Dogfish44
You can call me Jiggly
"Testing, testing, are we on...."
*taps microphone, causing a screeching noise and cringes in the audience*
"Ah, we're on. Welcome, one and all, to the greatest battle in the ASB Monotype Tournament, First Round! Sure, this match might not be a headliner in the central stadium. Or even in one of the stadiums with decent seating and parking. But, I promise you this, there will be no other match with live tarot card reading, from me, the omniscient Mrs Plenty!"
"A reminder that this contract is not to advertise your services..."
"And now, let us introduce our first battler, Exclaimer! She brings today a type that represents power at it's finest, and her Electric team has her as the bookie's favourite. Will she remain such a favourite in the eyes of our cards, however?"
Suddenly, as Mrs Plenty's eyes glow, the phantasmal images of three cards appear, hovering above Exclaimer.
"Oh, I say, that's most unusual. First, the reverse hermit. Not a common sight, for his lantern will likely soon be extinguished. Or perhaps he means to imply that she is to return from a long journey? Perhaps we can gleam more from the Tower, likewise reverse. Perhaps the Tower is telling us that her bolts of thunder and lightning will be somehow grounded. But then we turn to the Magician, who is being swallowed whole by a storm. But, do we know who this storm is truly swallowing? It could potentially be..."
*ahem*
"... well, some mysteries are not for us to solve just yet. I will now introduce EndlessAge, who brings a most powerful array of Steel blades and armour. The underdog, by most people's reckoning, but the cards never lie to me."
The cards which hovered over Exclaimer fade, as another 3 cards likewise now hover over EndlessAge.
"My cards are... perhaps in a more positive mood? The Priestess, I believe, offers him a chance to meditate on his most important decisions. Now, the second card stands out, as one would expect from the reversed lovers. Normally ominous, but in a tournament of rentals, it more likely indicates practicality defeating favouritism. The final card I believe confirms this - the Fool, emotionally free, able to do as he pleases. Is he to choose to remain on the path of practicality, or does he..."
*AHEM*
"Yes, well. I will now draw one more card. If it arrives upright, then Exclaimer will send out first. Reverse, and we'll give the honour to EndlessAge."
You wonder if you'll ever get used to the cards appearing in the sky.
"The Sun, Upright. Fitting, for the Sun now rises upon this match. And now, let us... cue the music!"
Battle Rules:
Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your team, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
72 Hour DQ, 1 Warning
Switch = OK
Abilities: All
Items: All
Subsitutions: 3
Megas: 1
Z-Moves: 1
Infinite Recoveries/Chills
Turn Order: Coin Flip
Arena: ASB Tournament Arena
Ubers Rule: Each type has an Ubers list. You may only use one of those Pokemon per match. NOTE: This would mean that you can only send in 1 mon from that list per match.
Special Rule: Pokemon are equipped on send-in, similar to how Anime-Style Simulator challenges work.
Special Rule #2: The Gym League rules on Megas is in effect. A mega may be used as long as it shares a type with the gym. Pokemon that mega evolve into a Pokemon with the right type can only be used in their mega evolved form, and enter the field mega evolved (see: Mega Lopunny in Fighting). Pokemon that lose the proper type on mega evolution may not be used (see: Mega Aggron in Rock).
Special Rule #3: Silvally can be used, but it must hold the Memory associated with the typing of the team, unless you are Normal, in which case, you cannot use a Memory. Silvally will be immune to any item-changing/removing effect if it is holding a Memory item, and Knock Off will get a boosted BAP against a Silvally holding a Memory.
Team Exclaimer:
Router [-] [Rotom]
[Type]
Electric / Ghost
[Abilities]
Levitate
Immune to seismic Ground-type attacks and some users of Dig.
Immune to seismic Ground-type attacks and some users of Dig.
