breh
強いだね
I'll post its full movepool later (or if somebody wants to be nice and C/P it from somewhere)... Please use Serebii for now. In addition, Encourage is linked in most mentions; if you want to check moves boosted by it, feel free to visit the linked thread. Before it is asked, no, Stone Edge is thought not to be boosted by Encourage. Encourage has also been proven to negate Life Orb damage on boosted moves (Flamethrower, Earth Power, Ice Beam, etc.) by the research thread.
Yeah so encourage is pretty cool; my analysis is geared towards UU, as Nidoking will (at least in my opinion) not likely be OU due to meh stats.
Viable moves (Italicized if boosted by Encourage):
Level Up
TM
Egg Moves
HP 81 / Atk 92 / Def 77 / SpA 85 / SpD 75 / Spe 85
[Overview]
Already a potent mixed sweeper, Nidoking was blessed with one of the most useful abilities during its transition into the fifth generation - Encourage. This ability grants it power bonuses on a great number of viable moves in its ridiculously wide movepool, giving Nidoking some needed omph. In addition, Encourage also grants Nidoking immunity to Life Orb damage, an extremely helpful side effect. In a metagame filled with base 80 Speed Pokemon, Nidoking's great base 85 lets it outspeed a number of opponents. However, Nidoking's offensive stats, while decent, are not extremely overwhelming by any stretch of the imagination.
[SET]
name: Claw Sharpen Mix
move 1: Claw Sharpen
move 2: Earth Power
move 3: Thunder / Fire Blast
move 4: Brick Break / Poison Jab
item: Life Orb
ability: Encourage
nature: Naive
evs: 4 HP / 252 SpA / 252 Spe
With Claw Sharpen, Nidoking can boost his power and accuracy. I know that this isn't the most optimal utlisation of the move, but it can work. Claw Sharpen gives Thunder 93% accuracy and Fire Blast perfect accuracy, which is great, considering that Encourage boosts the base power of both to a stellar 156. The choice between Fire Blast and Thunder is a choice of what you want to be walled by - Thunder causes problems with Grass-types, which is problematic in a Venusaur-infeseted metagame. On the flipside, running Fire Blast leaves Nidoking vulnerable to Milotic and Moltres, both of whom it cannot siginificantly damage. Earth Power is obligatory STAB and boasts the nice coverage of Ground-type moves. Lastly, a +1 Brick Break or Poison Jab both serve to 2HKO Pre-Evolution Stone Chansey with Stealth Rock. Conversely, Brick Break can be dropped to make room for both Thunder and Fire Blast in the higher tiers if Shanderaa is run alongside Nidoking. Shanderaa can efficiently trap Blissey, who has little trouble walling this set, even when Brick Break is run.
[SET]
name: Claw Sharpen Physical
move 1: Claw Sharpen
move 2: Earthquake
move 3: Stone Edge / Head Smash
move 4: Substitute / Poison Jab
item: Life Orb
ability: Poison Point / Encourage
nature: Jolly
evs: 4 HP / 252 Att / 252 Spe
Get a Claw Sharpen up and sweep. Earthquake and boosted accuracy Stone Edge / Head Smash have great coverage together, while Poison Jab and Megahorn both have some power behind them. Substitute offers eased prediction, while Poison Jab offers great power and relative neutrality, not to mention the ability to easily KO bulky Grass-types. Sucker Punch is also usuable in the last slot, being Nidoking's only priority move and also offering great neutrality.
Yeah so encourage is pretty cool; my analysis is geared towards UU, as Nidoking will (at least in my opinion) not likely be OU due to meh stats.
