So I'm currently working on building an in-game team so here it is and provide as much information as possible as to how to make it better:
Breloom@Life Orb/Poison Heal
Hasty
EVs:200 Spd./252 Atk./58 HP
-Spore
-Seed Bomb
-Leech Seed
-Brick Break
Designed by me to be a physical sweeper, Spore to put foes to sleep so he can sweep. Seed Bomb for STAB, Leech Seed for extra health recovery and Brick Break for more STAB. I think I need something else to replace Leech Seed because Breloom isn't going to be surviving many attacks and I don't know with what.
Whiscash@Leftovers/Anticipation
Sassy
EVs:252 HP/150 Sp. Def./102 Def./6 Atk.
-EQ
-Toxic
-Rest
-Sandstorm
I know what you're thinking, Whiscash? who would use that thing?, and the answer is I would, so there. He's designed to soak up attacks and to cause the foe extra pain and that's about all he is there for, support. EQ for STAB and its' great coverage, Toxic for support, Rest for recovery and sandstorm for a special defense boost and more support.
Kingdra@Sniper/Haban Berry
Modest
EVs:252 Sp. Atk./200 Spd./52 HP
-Dragon Pulse
-HP Fire
-Surf
-Ice Beam
To be this teams' special sweeper and a good one at that, Haban Berry to help resist it's only weakness, dragon. Dragon Pulse and Surf for STAB, Ice beam for dragons and I'm looking for a filler for HP Fire because that only covers three types, steel,bug, and grass.
Cradily@Leftovers/Suction Cups
Relaxed
EVs:252 Def./200 Sp. Def./58 Atk.
-Recover
-Rock Slide
-Toxic
-Stockpile
Again, another staller, I've always liked Cradily and decided to implement it into this team. Recover is self-explanatory, Rock Slide to actually attack and not get stuck in a stall war at the end of a battle. Toxic to provide the team with support and stockpile to raise its' defenses.
Armaldo@Liechi Berry/Battle Armor
Adamant
EVs:252 Atk./180 Def./78 HP
-EQ
-X-Scissor
-Swords Dance
-Brick Break
Another physical sweeper, EQ for coverage, X-Scissor for STAB and covers psychics and darks. SD for atk. upping and Brick Break covers rock weakness and others, darks,steel,ice,normal.
Houndoom@Flash Fire/Petaya Berry
Modest
EVs:252 Sp. Atk./252 Spd./6 HP
-Flamethrower
-Dark Pulse
-HP Psychic
-Nasty Plot
Special sweeper, Flamethrower and Dark Pulse for STAB and Nasty Plot for upping Sp. Atk. HP Psychic to deal w/ the fighting type weakness.
Now that's my team so criticize away:)
Breloom@Life Orb/Poison Heal
Hasty
EVs:200 Spd./252 Atk./58 HP
-Spore
-Seed Bomb
-Leech Seed
-Brick Break
Designed by me to be a physical sweeper, Spore to put foes to sleep so he can sweep. Seed Bomb for STAB, Leech Seed for extra health recovery and Brick Break for more STAB. I think I need something else to replace Leech Seed because Breloom isn't going to be surviving many attacks and I don't know with what.
Whiscash@Leftovers/Anticipation
Sassy
EVs:252 HP/150 Sp. Def./102 Def./6 Atk.
-EQ
-Toxic
-Rest
-Sandstorm
I know what you're thinking, Whiscash? who would use that thing?, and the answer is I would, so there. He's designed to soak up attacks and to cause the foe extra pain and that's about all he is there for, support. EQ for STAB and its' great coverage, Toxic for support, Rest for recovery and sandstorm for a special defense boost and more support.
Kingdra@Sniper/Haban Berry
Modest
EVs:252 Sp. Atk./200 Spd./52 HP
-Dragon Pulse
-HP Fire
-Surf
-Ice Beam
To be this teams' special sweeper and a good one at that, Haban Berry to help resist it's only weakness, dragon. Dragon Pulse and Surf for STAB, Ice beam for dragons and I'm looking for a filler for HP Fire because that only covers three types, steel,bug, and grass.
Cradily@Leftovers/Suction Cups
Relaxed
EVs:252 Def./200 Sp. Def./58 Atk.
-Recover
-Rock Slide
-Toxic
-Stockpile
Again, another staller, I've always liked Cradily and decided to implement it into this team. Recover is self-explanatory, Rock Slide to actually attack and not get stuck in a stall war at the end of a battle. Toxic to provide the team with support and stockpile to raise its' defenses.
Armaldo@Liechi Berry/Battle Armor
Adamant
EVs:252 Atk./180 Def./78 HP
-EQ
-X-Scissor
-Swords Dance
-Brick Break
Another physical sweeper, EQ for coverage, X-Scissor for STAB and covers psychics and darks. SD for atk. upping and Brick Break covers rock weakness and others, darks,steel,ice,normal.
Houndoom@Flash Fire/Petaya Berry
Modest
EVs:252 Sp. Atk./252 Spd./6 HP
-Flamethrower
-Dark Pulse
-HP Psychic
-Nasty Plot
Special sweeper, Flamethrower and Dark Pulse for STAB and Nasty Plot for upping Sp. Atk. HP Psychic to deal w/ the fighting type weakness.
Now that's my team so criticize away:)