse, though, is ill-advised due to the fact Sludge Bomb can work as a consistent STAB attack and Dragon Tail prevents set-up attempts anyway.

Alternate nature: Quiet.
An option if you wish to hit harder with Dragon Tail: Dragalge is very slow anyway and doesn't really mind the Speed drop.

Choice Specs.

Dragalge @ Choice Specs
Ability: Adaptability
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Sludge Bomb
- Draco Meteor
- Hidden Power [Fire]
- Scald

Alternate moves: Sludge Wave over Sludge Bomb, Focus Blast or Dragon Pulse over Scald.
Look above. However, Dragon Pulse is a better option on this set than on Assault Vest one, because here it works as a relatively strong consistent attack versus Mega Sableye.

Specially Defensive Toxic Spikes setter.

Dragalge @ Black Sludge
Ability: Adaptability
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
- Sludge Bomb
- Dragon Tail
- Toxic Spikes
- Hidden Power [Fire]

Alternate moves: Venoshock over Sludge Bomb.
Venoshock can somewhat compensate for the relative lack of offensive presence in this set, but only if you manage to set at least one layer of Toxic Spikes.

P.S. Haxorus set from the other thread. Add as well, please.

Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Dragon Dance
- Swords Dance

Alternative spreads: Adamant.
Provided you have Dual Screens and/or Tailwind support.

Alternative moves: Poison Jab over Dragon Dance, Taunt over Swords Dance (these options make it no longer "double dancer", but still effective), Dual Chop or Dragon Claw over Outrage for Life Orb sets (read further).
Make sure last two slots come in pair of either Dragon Dance + Swords Dance, Poison Jab + Swords Dance or Dragon Dance + Taunt.
- The first combo requires a Lum Berry and is simple: give Haxorus a safe switch-in against a wall, Swords Dance turn 1 as they Will-O-Wisp (or stuff like that) you, and you are set. If your Lum Berry is stlll not consumed, go for Dragon Dance: +3 Attack and +1 Speed Haxorus is never a joke.
- The second combo is if you want to Haxorus to crush Fairy teams.
- The third variation makes fun of defensive Pokemon's attempts to phaze or Will-O-Wisp/Thunder Wave our Axe Jaw buddy. Its special perk lies in ability to anti-lead versus slower hazard setters, sleepers and turn 1 boosters.

Alternative items: Life Orb, Dragon Fang/Draco Plate, Roseli Berry.
Life Orb and Dragon Fang/Draco Plate are solely for Taunt sets, while Roseli Berry suits Poison Jab ones more, as otherwise Haxorus has no chance of setting up against Fairy teams unless you have Dual Screens guarding.
 
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Aggron @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Curse
- Sleep Talk
- Rest
- Heavy Slam
Alternate Moves: Fire Punch and Earthquake instead of Rest and Sleep talk, Earthquake instead of Heavy Slam

Diancie @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Protect
- Diamond Storm
- Moonblast
- Earth Power
Alternate Moves: Hidden Power Fire instead of Earth Power
Alternate Spread: Hasty
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Iron Head
Note: Choice Band is used because of Shuckle's Sticky Webs.
Alternate Item: Choice Scarf

it'd be cool if someone else could finish this cause rock literally has none and I only did the ones i was sure about
 

Confluxx [Old]

Banned deucer.
S Rank
Tyranitar
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 104 Atk / 4 Def / 148 SpD
Brave Nature
- Fire Blast
- Crunch
- Ice Beam
- Stone Edge


A Rank
Cradily
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk / 30 Def
- Toxic
- Recover
- Giga Drain
- Hidden Power [Ice]

Additional options:
- Rock Slide over Hidden Power [Ice]
- Earthquake over Hidden Power [Ice]
- Mirror Coat over Hidden Power [Ice]


Omastar
Omastar @ Air Balloon
Ability: Weak Armor
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shell Smash
- Surf
- Hidden Power [Grass]
- Ice Beam

Additional options:
- Focus Sash over Air Balloon


Shuckle
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Stealth Rock
- Sticky Web
- Encore
- Toxic

Additional options:
- Red Card over Mental Herb


B Rank
Rhyperior
Rhyperior (M) @ Weakness Policy
Ability: Solid Rock
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Stone Edge
- Fire Punch
- Ice Punch

Additional options:
- Rock Slide over Stone Edge


Aerodactyl-Mega
Aerodactyl-Mega @ Aerodactylite
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Aerial Ace
- Stone Edge
- Fire Fang
- Taunt

