duckpond
There's no way
This is the first team I try to create.
I wanted to make it around Mega-Latias, because it's a powerful offensive set, but can also take hits with a bulky spread
Then, to cover the main weaknesses of Latias I chose Excadril, because in can deal well with fairies and with Tyranitar and Bisharp, the two most common dark types, it also offers spin support
I then saw a weakness to Crawdaunt, not the most common pokemon, but pretty powerful, so I put in Breloom, that can spore around and hit for super effective damage Dark types
By now nothing can touch Ferrothorn, so here we are with HP Fire Magnezone to trap it, or volt switch out if needed
Next problem was Landorus-t, Latias can set up on it if Lando is choice-locked in something that is not U-turn, but otherwise I would lose to it, so Azumarill seemed a good counter
I added then Kyurem-Black because it is hell strong and it can also OHKO Landorus, and two ways to deal with it are better than one
Hera (Latias-Mega) (F) @ Latiasite
Ability: Levitate
EVs: 252 HP / 152 Def / 36 SpA / 56 SpD / 12 Spe
Bold Nature
- Calm Mind
- Stored Power
- Roost
- Substitute
This spread gives enough bulk to be able to set up on many pokemons unable to hit Latias for super effective damage, if you picup the KO behind the sub you can then fire off another Stored Power even if resisted by the opponent. Roost is for longevity. CM is to set up and raise Stored Power strenght and Substitute block statuses, that are shut down Latias completely. Of course it is walled by dark types and x4 resists such as Metagross
Pluto (Excadrill) (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head
Scarf Excadrill is a good revenge killer but also a strong physical attacker, able to do big damage to many Pokemons of the tier, the spread is purely offensive to maximize the damage dealed, the double STAB covers many weaknesses and Rock Slide can hit flying Pokemons immune to Earthquake. Spinning on a switch or on a slower Pokemon can bluff being not scarfed and so force the opponent to switch again.
Dionysus (Breloom) (M) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Rock Tomb
- Mach Punch
Breloom is a very good lead. The couple Spore + Focus Sash let you attack at least twice. Mach Punch can OHKO Bisharp and offensive Tyranitar and revenge kill in the late game. Bullet Seed 2HKOs Mega Slowbro with at least three hits. The spread is again purely offensive, Breloom is quite frail and trying to make it bulky would leave nothing to Attack and Speed, so the sash makes the work.
Zeus (Magnezone) @ Choice Specs
Ability: Analytic
Shiny: Yes
EVs: 164 HP / 252 SpA / 92 SpD
Modest Nature
- Hidden Power [Fire]
- Thunderbolt
- Volt Switch
- Flash Cannon
Analytic magnezon is never seen around but I find it very powerful, mostly because steel types usually do not even try to switch out and then Magnezone can hit back quite hard. The movepool is quite standard: HP Fire for Ferrothorn and other steel-type, dual STAB combined with Choice Specs to get tons of damage, Volt Switch to get out of the way if the situation is dangerous. The spread is quite bulky, enough to take some hits and full Special Attack to hit back.
Aphroditae (Azumarill) (F) @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
Azumarill is another revenge killer with Aqua Jet, but also a powerful attacker thanks to Huge Power. The Assault Vest let it take special hits with no worries. The spread is bulky-offensive, 252 Atk to maximize the damage, 16 Spe to outspeed other Azumarill with no speed investments and the rest in HP. The movepool is pretty standard: priority, double STAB and Knock Off, that is never a bad move and can be used if the opponent is switching, without having to predict what is coming because almost nothing likes to lose its item.
Ares (Kyurem-Black) @ Life Orb
Ability: Teravolt
Shiny: Yes
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Dragon Claw
- Fusion Bolt
- Iron Head
- Ice Beam
Kyurem-Black has an absurd attack, nothing wants to switch in on it. The Special Attack is also usable: even with Adamant Nature and no SpA investments Ice Beam can OHKO Landorus-T, Gliscor, Salamence, Garchomp and even Dragonite at full since Teravolt doesn't care about Multiscale. Dragon Claw is STAB and can do tons of damage to everything, Fusion Bolt and Rock Slide are for the coverage. I tried with a bulky-offensive spread, but I always needed more speed, so I changed to an offensive one, with 200 Speed to outspeed adamant Excadrill, as suggested by firehusky
Feel free to live any suggestion. Again, it's my first team so I don't know how viable it is.
