Mowtom vs S0L1D G01D - 2v2 NFE Doubles

2v2 NFE Doubles
36 HR DQ
2 Subs
Training Items Only
All Abilities
0/2 Recovers/Chills
ASB Arena

Spr_DP_Pok%C3%A9mon_Ranger_M.png

"Hello, all, and welcome to yet another match I probably won't flavor past the first round! On Mowtom's side we see Daneel the Metang and Penny the Eevee. On G01D's side we see two Pokémon with cool sprites, Moonside and Jabba. And now, let the battle begin!"​

Team Mowtom:
metang.gif

Metang [Daneel] (-)

When Mowtom traveled into the depths of Mysterious Cove, Daneel was one of the Pokemon that stood in his way. Recognizing the power Daneel was capable of wielding, Mowtom took on a secondary goal of adding the robot to his team and succeeded.

Type: Steel / Psychic
  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Clear Body / Light Metal (Locked)
  • This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Nature: Hasty (+Speed, -Defense)

Stats:
HP: 90
Atk: 3
Def: 3 (-)
SpA: 2
SpD: 3
Spe: 58 (+) (+6% Accuracy)
Size Class: 2
Weight Class: 6
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 1/5

Attacks (18):

Physical
Dynamic Punch
Ice Punch
Metal Claw
Meteor Mash
Pursuit
Take Down
Thunder Punch
Zen Headbutt

Special
Confusion

Status
Endure
Magnet Rise
Mimic
Protect
Rest
Scary Face
Sleep Talk
Substitute
Toxic
eevee.gif

Eevee [Penny] (F)

One day, Bianca came upon a Poke-theater troupe, performing Dr. Horrible's Sing-Along Blog. The role of Penny was being played by an Eevee. Bianca sat and watched the production, and when it was done, approached the cast to convey her sincerest congratulations on a great show. The main characters were all so thrilled that a human liked their show that they agreed to go with Bianca as their trainer.

Type: Normal
  • Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Run Away / Adaptability / Anticipation (Locked)
  • This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
  • The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 47 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/6
MC: 6
AC: 2/5

Attacks (22):

Physical
Bite
Covet
Flail
Quick Attack
Tackle
Take Down

Special
Swift

Status
Baby-Doll Eyes
Curse
Endure
Growl
Helping Hand
Protect
Refresh
Rest
Sand Attack
Sleep Talk
Substitute
Tail Whip
Toxic
Wish
Yawn

Team S0L1D G01D:
yxrhXZU.png

(Moonside) (Porygon2) (-)
Nature: Timid
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Trace

Download

Analytic (HA LOCKED)

Stats:

Hp: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 69 (+15% Speed, + 8% Accuracy)
Size Class: 2
Weight Class:3
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 4/5

Moves (29/76):

Zap Cannon
Magic Coat
Conversion 2 (*)
Tackle (*)
Sharpen (*)
Conversion (*)
Psybeam (*)
Agility (*)
Recover (*)
Magnet Rise (*)
Signal Beam
Recycle
Tri Attack

Electroweb (*)
Foul Play (*)
Gravity (*)
Icy Wind (*)
Pain Split (*)

Toxic
Hidden Power [Fighting]
Hyper Beam (*)
Solar Beam (*)
Psychic (*)
Shadow Ball (*)
Teleport
Bide
Skull Bash
Thunder Wave (*)
Endure
mwC2shy.png

Jabba (SligGoo) (M)
Nature: Naughty
Type: Dragon

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Sap Sipper

Hydration

Gooey (HA LOCKER)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: 4/9
MC: 0
AC: 4/5

Moves (24/44):

Tackle (*)
Bubble (*)
Absorb (*)
Protect (*)
Bide (*)
Dragon Breath (*)
Rain Dance (*)
Flail
Body Slam
Muddy Water

Acid Armor (*)
Counter (*)
Endure (*)
Iron Tail (*)
Poison Tail (*)

Toxic (*)
Thunderbolt (*)
Double Team
Sludge Wave (*)
Rest
Rock Slide (*)
Infestation (*)
Sleep Talk
Substitute

Mowtom auto-sends out Daneel and Penny
S0L1D G0LD sends out, equips and orders
Mowtom equips and orders
I ref
 
yxrhXZU.png

Moonside @ Exp Share

[Trace --> Adaptability]

mwC2shy.png

Jabba @ Exp Share

Porygon2:

Hyper Beam (Eevee) - (Electroweb) - Hyper Beam (Eevee)
If Eevee is under the effects of a successful p/e move when you would use Hyper Beam, use Shadow Ball (Eevee) that action and push back.
If you are unable to act, push your orders back.
If your target has fainted when you would act, target your other foe with Shadow Ball.

