[Monotype R1] deadfox081 vs TheBisharpKing

Rules
Bring 4, Pick 3 Singles.
You PM 4 pokemons to the ref from your team, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
72 Hour DQ, 1 Warning
Switch = OK
Abilities:
All
Items: All
Subsitutions: 3
Megas: 1
Z-Moves: 1
Infinite Recoveries/Chills
Turn Order:
Coin Flip
Arena: ASB Tournament Arena
Ubers Rule:
Each type has an Ubers list. You may only use one of those Pokemon per match. NOTE: This would mean that you can only send in 1 mon from that list per match.
Special Rule: Pokemon are equipped on send-in, similar to how Anime-Style Simulator challenges work.
Special Rule #2: The Gym League rules on Megas is in effect. A mega may be used as long as it shares a type with the gym. Pokemon that mega evolve into a Pokemon with the right type can only be used in their mega evolved form, and enter the field mega evolved (see: Mega Lopunny in Fighting). Pokemon that lose the proper type on mega evolution may not be used (see: Mega Aggron in Rock).
Special Rule #3: Silvally can be used, but it must hold the Memory associated with the typing of the team, unless you are Normal, in which case, you cannot use a Memory. Silvally will be immune to any item-changing/removing effect if it is holding a Memory item, and Knock Off will get a boosted BAP against a Silvally holding a Memory.

deadfox081

Ferrothorn (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Type: Grass/Steel

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 5
Spe: 17 (20/1.15)
Size Class: 2
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Abilities: Iron Barbs, Anticipation (Unlocked)

Attacks (50):
Rock Climb
Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball

Bullet Seed
Leech Seed
Spikes
Stealth Rock
Worry Seed

Protect
Substitute
Poison Jab
Bulldoze
Thunder Wave

Acid Spray
Aerial Ace
Block
Endeavor
Explosion
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Hidden Power [Water]
Hyper Beam
Ingrain
Iron Defense
Iron Head
Knock Off
Magnet Rise
Payback
Power Whip
Rest
Rock Polish
Rock Smash
Sandstorm
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Solar Beam
Thunder
Thunderbolt
Toxic

Lucario (M)
Nature: Naive (+15% Speed, +12% Accuracy, -1 SpD)

Type: Fighting/Steel

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (90*1.15) [+12%]
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Lucario (M)
Nature: Naive (+15% Speed, +19% Accuracy, -1 SpD)

Type: Fighting/Steel

Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (112*1.15) [+19%]
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5

Abilities: Steadfast, Inner Focus, Justified (Unlocked), Adapability (Mega)

Attacks (50):
Extremespeed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Quick Attack
Foresight
Detect
Metal Claw
Counter
Force Palm
Feint
Bone Rush
Me First
Power-Up Punch
Swords Dance
Metal Sound
Endure
Reversal
Copycat
Screech
Laser Focus

Agility
Blaze Kick
Bullet Punch
Crunch
High Jump Kick

Substitute
Dig
Stone Edge
Focus Blast
Shadow Ball

Brick Break
Circle Throw
Drain Punch
Earthquake
Flash Cannon
Giga Impact
Ice Punch
Iron Tail
Magnet Rise
Poison Jab
Psychic
Rock Slide
Sleep Talk
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt

Mawile (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)

Type: Steel/Fairy

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (50/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Mega Mawile (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)

Type: Steel/Fairy

Stats:
HP: 90
Atk: Rank 4 [Huge Power: 7]
Def: Rank 5
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 43 (50/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [Huge Power: 21]

EC: N/A
MC: 0
AC: 5/5

Abilities: Hyper Cutter, Intimidate, Sheer Force (Unlocked), Huge Power (Mega)

Attacks (50):
Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip
Feint Attack
Baton Pass

Metal Burst
Poison Fang
Sucker Punch
Fire Fang
Misty Terrain

Protect
Substitute
Stone Edge
Brick Break
Giga Impact

Counter
Crunch
Endure
Flash Cannon
Focus Blast
Focus Punch
Foul Play
Grass Knot
Hidden Power [Water]
Ice Beam
Ice Punch
Iron Defense
Knock Off
Magnet Rise
Pain Split
Payback
Rest
Rock Slide
Rock Tomb
Sandstorm
Sing
Sleep Talk
Snatch
Stealth Rock
Super Fang
Thunder Punch
Torment
Toxic

Naviathan (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Type: Water/Steel

Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 84 (97/1.15)
Size Class: 6
Weight Class: 9 [Light Metal: 6]
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Abilities: Water Veil, Heatproof, Light Metal (Unlocked)