[Stats and Nature]
Nature: Modest [+ Special Attack, - Attack]
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Speed: 91
Base Stat Total: 16
Size Class: 1
Weight Class: 1
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Speed: 91
Base Stat Total: 16
Size Class: 1
Weight Class: 1
[Fan Forme]
Electric / Flying
Nature: Modest [+ Special Attack, - Attack]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 1
Weight Class: 2
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 1
Weight Class: 2
[Frost Forme]
Electric / Ice
Nature: Modest [+ Special Attack, - Attack]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 4
Weight Class: 5
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 4
Weight Class: 5
[Heat Forme]
Electric / Fire
Nature: Modest [+ Special Attack, - Attack]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 2
Weight Class: 3
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 2
Weight Class: 3
[Mow Forme]
Electric / Grass
Nature: Modest [+ Special Attack, - Attack]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 2
Weight Class: 3
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 2
Weight Class: 3
[Wash Forme]
Electric / Water
Nature: Modest [+ Special Attack, - Attack]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 3
Weight Class: 4
[Counters]HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Speed: 86
Base Stat Total: 20
Size Class: 3
Weight Class: 4
MC: 0
[Moves]
Astonish
Charge
Confuse Ray
Discharge
Double Team
Electro Ball
Hex
Ominous Wind
Shock Wave
Substitute
Thunder Shock
Thunder Wave
Trick
Uproar
Charge Beam
Dark Pulse
Dream Eater
Endure
Facade
Flash
Hidden Power Grass
Light Screen
Natural Gift
Protect
Psych Up
Rain Dance
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snatch
Swagger
Sunny Day
Telekinesis
Thief
Thunder
Thunderbolt
Toxic
Volt Switch
Will-o-Wisp
Electro Web
Foul Play
Mud Slap
Pain Split
Signal Beam
Snore
Spite
Sucker Punch
Swift
Fan Forme: Air Slash
Frost Forme: Blizzard
Heat Forme: Overheat
Mow Forme: Leaf Storm
Wash Forme: Hydro Pump
Charge
Confuse Ray
Discharge
Double Team
Electro Ball
Hex
Ominous Wind
Shock Wave
Substitute
Thunder Shock
Thunder Wave
Trick
Uproar
Charge Beam
Dark Pulse
Dream Eater
Endure
Facade
Flash
Hidden Power Grass
Light Screen
Natural Gift
Protect
Psych Up
Rain Dance
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snatch
Swagger
Sunny Day
Telekinesis
Thief
Thunder
Thunderbolt
Toxic
Volt Switch
Will-o-Wisp
Electro Web
Foul Play
Mud Slap
Pain Split
Signal Beam
Snore
Spite
Sucker Punch
Swift
Fan Forme: Air Slash
Frost Forme: Blizzard
Heat Forme: Overheat
Mow Forme: Leaf Storm
Wash Forme: Hydro Pump
Buzzart v2 [] [Vikavolt]
[Type]
Bug / Electric
[Abilities]
Levitate
Immune to seismic Ground-type attacks and some users of Dig.
Immune to seismic Ground-type attacks and some users of Dig.
[Stats and Nature]
Nature: Modest [+ Special Attack, - Attack]
HP: 100
Atk: 2 (-)
Def: 3
SpA: 7 (+)
SpD: 3
Speed: 43
Base Stat Total: 20
Size Class: 2
Weight Class: 3
HP: 100
Atk: 2 (-)
Def: 3
SpA: 7 (+)
SpD: 3
Speed: 43
Base Stat Total: 20
Size Class: 2
Weight Class: 3
[Counters]
EC: 9/9
MC: 0
MC: 0
[Moves]
Acrobatics
Agility
Air Slash
Bite
Bug Bite
Bug Buzz
Charge
Crunch
Dig
Discharge
Guillotine
Iron Defense
Mud Slap
String Shot
Spark
Thunderbolt
Vice Grip
Zap Cannon
Electroweb
Endure
Harden
Mud Shot
Attract
Charge Beam
Double Team
Energy Ball
Facade
Flash Cannon
Frustration
Giga Impact
Hidden Power Ice
Hyper Beam
Light Screen
Poison Jab
Protect
Rain Dance
Rest
Return
Roost
Round
Sky Drop
Sleep Talk
Solar Beam
Substitute
Thunder
Thunder Wave
Toxic
Volt Switch
Wild Charge
X-Scissor
Agility
Air Slash
Bite
Bug Bite
Bug Buzz
Charge
Crunch
Dig
Discharge
Guillotine
Iron Defense
Mud Slap
String Shot
Spark
Thunderbolt
Vice Grip
Zap Cannon
Electroweb
Endure
Harden
Mud Shot
Attract
Charge Beam
Double Team
Energy Ball
Facade
Flash Cannon
Frustration
Giga Impact
Hidden Power Ice
Hyper Beam
Light Screen
Poison Jab
Protect
Rain Dance
Rest
Return
Roost
Round
Sky Drop
Sleep Talk
Solar Beam
Substitute
Thunder
Thunder Wave
Toxic
Volt Switch
Wild Charge
X-Scissor
Cho [] [Cyclohm]
[Type]
Electric / Dragon
[Abilities]
Shield Dust
Secondary effects do not affect this Pokemon, such as burns from Scald or Flamethrower.
Secondary effects do not affect this Pokemon, such as burns from Scald or Flamethrower.
Static
Opponents that use a contact attack on this Pokemon have a 30% chance of being paralyzed.
