2v2 NFE Doubles
36 HR DQ
2 Subs
Training Items Only
All Abilities
0/2 Recovers/Chills
ASB Arena
Rules are pretty basic for these training battles, This should be a good one, here are the teams.
Mowtom
Piloswine [Hoth] (F)
Hoth is cold. Very cold. She comes from a world perpetually frozen over and has internalized that cold, taking it with her wherever she goes. She even figured out how to weaponize that in combat, which she thought was an extreme accomplishment before learning about Ice-types. At which point she felt just a little warmer inside to learn there were others like her.
Type: Ice / Ground
Stats:
HP: 110
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 58 (+) (+6% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 17
EC: 7/9
MC: 0
AC: 4/5
Attacks (31):
Physical
Bulldoze
Dig
Earthquake
Endeavor
Horn Attack
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Peck
Rock Slide
Tackle
Special
Ancient Power
Freeze-Dry
Icy Wind
Mud Bomb
Mud Shot
Mud-Slap
Powder Snow
Status
Endure
Light Screen
Mud Sport
Odor Sleuth
Protect
Rest
Reflect
Roar
Sleep Talk
Stealth Rock
Substitute
Toxic
Breezi [Tinker] (M)
Tinker, as his name suggests, invents things. He is always looking at the world around him for ideas regarding what he should invent next, or how to make it. Somehow, Tinker's inventions always work far better when made by him than when made by someone else, even if they are completely identical.
Type: Poison / Flying
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3 (+)
Spe: 73 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (19):
Physical
Knock Off
Rapid Spin
Sand Tomb
Special
Acid Spray
Clear Smog
Gust
Razor Wind
Sludge Wave
Status
Copycat
Encore
Protect
Spikes
Stealth Rock
Substitute
Tailwind
Taunt
Toxic
Whirlwind
Numel [Eidechse von Feuer der Menschenfleischfressende] (M)
Say it with me: I-DECK-SUH VON FOY-ER, DARE MEN-SHEN FLYSH-FRESS-ENDUH. When Bianca heard his name spoken out loud, she was fascinated. Nothing from that point on could stop her from approaching Eidechse von Feuer der Menschenfleischfressende and asking him to travel with her. He agreed, and somehow managed to remember said agreement. Bianca says that Eidechse von Feuer der Menschenfleischfressende is okay with being called Eddie, but what's the fun in that?
Type: Fire / Ground
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 3/6
MC: 0
AC: 2/5
Attacks (24):
Physical
Dig
Iron Head
Magnitude
Tackle
Take Down
Special
Ancient Power
Earth Power
Ember
Flame Burst
Flamethrower
Lava Plume
Mud Bomb
Status
Amnesia
Endure
Focus Energy
Growl
Protect
Rest
Scary Face
Sleep Talk
Stealth Rock
Substitute
Toxic
Will-O-Wisp
vs.
P2X7
Charmeleon [Charmeleon] (M)
Nature: Hasty (+15% Speed, +15% Accuracy, -1 Def)
Type: Fire
Fire: Fire STAB; immune to Burn status. Brighten Command.
Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (HA Unlocked): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 92 (92.00) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 8/9
MC: 2
AC: 5/5
KOC: 3
Moves (44/???):
Level-Up:
Scratch (*)
Growl (*)
Ember (*)
Leer (*)
Metal Claw (*)
Smokescreen (*)
Dragon Rage (*)
Rage (*)
Scary Face (*)
Fire Fang (*)
Flame Burst
Flamethrower
Fire Spin
Egg Moves:
Air Cutter (*)
Beat Up
Counter (*)
Crunch
Dragon Pulse (*)
Dragon Rush
Flare Blitz (*)
Focus Punch (*)
Outrage
TM Moves:
Toxic
Protect (*)
Dig (*)
Reflect
Fire Blast (*)
Rock Tomb
Flame Charge
Rest
Will-O-Wisp (*)
Shadow Claw
Rock Slide
Sleep Talk
Substitute (*)
Rock Smash
Tutor Moves:
Endure
Iron Tail
Mimic
Thunder Punch
Other:
Acrobatics
Bide
Block
Quick. Attack
Embirch [Garet] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Fire / Grass
Fire: Fire STAB; immune to burn status. Brighten Command.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Stun Spore, Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Leaf Guard: (Passive) In bright sunlight, this Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil moves from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
Chlorophyll (HA Locked): (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (52.17) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
Moves (37/??):
Level-Up:
Leafage
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Zap Cannon
Egg Moves:
Aromatherapy
Blaze Kick
Counter
Grass Whistle
Psybeam
Revenge
Sand Tomb
Tutor Moves:
Block
Heat Wave
Iron Tail
Low Kick
Stealth Rock
TM Moves:
Roar
Toxic
Light Screen
Protect
Fire Blast
Endure
Rest
Overheat
Rock Slide
Flash Cannon
Grass Knot
Sleep Talk
Substitute
Rock Smash
Pikipek [Barret] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immune to Ground attacks and the Arena Trap Ability except when under the effects of Smack Down or Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also allows it to see through any attempt by an opponent to raise their own evasion.
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Pickup (HA Locked): (Passive) This Pokemon has a natural habit of collecting items. Whenever a held item (its own or an opponent's) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring held items in arenas.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 56 (56.52) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Moves (19/??):
Level-Up:
Peck (*)
Growl (*)
Echoed Voice (*)
Rock Smash (*)
Supersonic (*)
Pluck (*)
Roost (*)
Fury Attack (*)
Screech (*)
Egg Moves:
Brave Bird (*)
Boomburst (*)
Mirror Move (*)
Tailwind (*)
Uproar (*)
TM Moves:
Toxic (*)
Protect (*)
Steel Wing (*)
Fly (*)
U-turn (*)
Order of Operations
Mowtom sends and equips
P2X7 sends,equips,orders
I ref
36 HR DQ
2 Subs
Training Items Only
All Abilities
0/2 Recovers/Chills
ASB Arena
Rules are pretty basic for these training battles, This should be a good one, here are the teams.
Mowtom
Piloswine [Hoth] (F)
Hoth is cold. Very cold. She comes from a world perpetually frozen over and has internalized that cold, taking it with her wherever she goes. She even figured out how to weaponize that in combat, which she thought was an extreme accomplishment before learning about Ice-types. At which point she felt just a little warmer inside to learn there were others like her.
Type: Ice / Ground
- Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
- Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
- Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
- This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
- This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Stats:
HP: 110
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 58 (+) (+6% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 17
EC: 7/9
MC: 0
AC: 4/5
Attacks (31):
Physical
Bulldoze
Dig
Earthquake
Endeavor
Horn Attack
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Peck
Rock Slide
Tackle
Special
Ancient Power
Freeze-Dry
Icy Wind
Mud Bomb
Mud Shot
Mud-Slap
Powder Snow
Status
Endure
Light Screen
Mud Sport
Odor Sleuth
Protect
Rest
Reflect
Roar
Sleep Talk
Stealth Rock
Substitute
Toxic
Breezi [Tinker] (M)
Tinker, as his name suggests, invents things. He is always looking at the world around him for ideas regarding what he should invent next, or how to make it. Somehow, Tinker's inventions always work far better when made by him than when made by someone else, even if they are completely identical.
Type: Poison / Flying
- Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
- Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
- Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
- This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
- This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3 (+)
Spe: 73 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (19):
Physical
Knock Off
Rapid Spin
Sand Tomb
Special
Acid Spray
Clear Smog
Gust
Razor Wind
Sludge Wave
Status
Copycat
Encore
Protect
Spikes
Stealth Rock
Substitute
Tailwind
Taunt
Toxic
Whirlwind
Numel [Eidechse von Feuer der Menschenfleischfressende] (M)
Say it with me: I-DECK-SUH VON FOY-ER, DARE MEN-SHEN FLYSH-FRESS-ENDUH. When Bianca heard his name spoken out loud, she was fascinated. Nothing from that point on could stop her from approaching Eidechse von Feuer der Menschenfleischfressende and asking him to travel with her. He agreed, and somehow managed to remember said agreement. Bianca says that Eidechse von Feuer der Menschenfleischfressende is okay with being called Eddie, but what's the fun in that?
