Empress
Don't waffle or you'll get pancaked
Taken over from blinkie and Rhythms
Ninjask
QC: 0/3
GP: 0/2
Overview
########
+ Fastest Pokemon in the entire metagame
+ Solid check to Grass-types, which are plentiful in PU
+ Fills a role as a revenge killer, late-game cleaner, and momentum grabber
+ Is great on Volt-turn teams
+ Can pass a Speed boost to one of its teammates in order to give them an easier time sweeping
- Struggles to get past physically bulky Pokemon
- Extremely frail, so a priority move can easily pick it off
- Possesses a crippling double weakness to Stealth Rock
- Has no recovery, so it is worn down easily
- Struggles to accumulate many Speed boosts due to its frailty
Choice Band
########
name: Choice Band
move 1: U-turn
move 2: Aerial Ace
move 3: X-Scissor
move 4: Giga Drain / Night Slash
ability: Infiltrator
item: Choice Band
evs: 252 Atk / 4 Def / 252 Spe
nature: Naughty / Adamant
Moves
========
- U-turn hits fairly hard with the damage boosts from Choice Band and STAB while allowing Ninjask to maintain momentum by bailing out of a bad matchup
- Aerial Ace hits Fighting-types such as Poliwrath as well as the Fire-types that resist X-Scissor
- X-Scissor is a more powerful STAB attacks that rips through most Grass-types. Both Aerial Ace and X-Scissor allow Ninjask to clean up without having to switch out
- Giga Drain allows Ninjask to function as a lure to Carracosta, Golem, and Barbaracle
- Night Slash is an alternative to hit Misdreavus hard and to help Ninjask do something to opposing Steel-types
Set Details
========
- Maximum investment in Speed and Attack are necessary to make Ninjask hit as quickly and as hard as possible
- A Naughty nature raises Ninjask's Attack without reducing the power of Giga Drain, though Adamant is preferred if not running Giga Drain. A positive Speed nature is not necessary because Ninjask outspeeds the entire unboosted metagame already
- Choice Band is necessary to maximize Ninjask's damage output
- Infiltrator allows Ninjask to hit foes behind a Substitute
Usage Tips
========
- Should be used primarily as a revenge killer
- In the early- to mid-game, you should use U-turn essentially all the time in order to maintain momentum while wearing down the opposing team
- Ninjask can be walled easily, so try not to lock it into a move besides U-turn before the late-game
- Once the opposing team has been sufficiently weakened, however, Ninjask is free to spam a fast Aerial Ace or X-Scissor to clean up
- Stealth Rock should be off the field in order for Ninjask to switch in safely, so try to KO the opponent's Stealth Rock setter as early as possible
Team Options
========
- Works well alongside Volt-turn staples such as Zebstrika, Rotom-F, and Raichu
- An entry hazard remover such as Pelipper or Armaldo will remove Stealth Rock, allowing Ninjask to enter the battlefield without worry
- Entry hazard support from the likes of Golem and Torterra will wear down foes with passive damage, allowing Ninjask to pick them off more easily
- Grass-types such as Leafeon and Roselia can defeat Rock-types so that Ninjask does not have to rely on Giga Drain to KO them
- Rock-types such as Carracosta appreciate Ninjask's ability to check Grass-type Pokemon
- Probopass has access to a slow Volt Switch and can trap opposing Probopass for Ninjask
- Fire-types such as Ninetales and Heatmor can wear down the Steel-types that wall Ninjask
- Poliwrath takes out the Steel-types such as Pawniard and Probopass that threaten Ninjask, while Ninjask deals with the Psychic-types that give Poliwrath a hard time
- A special wallbreaker such as Misdreavus can wear down the opposing team, making it easier for Ninjask to clean its foes up
Baton Pass
########
name: Baton Pass
move 1: Baton Pass
move 2: Protect
move 3: X-Scissor / Aerial Ace
move 4: Substitute
ability: Speed Boost
item: Leftovers
evs: 248 HP / 224 Def / 36 Spe
nature: Impish
Moves
========
- Baton Pass allows Ninjask to give a large Speed boost to one of its teammates
- Protect gives Ninjask a free turn to gain an extra boost to its Speed
- An attacking move is necessary so that Ninjask isn't complete Taunt bait and can function as a desperation revenge killer. X-Scissor is more powerful overall, while Aerial Ace lets Ninjask deal with Fighting-types
- Substitute helps Ninjask safely accumulate Speed boosts or set up a Swords Dance and lets it pass a shield to a teammate in order to protect it from status moves and weaker attacks
- Alternatively, Swords Dance can be used to aid a physical sweeper, though it is very risky for Ninjask to be setting up
Set Details
========
- 248 HP EVs are necessary to maximize Ninjask's bulk and allow it to switch into Stealth Rock three times
- 36 Speed EVs are enough to outspeed Jolly Zebstrika, so Ninjask can pick off a weakened Zebstrika if it needs to
- The remaining EVs are placed into Defense along with an Impish nature so Ninjask can take priority attacks more easily
