cbrevan
spin, spin, spin
Team DefRevenge24601Rules said:Beginner Battle
3v3 1* Singles
2 Subs
3/5 Recoveries/Chills
Switch OK
48 Hr DQ
Coin flip determines order
Tyrogue [Mac] (M)
Stage 1*
Types: Fighting
Abilities:
Guts / Steadfast / Vital Spirit (H)
Nature: Serious (No Change)
Stats:
HP: 70
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 35
Size Class: #1
Weight Class: #2
Attacks (5):
Level Up
Tackle
Helping Hand
Fake Out
Focus Energy
Foresight
Egg
TM/HM
Tutor
Other
Gastly [Casper] (F)
Stage 1*
Types: Ghost/Poison
Abilities:
Levitate
Nature: Quirky (No Change)
Stats:
HP: 70
Atk: 2
Def: 2
SpA: 5
SpD: 2
Spe: 80
Size Class: #3
Weight Class: #1
Attacks (15):
Level Up
Lick
Confuse Ray
Hypnosis
Mean Look
Payback
Spite
Curse
Hex
Night Shade
Sucker Punch
Dark Pulse
Shadow Ball
Destiny Bond
Dream Eater
Nightmare
Egg
TM/HM
Tutor
Other
Pichu [Sparx] (M)
Stage 1*
Types: Electric
Abilities:
Static / Lightning Rod (H)
Nature: Bashful (No Change)
Stats:
HP: 60
Atk: 2
Def: 1
SpA: 2
SpD: 2
Spe: 60
Size Class: #1
Weight Class: #1
Attacks (8):
Level Up
Thunder Shock
Tail Whip
Play Nice
Sweet Kiss
Nuzzle
Nasty Plot
Charm
Thunder Wave
Egg
TM/HM
Tutor
Other
Team かたわれ時
Tini [] Dratini [Stage: 1]
Type:
Dragon
[Abilities]
Shed Skin
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale [HA locked]
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by three (3).
[Stats and Nature]
Nature: Serious
HP: 70
Atk: 3
Def: 2
SpA: 3
SpD: 3
Speed: 50
Size Class: 2
Weight Class: 1
[Moves]
View attachment 220399
Aqua Tail
Dragon Rush
Dragon Tail
Outrage
Slam
Wrap
View attachment 220398
Dragon Rage
Hyper Beam
Twister
View attachment 220402
Agility
Dragon Dance
Leer
Safeguard
Thunder Wave
Rara [] Ralts [Stage: 1]
Type:
Psychic / Fairy
[Abilities]
Synchronise
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions
Telepathy [HA locked]
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
[Stats and Nature]
Nature: Serious
HP: 70
Atk: 2
Def: 2
SpA: 2
SpD: 2
Speed: 40
Size Class: 1
Weight Class: 1
[Moves]
View attachment 220400
View attachment 220405
Disarming Voice
Draining Kiss
Dream Eater
Future Sight
Magical Leaf
Psybeam
Psychic
Stored Power
View attachment 220403
Calm Mind
Charm
Double Team
Growl
Heal Pulse
Hypnosis
Imprison
Life Dew
Lucky Chant
Teleport
Lulu [] Riolu [Stage: 1]
Type:
Fighting
[Abilities]
Steadfast
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Inner Focus
This Pokemon has unshakable mental composure. It is immune to Intimidate. Also, Flinching does not prevent it from acting, but if it has another ability that would be activated by flinching, that ability still activates.
Prankster [HA locked]
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.
[Stats and Nature]
Nature: Serious
HP: 70
Atk: 3
Def: 2
SpA: 2
SpD: 2
Speed: 60
Size Class: 1
Weight Class: 2
[Moves]
View attachment 220401
Counter
Feint
Force Palm
Metal Claw
Quick Attack
Reversal
Rock Smash
View attachment 220406
Final Gambit
View attachment 220404
Copycat
Endure
Foresight
Helping Hand
Nasty Plot
Screech
Swords Dance
Work Up
Tini [] Dratini [Stage: 1]
Type:
Dragon
[Abilities]
Shed Skin
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale [HA locked]
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by three (3).
Tini is a shy, sweet Pokemon that prefers not to fight, often serving as a mediator and generally taking a back seat in fights. However, do not let this demeanor fool you, as her skills are incredible when she uses them.
