Alright, I'm new around Smogon, and I thought maybe I could get some comments/criticism on my OU team.
The Lead:
Scizor @ Choice Band | Technician
Nature | Adamant
EVs: 252 Atk, 252 HP, 4 SpD
- Bullet Punch
- Pursuit
- U-Turn
- Superpower
I generally lead off with the good ol' Choice Band Scizor. I find it to be a reliable lead, that can really punch holes in teams, as well as act as an amazing revenge killer. It also works well with the rest of my team.
Hazard setter:
Ferrothorn @ Leftovers | Iron Barbs
Nature | Careful
EVs: 252 HP, 128 SpD, 128 Def
- Power Whip
- Leech seed
- Stealth Rock
- Spikes
Ferrothorn is one of the bulkiest, hardest to deal with, walls in this generation. I use it because it's bulky and very difficult to KO. It sets up hazards efficiently and is my dragon counter, which, as you will see is very important to this team.
Surprise revenge killer:
Heatran @ Choice Scarf | Flash Fire
Nature | Timid
EVs: 252 SpA, 252 Spe, 4 HP
- Fire Blast
- Hidden Power (Electric)
- Dragon Pulse
- Earth Power
Scarf Heatran is not a common sight, and so is great, as most opponents expect it to be slower than their pokes, when really, Heatran outpaces them. HP electric is used to bring down Gyarados, which Heatran outspeeds even after one Dragon Dance. Dragon Pulse is to put a dent in DD Dragonite, which it also outpaces even after one DD. Earth Power is for Heatran switch-ins expecting a fire move. Fire Blast is a powerful STAB move that does lots of damage. Heatran's Flash Fire also goes very well with Scizor and Ferrothorn both of which have 4x fire weaknesses. It also takes care of many counters to my next pokemon...
Bulky Sweeper:
Latias @ Leftovers | Levitate
Nature | Timid
EVs: 252 HP, 252 Spe, 4 SpA
- Dragon Pulse
- Calm Mind
- Substitute
- Recover
This thing wrecks entire teams given the chance to set up. Substitute, which is not generally expected on Latias prevents status problems from pests like Politoed, or Jellicent. After setting up a Sub, it's free to CM as much as possible, and after a few CMs, the sub is virtually unbreakable by special moves. Dragon Pulse, reliable STAB with good power is only resisted my steel types, which are usually taken care of by Heatran before this is sent in. Even if not, Dragon Pulse can do a large enough amount of damage to steel types after enough CMs. The only weak point is its relatively low physical defense, which is remedied by...
The Master Troll:
Sableye @ Leftovers | Prankster
Nature | Calm
EVs: 252 HP, 136 SpD, 120 Def
- Will-o-wisp
- Confuse Ray
- Recover
- Taunt
This right here, is one of the most irritating things in the game. It's great for frustrating the enemy, and checking many physical attackers. It shuts down walls, especially Ferrothorn, and prevents bulky sweepers from recovering health. Confuse Ray is just to frustrate the opponent. Will-o-wisp is also useful for covering up Latias's low physical defense, and its ghost typing is good for covering Ferrothorn's fighting weakness.
Physical Sweeper:
Garchomp @ Lum Berry | Rough Skin
Nature | Jolly
EVs: 252 Atk, 252 Spe, 4 HP
- Outrage
- Swords Dance
- Earthquake
- Fire Fang
After everything faster than it is off the field, Garchomp destroys everything left. Lum Berry is used so that it can continue even after Outrage confuses it. Not much to say about this one.
Let me know what you think. Thanks for reading!
The Lead:

Scizor @ Choice Band | Technician
Nature | Adamant
EVs: 252 Atk, 252 HP, 4 SpD
- Bullet Punch
- Pursuit
- U-Turn
- Superpower
I generally lead off with the good ol' Choice Band Scizor. I find it to be a reliable lead, that can really punch holes in teams, as well as act as an amazing revenge killer. It also works well with the rest of my team.
Hazard setter:

Ferrothorn @ Leftovers | Iron Barbs
Nature | Careful
EVs: 252 HP, 128 SpD, 128 Def
- Power Whip
- Leech seed
- Stealth Rock
- Spikes
Ferrothorn is one of the bulkiest, hardest to deal with, walls in this generation. I use it because it's bulky and very difficult to KO. It sets up hazards efficiently and is my dragon counter, which, as you will see is very important to this team.
Surprise revenge killer:

Heatran @ Choice Scarf | Flash Fire
Nature | Timid
EVs: 252 SpA, 252 Spe, 4 HP
- Fire Blast
- Hidden Power (Electric)
- Dragon Pulse
- Earth Power
Scarf Heatran is not a common sight, and so is great, as most opponents expect it to be slower than their pokes, when really, Heatran outpaces them. HP electric is used to bring down Gyarados, which Heatran outspeeds even after one Dragon Dance. Dragon Pulse is to put a dent in DD Dragonite, which it also outpaces even after one DD. Earth Power is for Heatran switch-ins expecting a fire move. Fire Blast is a powerful STAB move that does lots of damage. Heatran's Flash Fire also goes very well with Scizor and Ferrothorn both of which have 4x fire weaknesses. It also takes care of many counters to my next pokemon...
Bulky Sweeper:

Latias @ Leftovers | Levitate
Nature | Timid
EVs: 252 HP, 252 Spe, 4 SpA
- Dragon Pulse
- Calm Mind
- Substitute
- Recover
This thing wrecks entire teams given the chance to set up. Substitute, which is not generally expected on Latias prevents status problems from pests like Politoed, or Jellicent. After setting up a Sub, it's free to CM as much as possible, and after a few CMs, the sub is virtually unbreakable by special moves. Dragon Pulse, reliable STAB with good power is only resisted my steel types, which are usually taken care of by Heatran before this is sent in. Even if not, Dragon Pulse can do a large enough amount of damage to steel types after enough CMs. The only weak point is its relatively low physical defense, which is remedied by...
The Master Troll:

Sableye @ Leftovers | Prankster
Nature | Calm
EVs: 252 HP, 136 SpD, 120 Def
- Will-o-wisp
- Confuse Ray
- Recover
- Taunt
This right here, is one of the most irritating things in the game. It's great for frustrating the enemy, and checking many physical attackers. It shuts down walls, especially Ferrothorn, and prevents bulky sweepers from recovering health. Confuse Ray is just to frustrate the opponent. Will-o-wisp is also useful for covering up Latias's low physical defense, and its ghost typing is good for covering Ferrothorn's fighting weakness.
Physical Sweeper:

Garchomp @ Lum Berry | Rough Skin
Nature | Jolly
EVs: 252 Atk, 252 Spe, 4 HP
- Outrage
- Swords Dance
- Earthquake
- Fire Fang
After everything faster than it is off the field, Garchomp destroys everything left. Lum Berry is used so that it can continue even after Outrage confuses it. Not much to say about this one.
Let me know what you think. Thanks for reading!