Sliggoo:

Muddy Water - Infestation (Eevee) - Muddy Water
If Eevee is under the effects of a successful p/e move when you would use Infestation, target Metang that action instead.
If you are unable to act, push your orders back.
If your target has fainted when you would act, target your other foe.
 
qBY07IR.png
"What do you mean I've taken way too long what are you talking about. Exp. Share to both."
metang.gif
"This unit has Clear Body. No stats will fall."
Ice Punch (Sliggoo)~Ice Punch (Sliggoo)~Ice Punch (Sliggoo)
eevee.gif
"I'm not nearly as lucky."
Swift~Swift~Swift
 
Team Mowtom
metang.gif
eevee.gif

90/100 | 90/100
3/3/2/3/58 | 2/2/3/3/47
+6%Acc | -10%Eva

Team G01D
yxrhXZU.png
mwC2shy.png

100/95 | 100/100
2/3/4/3/69| 4/3/3/3/60
+8%Acc, Adaptability (6a), +1Atk| None

Porygon2 traced Adaptability!
Porygon2's download raised its attack!

A1
Porygon2 used Hyper Beam on Eevee!
Crit: 1761 NO
Damage: 15 + 3 + 2 + 6 - 4.5 = 21.5dmg
Porygon2 became sluggish!
-9EN

Silgoo used Muddy Water!
Hit (M/E): 7490 3000 YES YES
Crit (M/E): 4909 9964 NO NO
Damage(M/E): 9*.75 + 4.5 - 4.5 = 6.75dmg
Effect (E):8732 NO
-7EN

Metang used Ice Punch on Silgoo!
Crit/Effect: 9366 1066 NO NO
Damage: (8 + 4.5 - 4.5)*1.5 = 12dmg
-6EN

Eevee used Swift!
Crit(P/S): 8624 8933 NO NO
Damage(P/S): 6*.75 + 3 + 2 + 4.5 - 4.5 = 9.5dmg
-3EN

A2

Porygon2 used Electroweb!
Crit(M/E): 1206 8005 NO NO
Damage (M/E): 6*.75 + 6 - 4.5 = 6dmg
Eevee's speed fell!
-5EN

Silgoo used Infestation on Eevee!
Crit: 366 YES
Damage: 4 + 3 + 4.5 - 4.5 = 7dmg
Eevee was trapped!
-5EN

Metang used Ice Punch on Silgoo!
Crit/Effect: 8535 6585 NO NO
Damage: (8 + 4.5 - 4.5)*1.5 = 12dmg
-10EN

Eevee used Swift!
Crit(P/S): 5392 781 NO NO
Damage(P/S): 6*.75 + 3 + 2 + 4.5 - 4.5 = 9.5dmg
-7EN

Eevee is hurt by infestation! -2HP

A3

Porygon2 used Hyper Beam on Eevee!
Crit: 1378 NO
Damage: 15 + 3 + 2 + 6 - 4.5 = 21.5dmg
Porygon2 became sluggish!
-9EN

Silgoo used Muddy Water!
Hit (M/E): 4162 4312 YES YES
Crit (M/E): 4506 9095 NO NO
Damage(M): 9*.75 + 4.5 - 4.5 = 6.75dmg
Effect (E): 9693 NO
-7EN

Metang used Ice Punch on Silgoo!
Crit/Effect: 5019 3825 NO NO
Damage: (8 + 4.5 - 4.5)*1.5 = 12dmg
-14EN

Eevee used Swift!
Crit(P/S): 9286 857 NO NO
Damage(P/S): 6*.75 + 3 + 2 + 4.5 - 4.5 = 9.5dmg
-11EN