- Leftovers gives Ninjask passive recovery after it uses Substitute or switches into Stealth Rock, allowing it to potentially use Baton Pass more than once in the battle
- Speed Boost is required to allow Ninjask to Baton Pass Speed boosts to its teammates
Usage Tips
========
- Ninjask should set up on passive, defensive Pokemon that cannot break the Substitutes it sets up
- The combination of Protect and Substitute can create several free turns for Ninjask. Be sure to use Substitute against predicted status moves and switches while using Protect against predicted attacks
- Try not to get greedy with Speed Boost because Ninjask's frailty means it won't have much time to use Baton Pass
- Watch out for opposing Rock Blast users and Icicle Spear Piloswine, as they will OHKO Ninjask through its Substitute
Team Options
========
- Entry hazard removal from the likes of Prinplup and Togetic allow Ninjask to use Baton Pass multiple times throughout the match if it needs to
- Aside from that, Ninjask does not need a lot of support; instead, you need teammates that it can provide support to
- Slower offensive Pokemon such as Misdreavus, Mightyena, Torterra, Ursaring, Aurorus, Marowak, Pawniard, and Fraxure all appreciate boosts to their Speed in order to aid their sweep
Other Options
########
- An offensive Baton Pass set with Baton Pass, X-Scissor, Aerial Ace, and Substitute is an alternative way for Ninjask to function as an attacker
Checks & Counters
########
**Stealth Rock**: If Stealth Rock is on the field, Ninjask will have a very difficult time switching in, as it will then be revenge killing or using Baton Pass at 50% of its health.
**Physical Walls**: Ninjask's meager base 90 Attack stat means that it struggles to break through the likes of Piloswine and Avalugg even with a Choice Band equipped.
**Rock-types**: Carracosta, Golem, and Barbaracle all can take Ninjask's X-Scissor and OHKO Ninjask with their Rock-type STAB attacks. However, none can switch into Ninjask's Giga Drain.
**Revenge Killers**: Due to Ninjask's frailty, it can be easily picked off by opposing priority attackers such as Mightyena, Pawniard, and Basculin, or by Choice Scarf users such as Rotom-F, Haunter, and Mr. Mime.
**Multi-Hit Moves**: Icicle Spear from Piloswine and Rock Blast from Armaldo and Golem will OHKO Ninjask through its Substitute, preventing it from passing its Speed boosts to a teammate.
**Phazers**: Phasing moves from the likes of Poliwrath, Avalugg, and Hippopotas eliminate any stat boosts that Ninjask has accumulated, forcing it to start over.
Ninjask
QC: 0/3
GP: 0/2
Overview
########
+ Fastest Pokemon in the entire metagame
+ Solid check to Grass-types, which are plentiful in PU
+ Fills a role as a revenge killer, late-game cleaner, and momentum grabber
+ Is great on Volt-turn teams
+ Can pass a Speed boost to one of its teammates in order to give them an easier time sweeping
- Struggles to get past physically bulky Pokemon
- Extremely frail, so a priority move can easily pick it off
- Possesses a crippling double weakness to Stealth Rock
- Has no recovery, so it is worn down easily
- Struggles to accumulate many Speed boosts due to its frailty
Choice Band
########
name: Choice Band
move 1: U-turn
move 2: Aerial Ace
move 3: X-Scissor
move 4: Giga Drain / Night Slash
ability: Infiltrator
item: Choice Band
evs: 252 Atk / 4 Def / 252 Spe
nature: Naughty / Adamant
Moves
========
- U-turn hits fairly hard with the damage boosts from Choice Band and STAB while allowing Ninjask to maintain momentum by bailing out of a bad matchup
- Aerial Ace hits Fighting-types such as Poliwrath as well as the Fire-types that resist X-Scissor
- X-Scissor is a more powerful STAB attacks that rips through most Grass-types. Both Aerial Ace and X-Scissor allow Ninjask to clean up without having to switch out
- Giga Drain allows Ninjask to function as a lure to Carracosta, Golem, and Barbaracle
- Night Slash is an alternative to hit Misdreavus hard and to help Ninjask do something to opposing Steel-types
Set Details
========
- Maximum investment in Speed and Attack are necessary to make Ninjask hit as quickly and as hard as possible
- A Naughty nature raises Ninjask's Attack without reducing the power of Giga Drain, though Adamant is preferred if not running Giga Drain. A positive Speed nature is not necessary because Ninjask outspeeds the entire unboosted metagame already
- Choice Band is necessary to maximize Ninjask's damage output
- Infiltrator allows Ninjask to hit foes behind a Substitute
Usage Tips
========
- Should be used primarily as a revenge killer
- In the early- to mid-game, you should use U-turn essentially all the time in order to maintain momentum while wearing down the opposing team
- Ninjask can be walled easily, so try not to lock it into a move besides U-turn before the late-game
- Once the opposing team has been sufficiently weakened, however, Ninjask is free to spam a fast Aerial Ace or X-Scissor to clean up
- Stealth Rock should be off the field in order for Ninjask to switch in safely, so try to KO the opponent's Stealth Rock setter as early as possible