Opponents that use a contact attack on this Pokemon have a 30% chance of being paralyzed.
Overcoat (✓)
Immune to powder moves and damage inflicted by weather. If already immune to one of these, then all incoming attacks are reduced by 1 BAP.
Immune to powder moves and damage inflicted by weather. If already immune to one of these, then all incoming attacks are reduced by 1 BAP.
[Stats and Nature]
Nature: Modest [+ Special Attack, - Attack]
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Speed: 80
Base Stat Total: 21
Size Class: 4
Weight Class: 4
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Speed: 80
Base Stat Total: 21
Size Class: 4
Weight Class: 4
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves]
Bide
Charge
Discharge
Double Hit
Dragon Pulse
Dragon Rage
Growl
Hurricane
Ion Deluge
Leer
Rain Dance
Slack Off
Sonic Boom
Tackle
Thundershock
Tri Attack
Twister
Weather Ball
Whirlwind
Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Shock Wave
Blizzard
Endure
Fire Blast
Flamethrower
Hidden Power Fairy
Hyper Beam
Ice Beam
Light Screen
Protect
Rest
Roar
Substitute
Surf
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Volt Switch
Draco Meteor
Electroweb
Mud Slap
Signal Beam
Sleep Talk
Charge
Discharge
Double Hit
Dragon Pulse
Dragon Rage
Growl
Hurricane
Ion Deluge
Leer
Rain Dance
Slack Off
Sonic Boom
Tackle
Thundershock
Tri Attack
Twister
Weather Ball
Whirlwind
Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Shock Wave
Blizzard
Endure
Fire Blast
Flamethrower
Hidden Power Fairy
Hyper Beam
Ice Beam
Light Screen
Protect
Rest
Roar
Substitute
Surf
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Volt Switch
Draco Meteor
Electroweb
Mud Slap
Signal Beam
Sleep Talk
Eluott [] [Krilowatt]
[Type]
Water / Electric
[Abilities]
Trace
Can copy an opponent's ability for an EN cost.
Can copy an opponent's ability for an EN cost.
Magic Guard
Only direct attacks will hurt this Pokemon.
Only direct attacks will hurt this Pokemon.
Shell Armor (✓)
Immune to critical hits.
Immune to critical hits.
[Stats and Nature]
Nature: Timid [+ Speed, - Defense]
HP: 125
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 3
Speed: 121 (+17% Accuracy)
Base Stat Total: 22
Size Class: 1
Weight Class: 2
HP: 125
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 3
Speed: 121 (+17% Accuracy)
Base Stat Total: 22
Size Class: 1
Weight Class: 2
[Counters]
EC: 6/6
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves]
Aqua Jet
Bubble
Charge
Confuse Ray
Counter
Detect
Discharge
Fairy Wind
Guillotine
Hydro Pump
Ice Shard
Imprison
Liquidation
Mirror Coat
Muddy Water
Tackle
Thunder
Thunder Shock
Volt Switch
Me First
Metronome
Sheer Cold
Signal Beam
Whirlpool
Blizzard
Bulldoze
Dazzling Gleam
Dive
Earthquake
Endure
Hidden Power Fire
Hyper Beam
Ice Beam
Low Sweep
Payback
Protect
Rest
Scald
Sleep Talk
Substitute
Surf
Thunderbolt
Torment
Aqua Tail
Earth Power
Electro Web
Ice Punch
Icy Wind
Low Kick
Thunder Punch
Bubble
Charge
Confuse Ray
Counter
Detect
Discharge
Fairy Wind
Guillotine
Hydro Pump
Ice Shard
Imprison
Liquidation
Mirror Coat
Muddy Water
Tackle
Thunder
Thunder Shock
Volt Switch
Me First
Metronome
Sheer Cold
Signal Beam
Whirlpool
Blizzard
Bulldoze
Dazzling Gleam
Dive
Earthquake
Endure
Hidden Power Fire
Hyper Beam
Ice Beam
Low Sweep
Payback
Protect
Rest
Scald
Sleep Talk
Substitute
Surf
Thunderbolt
Torment
Aqua Tail
Earth Power
Electro Web
Ice Punch
Icy Wind
Low Kick
Thunder Punch
Team EndlessAge:
Nature: Adamant
Type: Steel/Rock || Steel (Mega)
[Abilities]
Sturdy (Passive)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head (Passive)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal (Passive) [Hidden]
The Pokemon's body structure is immensely dense, doubling its actual weight.
