This is an offensive team closer to a bulky style. The team has two trickers to screw with stall, total immunity to toxic spikes, 1 SR weak, and 2 spikes effected pokemon. I've played the team for a while and it's done relatively well. I would like for you to point out a few improvements as even though it works pretty well, I don't feel that this team is as good as my old ones.
Changes are in BOLD
Here is the team:
Metagross @ Lum Berry
Ability: Clear Body
EVs: 252 HP/232 Atk/12 Def/12 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Stealth Rock
- Explosion
- Earthquake (considering meteor mash)
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This Metagross is the best lead in the game in my opinion. Stealth Rock is used when the opponent is not azelf, aerodactyl or some other lead I can 2HKO with BP. EQ is just a good general power move, BP is awesome priority that guarantees the death of the opposing lead if it is one I can 2HKO. The most important move on this set, however, is explosion. Metagross's job is not only to set up stealth rock, but to guarantee at least one kill. If this guy lives to the endgame, explosion can be used to destroy an annoyance. Metagross's natural bulkiness allows for it to waste a couple turns of screens if my opponent leads with DS Azelf. Lum berry has given me plenty of free kills against smeargles and roserades, both who die to EQ+BP.
Type Synergy:
Ground: stay in, EQ won't kill you unless CB mamo is using it. Earthpower is a non-issue as heatran would rather use a fire move instead.
Fire: Latias or Gyarados depending on my mood.
Latias (F) @ Choice Specs
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Thunderbolt
- Trick
---
I wanted to use Latios with the specs, but he is banned. Therefore, I decided to try latias. Draco Meteor spam is incredibly powerful even though it is not its cousin with its base 130SpA. Surf rounds out coverage with Dragon for the two best neutral attacking types in the game. Thunderbolt (thanks to whoever suggested it) is just for stuff like gyarados and its awesome neutral coverage anyway. IIRC thunderbolt is resisted only by electric and dragon. If rotom has already tricked his scarf and the opponent switches in curselax or something, trick is always good for that :) Generally I like to keep the specs on this guy for the power it provides.
Type Synergy:
Dark, Bug, Ghost, Ice: Go to scizor
Dragon: kill it with dragon pulse
Tyrantitar: shit, kill it with scizor/use trick
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Extremespeed
- Crunch
- Swords Dance
---
Lucario was sort of just stuck here. SD, CC, and Extremespeed are standard fare on lucario. Crunch and Close Combat are awesome getting very powerful neutral coverage. Ice Punch was ditched because everything it is supposed to beat is faster than luke, and I generally do not do that kind of prediction... He usually gets ample set up opportunities due to trick from either latias or rotom-h and latias can easily remove gliscor from the game. All though he seems excellent, I feel like he is the one doing the least work in the team. I am thinking about sticking magnezone in here because he is just so awesome, but I am not sure that is such a good idea. Usually matches that I win do not really have lucario playing a major role. I am considering Infernape as a replacement maybe.
Type Synergy:
Fighting: Rotom
Ground: Rotom, Latias, Gyarados
Fire: Gyarados, Latias
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Superpower
- Pursuit
- Bullet Punch
---
Standard CB scizor. He is here to abuse U-turn early game to latias and rotom to destroy the enemy pokemon. CB BP is always good on him, pursuit traps latias, superpower destroys blissey. If I feel ballsy with him I will randomly spam superpower to get rid of the ever present heatran switch in. He serves to kill DD Mence, the only DDer/booster my rotom cannot handle. Scizor is an integral part of the team. His fire weakeness allows gyarados and latias free switches. Scizor's spread used to be 244HP / 252 Atk / 12 Spd but I realize the U-turning game works better if you have less speed.
Type Synergy:
Fire: Latias, Gyarados
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Stone Edge
- Waterfall
---
DD Gyarados is an awesome sweeper. His job is to do as much damage as possible, and possibly set up with DD. If he sets up 2 its GG. Waterfall is very powerful, EQ is standard fare on gyarados, it also serves as a way to deal with metagross/lucario. Stone Edge is mainly for opposing salamence and gyarados which almost automatically appear if I send this guy in. I try to switch him in a maximum of two times though because of SR.
Type synergy:
Electric: Latias, Rotom
Rock: Waterfall ftw
Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Trick
- Overheat
- Thunderbolt
- Shadow Ball
---
Rotom-H is a brilliant pokemon. He counters a plethora of set up pokemon such as DD gyarados, SD lucario, and crocune. He usually ends up using trick at least once every 2 matches, and this is his most useful trait. It has saved my ass by tricking the scarf onto blisseys, cursecradilys, and other tankish annoying/cursing pokemon. He employs a hit and run style that tends to alternate between him, scizor and latias.
Type Synergy:
Ghost, Dark : Scizor
Changelog:
-Latias gets thunderbolt in place of dragon pulse
-Lucario gets crunch in place of ice punch
-Scizor loses the speed evs
Thank you for reading.
