Need moar flashes

tavok


Thunderstorm (Magneton (-))
Nature: Modest (+SpA, -Atk)

Type:

- Electric: Electric STAB; immune to paralysis status.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Magnet Pull (Passive): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.

Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Analytic (Passive) (UNLOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 4
Base Rank Total: 18

EC: 6/9
MC: 0
AC: 5/5
KOC: 0



Moves (33/??)

- Bide
- Discharge
- Electric Terrain
- Electroweb
- Endure
- Flash Cannon
- Hidden Power (Fire)
- Hyper Beam
- Light Screen
- Lock-On
- Magic Coat
- Magnet Bomb
- Magnet Rise
- Metal Sound
- Mirror shot
- Rain Dance
- Recycle
- Reflect
- Signal Beam
- Sonic Boom
- Spark
- Substitute
- Supersonic
- Swift
- Tackle
- Thunder
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Toxic
- Tri-Attack
- Volt Switch
- Zap Cannon


waterwarrior

Oliver Cromwell (Nidorino) (M)
Type: Poison
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Abilities: Poison Point/ Rivalry/ Hustle (Locked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 56 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 12

EC: 7/9
MC: 0
AC: 3/5

Attacks: (24/ ? total moves)
Physical:
Bide
Counter
Dig
Double Kick
Fury Attack
Head Smash
Horn Attack
Sucker Punch
Super Fang
Peck
Poison Jab
Poison Sting
Tackle

Special:
Ice Beam
Sludge Bomb
Thunderbolt
Venoshock

Status:
Disable
Endure
Focus Energy
Helping Hand
Leer
Protect
Toxic


Waterwarrior orders first
 
Well then

Super Fang -> Dig -> Dig
If successful P/E move, change that action to Focus Energy the first time and Chill the second
If Magneton is under the effects of Magnet Rise when you would use Dig, change that action to Double Kick
 
Magneton
90 HP | 100 EN
1/3/6/3

Nidorino
100 HP | 100 EN
3/2/3/2

_-_-_-_-_
magneton magnet rise -5 en
IM FLYING

nidorino super fang -12 en
18 dmg
_____

magneton thunderbolt -7 en
crit 656 n
9+3+6= 18 dmg
effect 4407 n

nidorino double kick -4 en
crits 738 2529 n
(6-1)*1.5=7.5
_____

magneton thunderbolt -11 en
crit 4255 n
9+3+6=18 dmg
effect 5477 n

nidorino double kick -8 en
crits 118 2408 1
(6+2-1)*1.5=10.5 dmg
_-_-_-_-_

Magneton
54 HP | 77 EN
1/3/6/3
magnet rise (3a)

Nidorino
64 HP | 76 EN
3/2/3/2
 
Thunder - Discharge - Thunder
IF Bide THEN start string of actions Metal Sound - Lock On - Zap Cannon
 
Magneton
54 HP | 77 EN
1/3/6/3
magnet rise (3a)

Nidorino
64 HP | 76 EN
3/2/3/2

_-_-_-_-_
magneton thunder -7 en
hit 3808 7
crit 6324 n
11+3+6=20 dmg
effect 8839 n

nidorino focus energy -12 en
IM PUMPED UP GUYSES
_____

magneton discharge -5
crit 4148
8+3+6= 17 dmg
effect 8108

nidorino double kick -4 en
crits 2
(6+2+2-1)*1.5=13.5 dmg
_____

Magneton thunder -7 en
hit 5328 y
crit 4532 n
11+3+6=20 dmg
effect 3382 n

nidorino double kick -8 en
crits 2
(6+2+2-1)*1.5=13.5 dmg
_-_-_-_-_

Magneton
27 HP | 58 EN
1/3/6/3

Nidorino
7 HP | 24 EN
3/2/3/2
focus energy (3a)
 
Well here goes nothing

Endure -> Dig -> Dig
If Magneton is under the effects of Magnet Rise when you would use Dig, Double Kick
If successful P/E move, Chill and push back
 
Magneton
27 HP | 58 EN
1/3/6/3

Nidorino
7 HP | 24 EN
3/2/3/2
focus energy (3a)

_-_-_-_-_
both endure -15 en
_____

Magneton biding

nidorino dig -10 en

_____

Magneton biding

nidorino dig -14 en

_-_-_-_-_

Magneton
1 HP | 43 EN
1/3/6/3

Nidorino
7 HP | 1 EN
3/2/3/2

Really not much to this round.... anyways. Nido dies next round. Just order anyways.
 
Magneton
1 HP | 43 EN
1/3/6/3

Nidorino
7 HP | 1 EN
3/2/3/2

_-_-_-_-_

Here is the funny part... Bide has +1 Priority, and so does sucker punch.

Since Magneton outspeeds, it gets the bide off before sucker punch would hit.

Magneton barely ko's nido.


Gemoftheday: 3 UC

WW: 1 CC

tavok: 1 CC

Both pokes get 1 EC, 3 MC, and 1 AC, with magneton getting 1 KOC
 

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