My first reffing exp.. Awooo!


"LET'S GET THIS STARTED"


"Calm down, geeZuz. We have Fort Colorcastle in the Red corner, and Geodude6 in the Blue corner with 2 terribly powerful pokemon."


"I SAID LET US START"


"May both battlers show much promise, and let my trainer botch refereeing!"

Fort

Bob, the Breaker [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:
STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace
: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 4
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24

EC: max
MC: max +1
AC: max

MAXED MOVES: 106 / 106 = +7 bonus CC
Ally Switch
Attract
Barrier
Bide
Body Slam
Calm Mind
Captivate
Charge Beam
Confide
Confusion
Counter
Curse
Dazzling Gleam
Dig
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Split
Guard Swap
Headbutt
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Iron Tail
Kinesis
Knock Off
Light Screen
Magic Coat
Magic Room
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Natural Gift
Nightmare
Power Trick
Protect
Psybeam
Psychic
Psycho Cut
Psycho Shift
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Slash
Sleep Talk
Snatch
Snore
Submission
Substitute
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Wonder Room
Zap Cannon
Zen Headbutt

Geodude

Petra [Aerodactyl] (F)
Nature: Jolly (+15% Spe, +26% Acc, -1 SpA)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. LOCKED

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 150+
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Petra [Mega Aerodactyl] (F)
Nature: Jolly (+15% Spe, +30% Acc, -1 SpA)
Type: Type:


Mega Ability:
Tough Claws: (Passive) This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 173+
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: N/A
MC: 0
AC: 3/5

Moves:
Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancient Power
Crunch
Sky Drop
Rock Slide
Giga Impact

Dragon Breath
Foresight
Pursuit
Whirlwind
Wide Guard

Taunt
Protect
Roost
Earthquake
Bide
Endure
Stone Edge
Fly

Ordering order
1-5=Fort
6-10=Geodude
@Random.org (9)
Geodude6 S/E/O
Fort Colorcastle S/E/O
I REF!!!
 
Last edited:

Geodude6

Look at my shiny CT!
Please don't put hide tags inside of quotes. I'd like to actually be able to see the mons' movepools.
 
# amulet coin
"My mind's eye senses a a disturbance in the rocky sky."


"RETURN THE POWER!"

Counter ~ Counter ~ Counter
IF Aerodactyl misses, THEN Trick Room first instance.


"I will put it back with the force of rebounding energies."

"阿弥陀佛!"
"阿弥陀佛!"
"阿弥陀佛!"

hey Geodude if he looks like he's flavoring things you should too
the chinese is just reciting a chinese buddhist chant
 
Last edited:
Round 1

100/100

VS.


90/100

*******=======********
A1
Aerodactyl used Stone Edge
Crit: 67 YES
((10 + 3 + 6 - 3 +3) * 1) = 19 DMG
-5 EN
Alakazam used Counter
-6 +2 EN
19*1.5= 28.5 DMG
-9.5 EN
¤¤¤¤¤¤¤¤¤¤¤¤¤
A2
Aerodactyl used Rock Slide
Crit: 6676 NO
((8 + 3 + 6 - 3) * 1) = 14 DMG
-9 EN

Alakazam used Counter
-10 +2 EN
14*1.5= 21 DMG
-7 EN
%%%%%%%%%%
A3
Aerodactyl used Stone Edge
Crit: 8193 NO
((10 + 3 + 6 - 3) * 1) = 16 DMG
-13 EN

Alakazam used Counter!
-14 +2 EN
16*1.5= 24 DMG
-8 EN
=Round Summary=
Aerodactyl: -74 HP/ -27 EN
Alakazam: -49 HP/ -61 EN


"WHAT'S UP EVERYONE, MY NAME'S BLANK AND THIS IS THE ROUND SUMMATION NATION! AERO KEEPS DROPPING ROCK AND ALAKAZAM KEEPS THROWING THEM BACK! OOOOOOOOOHHHH NEXT TIME ON POKEBALL Z, WILL-"

"I am deeply offended."

"Sorry, but I know you'd just be jealous of these powerful mons. "

"I know, but a little note will at least help. "





26/73

VS.


41/39

Fort Colorcastle order
Geodude6 order
@me orderrrr...... I mean ref
Edit: Aero has Pressure and I should not roll for flinch due to Inner Focus
 
Last edited:
Just a friendly tip: ou may find that some combination of bolding, underlining, and skipped lines work better than a row of symbols. But of course, this is a matter of personal preference so you're free to do as you wish.