Eevee is hurt by infestation! -2HP

Team Mowtom
metang.gif
eevee.gif

70/70 | 16/79
3/3/2/3/58 | 2/2/3/3/47 (27)
+6%Acc | -10%Eva, Infestation(2a), -1Spe

Team G01D
yxrhXZU.png
mwC2shy.png

71/72 | 35/81
2/3/4/3/69| 4/3/3/3/60
+8%Acc, Adaptability (3a), +1Atk, Sluggish(1a)| None
Mowtom orders
S0L1D G0LD orders
I ref
 
qBY07IR.png
"See if you can kill the Sliggoo."
metang.gif
"Mission accepted."
Meteor Mash (Sliggoo)~Zen Headbutt (Sliggoo)~Meteor Mash (Sliggoo)
IF
Sliggoo uses Counter OR is under P/E OR is KOed THEN redirect to Porygon2
eevee.gif
"I'm going to be crushed! Can Captain Hammer save me?"
Flail (Sliggoo)~Flail (Sliggoo)~Flail (Sliggoo)
IF
Sliggoo uses Counter OR is under P/E OR is KOed THEN redirect to Porygon2
 
There will be no "killing" of anything, much less by you.

Porygon2:

Electroweb - Shadowball (Metang) - Dark Matter Cannon [Hyper Beam + Shadow Ball (Metang)]

Sliggoo:

Acid Armor - Rock Slide - Thunderbolt + Thunderbolt (Metang)
 
Team Mowtom
metang.gif
eevee.gif

70/70 | 16/79
3/3/2/3/58 | 2/2/3/3/47 (27)
+6%Acc | -10%Eva, Infestation(2a), -1Spe

Team G01D
yxrhXZU.png
mwC2shy.png

71/72 | 35/81
2/3/4/3/69| 4/3/3/3/60
+8%Acc, Adaptability (3a), +1Atk, Sluggish(1a)| None

Spr_DP_Pok%C3%A9mon_Ranger_M.png

"Acid Armor and Barrier are both OP."

A1

Porygon2 used Electroweb!
Crit(M/E): 7532 9463 NO NO
Damage (M/E): 6*.75 + 6 - 4.5 = 6dmg
Eevee's speed fell!
-5EN

Sliggoo used Acid Armor!
Defense rose sharply!
-7EN

Metang used Meteor Mash on Sliggoo!
Acid Armor
-6EN

Eevee used Flail on Sliggoo!
Acid Armor
-6EN

Eevee is hurt by Infestation! -2HP

A2

Porygon2 used Shadow Ball on Metang!
Crit/Effect: 1282 6979 NO NO
Damage: (8 + 6 - 4.5)*1.5 = 14.25dmg
-6EN

Sliggoo used Rock Slide!
Hit(M): 9415 NO
Crit/Flinch (E): 6280 3827 NO NO
Damage: 8*.75 + 6 - 3 = 9dmg
Eevee fainted!
-6EN

Metang used Zen Headbutt on Sliggoo!
Hit/Crit: 9595 3612 YES NO
Damage: 8 + 3 + 4.5 - 4.5 - 4 = 7dmg
-5EN

A3

Metang used Meteor Mash on Sliggoo!
Hit/Crit/Effect: 2955 5410 4309 YES NO NO
Damage: 9 + 3 + 4.5 - 4.5 - 4 = 8dmg
-6EN

Porygon2 used Dark Matter Cannon!
Crit/Effect: 6479 3100 NO NO
Damage: ((8+15) + 6 - 4.5)*1.5 = 36.75dmg
EN: (10 + 10)*1.5 = 30 EN

Sliggoo used the Wrath of Zeus! (yes I'm reusing this name)
Crit: 808 NO
Damage: (9*2.25 + 4.5 - 4.5) = 20.25
Metang fainted!
EN: (7+2)*3.5 = 31.5EN

Team Mowtom
metang.gif
eevee.gif

KO | KO
3/3/2/3/58 | 2/2/3/3/47 (27)
+6%Acc | -10%Eva, -2Spe

Team G01D
yxrhXZU.png
mwC2shy.png

71/31 | 20/36
2/3/4/3/69| 4/3/3/3/60
+8%Acc, , +1Atk, Cooldown (1a), Sluggish(2a)| Cooling down (1a), +2Def
I do prizes
 
Last edited:
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