Forretress @Leftovers Nature: Relaxed Ability: Sturdy EVs: 252 HP/ 176 Def/ 80 SDef - Rapid Spin - Gyro Ball - Volt Switch - Stealth Rock Sets up the rocks which are crucial throughout the game. If another lead tries to set up rocks/ spikes as well i can just spin them away and keeptrying to set up if they have a spinner as well. Gyro Ball for a STAB attack and Volt Switch to help me get out after a set up. Abomasnow @Leftovers Nature: Calm Ability: Snow Warning EVs: 252 HP/ 172 Def/ 84 Spd - Substitute - Blizzard - Leech Seed - Wood Hammer Brings hail into effect which is big for my Kyurem's ability to sweep. The hail also causes some damage to other pokes which is always beneficial and 100% accuracy for Blizzard. Sub-Seed to try to stall when i don't really have any plays and it usually works. Wood Hammer for STAB against bulky waters. Kyurem @Leftovers Nature: Modest Ability: Pressure EVs: 56 HP/ 236 SPA/ 216 Spd - Substitute - Blizzard - Focus Blast - Dragon Pulse Total game changer. My main sweeper and even though his speed isn't maxed, he can really handle a team. Substitute on a possible switch out and free sub or just to hide when i know i have a speed advantage. Blizzard for STAB along with D Pulse. Focus Blast for coverage(mainly for Chansey, Blissey, Heatran, T-Tar) NidoQueen @Leftovers Nature: Bold Ability: Sheer Force EVs: 252 HP/ 252 Def/ 4 SDef - Toxic Spikes - Flamethrower - Blizzard - Roar/ EQ A great Physical Wall, checks basically every weakness my team has. Toxic Spikes are my priority with Nido and after that i can either Roar for stealth rock and t-spikes damage or use my two moves if they can be effective. Debating putting EQ somewhere but not really sure. Jellicent @Leftovers Nature: Calm Ability: Cursed Body EVs: 248 HP/ 100 Def/ 160 SDef - Surf - Taunt - Will-O-Wisp - Recover Great Wall, does many things. Taunt is to halt pokes who try to set up on me which comes in handy a lot. Will o wisp to speed things up and to cripple attackers. Recover to keep the stall going and Surf is for a powerful STAB. Dugtrio @Choice Band Nature: Jolly Ability: Arena Trap Evs: 252 Atk/ 252 Spd/ 4 HP - EQ - Stone Edge - Sucker Punch - Shadow Claw My revenge killer. This guy is used if i'm in real trouble with a poke and it looks like there's a sweep goin. All out speed and attack, choice band for even more attack power. EQ for STAB, the rest of the moves for coverage.