Attacks (50):
Anchor Shot
Peck
Dragon Breath
Gust
Splash
Scary Face
Water Gun
Metal Claw
Metal Sound
Bubblebeam

Feint
Icicle Spear
Liquidation
Iron Tail
Whirlpool

Protect
Substitute
Taunt
Dragon Claw
Waterfall

Bite
Brine
Dive
Dragon Dance
Dragon Pulse
Drill Peck
Flash Cannon
Giga Impact
Haze
Hidden Power [Ground]
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icicle Crash
Icy Wind
Iron Defense
Iron Head
Metronome
Rest
Rock Smash
Scald
Slack Off
Sleep Talk
Surf
Thunder Punch
Toxic
Water Sport
Wild Charge

Ferrothorn @ Muscle Band
Lucario @ Solar Ray
Mawile @ Mawilite
Naviathan @ Rare Candy

TheBisharpKing

Honchkrow [M] [Jeepers]
Nature: Jolly
Type: Dark/Flying

[Abilities]
Insomnia (Passive)
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.

Super Luck (Passive)
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.

Moxie (Passive) [Hidden]
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
[Stats]
HP: 110
Atk: 5
Def: 2
SpA: 3-
SpD: 2
Spe: 82+
+8% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 20​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves] [50|X]
LEVEL UP
Night Slash (*)
Sucker Punch (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Swagger (*)
Peck (*)
Night Shade (*)
Assurance (*)
Mean Look
Tail Wind
Nasty Plot
Foul Play
Dark Pulse

EGG
Brave Bird (*)
Psycho Shift (*)
Roost (*)
Whirlwind (*)
Sky Attack (*)
Mirror Move
Perish Song
Confuse Ray
Feather Dance
Feint Attack

TUTOR
Heat Wave
Icy Wind
Super Power
Twister

TM/HM
Taunt (*)
Protect (*)
Substitute (*)
Toxic (*)
Torment (*)
Fly
Sleep Talk
Thunder Wave
Giga Impact
Hyper Beam
Payback
Endure
Steel Wing
Attract
Aerial Ace
Double Team
Shadow Ball
Psychic
Hidden Power Ground
Facade
Round​

Muk-A [M] [KUM]
Nature: Brave
Type: Poison/Dark

[Abilities]
Poison Touch (Toggle)
By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.

Gluttony (Passive)
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.

Power of Alchemy (Trigger) [Unlocked]
When this Pokémon is sent out, it can expend six (6) EN to use its molecular composition to absorb an ability of a fainted ally, replacing this ability with the chosen. If in a multiple battle an ally faints while this Pokémon is active, at the start of the next round: it can expend six (6) EN to use its molecular composition to absorb one ability of the fainted ally, replacing this ability with the chosen.

Command: Activate Power of Alchemy - 5 En - Replace Power of Alchemy with the ability of a fainted ally for six (6) actions.

[Stats]
HP: 110
Atk: 5+
Def: 3
SpA: 3
SpD: 4
Spe: 43-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 20​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves] [50|X]
LEVEL UP
Venom Drench (*)
Pound (*)
Poison Gas (*)
Harden (*)
Bite (*)
Disable (*)
Acid Spray (*)
Poison Fang (*)
Minimize (*)
Knock Off
Crunch
Gunk Shot
Acid Armor
Memento

EGG
Imprison (*)
Mean Look (*)
Clear Smog (*)
Shadow Sneak (*)
Spite (*)

TM/HM
Protect (*)
Substitute (*)
Payback (*)
Taunt (*)
Infestation (*)
Torment
Rock Tomb
Shadow Ball
Brick Break
Giga Impact
Sleep Talk
Stone Edge
Fire Blast
Double Team
Dark Pulse
Flamethrower
Rock Slide
Rock Polish
Explosion
Toxic
Venoshock
Facade
Sludge Bomb
Sludge Wave
Attract
Focus Blast
Brutal Swing
Rest
Round
Hyper Beam
Thief​

Sharpedo [M] [Rei]
Nature: Adamant
Type: Water/Dark || Water/Dark (Mega)



[Abilities]
Rough Skin (Passive)
When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Speed Boost (Passive) [Unlocked]
Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Strong Jaw (Passive) [Mega]
This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
[Stats]
HP: 100
Atk: 6+
Def: 2
SpA: 2-
SpD: 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18​

