My sloppy reffing is better than birkals

GemGem

formerly GemOftheDay
18:41LookingForFlashRefGem

18:41LookingForFlashRefyou're the best thing that has happened to ASB
18:41*** LookingForFlashRef is now known as GemSoCool


Birkal

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Fabio (Mareep) (M)
Nature: Brave (+Atk | -Spe | -10% Evasion)

Type: Electric

Abilities: Static | Plus (Locked)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 30 (-)
S&W: 1 | 1
Total: 13

EC: 7 | 9
MC: 12
AC: 4 | 5

Moves:

Level-Up:
Tackle
Growl
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

Egg Moves:
Magnet Rise
Eerie Impulse
Electric Terrain
Iron Tail
Reflect

TM Moves:
Rain Dance
Protect
Substitute
Charge Beam
Thunderbolt
240.png

Vesuvius (Magby) (M)

Nature: Serious

Type: Fire

Abilities: Flame Body | Vital Spirit (Locked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 83
S&W: 1 | 2
Total: 15

EC: 3 | 9
MC: 6
AC: 2 | 5

Moves:

Level-Up:
Smog
Leer
Ember
Smokescreen
Feint Attack
Fire Spin
Clear Smog
Flame Burst
Confuse Ray
Fire Punch

Egg Moves:
Barrier
Cross Chop
Flare Blitz
Iron Tail
Mach Punch

TM Moves:
Substitute
Taunt
Torment
Overheat
Protect
cLGV1Df.png

Craggly Ho (Rebble) (-)
Nature: Modest (+SpA | -Atk)
Type: Rock

Abilities: Levitate | Technician | Mold Breaker (Locked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
Sp.Atk: Rank 4 (+)
Sp.Def: Rank 2
Spe: 90
S&W: 1 | 2
Total: 14

EC: 4 | 9
MC: 9
AC: 3 | 5

Moves:

Level-Up:

Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

TM Moves:
Protect
Substitute
Volt Switch
Flamethrower
Explosion

Tutor Moves:
Swift
Stealth Rock
Trick
Heat Wave
Ominous Wind

tavok
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THANK YOU SO MUCH

81.png

Thunderstorm (Magnemite (-))
Nature: Modest (+SpA, -Atk)

Type:

- Electric: Electric STAB; immune to paralysis status.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Magnet Pull (Passive): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.

Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Analytic (Passive) (LOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 0
AC: 1/5
KOC: 0



Moves:

Level Up (12):

- Metal Sound
- Tackle
- Supersonic
- Thunder Shock
- Sonic Boom
- Thunder Wave
- Magnet Bomb
- Spark
- Mirror shot
- Magnet Rise
- Discharge
- Zap Cannon

Egg Moves (0):

None

TMs/HMs (6):

- Toxic
- Light Screen
- Thunderbolt
- Reflect
- Flash Cannon
- Rain Dance

Move Tutor: (5)

- Electroweb
- Endure
- Magic Coat
- Recycle
- Signal Beam

95.png

Bruno (Onix (M))
Nature: Brave (+Atk, -Spe)

Type:

- Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


Abilities:

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Weak Armor (Toggle) (LOCKED): No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 60 (-) (-10% evasion)
Size Class: 7
Weight Class: 6
Base Rank Total: 18

EC: 2/6
MC: 0
AC: 2/5
KOC: 0



Moves:

Level Up (15):

- Mud Sport
- Tackle
- Harden
- Bind
- Curse
- Screech
- Rock Throw
- Rage
- Rock Tomb
- Stealth Rock
- Rock Polish
- Smack Down
- Dragon Breath
- Sandstorm
- Slam

Egg Moves (5):

- Block
- Flail
- Heavy Slam
- Rock Blast
- Rollout

TMs/HMs (8):

- Taunt
- Protect
- Earthquake
- Torment
- Explosion
- Rest
- Sleep Talk
- Bide

Move Tutor: (0)

None

393.png

Zic (Piplup (M))
Nature: Relaxed (+Def, -Spe)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

- Defiant (Passive) (LOCKED): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 34 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5
KOC: 0



Moves:

Level Up (8):

- Pound
- Growl
- Bubble
- Water Sport
- Peck
- Bide
- Bubble Beam
- Fury Attack

Egg Moves (5):

- Agility
- Aqua Ring
- Icy Wind
- Mud Sport
- Yawn

TMs/HMs (5):

- Toxic
- Ice Beam
- Dig
- Scald
- Grass Knot

Move Tutor: (0)

None

tavok sends out first.
Birkal orders first
 
240.png

90 | 100

95.png

90 | 100

Onix is gonna win j/s

Cross chop -7 en
hitroll: 6490 yes
critroll: 3392 no
(10+4.5-10)*1.5=6.75

EQ -6 en
critroll: 3163 no
(10+3+4.5-3)*1.5=21.75
_____

Iron tail
hit: 4607 no
Crit: 760 no
(10+4.5-10)*1.5=6.75

rock blast -6 en
hitroll: 7452 yes
#hitroll: 1 2 hits
critrolls: 2219 2461 no no
(6+3+4.5-3)*1.5=15.75
_____

Cross chop -7 en
hitroll: 5844 yes
critroll: 4558 no
(10+4.5-10)*1.5=6.75

EQ -6 en
critroll: 3163 no
(10+3+4.5-3)*1.5=21.75

240.png

31 | 79

95.png

70 | 82

tavok
 
Rock Tomb * 3
IF Confuse Ray THEN Protect and push actions back. Only do so once in a row.
IF Barrier THEN Sandstorm the first time.
 
240.png

31 | 79

95.png

70 | 82

Protect -7

Confuse ray -5 en
BLOCK
COUNTER NUT PUNCH
_____

Iron tail
hit: 9742 no :(

Rock tomb -3 en
hit 3156
critroll 5321
(6+3+4.5-3)*1.5=15.75
_____

Rock tomb -3 en
hit 4804
critroll 1635
(6+3+4.5-3)*1.5=15.75
Dead mag.


Gem: 3 UC

Birkal: 1 CC

Tavok: 1 CC

Onix: 1 ec, 3 MC, 1 AC, 1 KOC
Magby: 1 ec, 3 MC, 1 AC
 
Last edited:
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