uploaded -zard
[OVERVIEW]
Mr. Mime possesses a notable niche over other Psychic-types like Mesprit and Jynx thanks to its secondary Fairy typing. Its Nasty Plot set works well against balance and stall teams by breaking through walls and hitting surprisingly hard with its perfect neutral coverage. Its coverage and Speed tier allow Mr. Mime to do well versus offensive teams, especially in a tier full of Fighting-types. Its Fairy typing also helps it serve as a reliable check to threatening Dragon-types in the tier like Drampa and Alolan Exeggutor. However, although Mr. Mime's Speed is slightly above average, it is slow enough to be scared out by faster Pokemon due to its poor physical bulk and HP. Its defenses also leave it susceptible to priority moves and Pursuit trapping, which can make it hard to use. While its Fairy typing can lend a hand in checking Fighting-types more easily, Mr. Mime still faces a lot of competition from fellow Psychic-type Jynx, which is often more of an offensive threat thanks to its slightly higher Speed and Ice coverage.
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dazzling Gleam
move 3: Focus Blast
move 4: Psyshock
item: Fightinium Z / Life Orb
ability: Soundproof
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Nasty Plot lets Mr. Mime set up and break through walls. Dazzling Gleam is a must on this set because, apart from gaining STAB, it gives Mr. Mime an edge over Dark-types, especially Sableye. Focus Blast hits the numerous Steel-, Rock-, and Normal-type walls such as Ferroseed, Togedemaru, Probopass, Cradily, and Type: Null that would otherwise switch into Mr. Mime. Psyshock, Mr. Mime's Psychic-type STAB move, allows Mr. Mime to hit specially defensive walls such as Regice, Munchlax, Clefairy, and Assault Vest users hard without having to resort to Focus Blast or setting up more Nasty Plots.
Set Details
========
Maximum Special Attack investment allows Mr. Mime to hit as hard as possible, and the Speed investment allows Mr. Mime to outspeed Pokemon like Shiftry, Skuntank, Pinsir, and Stoutland. The Fightinium Z set gives Mr. Mime a chance to break through particularly pesky walls such as Type: Null and Audino or safely go for a strong Fighting-type move without the fear of missing. This set also allows Mr. Mime to be used throughout the game more because of the lack of Life Orb recoil. The Life Orb set, on the other hand, gives Mr. Mime additional firepower and immediate damage and aids in its wallbreaking potential and the ability to pick up KOs more easily, namely on Pokemon like Magmortar and Eelektross. Life Orb is riskier, however, and limits the number times Mr. Mime can switch or attack within the game. Soundproof is by far the best option for Mr. Mime's ability because it allows Mr. Mime to offensively check Drampa by making it immune to Hyper Voice. It can also come in on Alolan Persian and block Parting Shot, forcing a switch or a Black Hole Eclipse.
Usage Tips
========
The goal with this set is to get a Nasty Plot up and start doing damage. It is possible to sweep with it, but the more realistic goal is to break through the other team's bulkier Pokemon to make way for your other Pokemon to sweep. In the event the opposing player is running a very offensive team, Mr. Mime is strong enough to hit frail offensive Pokemon hard enough without a Special Attack boost, so just firing off attacks is the best option. The easiest way to set up a Nasty Plot is to do so on a threatened or passive Pokemon. A slow U-turn or Volt Switch from Mesprit or Lanturn can aid in getting Mr. Mime in on these Pokemon. Notable Pokemon Mr. Mime can set up on are Hitmonchan, Musharna, Gurdurr, Sableye, and Lanturn. Hitmonchan, Gurdurr, and Sableye can still be threatening with their strong physical hits, however, so caution is advised. When using Life Orb Mr. Mime, it is imperative that the player limit the use of Mr. Mime and wait until a safe opportunity to set up or attack due to the limited number of attacks that can be used. If All-Out Pummeling is not needed for a specific wall, keep in mind that it is still the strongest move in Mr. Mime's arsenal, but always be wary of the opponent's Ghost-types when using it.