[Mega Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 3-
SpD: 3
Spe: 105
Size Class: 4
Weight Class: 5
Base Rank Total: 22​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves] [50|80]
LEVEL UP
Night Slash (*)
Feint (*)
Leer (*)
Bite (*)
Rage (*)
Focus Energy (*)
Scary Face (*)
Crunch (*)
Ice Fang (*)
Aqua Jet (*)
Assurance (*)
Screech (*)
Swagger (*)
Poison Fang
Agility
Taunt

EGG
Ancient Power (*)
Psychic Fangs (*)
Destiny Bond (*)
Brine (*)
Swift (*)
Thrash

TUTOR:
Dive
Bounce
Endure
Zen Headbutt
Fury Cutter
Spite
Super Fang

TM/HM
Roar (*)
Protect (*)
Double Team (*)
Substitute (*)
Torment (*)
Waterfall
Whirpool
Surf
Sleep Talk
Avalanche
Bulldoze
Giga Impact
Poison Jab
Earthquake
Ice Beam
Hidden Power Ground
Rain Dance
Rest
Blizzard
Toxic
Facade​

Sableye [M] [RWBY]
Nature: Relaxed
Type: Dark/Ghost || Dark/Ghost (Mega)

[Abilities]
Keen Eye (Passive)
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stall (Passive)
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Prankster (Passive) [Unlocked]
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.

Magic Bounce (Passive) [Mega]
This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
[Stats]
HP: 90
Atk: 3
Def: 4+
SpA: 3
SpD: 3
Spe: 43-
-10% Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 16​

[Mega Stats]
HP: 90
Atk: 3
Def: 6+
SpA: 3
SpD: 4
Spe: 17-
-10% Evasion
Size Class: 1
Weight Class: 5
Base Rank Total: 18​

[Counters]
EC: N/A
MC: 0
AC: 5/5​

[Moves] [50|X]
LEVEL UP
Mean Look (*)
Zen Headbutt (*)
Leer (*)
Scratch (*)
Foresight (*)
Night Shade (*)
Astonish (*)
Fury Swipes (*)
Detect (*)
Shadow Sneak (*)
Feint Attack (*)
Fake Out (*)
Punishment (*)
Knock Off
Shadow Claw
Power Gem
Foul Play
Confuse Ray

EGG
Recover (*)
Trick (*)
Sucker Punch (*)
Nasty Plot (*)
Imprison (*)
Counter
Dark Pulse
Endure
Metronome
Pain Split
Signal Beam
Metal Burst
Ice Punch

TM/HM
Shadow Ball (*)
Protect (*)
Substitute (*)
Double Team (*)
Rock Tomb (*)
Toxic
Will-O-Wisp
Dazzling Gleam
Sleep Talk
Poison Jab
Torment
Psychic
Taunt
Calm Mind
Focus Punch
Water Pulse
Dig
Brick Break
Rock Smash​

Coinflip [1 - 5000; deadfox | 5001 - 10000; TBK]
Result: 5459 (TBK)

TheBisharpKing sends out and equips
deadfox081 sends out, equips and orders
TheBisharpKing orders in retaliation
 

"I feel like these two were destined to pair off with each other."


Mawile @ Mawilite

Mawile: [Mega Evolove] Play Rough - Iron Head - Play Rough
IF Counter THEN Fairy Wind
IF Metal Burst THEN Stealth Rock the first time, Sandstorm the second, Chill the third
IF Dig THEN Magnet Rise [ONCE]

"Even at 50 moves this thing is a big worry."
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Totally forgot to reassign his reffings, this will be mine now.

deadfox081: (AOO)

Mawile @ Mawilite
HP | EN:
90 | 100
Stats: 3/3/2/3/43 (-10% Evasion)
Abilities: Hyper Cutter | Intimidate | Sheer Force
Status: Fine

TheBisharpKing: (AOO)

Sableye @ Everstone
HP | EN:
90 | 100
Stats: 5/6/3/3/43 (-10% Evasion)
Abilities: Keen Eye | Stall | Prankster
Status: Fine

Field: Clear
======
Round 1
Mawile intimidated Sableye!

Mawile mega evolved!

