Specially Defensive Prinplup is also really nice as a switch in to samurott, as it resists hydro and ice beam, while grass knot does almost nothing because of how light it is. Why do people sleep on this lol252+ SpA Sheer Force Camerupt Earth Power vs. 248 HP / 252+ SpD Eviolite Prinplup: 117-138 (35.3 - 41.6%) -- guaranteed 3HKO
lord prinplup is the answer to everything, pair it with a nice physically defensive metang and u got urself a nice core. yw.
Did you just want an excuse to post that picture? Unless I'm missing something.How about this for a switch in?
Because a prinplup can't do much back to a samurott, has lack of recovery and the most it can do is scald / toxic it. That's literally it.Specially Defensive Prinplup is also really nice as a switch in to samurott, as it resists hydro and ice beam, while grass knot does almost nothing because of how light it is. Why do people sleep on this lol
Lol probably should have done some calcs first. In all seriousness, I really agree with davons post about just proper switching and such.Did you just want an excuse to post that picture? Unless I'm missing something.
252+ SpA Sheer Force Mega Camerupt Fire Blast vs. 252 HP / 252+ SpD Ludicolo: 201-237 (55.2 - 65.1%) -- guaranteed 2HKO
252+ SpA Sheer Force Camerupt Fire Blast vs. 0 HP / 4 SpD Ludicolo: 277-327 (92 - 108.6%) -- guaranteed OHKO after Stealth Rock
Nobody is sleeping on Prinplup, if anything Prinplup is overhyped at this point.Specially Defensive Prinplup is also really nice as a switch in to samurott, as it resists hydro and ice beam, while grass knot does almost nothing because of how light it is. Why do people sleep on this lol
if you're using specially defensive prinplup you can easily fit grass knot on over toxic imoBecause a prinplup can't do much back to a samurott, has lack of recovery and the most it can do is scald / toxic it. That's literally it.
But the great thing about Prinplup is that it has access to Stealth Rock and Defog, which is great for team building.Prinplup lacks reliable recovery. I'd rather use Pelipper or Swanna to be honest.
Does camerupt not have access to ancient power?Prinplup lacks reliable recovery. I'd rather use Pelipper or Swanna to be honest.
those both get bopped by rock slide tho lol, also the fact that prinplup is so insanely bulky and usually only has to serve one role against opposing teams (which it always does well) means that it just doesnt need reliable recovery, not being weak to stealth rock is a plus too. and to cap it all of its not like healing wish and wish passing arent incredibly easy in this tier lol.Prinplup lacks reliable recovery. I'd rather use Pelipper or Swanna to be honest.
Flash cannon thoWell we always have our trusty Lunatone
252+ SpA Sheer Force Camerupt Fire Blast vs. 252 HP / 252+ SpD Lunatone: 111-131 (32.2 - 38%) -- guaranteed 3HKO after Stealth Rock
Also
252+ SpA Sheer Force Camerupt Fire Blast vs. 252 HP / 252+ SpD Eviolite Vibrava: 100-118 (32.8 - 38.8%) -- guaranteed 3HKO after Stealth Rock
:^)
you forgot the eviolite on Munchlax 0 Atk Camerupt Earthquake vs. 252 HP / 0 Def Eviolite Munchlax: 145-172 (30.5 - 36.2%) -- 55.7% chance to 3HKO0 Atk Camerupt Earthquake vs. 252 HP / 0 Def Munchlax: 255-301 (53.7 - 63.5%) -- guaranteed 2HKO after Stealth Rock
You might want to invest in some balanced bulk, EQ is the main reason why we're not mentioning Hariyama here i think
Actually and I tried investing in physical bulk. It's impossible to avoid both the 3HKO on EQ and 3HKO on EP. Same goes for Frillish, except she's 2HKOed by either move. Still, I think Munchlax is probably the best option we have for pure walling. The problem with have with Munchlax being unable to do damage back can be remedied by Toxic.
Also Kiyo is a lier (or more likely forgot to up Camerupt's SpA to base 145.)
252+ SpA Sheer Force Camerupt Earth Power vs. 248 HP / 252+ SpD Eviolite Prinplup: 130-154 (39.2 - 46.5%) -- 26.6% chance to 2HKO after Stealth Rock
It's really hard to switch into Camerupt without getting 2HKOed without using some kind of an evioliter. It's impossible to resist both moves without getting slammed by Rock Slide.