Team Options
========
Mr. Mime works well with pivots such as Alolan Persian, Lanturn, Silvally-Ghost, and Silvally-Fairy that can use moves such as Volt Switch, U-turn, and Parting Shot to either safely get Mr. Mime in or keep momentum up on a predicted switch. A slow pivot works best so Mr. Mime can come in without taking a hit or status move. Regirock, Ferroseed, Palossand, and Weezing are all good teammates for Mr. Mime because they provide reliable defensive switch-ins to Pokemon that threaten Mr. Mime out after it has scored a KO such as Archeops and Floatzel. Also, most of them have good entry hazard setting options that will work with Mr. Mime's wallbreaking potential. Fighting-types like Hitmonchan, Primeape, and Gurdurr appreciate the fact that Mr. Mime can pressure Pokemon like Weezing, Musharna, and Mesprit, clearing a way for them to punch through an opponent's team. The Fighting-types also deal with some problem Pokemon for Mr. Mime like Ferroseed and Steel-types in general, as one has to rely on Focus Blast otherwise. It is a good idea to pair Mr. Mime up with fast special attackers such as Haunter and Pyroar or physical attackers such as Archeops and Kangaskhan to keep up offensive pressure and to clean up a game after the opponent's walls are gone. Hazard control gives Mr. Mime a chance to retain its precious HP to use with Life Orb and to set up. Strong Defoggers like Skuntank and Shiftry can make sure hazards stay off the field and help trap and KO Ghost-types like Haunter and Oricorio-G that otherwise threaten Mr. Mime.
[STRATEGY COMMENTS]
Other Options
=============
Choice Scarf or Choice Specs can be used, as Mr. Mime's neutral coverage makes it tricky to switch into. Mr. Mime's access to Healing Wish makes it a favorable partner to bulky Pokemon, walls, and Assault Vest users, or the move can just be used to keep up momentum. Although Mr. Mime faces competition with other Healing Wish Choice Scarf users like Mesprit and Lilligant and its slightly faster and stronger competition Jynx, Mr. Mime can still be a suitable Pokemon for the position, especially since it is the only Pokemon that has access to both Healing Wish and Trick out of the three. Another tool that can be used against stall is Substitute + Nasty Plot. Substitute helps avoid status from Pokemon like Audino and Gastrodon, though it can be annoying to use because Mr. Mime can't take hits very well and the Substitute will not last against many hits. Mr. Mime can also use more of a sweeping set by including of Z-Hypnosis in its set, which gives a +1 boost in Speed and a chance to put the foe to sleep. This kind of set, however, is used better by Jynx's Z-Lovely Kiss set on account of Jynx's higher Speed, better Special Attack, and access to a strong Ice-type STAB move as well as Lovely Kiss having a higher accuracy than Hypnosis. Mr. Mime's other abilities do not provide fantastic options to choose from, as Technician doesn't boost any important moves outside of the set and Filter only weakens Poison-, Steel-, and Ghost-type hits, allowing Mr. Mime to possibly take super effective attacks from Pokemon like Oricorio-G and Misdreavus but more often not reducing the damage enough for Mr. Mime to live. Encore can be added to the set because of its potential to create setup opportunities, but this comes at the cost of reducing Mr. Mime's coverage. Psychic can be run on Mr. Mime to have a more powerful neutral hit, but Psyshock's utility is usually preferred because of how it hits otherwise troublesome specially bulky Pokemon.
Checks and Counters
===================
**Fast Physical Attackers**: Mr. Mime's physical bulk is terrible, so almost anything that hits with physical moves and is faster can revenge kill Mr. Mime. This includes such threats as Archeops, Alolan Dugtrio, Floatzel, and Lycanroc.
**Priority Users**: Pokemon like Absol, Alolan Raticate, and Skuntank can KO Mr. Mime with Sucker Punch with enough prior damage due to its poor physical bulk. Kangaskhan can severely dent Mr. Mime with Fake Out and then finish it with Sucker Punch.
**Ghost-types**: Mr. Mime does not have a super effective move to hit bulky Ghost-types such as Dusknoir, Gourgeist, and Palossand and is threatened by their super effective Ghost-type STAB attacks. Mr. Mime also struggles with faster Ghost-types like Silvally-Ghost, Oricorio-G, and Haunter, which can threaten to knock Mr. Mime out.
**Bulky Pokemon**: An unboosted Mr. Mime struggles with specially bulky Pokemon such as Lanturn, Mudsdale, and Miltank, as they can threaten to either KO Mr. Mime or put it on a timer with Toxic in return.