I think he might've used stone edge a1 and a3.

zap cannon x3
 
Round 2

46/73

VS.


45/39

*******=======********
A1
Alakazam used Zap Cannon
Hit: 5551 (Yes)
Crit: 1899 (No)
((12 + 7.5 - 4.5) * 1.5) = 22.5 DMG
-10 EN
Aerodactyl is Paralyzed!

Aerodactyl used Fly
Paralysis: 7395 NO
Crit: 8995 NO
((9 + 3 + 6 - 3) * 1) = 15 DMG
-11 EN
¤¤¤¤¤¤¤¤¤¤¤¤
A2
Alakazam used Zap Cannon
Hit: 1 Overkill (Yes)
Crit: 9656 (No)
((12 + 7.5 - 4.5) * 1.5) = 22.5 DMG
-14 EN
=Round Summary=
Aerodactyl: -26 HP/ -11 EN
Alakazam: -15 HP/ -24 EN


"End Scene......"



KO/62

VS.


30/15

§Prizes§
Fort Colorcastle +2 CC (+7 CC) and a win
Bob the Breaker (Uh, yeah) 1 AC/1MC/ 1 KOC
Geodude6 +1 CC
Petra (Uh, right) 1 EC/1 AC/1 MC/ 3 KOC
Me: Probably 3 UC (I dont deserve iiiiittttt)
 
Round 2

46/73

VS.


45/39

*******=======********
A1
Alakazam used Zap Cannon
Hit: 5551 (Yes)
Crit: 1899 (No)
((12 + 7.5 - 4.5) * 1.5) = 22.5 DMG
-10 EN
Aerodactyl is Paralyzed!

Aerodactyl used Fly
Paralysis: 7395 NO
Crit: 8995 NO
((9 + 3 + 6 - 3) * 1) = 15 DMG
-11 EN
¤¤¤¤¤¤¤¤¤¤¤¤
A2
Alakazam used Zap Cannon
Hit: 1 Overkill (Yes)
Crit: 9656 (No)
((12 + 7.5 - 4.5) * 1.5) = 22.5 DMG
-14 EN
=Round Summary=
Aerodactyl: -26 HP/ -11 EN
Alakazam: -15 HP/ -24 EN


"End Scene......"



KO/62

VS.


30/15

§Prizes§
Fort Colorcastle +2 CC (+7 CC) and a win
Bob the Breaker (Uh, yeah) 1 AC/1MC/ 1 KOC
Geodude6 +1 CC
Petra (Uh, right) 1 EC/1 AC/1 MC/ 3 KOC
Me: Probably 3 UC (I dont deserve iiiiittttt)
aerodactyl is faster than alakazam, so zap cannon should just miss
my alakazam is maxed and holding an amulet coin

rewards are 1ec/2mc/1ac if ec and ac are not maxed. (then add anything a training item might give).
rewards are 3mc (plus training item) for mons with maxed ec/ac
if movepool and ec/ac are all maxed, a certain amount of cc is rewarded (formula is movecount ÷ 15, rounded down). My zam gets 7 from that (so battle + zam + amulet coin give 9cc)
 
Round 2

46/73

VS.


45/39

*******=======********
A1
Aerodactyl used Fly!
Aerodactyl flew up!

Alakazam used Zap Cannon!
It missed!
-14 EN

Aetodactyl used Fly!
((9 + 3 + 6 - 3) * 1) = 15 DMG
-11 EN
¤¤¤¤¤¤¤¤¤¤¤¤
A2
Aerodactyl used Fly!
Aerodactyl flew up!

Alakazam used Zap Cannon!
It missed!
-18 EN

Aetodactyl used Fly!
((9 + 3 + 6 - 3) * 1) = 15 DMG
-15 EN
$$$$$$$$$
Aerodactyl used Fly!
Aerodactyl flew up!

Alakazam used Zap Cannon!
It missed!
-22 EN
Alakazam fainted due to exaustion
Aetodactyl used Fly!
There was no target
-19 EN
=Round Summary=
Aerodactyl: -0 HP/ -45 EN
Alakazam: -39 HP/ -54 EN


"End Scene......"



46/29

VS.


15/EN KO

§Prizes§
Fort Colorcastle +2 CC (+7 CC)
Geodude6 +1 CC
Petra gets 1 AC/2 MC/ 3 KOC
Me: Probably 3 UC (I dont deserve iiiiittttt)
Thank you for your patience :-)
 

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