This is my newest team and I know there are a lot of places I went wrong with it so I'm posting it here to get fixes made before I take it on shoddy.
@ Leftovers
Ability: Levitate
EVs: 252 HP / 86 ATK / 80 DEF / 92 SpD
Nature: Sassy
Gyro Ball
Hypnosis
Stealth Rock
Earthquake
Okay so I led zong because it is a good lead and allows me to try/get a pokemon of my opponents asleep which my previous OU team didn't have. (didn't have room for it) I'm debating on whether to change EQ with Explosion but I'm not sure about it.
@ Leftovers
Ability: Natural Cure
EVs: 252 HP 220 DEF 36 SpAttk
Nature: Bold
Leech Seed
Thunder Wave
Recover
Grass Knot
Celebi is kinda self explanatory. I have T-Wave on it so I can cripple whatever is out. I put the 36 into special attack just so grass knot could do a bit more and with t-wave I really don't need speed that much.
@ Leftovers
Ability: Water Absorb
EVs: 188 HP / 252 DEF / 68 SpA
Nature: Bold
Wish
Surf
Ice Beam
Protect
Vaporeon give me some wish support but I'm kinda questioning on how defensive it can really be. Will it be able to pull off the roll of taking special hits with celebi? or should I change up the EV spread a bit? This one is questionable.
@ Choice Scarf
Ability: Flash Fire
EVs: 6 HP / 252 SpA / 252 Spe
Nature: Naive
Fire Blast
Explosion
Hidden Power [Ice]
Earth Power
The ever popular Scarftran. This slot used to be Deoxys-Speed but after some fixes from people Heatran deserved a spot in this team more than Deoxys did. He completes the synergy of Celetran and I love how he can cover everyone else and he looks like he will work well. A pretty standard set, and when this set eventually sees shoddy battle, the extra speed will help me against skymin.
@ Life Orb
Ability: Intimidate
Evs: 120 HP / 252 Atk / 136 Spe
Nature: Naughty
Dragon Dance
Dragon Claw (or Outrage for when Platinum comes out or on Shoddy)
Earthquake
Fire Blast
DD Mence, will hit hard with a DD Dragon Claw and such a high attack stat and will hit even harder with an Outrage. Earthquake is for coverage along with stone edge but I'm considering dropping stone edge with roost. idk why, the life orb may make him die earlier than I want.
@ Leftovers
Ability: No Guard
EVs: 252 HP / 252 Atk / 6 Spe
Nature: Adamant
Rest
Sleep Talk
Dynamic Punch
Stone Edge
Absorbs sleep and can kill stuff in its sleep. I've been wanting to try a Rest Talk Machamp for a long time. Dynamic Punch so I can confuse whatever I'm attacking and if I'm asleep possibly stop them from hitting me until I wake up.
So that's my team, feel free to rip this thing apart and change natures, pokes, items, moves, whatever you feel is necessary to make this team a little bit better =)
Ability: Levitate
EVs: 252 HP / 86 ATK / 80 DEF / 92 SpD
Nature: Sassy
Gyro Ball
Hypnosis
Stealth Rock
Earthquake
Okay so I led zong because it is a good lead and allows me to try/get a pokemon of my opponents asleep which my previous OU team didn't have. (didn't have room for it) I'm debating on whether to change EQ with Explosion but I'm not sure about it.
Ability: Natural Cure
EVs: 252 HP 220 DEF 36 SpAttk
Nature: Bold
Leech Seed
Thunder Wave
Recover
Grass Knot
Celebi is kinda self explanatory. I have T-Wave on it so I can cripple whatever is out. I put the 36 into special attack just so grass knot could do a bit more and with t-wave I really don't need speed that much.
Ability: Water Absorb
EVs: 188 HP / 252 DEF / 68 SpA
Nature: Bold
Wish
Surf
Ice Beam
Protect
Vaporeon give me some wish support but I'm kinda questioning on how defensive it can really be. Will it be able to pull off the roll of taking special hits with celebi? or should I change up the EV spread a bit? This one is questionable.
Ability: Flash Fire
EVs: 6 HP / 252 SpA / 252 Spe
Nature: Naive
Fire Blast
Explosion
Hidden Power [Ice]
Earth Power
The ever popular Scarftran. This slot used to be Deoxys-Speed but after some fixes from people Heatran deserved a spot in this team more than Deoxys did. He completes the synergy of Celetran and I love how he can cover everyone else and he looks like he will work well. A pretty standard set, and when this set eventually sees shoddy battle, the extra speed will help me against skymin.
Ability: Intimidate
Evs: 120 HP / 252 Atk / 136 Spe
Nature: Naughty
Dragon Dance
Dragon Claw (or Outrage for when Platinum comes out or on Shoddy)
Earthquake
Fire Blast
DD Mence, will hit hard with a DD Dragon Claw and such a high attack stat and will hit even harder with an Outrage. Earthquake is for coverage along with stone edge but I'm considering dropping stone edge with roost. idk why, the life orb may make him die earlier than I want.
Ability: No Guard
EVs: 252 HP / 252 Atk / 6 Spe
Nature: Adamant
Rest
Sleep Talk
Dynamic Punch
Stone Edge
Absorbs sleep and can kill stuff in its sleep. I've been wanting to try a Rest Talk Machamp for a long time. Dynamic Punch so I can confuse whatever I'm attacking and if I'm asleep possibly stop them from hitting me until I wake up.
So that's my team, feel free to rip this thing apart and change natures, pokes, items, moves, whatever you feel is necessary to make this team a little bit better =)