[OVERVIEW]
Mr. Mime possesses a notable niche over other Psychic-types like Mesprit and Jynx thanks to its secondary Fairy typing. Its Nasty Plot set works well against balance and stall teams by breaking through walls and hitting surprisingly hard with its perfect neutral coverage. Its coverage and Speed tier allow Mr. Mime to do well versus offensive teams, especially in a tier full of Fighting-types. Its Fairy typing also helps it serve as a reliable check to threatening Dragon-types in the tier like Drampa and Alolan Exeggutor. However, although Mr. Mime's Speed is slightly above average, it is slow enough to be scared out by faster Pokemon due to its poor physical bulk and HP. Its defenses also leave it susceptible to priority moves and Pursuit trapping, which can make it hard to use. While its Fairy typing can lend a hand in checking Fighting-types more easily, Mr. Mime still faces a lot of competition from fellow Psychic-type Jynx, which is often more of an offensive threat thanks to its slightly higher Speed and Ice coverage.
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dazzling Gleam
move 3: Focus Blast
move 4: Psyshock
item: Fightinium Z / Life Orb
ability: Soundproof
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Nasty Plot lets Mr. Mime set up and break through walls. Dazzling Gleam is a must on this set because, apart from gaining STAB, it gives Mr. Mime an edge over Dark-types, especially Sableye. Focus Blast hits the numerous Steel-, Rock-, and Normal-type walls such as Ferroseed, Togedemaru, Probopass, Cradily, and Type: Null that would otherwise switch into Mr. Mime. Psyshock, Mr. Mime's Psychic-type STAB move, allows Mr. Mime to hit specially defensive walls such as Regice, Munchlax, Clefairy, and Assault Vest users hard without having to resort to Focus Blast or setting up more Nasty Plots.
Set Details
========
Maximum Special Attack investment allows Mr. Mime to hit as hard as possible, and the Speed investment allows Mr. Mime to outspeed Pokemon like Shiftry, Skuntank, Pinsir, and Stoutland. The Fightinium Z set gives Mr. Mime a chance to break through particularly pesky walls such as Type: Null and Audino or safely go for a strong Fighting-type move without the fear of missing. This set also allows Mr. Mime to be used throughout the game more because of the lack of Life Orb recoil. The Life Orb set, on the other hand, gives Mr. Mime additional firepower and immediate damage and aids in its wallbreaking potential and the ability to pick up KOs more easily, namely on Pokemon like Magmortar and Eelektross. Life Orb is riskier, however, and limits the number times Mr. Mime can switch or attack within the game. Soundproof is by far the best option for Mr. Mime's ability because it allows Mr. Mime to offensively check Drampa by making it immune to Hyper Voice. It can also come in on Alolan Persian and block Parting Shot, forcing a switch or a Black Hole Eclipse.
Usage Tips
========
The goal with this set is to get a Nasty Plot up and start doing damage. It is possible to sweep with it, but the more realistic goal is to break through the other team's bulkier Pokemon to make way for your other Pokemon to sweep. In the event the opposing player is running a very offensive team, Mr. Mime is strong enough to hit frail offensive Pokemon hard enough without a Special Attack boost, so just firing off attacks is the best option. The easiest way to set up a Nasty Plot is to do so on a threatened or passive Pokemon. A slow U-turn or Volt Switch from Mesprit or Lanturn can aid in getting Mr. Mime in on these Pokemon. Notable Pokemon Mr. Mime can set up on are Hitmonchan, Musharna, Gurdurr, Sableye, and Lanturn. Hitmonchan, Gurdurr, and Sableye can still be threatening with their strong physical hits, however, so caution is advised. When using Life Orb Mr. Mime, it is imperative that the player limit the use of Mr. Mime and wait until a safe opportunity to set up or attack due to the limited number of attacks that can be used. If All-Out Pummeling is not needed for a specific wall, keep in mind that it is still the strongest move in Mr. Mime's arsenal, but always be wary of the opponent's Ghost-types when using it.
