Swampert (M) @ Leftovers Trait: Torrent EVs: 248 HP / 212 Def / 48 SDef Relaxed Nature (+Def, -Spd) - Stealth Rock - Earthquake - Ice Beam - Protect Checks dragons, sets up SR. Protect is there for extra leftovers recovery and scouting leads with possible grass moves. Celebi @ Leftovers Trait: Natural Cure EVs: 252 HP / 216 Def / 8 SDef / 32 Spd Bold Nature (+Def, -Atk) - Perish Song - Grass Knot - U-turn - Recover An interesting set, finishes off the last pokemon with perish song. Recovering twice then U-turning on their switch to gain momentum is a cute trick. Skarmory (M) @ Leftovers Trait: Sturdy EVs: 252 HP / 240 Def / 16 Spd Impish Nature (+Def, -SAtk) - Spikes - Brave Bird - Roost - Whirlwind Everyone knows skarm Chansey (F) @ Evolution Stone Trait: Natural Cure EVs: 4 HP / 252 Def / 252 SDef Bold Nature (+Def, -Atk) - Heal Bell - Softboiled - Toxic - Seismic Toss For a while I've used a cleric on my team because I ran rest and it would heal bell it off. Other suggestions are welcome. This set is pretty much self explanatory. Heatran (M) @ Leftovers Trait: Flash Fire EVs: 248 HP / 56 SAtk / 204 SDef Modest Nature (+SAtk, -Atk) - Rest - Sleep Talk - Roar - Lava Plume He is beefy as hell and can switch into fire attacks. Even some SE moves will fail to 3hko, making rest/talk a viable option. Again other suggestions are welcome Dusclops (M) @ Evolution Stone Trait: Pressure EVs: 4 HP / 252 Def / 252 SDef Impish Nature (+Def, -SAtk) - Will-O-Wisp - Seismic Toss - Pain Split - Protect Checks fighting types and burns them. There isn't really much to be said. Things that screw me over: Taunt, and lum berry sweepers that can't be phased out.