and Empoleon can easily beat Shaymin-S.
Ha that's funny.
252 SpA Shaymin-S Seed Flare vs. 252 HP / 252+ SpD Empoleon: 133-157 (35.7 - 42.2%) -- 90.4% chance to 3HKO after Leftovers recovery
252 SpA Shaymin-S Seed Flare vs. -2 252 HP / 252+ SpD Empoleon: 265-313 (71.2 - 84.1%) -- guaranteed 2HKO after Leftovers recovery
You have the same chances of countering scarf skymin with empoleon as a stone edge miss. If you gotta bank on 20% chance to "beat" it...
4 SpA Empoleon Ice Beam vs. 252 HP / 4 SpD Shaymin-S: 360-424 (89.1 - 104.9%) -- 31.3% chance to OHKO
Oh and SubSeed Skymin can have some fun with empoleon.
I fully agree with Naten's previous post saying that bringing down Ubers to certain types and banning some new Pokemon is what needs to be done because it is true, this should balance types better.
Um Unbanning pokes doesn't help balance a tier typically. I hate to be the guy that says this, but if we are really going this route can we make an Uber Monotype with all the unbans and a Regular OU Monotype with bans but no unbans for the people who don't feel they should be going against broken pokemon.
I also like how you guys are saying Shaymin-S isn't "very broken" well you are conceding to the fact its broken so how the hell does it balance mono if we're allowing a brokenMon to the tier? Oh and even if that was a real argument seeing how skymin is the first Unanimous Vote Ban in Smogon OU History. I think its Broken Level speaks for itself.
Before in Grass vs Water it would be a pretty competitive matchup as long as the water user had something for Mega Venusaur. Now with Skymin they have to bank on Sap Sipper Azu not getting flinced to death. Seeing how Sap Sipper azu is niche in the first place, if they don't have it they are screwed. There is literally nothing they can do. Even if they come up with some miracle strat Skymin's teammates will handle it without much effort.
vs Ice. Another "Fun" Matchup. If ice isn't packing an ice sharder to force skymin out it can just flinch the entire competition to death. Rotom-F does give it some problems but isn't a fan of taking Seed Flares at -2.
vs Ground. LOL gl with that. This poke makes grass vs ground so one sided its not even funny. Ground already had limited teambuilding as mid-tier monotype but now it has an auto-loss clause in Skymin.
vs Fire. Rotom-H forces Skymin out but is completely walled by Mega Venusaur and Cradily. Even then if its SubSeed Skymin Rotom-H loses. Fire has nothing to stop this monster.
vs Electric. Once again Skymin has no counters and can just run a muck here. Pretty much Seed Flare the entire game or just have fun flinching with SubSeed.
252 SpA Life Orb Shaymin-S Seed Flare vs. 252 HP / 0 SpD Zapdos: 133-156 (34.6 - 40.6%) -- 47.1% chance to 3HKO after Leftovers recovery
252 SpA Life Orb Shaymin-S Air Slash vs. -2 252 HP / 0 SpD Zapdos: 164-194 (42.7 - 50.5%) -- guaranteed 3HKO after Leftovers recovery
68 SpA Zapdos Heat Wave vs. 0 HP / 4 SpD Shaymin-S: 222-262 (65.1 - 76.8%) -- guaranteed 2HKO
What that shows is that zapdos has to get a stone edge miss, then from there be able to hit two Heat Waves along with possible roosts. Skymin chooses its counters depending on its set. It could be lefties offensive, Offensive subseed, LO, Specs, Scarf, Bulky Speed SubSeed. Not only that this thing has Healing Wish just to spit in your face.
vs Steel. While you would think it would be at a slight disadvantage that is not true. If it is SubSeed Skarmory has to win a hax war just to whirlwind it and thats a bout all you can do if its subseed. If it is LO w/ Healing Wish...
252 SpA Life Orb Shaymin-S Seed Flare vs. 252 HP / 4 SpD Skarmory: 79-95 (23.6 - 28.4%) -- possible 5HKO after Leftovers recovery
252 SpA Life Orb Shaymin-S Air Slash vs. -2 252 HP / 4 SpD Skarmory: 201-238 (60.1 - 71.2%) -- guaranteed 2HKO after Leftovers recovery
just hope you win another hax war.
vs rock. Cradily is the only thing that can hope to stop it and guess what?