I wanted to make it around Mega-Latias, because it's a powerful offensive set, but can also take hits with a bulky spread
Then, to cover the main weaknesses of Latias I chose Excadril, because in can deal well with fairies and with Tyranitar and Bisharp, the two most common dark types, it also offers spin support
I then saw a weakness to Crawdaunt, not the most common pokemon, but pretty powerful, so I put in Breloom, that can spore around and hit for super effective damage Dark types
By now nothing can touch Ferrothorn, so here we are with HP Fire Magnezone to trap it, or volt switch out if needed
Next problem was Landorus-t, Latias can set up on it if Lando is choice-locked in something that is not U-turn, but otherwise I would lose to it, so Azumarill seemed a good counter
I added then Kyurem-Black because it is hell strong and it can also OHKO Landorus, and two ways to deal with it are better than one
Hera (Latias-Mega) (F) @ Latiasite
Ability: Levitate
EVs: 252 HP / 152 Def / 36 SpA / 56 SpD / 12 Spe
Bold Nature
- Calm Mind
- Stored Power
- Roost
- Substitute
This spread gives enough bulk to be able to set up on many pokemons unable to hit Latias for super effective damage, if you picup the KO behind the sub you can then fire off another Stored Power even if resisted by the opponent. Roost is for longevity. CM is to set up and raise Stored Power strenght and Substitute block statuses, that are shut down Latias completely. Of course it is walled by dark types and x4 resists such as Metagross
Pluto (Excadrill) (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head
Scarf Excadrill is a good revenge killer but also a strong physical attacker, able to do big damage to many Pokemons of the tier, the spread is purely offensive to maximize the damage dealed, the double STAB covers many weaknesses and Rock Slide can hit flying Pokemons immune to Earthquake. Spinning on a switch or on a slower Pokemon can bluff being not scarfed and so force the opponent to switch again.
Dionysus (Breloom) (M) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Rock Tomb
- Mach Punch
Breloom is a very good lead. The couple Spore + Focus Sash let you attack at least twice. Mach Punch can OHKO Bisharp and offensive Tyranitar and revenge kill in the late game. Bullet Seed 2HKOs Mega Slowbro with at least three hits. The spread is again purely offensive, Breloom is quite frail and trying to make it bulky would leave nothing to Attack and Speed, so the sash makes the work.
Zeus (Magnezone) @ Choice Specs
Ability: Analytic
Shiny: Yes
EVs: 164 HP / 252 SpA / 92 SpD
Modest Nature
- Hidden Power [Fire]
- Thunderbolt
- Volt Switch
- Flash Cannon
Analytic magnezon is never seen around but I find it very powerful, mostly because steel types usually do not even try to switch out and then Magnezone can hit back quite hard. The movepool is quite standard: HP Fire for Ferrothorn and other steel-type, dual STAB combined with Choice Specs to get tons of damage, Volt Switch to get out of the way if the situation is dangerous. The spread is quite bulky, enough to take some hits and full Special Attack to hit back.
Aphroditae (Azumarill) (F) @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
Azumarill is another revenge killer with Aqua Jet, but also a powerful attacker thanks to Huge Power. The Assault Vest let it take special hits with no worries. The spread is bulky-offensive, 252 Atk to maximize the damage, 16 Spe to outspeed other Azumarill with no speed investments and the rest in HP. The movepool is pretty standard: priority, double STAB and Knock Off, that is never a bad move and can be used if the opponent is switching, without having to predict what is coming because almost nothing likes to lose its item.
Ares (Kyurem-Black) @ Life Orb
Ability: Teravolt
Shiny: Yes
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Dragon Claw
- Fusion Bolt
- Iron Head
- Ice Beam
Kyurem-Black has an absurd attack, nothing wants to switch in on it. The Special Attack is also usable: even with Adamant Nature and no SpA investments Ice Beam can OHKO Landorus-T, Gliscor, Salamence, Garchomp and even Dragonite at full since Teravolt doesn't care about Multiscale. Dragon Claw is STAB and can do tons of damage to everything, Fusion Bolt and Rock Slide are for the coverage. I tried with a bulky-offensive spread, but I always needed more speed, so I changed to an offensive one, with 200 Speed to outspeed adamant Excadrill, as suggested by firehusky
Hera (Latias-Mega) (F) @ Latiasite
Ability: Levitate
EVs: 252 HP / 152 Def / 36 SpA / 56 SpD / 12 Spe
Bold Nature
- Calm Mind
- Stored Power
- Roost
- Substitute
Pluto (Excadrill) (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head
Dionysus (Breloom) (M) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Rock Tomb
- Mach Punch
Zeus (Magnezone) @ Choice Specs
Ability: Analytic
Shiny: Yes
EVs: 164 HP / 252 SpA / 92 SpD
Modest Nature
- Hidden Power [Fire]
- Thunderbolt
- Volt Switch
- Flash Cannon
Aphroditae (Azumarill) (F) @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
Ares (Kyurem-Black) @ Life Orb
Ability: Teravolt
Shiny: Yes
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Dragon Claw
- Fusion Bolt
- Iron Head
- Ice Beam
Ability: Levitate
EVs: 252 HP / 152 Def / 36 SpA / 56 SpD / 12 Spe
Bold Nature
- Calm Mind
- Stored Power
- Roost
- Substitute
Pluto (Excadrill) (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head
Dionysus (Breloom) (M) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Rock Tomb
- Mach Punch
Zeus (Magnezone) @ Choice Specs
Ability: Analytic
Shiny: Yes
EVs: 164 HP / 252 SpA / 92 SpD
Modest Nature
- Hidden Power [Fire]
- Thunderbolt
- Volt Switch
- Flash Cannon
Aphroditae (Azumarill) (F) @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
Ares (Kyurem-Black) @ Life Orb
Ability: Teravolt
Shiny: Yes
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Dragon Claw
- Fusion Bolt
- Iron Head
- Ice Beam
Feel free to live any suggestion. Again, it's my first team so I don't know how viable it is.
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