Team Options
========
Mr. Mime works well with pivots such as Alolan Persian, Lanturn, Silvally-Ghost, and Silvally-Fairy that can use moves such as Volt Switch, U-turn, and Parting Shot to either safely get Mr. Mime in or keep momentum up on a predicted switch. A slow pivot works best so Mr. Mime can come in without taking a hit or status move. Regirock, Ferroseed, Palossand, and Weezing are all good teammates for Mr. Mime because they provide reliable defensive switch-ins to Pokemon that threaten Mr. Mime out after it has scored a KO such as Archeops and Floatzel. Also, most of them have good entry hazard setting options that will work with Mr. Mime's wallbreaking potential. Fighting-types like Hitmonchan, Primeape, and Gurdurr appreciate the fact that Mr. Mime can pressure Pokemon like Weezing, Musharna, and Mesprit, clearing a way for them to punch through an opponent's team. The Fighting-types also deal with some problem Pokemon for Mr. Mime like Ferroseed and Steel-types in general, as one has to rely on Focus Blast otherwise. It is a good idea to pair Mr. Mime up with fast special attackers such as Haunter and Pyroar or physical attackers such as Archeops and Kangaskhan to keep up offensive pressure and to clean up a game after the opponent's walls are gone. Hazard control gives Mr. Mime a chance to retain its precious HP to use with Life Orb and to set up. Strong Defoggers like Skuntank and Shiftry can make sure hazards stay off the field and help trap and KO Ghost-types like Haunter and Oricorio-G that otherwise threaten Mr. Mime.
[STRATEGY COMMENTS]
Other Options
=============
Choice Scarf or Choice Specs can be used, as Mr. Mime's neutral coverage makes it tricky to switch into. Mr. Mime's access to Healing Wish makes it a favorable partner to bulky Pokemon, walls, and Assault Vest users, or the move can just be used to keep up momentum. Although Mr. Mime faces competition with other Healing Wish Choice Scarf users like Mesprit and Lilligant and its slightly faster and stronger competition Jynx, Mr. Mime can still be a suitable Pokemon for the position, especially since it is the only Pokemon that has access to both Healing Wish and Trick out of the three. Another tool that can be used against stall is Substitute + Nasty Plot. Substitute helps avoid status from Pokemon like Audino and Gastrodon, though it can be annoying to use because Mr. Mime can't take hits very well and the Substitute will not last against many hits. Mr. Mime can also use more of a sweeping set by including of Z-Hypnosis in its set, which gives a +1 boost in Speed and a chance to put the foe to sleep. This kind of set, however, is used better by Jynx's Z-Lovely Kiss set on account of Jynx's higher Speed, better Special Attack, and access to a strong Ice-type STAB move as well as Lovely Kiss having a higher accuracy than Hypnosis. Mr. Mime's other abilities do not provide fantastic options to choose from, as Technician doesn't boost any important moves outside of the set and Filter only weakens Poison-, Steel-, and Ghost-type hits, allowing Mr. Mime to possibly take super effective attacks from Pokemon like Oricorio-G and Misdreavus but more often not reducing the damage enough for Mr. Mime to live. Encore can be added to the set because of its potential to create setup opportunities, but this comes at the cost of reducing Mr. Mime's coverage. Psychic can be run on Mr. Mime to have a more powerful neutral hit, but Psyshock's utility is usually preferred because of how it hits otherwise troublesome specially bulky Pokemon.
Checks and Counters
===================
**Fast Physical Attackers**: Mr. Mime's physical bulk is terrible, so almost anything that hits with physical moves and is faster can revenge kill Mr. Mime. This includes such threats as Archeops, Alolan Dugtrio, Floatzel, and Lycanroc.
**Priority Users**: Pokemon like Absol, Alolan Raticate, and Skuntank can KO Mr. Mime with Sucker Punch with enough prior damage due to its poor physical bulk. Kangaskhan can severely dent Mr. Mime with Fake Out and then finish it with Sucker Punch.
**Ghost-types**: Mr. Mime does not have a super effective move to hit bulky Ghost-types such as Dusknoir, Gourgeist, and Palossand and is threatened by their super effective Ghost-type STAB attacks. Mr. Mime also struggles with faster Ghost-types like Silvally-Ghost, Oricorio-G, and Haunter, which can threaten to knock Mr. Mime out.
**Bulky Pokemon**: An unboosted Mr. Mime struggles with specially bulky Pokemon such as Lanturn, Mudsdale, and Miltank, as they can threaten to either KO Mr. Mime or put it on a timer with Toxic in return.
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