So I've been playing competitive pokemon for about 2 months now, and after doing pretty well with this team (making it somewhere in the top 30) I figured I'd post it. Now when I first got into this game I wanted to stick to a balanced team because I didn't want anything mainstream, however the more I played the more I realized that the winning playstyle was something proactive. Then came along Cold Stone 22's team which he posted on the forums, after trying it and failing (lol), I became obsessed with subDD Dnite, and before I knew it I was trying to implement it into all styles of play to see what I liked best. After alot of testing (and falling in love with BU Breloom), I found rain to be my favorite (no surprise there). I liked Stone's team alot, and so then I decided to build this..
The team is built to suit my playstyle, as I like the ability to play at any pace. Dnite and Breloom pivot attacks that my aggressive special attacking core do not like. The team has multiple ways of winning, blah blah blah. on to the team!
Dragonite @ Leftovers
Ability: Multiscale
248 HP/84 Sp Def/176 Spe
Nature: Jolly
Dragon Claw
Roost
Substitute
Dragon Dance
Pivoting against strong scarfed fighting/ground attacks, Scizor/Rotom, and my out to SubDisable Gengar/Alakazam. Dnite helps my game against sun teams immensly, as after 2 Dances he outspeeds Chlorophyll users not to mention his key resistances. My evs allow me to outspeed Jolteon/Choice Scarf Politoed after 1 DD Dance, as Jolt can be a major threat to this team and I don't want it stopping my sweep/momentum. Also of note is Dnite outspeeds scarf Terrakion after 2 Dances.
Politoed @ Choice Scarf
Ability: Drizzle
252 SpA/4 Def/252 Spe
Nature: Timid
Hydro Pump
Ice Beam
Focus Blast
Perish Song
This is a Drizzle team, so I need not explain much on Toed. Lum Berry Dnite is pretty much reason enough to run a scarf set. As without it this team's chancing of winning dwindle by a lot. Scarf also allows for late game sweeps at times. Not much else for this guy.
Starmie @ Life Orb
Ability: Natural Cure
252 SpA/4 Def/252 Spe
Nature: Timid
Hydro Pump
Ice Beam
Thunder
Rapid Spin
With a team using Dnite and Tornadus, a spinner is without question. Considering this is an offensive rain team, there is no better option than Starmie. People underestimate this guy alot and I surprisingly sweep pretty consistently. One of my favorite members of the team, it just does so much. From softening pokes for Tornadus, spinning rocks, killing defensive walls that pressure Dnite and Loom, getting surprise kos thanks to rain boosted LO Hydro Pumps, this thing is amazing.
Breloom @ Toxic Orb
Ability: Poison Heal
236 Hp/212 Spd/60 Spe
Nature: Careful
Drain Punch
Seed Bomb
Spore
Bulk Up
I hate Dugtrio, it's a great pokemon, but when your opponent isnt using weather it's pretty much dead weight. Not to mention it can be a poor SR'er at times considering this guy can come out at awkward times (ie not the begginning of a game). sorry if I'm hating on Dug guys, ANYWAY. I needed a pokemon that could kill the things Dug could, but NOTHING could match what it did, and this team was nothing until I got my eyes on this set thanks to whoever made it. Breloom couldn't trap anything, but it had the longevity to last all game until the time came where I put my opponent in a lose/lose situation (usually via BU). Spore also puts things to sleep which allows this team to switch gears and go aggro. If I'm lucky enough to spore an out to whatever poke I'm trying to sweep with, I can then force trade offs of pokes until my sweeper trumps their sleeper. Shutting down physical set up sweepers after a BU or 2 this team would be nothing without Loom. Also Loom induces the opponents SR'er so Dnite and Tornadus can come in free of charge all game.
Jirachi @ Leftovers
Ability: Serene Grace
252 Hp/212 Spd/44 Spe
Nature: Careful
Iron Head
Thunder
Wish
Stealth Rock
I needed Rocks bad, as well as a steel type. Then Jirachi hit me and I havent looked back. Paralysis support and wish support really aid Dnite, and Wish keeps Tornadus/Breloom alive longer. In fact, I've won a fair amount of games off of simply wishing Tornadus a few times and spamming Hurricane (any team not using Chansey can only take so many). Stuff Latias/Latios doesn't phase me thanks to Rachi. Any hope Reuniclus has of beating me (Especially TR) dies with this guy on my team.
Tornadus @ Choice Specs
Ability: Prankster
252 SpA/4 Def/252 Spe
Nature: Timid
Hurricane
Focus Blast
U-Turn
Tailwind
The heart of the offense. I'd guesstimate 30-35% of my wins are thanks to this guy just cleaning everything up. I had Rain Dance on him but I opted for U-Turn because T-Tar + Celebi gives me a hard time. Tailwind allows me to get over DDance users that threaten to sweep me/Scarf users. Most of the time all Tornadus does is spam Hurricane at mother fuckers.
The team is pretty weak to physical set up sweepers in general. Although I can dance around them if I play right, it's still rough at times and like I said before, prediction is key. I've tested U-Turn on Jirachi to help with Wish/Celebi but oddly enough I've opted to stick with Iron Head. I guess you could call Dnite/Loom/Jirachi my defensive core as they cover eachothers weakness' rather well. Idk what else to say in this RMT lol
The team takes good predicition skills to succeed with it, big weakness' are Salamence, Lucario, Weavile, Scizor, Starmie, etc. I gotta give props to Stone Cold considering the team is so similar to his. I'm probably gonna retire this team and work on something new as all the predicition can get tiresome but nonetheless I think peaking in the top 30 is pretty good for only playing this game a few months.