Filter (Passive) [Mega]
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
[Stats]
HP: 100
Atk: 5+
Def: 8
SpA: 1
SpD: 2
Spe: 50
Size Class: 4
Weight Class: 8
Base Rank Total: 21
[Mega Stats]
HP: 100
Atk: 6+
Def: 10
SpA: 1-
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8
Base Rank Total: 25
[Counters]
EC: 9/9
MC: 0
AC: 5/5
[Moves] [50|113]
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Rock Tomb
Protect
Roar
Iron Head
Rock Slide
Iron Defense
Take Down
Iron Tail
Autotomize
Heavy Slam
Metal Burst
Double Edge
Dragon Claw
Toxic
Taunt
Smack Down
Earthquake
Return
Brick Break
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Rest
Brutal Swing
Shadow Claw
Payback
Smart Strike
Stone Edge
Dragon Tail
Dig
Fire Punch
Magnet Rise
Low Kick
Outrage
Thunder Punch
Avalanche
Endure
Dynamic Punch
Counter
Body Slam
Dragon Rush
Head Smash
Superpower
Stealth Rock
Nature: Jolly
Type: Ghost/Steel
[Abilities]
Frisk (Passive)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber (Passive)
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (Passive) [Hidden]
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
[Stats]
HP: 100
Atk: 4
Def: 3
SpA: 1-
SpD: 3
Spe: 127+
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Counters]
EC: 6/6
MC: 0
AC: 5/5
[Moves] [50|102]
Metal Burst
Curse
Imprison
Scratch
Tail Whip
Iron Defense
Lick
Odor Sleuth
Feint Attack
Shadow Sneak
Metal Claw
Copycat
Fake Out
Shadow Claw
Iron Head
Revenge
Shadow Strike
Perish Song
Foul Play
Hex
Meteor Mash
Phantom Force
Psycho Shift
Yawn
Flail
Toxic
Taunt
Earthquake
Dig
Torment
Aerial Ace
Endure
Will-o-wisp
Payback
Gyro Ball
Rock Slide
U-Turn
Substitute
Bulldoze
Defog
Facade
Ice Punch
Knock Off
Low Kick
Magic Coat
Pain Split
Sucker Punch
Thunder Punch
Super Power
Trick
Nature: Quiet
Type: Water/Steel
[Abilities]
Torrent (Passive)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Defiant (Passive) [Hidden]
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.
[Stats]
HP: 100
Atk: 3
Def: 3
SpA: 5+
SpD: 4
Spe: 52-
-10% Evasion
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Counters]
EC: 9/9
MC: 0
AC: 5/5
[Moves] [50|92]
Pound
Bide
Water Sport
Aqua Jet
Metal Claw
Tackle
Growl
Bubble
Sword Dance
Peck
Bubble Beam
Swagger
Brine
Whirlpool
Drill Peck
Toxic
Ice Beam
Blizzard
Earthquake
Steel Wing
Double Team
Shadow Claw
Rock Slide
Grass Knot
Flash Cannon
Surf
Waterfall
Scald
Aerial Ace
Brick Break
Facade
Round
Nature: Careful
Type: Steel/Fairy || Steel/Fairy (Mega)
[Abilities]
Hyper Cutter (Passive)
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate (Trigger)
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Sheer Force (Toggle) [Hidden]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Huge Power (Passive) [Mega]
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
[Stats]
HP: 90
Atk: 3
Def: 3
SpA: 1-
SpD: 3+
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
[Mega Stats]
HP: 90
Atk: 4[7]
Def: 5
SpA: 1-
SpD: 4+
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18[21]
[Counters]
EC: N/A
MC: 0
AC: 5/5
[Moves] [50|102]
Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip
Feint Attack
Baton Pass
Crunch
TM/HM
Toxic
Taunt
Protect
Payback
Stone Edge
Torment
Sandstorm
Rock Slide
Substitute
Double Team
Brick Break
Charge Beam
Grass Knot
Facade
Fire Blast
Sword Dance
Poison Fang
Sucker Punch
Ice Fang
Fire Fang
Thunder Fang
Slam
Metal Burst
Seismic Toss
Punishment
Power-up Punch
Foul Play
Ice Punch
Knock off
Magnet Rise
Thunder Punch
Mud slap
Mega Kick
Counter
Dynamic Punch
Endure
Super Fang
Flail
Agility
Hydro Pump
Aqua Ring
Icy Wind
Yawn
Mud-Slap
Feather Dance
Dig
Dive
Iron Defense
Knock Off
Signal Beam
Stealth Rock
Water Pulse
Endure
Avalanche
Defog
Turn Order:
Exclaimer sends out
EndlessAge sends out, orders
Exclaimer orders
REFEREE