252+ SpA Sheer Force Camerupt Earth Power vs. 252 HP / 252+ SpD Politoed: 163-193 (42.4 - 50.2%) -- 94.5% chance to 2HKO after Stealth Rock
252+ SpA Sheer Force Camerupt Earth Power vs. 252 HP / 252+ SpD Hariyama: 223-264 (45.3 - 53.6%) -- 91.8% chance to 2HKO after Stealth Rock
Prinplup with Eviolite is far tankier than Swanna, and has more defence than Pelipper once that Eviolite is equipped. Both the others also would not wish to switch into M-Camel's sheer force boosted Rock Slides. As stated by other people, Prinplup is a better answer in that regard.Prinplup lacks reliable recovery. I'd rather use Pelipper or Swanna to be honest.
They fill two different roles lol, ofc course Prinplup has more bulk. Swanna also has way more offensive power with a second STAB and a powerful Hurricane to be able to attack things with while also being able to run a Life Orb. On top of this Swanna also has reliable recovery with Roost, Prinplup may have better defenses but Swanna has more going for it offensively and as a defogger.Prinplup with Eviolite is far tankier than Swanna, and has more defence than Pelipper once that Eviolite is equipped. Both the others also would not wish to switch into M-Camel's sheer force boosted Rock Slides. As stated by other people, Prinplup is a better answer in that regard.
Flash cannon no.Flash cannon tho
Well you know samurott can go mixed and carry knock off if prinplup is cuasing too much problem, knock is always a good move anyways so its not that farfetched of an ideaif you're using specially defensive prinplup you can easily fit grass knot on over toxic imo
8 SpA Prinplup Grass Knot (80 BP) vs. 4 HP / 0 SpD Samurott: 132-156 (39.7 - 46.9%) -- guaranteed 3HKO
not quite nothing
252+ SpA Life Orb Samurott Grass Knot (40 BP) vs. 248 HP / 252+ SpD Eviolite Prinplup: 65-78 (19.6 - 23.5%) -- possible 5HKO
in return
p sure the lord comes out on top, nothin special tho i come to expect this from the don.
EDIT@Above: then why am i the only one using it on ladder lol, i literally havent seen anyone else use one in like 200 battles
Ugh. Im sorry for my incoming rudeness, but.. This makes no sense. Why are you bringing up Crustle??? What is the relevance between Smashpass and Crustle? There is no better example either, because there is nothing similiar to smashpass. It is a broken strategy, and yes as you say the pokemon who learn it are limited to Gorebyss and Huntail, but so what? Why does it matter if they get less usage after a smashpass ban? Answer is, it doesnt. The important thing is that we get rid of this OP, cancerous noobfriendly playstyleGOthee also note everyone isn't agreeing with a smash pass ban. Note both me and soulgazer preceded our comments with 'if smash pass were to be broken' or 'if we choose to ever ban smash pass' because I'm pretty sure sure not everyone agrees on Smash Pass being broken. There will be discussion and I expect there to be at least few people disagreeing. I know that drawing smogon in light of 'ahh i cant deal with it, lets ban that' is very much in fashion, but if you can actually read you'll notice that we're not just crying about smash pass and wanting it banned.
There's only literally 2 pokemon that can smash pass in the tier. It's what they do. I've never seen 1 Gorebyss that doesn't carry Baton Pass + Shell Smash. No one runs sweeper Gorebyss with 3 attacks. Why? Because Smashpass is what it does best. Only deviation may be whether you're running surf + ice beam with investment to do damage when you want to, or running full bulk + sub etc. I would maybe think about banning smashpass over banning Gorebyss / Huntail if they were doing anything else relevant to the meta. But they literally don't do a thing, and we'd just be banning its most relevant set. Can any of you say Smash + 3 Attacks Gorebyss would really be that relevant to the meta? Because I haven't seen anyone run that. Investing in SpA in the first place seems to be really rare.
Banning smashpass right now is literally going at a pokemon and saying 'ah this mon is very mediocre, but its best set (and the only set people are using) is broken. let's ban the best set and leave the rest in the metagame.'
well then there's coilpass i guess, I think coilpass is more of a novelty option but if you guys really wanna keep coilpass then that'd be ok i suppose.
edit: w/e it's not ~irrelevant~ (it was probs my fav set BW NU, so I know it's not bad) but it just strikes me as strange how we see banning the best set of Gorebyss and Huntail is OK, but obviously banning the best set for idk, Crustle, is clearly not an option. I could probably think of another better example, but icbf. I just wanted an example of a pokemon that has a really rare access to both move A + move B, and the set with both move A and move B are by far the biggest niche. What makes Smashpassing different from any other 'best niche set' of any other pokemon?