Type: Fire / Ground
- Fire STAB; immune to burn status. Brighten Command.
- Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
- Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
- This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
- This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 3/6
MC: 0
AC: 2/5
Attacks (24):
Physical
Dig
Iron Head
Magnitude
Tackle
Take Down
Special
Ancient Power
Earth Power
Ember
Flame Burst
Flamethrower
Lava Plume
Mud Bomb
Status
Amnesia
Endure
Focus Energy
Growl
Protect
Rest
Scary Face
Sleep Talk
Stealth Rock
Substitute
Toxic
Will-O-Wisp
vs.
P2X7
Charmeleon [Charmeleon] (M)
Nature: Hasty (+15% Speed, +15% Accuracy, -1 Def)
Type: Fire
Fire: Fire STAB; immune to Burn status. Brighten Command.
Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (HA Unlocked): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 92 (92.00) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 8/9
MC: 2
AC: 5/5
KOC: 3
Moves (44/???):
Level-Up:
Scratch (*)
Growl (*)
Ember (*)
Leer (*)
Metal Claw (*)
Smokescreen (*)
Dragon Rage (*)
Rage (*)
Scary Face (*)
Fire Fang (*)
Flame Burst
Flamethrower
Fire Spin
Egg Moves:
Air Cutter (*)
Beat Up
Counter (*)
Crunch
Dragon Pulse (*)
Dragon Rush
Flare Blitz (*)
Focus Punch (*)
Outrage
TM Moves:
Toxic
Protect (*)
Dig (*)
Reflect
Fire Blast (*)
Rock Tomb
Flame Charge
Rest
Will-O-Wisp (*)
Shadow Claw
Rock Slide
Sleep Talk
Substitute (*)
Rock Smash
Tutor Moves:
Endure
Iron Tail
Mimic
Thunder Punch
Other:
Acrobatics
Bide
Block
Quick. Attack
Embirch [Garet] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Fire / Grass
Fire: Fire STAB; immune to burn status. Brighten Command.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Stun Spore, Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Leaf Guard: (Passive) In bright sunlight, this Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil moves from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
Chlorophyll (HA Locked): (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (52.17) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
Moves (37/??):
Level-Up:
Leafage
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Zap Cannon
Egg Moves:
Aromatherapy
Blaze Kick
Counter
Grass Whistle
Psybeam
Revenge
Sand Tomb
Tutor Moves:
Block
Heat Wave
Iron Tail
Low Kick
Stealth Rock
TM Moves:
Roar
Toxic
Light Screen
Protect
Fire Blast
Endure
Rest
Overheat
Rock Slide
Flash Cannon
Grass Knot
Sleep Talk
Substitute
Rock Smash
Pikipek [Barret] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immune to Ground attacks and the Arena Trap Ability except when under the effects of Smack Down or Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also allows it to see through any attempt by an opponent to raise their own evasion.
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Pickup (HA Locked): (Passive) This Pokemon has a natural habit of collecting items. Whenever a held item (its own or an opponent's) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring held items in arenas.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 56 (56.52) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Moves (19/??):
Level-Up:
Peck (*)
Growl (*)
Echoed Voice (*)
Rock Smash (*)
Supersonic (*)
Pluck (*)
Roost (*)
Fury Attack (*)
Screech (*)
Egg Moves:
Brave Bird (*)
Boomburst (*)
Mirror Move (*)
Tailwind (*)
Uproar (*)
TM Moves:
Toxic (*)
Protect (*)
Steel Wing (*)
Fly (*)
U-turn (*)
Order of Operations
Mowtom sends and equips
P2X7 sends,equips,orders
I ref
Last edited: