My Rainy Team
So, basically this team has pokemon where most know rain dance to be as destructive as possible
I WANT AS MUCH HELP TO MAKE THIS TEAM NEARLY PERFECT!
So here are my rainy pokemon!
1.The Lead:
Bronzong @Damp Rock
Ability: Levitate
Nature: Relaxed (+Def -Spe)
EVs: 252 HP / 80 Def / 176 SDef
~Rain Dance
~Stealth Rock
~Gyro Ball
~Hypnosis
Bronzong @Damp Rock
Ability: Levitate
Nature: Relaxed (+Def -Spe)
EVs: 252 HP / 80 Def / 176 SDef
~Rain Dance
~Stealth Rock
~Gyro Ball
~Hypnosis
I chose Bronzong because of its bulk, one weakness (fire) and many resistances that allow it to switch back in and out and danger many Pokemon. He can start off with rain dance and then it can use Stealth Rock to support the team. Because of the rain, fire type moves will make Bronzong stand for a much longer time! Hypnosis from time to time to allow safe entry for sweepers. A huge threat to my team is Ferrothorn, but with this metal thing grass and steel moves would do nothing to my awesomeness :D.
2. Ferrothorn killer
Breloom
@Toxic Orb
-Spore
-Substitute
-Focus Punch
-Seed Bomb
Timid, 252 Attack, 252 Spe, 4 Hp
Cheesy333 recommended Breloom instead of Latios for better coverage, as it can wipe out Ferrothorn without the use of Fire Type moves. Breloom can resist thunder wave, can't be leech seeded and potentially kill Ferrothorn.
3.Physical Sweeper
Qwilfish
@ Life Orb
Ability: Swift Swim
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Poison Jab
- Swords Dance
- Waterfall
- Explosion
Breloom
@Toxic Orb
-Spore
-Substitute
-Focus Punch
-Seed Bomb
Timid, 252 Attack, 252 Spe, 4 Hp
Cheesy333 recommended Breloom instead of Latios for better coverage, as it can wipe out Ferrothorn without the use of Fire Type moves. Breloom can resist thunder wave, can't be leech seeded and potentially kill Ferrothorn.
3.Physical Sweeper
Qwilfish
@ Life Orb
Ability: Swift Swim
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Poison Jab
- Swords Dance
- Waterfall
- Explosion
Qwilfish doesn't seem like a character that can sweep out bulky beasts like Groudon... but think wrong young one. I am not using Qwilfish for setting traps like toxic spikes. The idea is to start with sword dance which would make the attack stat amazingly high! Then a simple spam of waterfall and the casual poison jab to usually do a ton of damage or even KO. Explode when the life orb nearly wipes Qwilfish out, or if rain is about to die out. Poison Jab is to take care of grass types that could threaten the team.Qwilfish is a mighty beast and would make opponents shocked that they just got killed by a fish!
4.Mixed Attacker
Kingdra
@ Life Orb
Ability: Swift Swim
EVs: 252 Atk/16 Spd/240 SAtk
Naughty nature (+Atk, -SDef)
- Rain Dance
- Waterfall
- Hydro Pump
- Outrage
Kingdra
@ Life Orb
Ability: Swift Swim
EVs: 252 Atk/16 Spd/240 SAtk
Naughty nature (+Atk, -SDef)
- Rain Dance
- Waterfall
- Hydro Pump
- Outrage
When ther's rain dance...there always has to be Kingdra.
With rain dance available, dragon dance is useless due to swift swim and the boost of power to water type moves :D. The coverage provided is really quite good as it is only using two types of attack. Waterfall is to spam knowing that you have a high chance of attacking first, followed by outrage for dragon types and types that are resistant to water. Hydro pump is to damage most physical walls. Outrage can be replaced by draco meteor but due to the stat reducing, lets just stick with outrage!
With rain dance available, dragon dance is useless due to swift swim and the boost of power to water type moves :D. The coverage provided is really quite good as it is only using two types of attack. Waterfall is to spam knowing that you have a high chance of attacking first, followed by outrage for dragon types and types that are resistant to water. Hydro pump is to damage most physical walls. Outrage can be replaced by draco meteor but due to the stat reducing, lets just stick with outrage!
5.Healer
Vaporeon
@ Leftovers
Ability: Water Absorb
EVs: 188 HP, 252 Defense, 68 Speed
Nature: Bold (+ Defense, - Attack)
- Toxic
- Protect
- Surf/Roar
- Wish
Vaporeon
@ Leftovers
Ability: Water Absorb
EVs: 188 HP, 252 Defense, 68 Speed
Nature: Bold (+ Defense, - Attack)
- Toxic
- Protect
- Surf/Roar
- Wish
Vaporeon is the main medicine that keeps everyone going. It is good at this because of its bulkiness. Toxic, wish and protect is good for stalling, especially when vaporeon has a leftover intact.Roar can help the team, but would leave vaporean with no offensive moves. Surf is preferred as it can sweep, especially with rain dance onboard.Vaporeon can be an annoying pokemon to the opponent. i discovered Vaporeon during a random matchup, where I got defeated by a team that got constantly healed by Vaporeon...so annoying yet so cool!
6.Monster
Rotom-W
@ Damp Rock
Ability: Levitate
EVs: 252 Special Attack, 252 Speed, 4 Defense
Nature: Modest (+ Special Attack, - Attack)
- Rain Dance
- Hydro Pump
- Thunder
- Voltswitch
Rotom-W is a beast in the rain, as thunder gets perfect accuracy and Hydro Pump gets boosted power. Shadow Ball is a STAB move and defeats most ghost type threats like Gengar or Shedinja. Rain Dance is used in case of it dieing out. Gyarados is countered with the occasional thunder spamming and hydro pump is just in case opponents send out occasional ground bulkies like Hippowdon and Rhyperior where Thunder is useless.
Rotom-W
@ Damp Rock
Ability: Levitate
EVs: 252 Special Attack, 252 Speed, 4 Defense
Nature: Modest (+ Special Attack, - Attack)
- Rain Dance
- Hydro Pump
- Thunder
- Voltswitch
Rotom-W is a beast in the rain, as thunder gets perfect accuracy and Hydro Pump gets boosted power. Shadow Ball is a STAB move and defeats most ghost type threats like Gengar or Shedinja. Rain Dance is used in case of it dieing out. Gyarados is countered with the occasional thunder spamming and hydro pump is just in case opponents send out occasional ground bulkies like Hippowdon and Rhyperior where Thunder is useless.