I'll post a threat list tomorrow.
The team is built to suit my playstyle, as I like the ability to play at any pace. Dnite and Breloom pivot attacks that my aggressive special attacking core do not like. The team has multiple ways of winning, blah blah blah. on to the team!
Dragonite @ Leftovers
Ability: Multiscale
248 HP/84 Sp Def/176 Spe
Nature: Jolly
Dragon Claw
Roost
Substitute
Dragon Dance
Pivoting against strong scarfed fighting/ground attacks, Scizor/Rotom, and my out to SubDisable Gengar/Alakazam. Dnite helps my game against sun teams immensly, as after 2 Dances he outspeeds Chlorophyll users not to mention his key resistances. My evs allow me to outspeed Jolteon/Choice Scarf Politoed after 1 DD Dance, as Jolt can be a major threat to this team and I don't want it stopping my sweep/momentum. Also of note is Dnite outspeeds scarf Terrakion after 2 Dances.
Politoed @ Choice Scarf
Ability: Drizzle
252 SpA/4 Def/252 Spe
Nature: Timid
Hydro Pump
Ice Beam
Focus Blast
Perish Song
This is a Drizzle team, so I need not explain much on Toed. Lum Berry Dnite is pretty much reason enough to run a scarf set. As without it this team's chancing of winning dwindle by a lot. Scarf also allows for late game sweeps at times. Not much else for this guy.
Starmie @ Life Orb
Ability: Natural Cure
252 SpA/4 Def/252 Spe
Nature: Timid
Hydro Pump
Ice Beam
Thunder
Rapid Spin
With a team using Dnite and Tornadus, a spinner is without question. Considering this is an offensive rain team, there is no better option than Starmie. People underestimate this guy alot and I surprisingly sweep pretty consistently. One of my favorite members of the team, it just does so much. From softening pokes for Tornadus, spinning rocks, killing defensive walls that pressure Dnite and Loom, getting surprise kos thanks to rain boosted LO Hydro Pumps, this thing is amazing.
Breloom @ Toxic Orb
Ability: Poison Heal
236 Hp/212 Spd/60 Spe
Nature: Careful
Drain Punch
Seed Bomb
Spore
Bulk Up
I hate Dugtrio, it's a great pokemon, but when your opponent isnt using weather it's pretty much dead weight. Not to mention it can be a poor SR'er at times considering this guy can come out at awkward times (ie not the begginning of a game). sorry if I'm hating on Dug guys, ANYWAY. I needed a pokemon that could kill the things Dug could, but NOTHING could match what it did, and this team was nothing until I got my eyes on this set thanks to whoever made it. Breloom couldn't trap anything, but it had the longevity to last all game until the time came where I put my opponent in a lose/lose situation (usually via BU). Spore also puts things to sleep which allows this team to switch gears and go aggro. If I'm lucky enough to spore an out to whatever poke I'm trying to sweep with, I can then force trade offs of pokes until my sweeper trumps their sleeper. Shutting down physical set up sweepers after a BU or 2 this team would be nothing without Loom. Also Loom induces the opponents SR'er so Dnite and Tornadus can come in free of charge all game.
Jirachi @ Leftovers
Ability: Serene Grace
252 Hp/212 Spd/44 Spe
Nature: Careful
Iron Head
Thunder
Wish
Stealth Rock
I needed Rocks bad, as well as a steel type. Then Jirachi hit me and I havent looked back. Paralysis support and wish support really aid Dnite, and Wish keeps Tornadus/Breloom alive longer. In fact, I've won a fair amount of games off of simply wishing Tornadus a few times and spamming Hurricane (any team not using Chansey can only take so many). Stuff Latias/Latios doesn't phase me thanks to Rachi. Any hope Reuniclus has of beating me (Especially TR) dies with this guy on my team.
Tornadus @ Choice Specs
Ability: Prankster
252 SpA/4 Def/252 Spe
Nature: Timid
Hurricane
Focus Blast
U-Turn
Tailwind
The heart of the offense. I'd guesstimate 30-35% of my wins are thanks to this guy just cleaning everything up. I had Rain Dance on him but I opted for U-Turn because T-Tar + Celebi gives me a hard time. Tailwind allows me to get over DDance users that threaten to sweep me/Scarf users. Most of the time all Tornadus does is spam Hurricane at mother fuckers.
The team is pretty weak to physical set up sweepers in general. Although I can dance around them if I play right, it's still rough at times and like I said before, prediction is key. I've tested U-Turn on Jirachi to help with Wish/Celebi but oddly enough I've opted to stick with Iron Head. I guess you could call Dnite/Loom/Jirachi my defensive core as they cover eachothers weakness' rather well. Idk what else to say in this RMT lol
The team takes good predicition skills to succeed with it, big weakness' are Salamence, Lucario, Weavile, Scizor, Starmie, etc. I gotta give props to Stone Cold considering the team is so similar to his. I'm probably gonna retire this team and work on something new as all the predicition can get tiresome but nonetheless I think peaking in the top 30 is pretty good for only playing this game a few months.
I'll post a threat list tomorrow.