Moltres @ Choice Specs Trait: Pressure EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature - Flamethrower - Hurricane - U-turn - Hidden Power [Grass] Specs Moltres is an absolute monster in this metagame. Hurricane with specs straight up destroys anything that doesn't resist it, 2HKO ing defensive slowking, and 1HKO ing entei, druddigon and bulky nidoqueen after rocks, as well as tops after rocks and 1 layer of spikes 95% of the time iirc. Flamethrower is also incredibly powerful, and serves as a much more reliable stab option, 1HKO ing the vast majority of electric types that may try to take a hurricane as well as every steel type in the tier. HP Grass finishes the set, 2HKO ing Lanturn after rocks as well as rhydon. U-turn is also a really cool move on moltres, as the majority of moltres's counters(rhydon, lanturn etc.)are very easy to wear down, and can be taken advantage of with a grass type such as Sceptile. Although this set doesn't have roost, I have found it surprisingly easy to keep SR off the field. Kabutops beats every single ghost type with ease, so its very difficult to keep sr up against kabutops, and I'm also running Smeargle to prevent bulkier leads such as piloswine and steelix from getting sr up straight away and provide spikes to wear down rhydon, lanturn and other molt counters enough so that molt can break through defensive cores much more easily. Obviously, grass types such as sceptile also really benefit from moltres, as u-turn allows them to come in much more easily and moltres can straight up smash druddigon with specs hurricane as well as esca with flamethrower, giving them a much easier time cleaning up. Although roost+3 attacks and sub roost are great sets, I've found the ridiculous power of specs to be very useful, and hasn't dissapointed in any match so far(except when Hurricane misses at a crucial moment and you lose because of it). So what do you guys think about specs moltres? @Pocket: I still think that Lilligant is one of the best set-up sweepers in the tier. Escavalier and Druddigon, although very common, are rather easy to wear down if they are CB variants, which most are, with hazard damage, and escavalier's cb megahorn is sometimes easy to take advantage of with the likes of subroost moltres or aggron, while if drudd locks itself into outrage then it is much easier to kill as it can't switch out, and if it isn't locked into outrage then it is significantly weaker. Lilligant can also do quite well against hail, as it outspeeds the common hail scarfers and can set-up on hail staples such as slowking, regirock and poliwrath, so even though the metagame is very anti-grass atm, lilligant and other grass types are still great imo.