Team Options
========
- Works well alongside Volt-turn staples such as Zebstrika, Rotom-F, and Raichu
- An entry hazard remover such as Pelipper or Armaldo will remove Stealth Rock, allowing Ninjask to enter the battlefield without worry
- Entry hazard support from the likes of Golem and Torterra will wear down foes with passive damage, allowing Ninjask to pick them off more easily
- Grass-types such as Leafeon and Roselia can defeat Rock-types so that Ninjask does not have to rely on Giga Drain to KO them
- Rock-types such as Carracosta appreciate Ninjask's ability to check Grass-type Pokemon
- Probopass has access to a slow Volt Switch and can trap opposing Probopass for Ninjask
- Fire-types such as Ninetales and Heatmor can wear down the Steel-types that wall Ninjask
- Poliwrath takes out the Steel-types such as Pawniard and Probopass that threaten Ninjask, while Ninjask deals with the Psychic-types that give Poliwrath a hard time
- A special wallbreaker such as Misdreavus can wear down the opposing team, making it easier for Ninjask to clean its foes up
Baton Pass
########
name: Baton Pass
move 1: Baton Pass
move 2: Protect
move 3: X-Scissor / Aerial Ace
move 4: Substitute
ability: Speed Boost
item: Leftovers
evs: 248 HP / 224 Def / 36 Spe
nature: Impish
Moves
========
- Baton Pass allows Ninjask to give a large Speed boost to one of its teammates
- Protect gives Ninjask a free turn to gain an extra boost to its Speed
- An attacking move is necessary so that Ninjask isn't complete Taunt bait and can function as a desperation revenge killer. X-Scissor is more powerful overall, while Aerial Ace lets Ninjask deal with Fighting-types
- Substitute helps Ninjask safely accumulate Speed boosts or set up a Swords Dance and lets it pass a shield to a teammate in order to protect it from status moves and weaker attacks
- Alternatively, Swords Dance can be used to aid a physical sweeper, though it is very risky for Ninjask to be setting up
Set Details
========
- 248 HP EVs are necessary to maximize Ninjask's bulk and allow it to switch into Stealth Rock three times
- 36 Speed EVs are enough to outspeed Jolly Zebstrika, so Ninjask can pick off a weakened Zebstrika if it needs to
- The remaining EVs are placed into Defense along with an Impish nature so Ninjask can take priority attacks more easily
- Leftovers gives Ninjask passive recovery after it uses Substitute or switches into Stealth Rock, allowing it to potentially use Baton Pass more than once in the battle
- Speed Boost is required to allow Ninjask to Baton Pass Speed boosts to its teammates
Usage Tips
========
- Ninjask should set up on passive, defensive Pokemon that cannot break the Substitutes it sets up
- The combination of Protect and Substitute can create several free turns for Ninjask. Be sure to use Substitute against predicted status moves and switches while using Protect against predicted attacks
- Try not to get greedy with Speed Boost because Ninjask's frailty means it won't have much time to use Baton Pass
- Watch out for opposing Rock Blast users and Icicle Spear Piloswine, as they will OHKO Ninjask through its Substitute
Team Options
========
- Entry hazard removal from the likes of Prinplup and Togetic allow Ninjask to use Baton Pass multiple times throughout the match if it needs to
- Aside from that, Ninjask does not need a lot of support; instead, you need teammates that it can provide support to
- Slower offensive Pokemon such as Misdreavus, Mightyena, Torterra, Ursaring, Aurorus, Marowak, Pawniard, and Fraxure all appreciate boosts to their Speed in order to aid their sweep
Other Options
########
- An offensive Baton Pass set with Baton Pass, X-Scissor, Aerial Ace, and Substitute is an alternative way for Ninjask to function as an attacker
Checks & Counters
########
**Stealth Rock**: If Stealth Rock is on the field, Ninjask will have a very difficult time switching in, as it will then be revenge killing or using Baton Pass at 50% of its health.
**Physical Walls**: Ninjask's meager base 90 Attack stat means that it struggles to break through the likes of Piloswine and Avalugg even with a Choice Band equipped.
**Rock-types**: Carracosta, Golem, and Barbaracle all can take Ninjask's X-Scissor and OHKO Ninjask with their Rock-type STAB attacks. However, none can switch into Ninjask's Giga Drain.
**Revenge Killers**: Due to Ninjask's frailty, it can be easily picked off by opposing priority attackers such as Mightyena, Pawniard, and Basculin, or by Choice Scarf users such as Rotom-F, Haunter, and Mr. Mime.
**Multi-Hit Moves**: Icicle Spear from Piloswine and Rock Blast from Armaldo and Golem will OHKO Ninjask through its Substitute, preventing it from passing its Speed boosts to a teammate.
**Phazers**: Phasing moves from the likes of Poliwrath, Avalugg, and Hippopotas eliminate any stat boosts that Ninjask has accumulated, forcing it to start over.
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