Viable moves (Italicized if boosted by Encourage):
Level Up
Toxic Spikes
Poison Jab
Thrash
Earth Power
Megahorn
Poison Jab
Thrash
Earth Power
Megahorn
TM
Claw Sharpen
Ice Beam
Blizzard
Thunderbolt
Thunder
Earthquake
Shadow Ball
Brick Break
Sludge Wave
Flamethrower
Fire Blast
Torment
Focus Blast
Rock Slide
Poison Jab
Substitute
Surf
Ice Beam
Blizzard
Thunderbolt
Thunder
Earthquake
Shadow Ball
Brick Break
Sludge Wave
Flamethrower
Fire Blast
Torment
Focus Blast
Rock Slide
Poison Jab
Substitute
Surf
Egg Moves
Beat Up (is this affected by Encourage? If so that's a bit akward, lol)
Sucker Punch
Head Smash
Sucker Punch
Head Smash
HP 81 / Atk 92 / Def 77 / SpA 85 / SpD 75 / Spe 85
[Overview]
Already a potent mixed sweeper, Nidoking was blessed with one of the most useful abilities during its transition into the fifth generation - Encourage. This ability grants it power bonuses on a great number of viable moves in its ridiculously wide movepool, giving Nidoking some needed omph. In addition, Encourage also grants Nidoking immunity to Life Orb damage, an extremely helpful side effect. In a metagame filled with base 80 Speed Pokemon, Nidoking's great base 85 lets it outspeed a number of opponents. However, Nidoking's offensive stats, while decent, are not extremely overwhelming by any stretch of the imagination.
Nidoking is a great all-out special attacker. With Encourage boosting Nidoking's Special Attack to about base 125 and the ability to fully utilise its wide movepool with four moveslots, Nidoking becomes a proficient sweeper. While it is still let down by its lackluster speed in the higher tiers, it fits right in in the UU speed tiers. The moveset is self explanatory - it is simply Earth Power as STAB with multiple high-power coverage moves helping Nidoking defeat strong walls. Fire Blast vs. Flamethrower is the age-old decision between power and accuracy. In addition, Nidoking is a prime candidate for Baton Passed Butterfly Dances from Pokemon like Venomoth and Masquerain. The speed boost is a great aid for Nidoking, especially in the higher tiers, and the Special Attack boost is greatly appreciated. As on all special sets, Shanderaa is a helpful teammate if Chansey or Blissey is a significant problem. In addition, Shanderaa is also a great recipient of Baton Pass with its similarly high attacking stats and lackluster speed.Nidoking @ Life Orb
Ability: Encourage
Nature: Timid
EV: 4 HP / 252 SpA / 252 Spe
- Earth Power
- Thunderbolt
- Ice Beam
- Flamethrower / Fire Blast
[SET]
name: Claw Sharpen Mix
move 1: Claw Sharpen
move 2: Earth Power
move 3: Thunder / Fire Blast
move 4: Brick Break / Poison Jab
item: Life Orb
ability: Encourage
nature: Naive
evs: 4 HP / 252 SpA / 252 Spe
With Claw Sharpen, Nidoking can boost his power and accuracy. I know that this isn't the most optimal utlisation of the move, but it can work. Claw Sharpen gives Thunder 93% accuracy and Fire Blast perfect accuracy, which is great, considering that Encourage boosts the base power of both to a stellar 156. The choice between Fire Blast and Thunder is a choice of what you want to be walled by - Thunder causes problems with Grass-types, which is problematic in a Venusaur-infeseted metagame. On the flipside, running Fire Blast leaves Nidoking vulnerable to Milotic and Moltres, both of whom it cannot siginificantly damage. Earth Power is obligatory STAB and boasts the nice coverage of Ground-type moves. Lastly, a +1 Brick Break or Poison Jab both serve to 2HKO Pre-Evolution Stone Chansey with Stealth Rock. Conversely, Brick Break can be dropped to make room for both Thunder and Fire Blast in the higher tiers if Shanderaa is run alongside Nidoking. Shanderaa can efficiently trap Blissey, who has little trouble walling this set, even when Brick Break is run.
[SET]
name: Claw Sharpen Physical
move 1: Claw Sharpen
move 2: Earthquake
move 3: Stone Edge / Head Smash
move 4: Substitute / Poison Jab
item: Life Orb
ability: Poison Point / Encourage
nature: Jolly
evs: 4 HP / 252 Att / 252 Spe
Get a Claw Sharpen up and sweep. Earthquake and boosted accuracy Stone Edge / Head Smash have great coverage together, while Poison Jab and Megahorn both have some power behind them. Substitute offers eased prediction, while Poison Jab offers great power and relative neutrality, not to mention the ability to easily KO bulky Grass-types. Sucker Punch is also usuable in the last slot, being Nidoking's only priority move and also offering great neutrality.