252 SpA Life Orb Shaymin-S Seed Flare vs. 252 HP / 252+ SpD Cradily in Sand: 110-133 (29.2 - 35.3%) -- 16.3% chance to 3HKO after Stealth Rock and Leftovers recovery
from there...
252 SpA Life Orb Shaymin-S Seed Flare vs. -2 252 HP / 252+ SpD Cradily in Sand: 220-261 (58.5 - 69.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
and that is cradily best case scenario(being in sand). Even if shaymin doesn't get Stat Drop first turn.
4 Atk Cradily Rock Slide vs. 0 HP / 0 Def Shaymin-S: 174-206 (51 - 60.4%) -- guaranteed 2HKO after sandstorm damage
it gets another chance. Lefties Offensive has no Problem, Sub Seed laughs at cradily as it tries to win hax war. Specs...lol. Scarf, once it gets stat drop its over.
vs Flying even against Flying this thing is uncontested.
252 SpA Life Orb Shaymin-S Air Slash vs. 248 HP / 252+ SpD Mandibuzz: 113-134 (26.7 - 31.6%) -- 50.7% chance to 3HKO after Stealth Rock and Leftovers recovery
0 Atk Mandibuzz Foul Play vs. 0 HP / 0 Def Shaymin-S: 120-142 (35.1 - 41.6%) -- guaranteed 3HKO
Mandibuzz isn't Pulling through.
252 SpA Life Orb Shaymin-S Seed Flare vs. 248 HP / 252+ SpD Togekiss: 78-94 (20.9 - 25.2%) -- 29.2% chance to 4HKO after Stealth Rock and Leftovers recovery
can get the chance to do this vs Lano and pokes with low HP. but since you can alrdy guess how that turns out I'll just go the route without seed flare.
252 SpA Life Orb Shaymin-S Air Slash vs. 248 HP / 252+ SpD Togekiss: 99-118 (26.5 - 31.6%) -- 51% chance to 3HKO after Stealth Rock and Leftovers recovery
togekiss won't be having a fun time :[ Other sets that run right through flying or atleast starts a hax war is: Specs, Scarf, SubSeed
I think I'm going to stop there. Point is Adding broken to bad types doesn't make it balanced it makes it broken. Please stop excusing adding ubers in
OU Monotype to give this new falsified and unresearched sense of balance.
Oh and as for genesect.
http://replay.pokemonshowdown.com/oumonotype-158098022
it took me a timed 2 minutes and 48 seconds to make the team. I unconsciously made a team that supports Genesect. That guy's answer to genesect was that empoleon and once i realized that I put a huge dent into it. My heatran has 40 speed to outspeed mega mawile so it wasn't a speed tie. Mega Mawile just sat there as a win condition and didn't even need to come in because the rest were enough. After Trapping his Empoleon, OutPlaying heatran, and then confirming his genesect set he loss. This battle shows what genesect does though. It was more of a formulaic battle than a skillful one. My premise of winning was simple as:
P1) Get Up Rocks & sac cobalion
P2) Get Genesect in safely and U-Turn his Heatran's AB and switch to appropiate poke
P3) Confirm Genesect Set
P4) Flamethrower sweep
this was interrupted when he switched empoleon into genesect and then from there all I had to do was trap it.
Mega Mawile provides tremendous team support as a win condition. Like I said though if anyone is Pro-Unban can you please justify allowing these pokes in
OU Monotype despite their reasoning of being banned having a magnified effect in Monotype. With this please provide counter arguments to their ban reasons. Adding Broken Pokemon to a metagame makes absolutely no sense and doesn't balance it at all. The only premise to unban something is if that pokemon is broken in the other tier but not Monotype. However that is not the case, the only justification has been "It helps type-x and type-y" Sure at the cost of a balanced metagame. Once again adding UberMons is only logical if it's not broken but even pro Unbans have been saying "it isn't
very broken" and it "helps". Good Luck Proving Kyu-W, Shaymin-S, Genesect, Mega Mawile, and Aegislash(I'm mixed about him) isn't broken. I will happily rebuttal you.