Additional options:
- Aqua Tail over Stone Edge


C Rank
Aurorus
Aurorus @ Choice Scarf
Ability: Refrigerate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hyper Voice
- Freeze-Dry
- Earth Power
- Ancient Power

Additional options:
- Thunderbolt over Earth Power
- Choice Specs over Choice Scarf


Diancie
Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Diamond Storm
- Moonblast
- Explosion


Tyrantrum
Tyrantrum @ Choice Band
Ability: Rock Head
EVs: 208 Atk / 48 Def / 252 Spe
Jolly Nature
- Head Smash
- Superpower
- Outrage
- Ice Fang

Additional options:
- Choice Scarf over Choice Band
- Earthquake over Ice Fang

Tyrantrum @ Lum Berry
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Head Smash
- Outrage
- Earthquake

Additional options:
- Dragon Claw over Outrage
- Superpower over Earthquake


Tyranitar-Mega
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Crunch
- Stone Edge
- Earthquake


Aerodactyl
Aerodactyl @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Tailwind
- Double-Edge
 
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C Rank
Aurorus
Aurorus @ Choice Scarf
Ability: Regrigirate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hyper Voice
- Freeze-Dry
- Earth Power
- Ancient Power

Additional options:
- Thunderbolt over Earth Power
- Choice Specs over Choice Scarf
Uh... your Aurorus set got messed up. It says "Regrigerate" instead of "Refrigerate".
 
slash replacing sd for bullet seed on grass
Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk / 30 Def / 30 SpD / 30 Spe
- Substitute
- Leaf Storm
- Dragon Pulse
- Hidden Power [Rock]
Alternate Moves: Hidden Power Ground or Fire instead of Hidden Power Rock, Leech Seed instead of Dragon Pulse

"Alternate spreads: Prankster instead of Choice Specs" silly nubttya, you can't have two abilities (change to whatever it's supposed to be)
Whimsicott @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Leech Seed
- Encore
- Moonblast
- Giga Drain
Alternate Moves: Stun Spore over Giga Drain or Encore

no clue what this thing runs but the set doesnt look good
there should probably be a toxic spikes set but again, idk what to give this
Celebi @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Earth Power
- Giga Drain
- Stealth Rock
Alternate Moves: U-Turn instead of Giga Drain, Healing Wish instead of Stealth rock

Celebi @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Earth Power
- U-turn
- Healing Wish
Alternate Moves: Giga Drain / Energy Ball instead of Healing Wish

Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Spikes
- Spiky Shield
- Leech Seed
- Drain Punch
(Replace the current set)
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 232 Def / 24 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Slack Off
- Scald
- Psyshock
Alternate Moves: Flamethrower / Fire Blast / Grass Knot (Use w/ Colbur Berry for Mega Gyarados) / Ice beam / Calm Mind instead of Psyshock
Alternate Item: Colbur Berry (Use with Grass Knot)

- Little nitpick
"Alternate spreads: 252 Atk / 4 SpA / 252 Spe with a Naive Nature if running one of the special moves listed above.
Alternate moves: Blue Flare, Zen Headbutt, Glaciate, Energy Ball instead of Trick" Either flip the order or change above to below.
- slash Thunderbolt on the Life Orb set
Meloetta @ Choice Scarf
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Psyshock
- Focus Blast
- Trick
Alternate Moves: Hyper Voice, Energy Ball, Thunderbolt, Shadow Ball instead of Psyshock / Focus Blast

- slash encore (Only with Focus Sash)
- Slash Surf on the offensive set over hydro pump
- Assuming the nature is a mistake on the scarf set, replace with Timid or Modest
 

Entei

TIMMEHHHHHHHHHHHHhHhhhh
is a Tiering Contributor
remove the red parts
slash replacing sd for bullet seed on grass --- NO
Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk / 30 Def / 30 SpD / 30 Spe
- Substitute
- Leaf Storm
- Dragon Pulse
- Hidden Power [Rock]
Alternate Moves: Hidden Power Ground or Fire instead of Hidden Power Rock, Leech Seed instead of Dragon Pulse(deals with dragon, and mons that take 0.25x dmg from leaf storm, no.)


- Little nitpick
"Alternate spreads: 252 Atk / 4 SpA / 252 Spe with a Naive Nature if running one of the special moves listed above.
Alternate moves: Blue Flare, Zen Headbutt(absolute waste with that good of a movepool), Glaciate, Energy Ball instead of Trick" Either flip the order or change above to below.
 
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Krookodile @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Taunt
- Stealth Rock
 

Confluxx [Old]

Banned deucer.

Krookodile @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Taunt
- Stealth Rock
You should specify what type that's for. It's obviously for Dark but for future reference you should mention the type the set is for.
 
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