Action 1
Sableye used Will-o-Wisp!
Hit (<=9500): 5714 - YES
Mega Mawile was burned!
-7 EN

Mega Mawile used Play Rough!
Crit (<=625): 9012 - NO
Damage: (9+3+2+1-3)*1.5 = 18
-6 EN

Mega Mawile lost 2 HP! [Burn]

Action 2
Sableye used Torment!
Mega Mawile was tormented!
-9 EN

Mega Mawile used Iron Head!
Crit (<=625): 135 - YES
Damage: 8+3+3+2+1-3 = 14
-5 EN

Mega Mawile lost 2 HP! [Burn]

Action 3
Sableye used Mean Look!
Mega Mawile was trapped!
-6 EN

Mega Mawile used Play Rough!
Crit (<=625): 6697 - NO
Damage: (9+3+2+1-3)*1.5 = 18
-6 EN

Mega Mawile lost 2 HP! [Burn]
======
deadfox081: (AOO)

Mega Mawile @ Mawilite
HP | EN:
84 | 83
Stats: 7/5/2/4/43 (-10% Evasion)
Abilities: Hyper Cutter | Intimidate | Sheer Force | Huge Power
Status: Burned

TheBisharpKing: (AOO)

Sableye @ Everstone
HP | EN:
40 | 78
Stats: 5/6/3/3/43 (-10% Evasion)
Abilities: Keen Eye | Stall | Prankster
Status: Fine

Field: Clear

TheBisharpKing orders
deadfox081 orders
I ref
 
My apologies. Carrying on.

Switching to KUM. Counter-Switch Impossible

KUM @ Black Sludge
Acid Spray > Sludge Wave > Sludge Bomb

IF Metal Burst THEN Disable [Metal Burst] that instance and push back
IF Mawile is under successful P/E THEN use Rock Polish that instance and push back
IF Pain Split A2 or A3 THEN use Protect that instance and push back. [Only Once]
 

"That was a very nice ploy, but unfortunately you forgot one little thing."

Mawile: Iron Defence - Knock Off - Stealth Rock
 
deadfox081: (AOO)

Mega Mawile @ Mawilite
HP | EN:
84 | 83
Stats: 7/5/2/4/43 (-10% Evasion)
Abilities: Hyper Cutter | Intimidate | Sheer Force | Huge Power
Status: Burned

TheBisharpKing: (BAO)

Muk-A @ Black Sludge
HP | EN:
110 | 100
Stats: 5/3/3/4/43 (-10% Evasion)
Abilities: Poison Touch/Gluttony/Power of Alchemy
Status: Fine

Sableye @ Everstone
HP | EN:
40 | 78
Stats: 5/6/3/3/43 (-10% Evasion)
Abilities: Keen Eye | Stall | Prankster
Status: Fine


Field: Clear
======
Action 1
Muk-A used Acid Spray!
Crit (625): 1119=NO
Damage: (4+3-1.5)=5.5
Mawile was corroded!
Mawile -2 Special Defense (0>-2)
-4 EN

Mawile used Iron Defense!
Mawile's corrosion was removed!
Mawile's burn was removed!
+2 Defense (0>+2)
-6 EN

Mega Mawile lost 2 HP! [Burn]

Action 2
Muk-A used Sludge Wave!
Nope
-6 EN

Mawile used Knock Off!
Crit (625): 7780=NO
Damage: (10+5.5)*0.67=10.385
-7 EN

Action 3
Muk-A used Sludge Bomb!
No sir
-6 EN

Mega Mawile used Stealth Rock!
Pointed stones float in the air around TheBisharpKing's team!
-12 EN
======
deadfox081: (AOO)

Mega Mawile @ Mawilite
HP | EN:
78 | 58
Stats: 7/5/2/4/43 (-10% Evasion)
Abilities: Hyper Cutter | Intimidate | Sheer Force | Huge Power
Status: +2 Defense, -2 Special Defense

TheBisharpKing: (BAO)

Muk-A @ Black Sludge
HP | EN:
100 | 84
Stats: 5/3/3/4/43 (-10% Evasion)
Abilities: Poison Touch/Gluttony/Power of Alchemy
Status: Fine

Sableye @ Everstone
HP | EN:
40 | 78
Stats: 5/6/3/3/43 (-10% Evasion)
Abilities: Keen Eye | Stall | Prankster
Status: Fine


Field: Stealth Rock (TheBisharpKing)

deadfox081 initiates a switch phase
TheBisharpKing orders
Ref
 

"Thats rather presumptuous of you smash. But also 100% accurate."


Switching to Lucario @ Solar Ray

Counterswitch?

Also that Acid Spray should have been super effective on Mawile for a tad more damage, but burn damage from action 1 shouldn't have been applied since it was cured by Iron Defence smashlloyd20
 

"Someone remind me what I was planning here again?"

Lucario: Earthquake - Bone Rush - Earthquake
IF damaging Fire typed move AND non combo AND you would move first based on speed order THEN Dig AND push actions back
IF damaging Fighting typed move AND non combo AND you would move first based on speed order THEN Dig AND push actions back
IF Disable AND non combo AND you would move first based on speed order THEN Dig AND push actions back
 

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