Hello everyone, this is my first team since long ago when I played 4th and 5th generation.
The team is more defensive than I planned and one of the main problems is the lack of sweepers or fast Pokemons. So I thought you guys should check it out say what does it needs to be improved.
THE TEAM
Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 248 HP / 96 Def / 144 SpD / 20 Spe
Calm Nature
- Giga Drain
- Hidden Power [Fire]
- Synthesis
- Sludge Bomb
Venusaur is along with Slowbro the core of the team, so they pretty much tank the incoming attacks that the other Pokemons are weak. They have a pretty good synergy. Its only weakness are Psychic and Flying which Slowbro can take the first. The moves have a good coverage and thanks to its good Sp. Attack, they can do a good job.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 228 Def / 24 SpD / 4 Spe
Bold Nature
- Scald
- Psyshock
- Toxic
- Slack Off
This guy is a solid defensive wall on the OU, if not the best thanks to its good stas, moves and ability. With Slack Off and Regenerator you can recover 80% of its HP when you switch off. I chose Toxic because Ferrothorn uses Thunder Wave. It can wall Keldeo, Landorus, Azumarill, Talonflame and some others well. Venusaur can take Electric and Grass attacks. Scald and Psyshock offer good coverage too.
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 176 Def / 92 Spe
Impish Nature
- Earthquake
- Fire Blast
- Dragon Tail
- Stealth Rock
This guy does a very good job with the combination of its ability and item. It's very to setup SR and use Dragon Tail on Pokemons that likes to setup, plus dealing a good damage as they switch up. Earthquake is a very reliable attack and Fire Blast is there to finish Skarmory, Ferrothorn and Scizor. The downside is the lack of recovery and easily cripped by poison and burn.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Gyro Ball
- Leech Seed
- Thunder Wave
I chose it because of the synergy it had with the team, it was lacking some Fairy, Psyshic and Ice resistance plus it has very nice moves to use. Spikes helps a lot with SR, Thunder Wave is very useful since my team doesn't have very much speed and Gyro Ball can do serious damage to Rock and Fairy Pokemons.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 236 SpD / 20 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
My favorite physical sweeper. This guy is ready at anytime and I'm not afraid of using it when I can't tank with Slowbro or Venusaur. Knock Off does a really good job and takes off the item which is very helpful. Ice Punch can hit Flying/Dragon/Earth Pokemons that are very common and the Fighthing moves by themselves are powerful. Even with this set it can't last much time so I don't mind poison or burns.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Thunderbolt
- Hidden Power [Ice]
- Roost
- Defog
Another one to fit the team for coverage. I don't have another Ice move and if Conkeldurr is gone, I only have Zapdos to use. It also has the only Electric move on the team so it's helpful.
THREATS
The team is more defensive than I planned and one of the main problems is the lack of sweepers or fast Pokemons. So I thought you guys should check it out say what does it needs to be improved.
THE TEAM
Ability: Thick Fat
EVs: 248 HP / 96 Def / 144 SpD / 20 Spe
Calm Nature
- Giga Drain
- Hidden Power [Fire]
- Synthesis
- Sludge Bomb
Venusaur is along with Slowbro the core of the team, so they pretty much tank the incoming attacks that the other Pokemons are weak. They have a pretty good synergy. Its only weakness are Psychic and Flying which Slowbro can take the first. The moves have a good coverage and thanks to its good Sp. Attack, they can do a good job.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 228 Def / 24 SpD / 4 Spe
Bold Nature
- Scald
- Psyshock
- Toxic
- Slack Off
This guy is a solid defensive wall on the OU, if not the best thanks to its good stas, moves and ability. With Slack Off and Regenerator you can recover 80% of its HP when you switch off. I chose Toxic because Ferrothorn uses Thunder Wave. It can wall Keldeo, Landorus, Azumarill, Talonflame and some others well. Venusaur can take Electric and Grass attacks. Scald and Psyshock offer good coverage too.
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 176 Def / 92 Spe
Impish Nature
- Earthquake
- Fire Blast
- Dragon Tail
- Stealth Rock
This guy does a very good job with the combination of its ability and item. It's very to setup SR and use Dragon Tail on Pokemons that likes to setup, plus dealing a good damage as they switch up. Earthquake is a very reliable attack and Fire Blast is there to finish Skarmory, Ferrothorn and Scizor. The downside is the lack of recovery and easily cripped by poison and burn.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Gyro Ball
- Leech Seed
- Thunder Wave
I chose it because of the synergy it had with the team, it was lacking some Fairy, Psyshic and Ice resistance plus it has very nice moves to use. Spikes helps a lot with SR, Thunder Wave is very useful since my team doesn't have very much speed and Gyro Ball can do serious damage to Rock and Fairy Pokemons.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 236 SpD / 20 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
My favorite physical sweeper. This guy is ready at anytime and I'm not afraid of using it when I can't tank with Slowbro or Venusaur. Knock Off does a really good job and takes off the item which is very helpful. Ice Punch can hit Flying/Dragon/Earth Pokemons that are very common and the Fighthing moves by themselves are powerful. Even with this set it can't last much time so I don't mind poison or burns.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Thunderbolt
- Hidden Power [Ice]
- Roost
- Defog
Another one to fit the team for coverage. I don't have another Ice move and if Conkeldurr is gone, I only have Zapdos to use. It also has the only Electric move on the team so it's helpful.
THREATS
- Latios/Latias: Definitely the worst threat to the team. Draco Meteor can take the entire team except Ferrothorn easily and 2KO it with HP Fire.
- Clefable: If Venusaur or Ferrothorn are dead, it can be troublesome due to its bulk.
- Gengar: I don't have any super effective moves, Slowbro isn't fast enough to use Psyshock.