Kill count: 0
Birthplace: Unknown
Caught at: Lake of Rage
Kill count: 0
Birthplace: Unknown
Caught at: Lake of Rage
[Stats and Nature]
Nature: Serious
HP: 70
Atk: 3
Def: 2
SpA: 3
SpD: 3
Speed: 50
Size Class: 2
Weight Class: 1
[Moves]
View attachment 220399
Aqua Tail
Dragon Rush
Dragon Tail
Outrage
Slam
Wrap
View attachment 220398
Dragon Rage
Hyper Beam
Twister
View attachment 220402
Agility
Dragon Dance
Leer
Safeguard
Thunder Wave
Rara [] Ralts [Stage: 1]
Type:
Psychic / Fairy
[Abilities]
Synchronise
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions
Telepathy [HA locked]
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Originally rather quiet (I was going to say, quite quiet, but I rather avoid the reference), Rara has learnt over the course of my travels to be a bit more outspoken. Her incredible skills (which includes, but is not limited to, limited mind reading, detecting the presence of Pokemon, and long-range telephathy with Pokemon and humans alike) makes her a valuable member, as well as a good head for battles!
Kill count: 1
Birthplace: Petalburg Woods
Caught at: Petalburg Woods
Kill count: 1
Birthplace: Petalburg Woods
Caught at: Petalburg Woods
[Stats and Nature]
Nature: Serious
HP: 70
Atk: 2
Def: 2
SpA: 2
SpD: 2
Speed: 40
Size Class: 1
Weight Class: 1
[Moves]
View attachment 220400
View attachment 220405
Disarming Voice
Draining Kiss
Dream Eater
Future Sight
Magical Leaf
Psybeam
Psychic
Stored Power
View attachment 220403
Calm Mind
Charm
Double Team
Growl
Heal Pulse
Hypnosis
Imprison
Life Dew
Lucky Chant
Teleport
Lulu [] Riolu [Stage: 1]
Type:
Fighting
[Abilities]
Steadfast
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Inner Focus
This Pokemon has unshakable mental composure. It is immune to Intimidate. Also, Flinching does not prevent it from acting, but if it has another ability that would be activated by flinching, that ability still activates.
Prankster [HA locked]
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.
Lulu was a hotheaded Pokemon from the moment he hatched, immediately challenging Rara to a battle (and also leaving Tini appalled by his bloodthirstiness). However, with so little experience, it was no wonder he lost to her. After traveling with me for so long, he has changed drastically, becoming less hotheaded and thinking more, his battling skills have improved and he is more willing to learn. He still fights Rara at every opportunity, hoping to increase his prowess!
Kill count: 1
Birthplace: Unknown
Caught at: N.A. (Hatched from egg gifted by a trainer)
Kill count: 1
Birthplace: Unknown
Caught at: N.A. (Hatched from egg gifted by a trainer)
[Stats and Nature]
Nature: Serious
HP: 70
Atk: 3
Def: 2
SpA: 2
SpD: 2
Speed: 60
Size Class: 1
Weight Class: 2
[Moves]
View attachment 220401
Counter
Feint
Force Palm
Metal Claw
Quick Attack
Reversal
Rock Smash
View attachment 220406
Final Gambit
View attachment 220404
Copycat
Endure
Foresight
Helping Hand
Nasty Plot
Screech
Swords Dance
Work Up
Hello everyone, it's your ref cbrevan, back to the forefront after a lengthy vacation. Today we have some new battlers, ready to duke it out with their prized starter Pokemon. From the look of matchups, かたわれ時 has the definite advantage, if only because Tyrogue's movepools has next to nothing going for it! Poor matchups can be played around, but you need moves to do that in the first place!
Moving on, let's decide who's going first!
1-1200=DefRevenge, 1201-2400=かたわれ時
Roll: 1378 [かたわれ時]
かたわれ時 it is! Good luck to both battlers!
Unrelated note: かたわれ時, is there a name in english I could refer to you as? Copy pasting is fun and all, but not if I have to do it a half dozen times everytime I ref a round.
Order:
かたわれ時 sends out
DefRevenge sends out and orders
かたわれ時 orders
I ref
Moving on, let's decide who's going first!
1-1200=DefRevenge, 1201-2400=かたわれ時
Roll: 1378 [かたわれ時]
かたわれ時 it is! Good luck to both battlers!
Unrelated note: かたわれ時, is there a name in english I could refer to you as? Copy pasting is fun and all, but not if I have to do it a half dozen times everytime I ref a round.
Order:
かたわれ時 sends out
DefRevenge sends out and orders
かたわれ時 orders
I ref