Have fun Rating, Hating, Helping, or Stealing.
Changes are in BOLD
Here is the team:
Metagross @ Lum Berry
Ability: Clear Body
EVs: 252 HP/232 Atk/12 Def/12 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Stealth Rock
- Explosion
- Earthquake (considering meteor mash)
---
This Metagross is the best lead in the game in my opinion. Stealth Rock is used when the opponent is not azelf, aerodactyl or some other lead I can 2HKO with BP. EQ is just a good general power move, BP is awesome priority that guarantees the death of the opposing lead if it is one I can 2HKO. The most important move on this set, however, is explosion. Metagross's job is not only to set up stealth rock, but to guarantee at least one kill. If this guy lives to the endgame, explosion can be used to destroy an annoyance. Metagross's natural bulkiness allows for it to waste a couple turns of screens if my opponent leads with DS Azelf. Lum berry has given me plenty of free kills against smeargles and roserades, both who die to EQ+BP.
Type Synergy:
Ground: stay in, EQ won't kill you unless CB mamo is using it. Earthpower is a non-issue as heatran would rather use a fire move instead.
Fire: Latias or Gyarados depending on my mood.
Latias (F) @ Choice Specs
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Thunderbolt
- Trick
---
I wanted to use Latios with the specs, but he is banned. Therefore, I decided to try latias. Draco Meteor spam is incredibly powerful even though it is not its cousin with its base 130SpA. Surf rounds out coverage with Dragon for the two best neutral attacking types in the game. Thunderbolt (thanks to whoever suggested it) is just for stuff like gyarados and its awesome neutral coverage anyway. IIRC thunderbolt is resisted only by electric and dragon. If rotom has already tricked his scarf and the opponent switches in curselax or something, trick is always good for that :) Generally I like to keep the specs on this guy for the power it provides.
Type Synergy:
Dark, Bug, Ghost, Ice: Go to scizor
Dragon: kill it with dragon pulse
Tyrantitar: shit, kill it with scizor/use trick
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Extremespeed
- Crunch
- Swords Dance
---
Lucario was sort of just stuck here. SD, CC, and Extremespeed are standard fare on lucario. Crunch and Close Combat are awesome getting very powerful neutral coverage. Ice Punch was ditched because everything it is supposed to beat is faster than luke, and I generally do not do that kind of prediction... He usually gets ample set up opportunities due to trick from either latias or rotom-h and latias can easily remove gliscor from the game. All though he seems excellent, I feel like he is the one doing the least work in the team. I am thinking about sticking magnezone in here because he is just so awesome, but I am not sure that is such a good idea. Usually matches that I win do not really have lucario playing a major role. I am considering Infernape as a replacement maybe.
Type Synergy:
Fighting: Rotom
Ground: Rotom, Latias, Gyarados
Fire: Gyarados, Latias
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Superpower
- Pursuit
- Bullet Punch
---
Standard CB scizor. He is here to abuse U-turn early game to latias and rotom to destroy the enemy pokemon. CB BP is always good on him, pursuit traps latias, superpower destroys blissey. If I feel ballsy with him I will randomly spam superpower to get rid of the ever present heatran switch in. He serves to kill DD Mence, the only DDer/booster my rotom cannot handle. Scizor is an integral part of the team. His fire weakeness allows gyarados and latias free switches. Scizor's spread used to be 244HP / 252 Atk / 12 Spd but I realize the U-turning game works better if you have less speed.
Type Synergy:
Fire: Latias, Gyarados
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Stone Edge
- Waterfall
---
DD Gyarados is an awesome sweeper. His job is to do as much damage as possible, and possibly set up with DD. If he sets up 2 its GG. Waterfall is very powerful, EQ is standard fare on gyarados, it also serves as a way to deal with metagross/lucario. Stone Edge is mainly for opposing salamence and gyarados which almost automatically appear if I send this guy in. I try to switch him in a maximum of two times though because of SR.
Type synergy:
Electric: Latias, Rotom
Rock: Waterfall ftw
Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Trick
- Overheat
- Thunderbolt
- Shadow Ball
---
Rotom-H is a brilliant pokemon. He counters a plethora of set up pokemon such as DD gyarados, SD lucario, and crocune. He usually ends up using trick at least once every 2 matches, and this is his most useful trait. It has saved my ass by tricking the scarf onto blisseys, cursecradilys, and other tankish annoying/cursing pokemon. He employs a hit and run style that tends to alternate between him, scizor and latias.
Type Synergy:
Ghost, Dark : Scizor
Changelog:
-Latias gets thunderbolt in place of dragon pulse
-Lucario gets crunch in place of ice punch
-Scizor loses the speed evs
Thank you for reading.
Have fun Rating, Hating, Helping, or Stealing.