Hello people what's up I lurked the most time on the forums and just read what other people has posted but I now decided to post an RMT for a team I have trouble with.
Froslass @ Focus Sash
Ability: Cursed Body
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Icy Wind
- Taunt
- Destiny Bond
Froslass can set up Spikes to pressure my opponent and it also can take the opponent's Pokemon with Destiny Bond in case it gets knocked off. Taunt is used to prevent hazards from slower Pokemon. And the only move is Icy Wind that is because with Icy Wind I can make something slower before It gets knocked down to its Sash.
Jellicent @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Will-O-Wisp
- Recover
- Taunt
As next we have Jellicent. I only have this Pokemon on my team to spinblock. It might not work good against Blastoise for example but it does spinblock against Forretress for example. Scald as it's only move since getting off the burn on something is just nice. Will-O-Wisp is used to cripple physical attackers in case scald could not burn. This Pokemon checks Mega Aerodactyl which is as you are going to see a huge threat to my team.
Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 164 HP / 252 SpA / 92 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Aura Sphere
- Rapid Spin
So Mega Blastoise is the spinner of my team. It has Ice Beam to deal a lot of damage to Grass and Flying
Type Pokemon. Mega Blastoise also checks problematic stuff like Entei or Darmanitan. I am using Aura Sphere over Dark Pulse since it hits Doublade hard enough with Scald anyway and Aura Sphere hits things like Mega Aggron for good damage.
Mienshao @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Stone Edge
- Knock Off
Mienshao Is a wallbreaker of my team. Mienshao's HJK is able to 2KO nearly anything bar ghost's in the tier. I am using Reckless over Regenerator for maximum damage. With Knock Off I have a neutral and strong attack for Pokemon that are trying to switch into this monster. It also gets rid of the Pokemon's item which is huge. U-Turn allows me to grab momentum as my opponent tries to switch in a counter. Stone Edge is used over any other coverage move since I thought Crobat could be problematic.
Sylveon @ Pixie Plate
Ability: Pixilate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hyper Voice
- Psyshock
- Hidden Power [Fire]
- Baton Pass
Sylveon is another wallbreaker of my team. Sylveon's Hyper Voice deals a lot of damage to everything what does not resist Fairy and it also bypasses Substitute. Next I have Psyshock for Nidoqueen and Nidoking. And Hidden Power Fire is used for things like Specially defensive Foretress or even the rare Escavalier.
Krookodile @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Knock Off
- Superpower
Krookodile is the rocker of the team. I am using Life Orb over Dread Plate because I wanted as much power as possible. I thought Empoleon would be an Issue that is why I have Superpower on this set. Next up I used this Krookodile as a rocker because Krookodile forces a lot of switches because of Intimidate and of his hard hitting attacks. Krookodile is also a good switch in for things like physically defensive Chesnaught.
I would very much appreciate your rate for this team. :) I am sorry because my language wasn't perfect since I do not write a lot of english in a regular basis. Please don't blame me for that.
Froslass @ Focus Sash
Ability: Cursed Body
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Icy Wind
- Taunt
- Destiny Bond
Froslass can set up Spikes to pressure my opponent and it also can take the opponent's Pokemon with Destiny Bond in case it gets knocked off. Taunt is used to prevent hazards from slower Pokemon. And the only move is Icy Wind that is because with Icy Wind I can make something slower before It gets knocked down to its Sash.
Jellicent @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Will-O-Wisp
- Recover
- Taunt
As next we have Jellicent. I only have this Pokemon on my team to spinblock. It might not work good against Blastoise for example but it does spinblock against Forretress for example. Scald as it's only move since getting off the burn on something is just nice. Will-O-Wisp is used to cripple physical attackers in case scald could not burn. This Pokemon checks Mega Aerodactyl which is as you are going to see a huge threat to my team.
Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 164 HP / 252 SpA / 92 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Aura Sphere
- Rapid Spin
So Mega Blastoise is the spinner of my team. It has Ice Beam to deal a lot of damage to Grass and Flying
Type Pokemon. Mega Blastoise also checks problematic stuff like Entei or Darmanitan. I am using Aura Sphere over Dark Pulse since it hits Doublade hard enough with Scald anyway and Aura Sphere hits things like Mega Aggron for good damage.
Mienshao @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Stone Edge
- Knock Off
Mienshao Is a wallbreaker of my team. Mienshao's HJK is able to 2KO nearly anything bar ghost's in the tier. I am using Reckless over Regenerator for maximum damage. With Knock Off I have a neutral and strong attack for Pokemon that are trying to switch into this monster. It also gets rid of the Pokemon's item which is huge. U-Turn allows me to grab momentum as my opponent tries to switch in a counter. Stone Edge is used over any other coverage move since I thought Crobat could be problematic.
Sylveon @ Pixie Plate
Ability: Pixilate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hyper Voice
- Psyshock
- Hidden Power [Fire]
- Baton Pass
Sylveon is another wallbreaker of my team. Sylveon's Hyper Voice deals a lot of damage to everything what does not resist Fairy and it also bypasses Substitute. Next I have Psyshock for Nidoqueen and Nidoking. And Hidden Power Fire is used for things like Specially defensive Foretress or even the rare Escavalier.
Krookodile @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Knock Off
- Superpower
Krookodile is the rocker of the team. I am using Life Orb over Dread Plate because I wanted as much power as possible. I thought Empoleon would be an Issue that is why I have Superpower on this set. Next up I used this Krookodile as a rocker because Krookodile forces a lot of switches because of Intimidate and of his hard hitting attacks. Krookodile is also a good switch in for things like physically defensive Chesnaught.
I would very much appreciate your rate for this team. :) I am sorry because my language wasn't perfect since I do not write a lot of english in a regular basis. Please don't blame me for that.