Omastar

Woodchuck

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Adding on to AG's post, the band talonflame 2hko on weak armor omastar is assuming Stealth Rock is up.
 

Epikhairz

Anything goes
Changes made!

I forgot to calc the correct EVs on AV Conk, so I replaced it with MAggron, who I calced with PK Gaming's EVs on his analysis.

  • Delete "finally, even though Hidden Power got nerfed"
I kept "Finally" just so that the analysis would flow a little better, though I did delete the other part

Hopefully now this is ready for the final check!
 

Plus

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I'd mention that one of the perks to using Lum Berry would be so Prankster Thundurus doesn't Thunder Wave you and stop your sweep short. It also makes sure that if you try to set up on a Talonflame then Flare Blitz burns aren't going to screw over your sweep through residual damage.

3/3
 

Epikhairz

Anything goes
Thanks! I added all of Plus' suggestions (which is only one lmao) and I believe this is now ready for GP checks
 
Amateur Check here

Additions
Removals
(Comments)

Overview
########

Omastar has one thing that allows it to separate itself from other potent rain sweepers like Kingdra, and that is its access to one of the best setup moves in the game: Shell Smash. If you take into account its Omastar's decent base 115 Special Attack, Omastar is able to let it function as an extremely deadly sweeper that can tear teams apart even without weather support. It also has a great base 125 Defense and great typing in conjunction with Weak Armor, which allows Omastar to switch in on many physical hits and get a free Speed boost in Speed. Omastar differs slightly from Gorebyss, another Shell Smash user with pure Water typing, with as its Rock typing, allowing allows it to resist Normal- and Flying-type threats, (I think this comma would be better replaced with a hyphen) particularly Talonflame, a big threat in the current metagame.

Though Omastar can be extremely deadly, it does have many noticeable flaws that prevent it from being used more commonly in the metagame. The most obvious flaw that Omastar has is that it is extremely slow, and can be outsped by common Choice Scarf users, (AC) such as Genesect, (AC) even at +2 Speed. Omastar also has a massive x4 weakness to Grass, as well as other common weaknesses to common types such as Fighting, Ground, and Electric. Its movepool is also extremely limited, though it gets very good coverage with Hydro Pump and Ice Beam, as well has having Shell Smash. It is also weak to some common priority moves, such as Mach Punch and Vacuum Wave. Finally, the lack of permanent rain and sand hampered Omastar's utility in the OU metagame as it really wants the boost in Special Attack and Speed with rain, or the Special Defense boost that sand provides.

Shell Smash
########
name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Hidden Power Grass
ability: Swift Swim / Weak Armor
item: White Herb / Lum Berry
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========

Shell Smash is the most important move in what is Omastar's only viable set, as it allows Omastar to become an immediate threat in just one turn. Surf is Omastar's most reliable STAB attack, but it will lose out on KOs that Hydro Pump can net on sturdy tanks like Mega Aggron. Ice Beam is a great coverage move to hit not only the Grass-types that resist Omastar's STAB, but also to seriously damage or KO the many Dragon-types roaming around the tier, such as Dragonite and Garchomp. Finally, Hidden Power Grass is an essential move to have if Omastar wishes to hit opposing Water-types.


Set Details
========

A Timid nature allows Omastar to outspeed neutral base 100 Speed Choice Scarf users, though a Modest nature is preferred for the extra power. As for item choice, a White Herb allows Omastar to keep its defenses after one turn of setup, which is ideal for a mid- or late-game sweep, as Omastar is quite slow. However, a Lum Berry will prevent Omastar from being paralyzed or statused (I know you want you emphasis avoiding paralysis but saying paralyzed or statused sounds redundant) otherwise; (change semicolon to period) This is useful for preventing a Thunder Wave from Thundurus stops stopping your sweep cold, or that a burn from a Talonflame's Flare Blitz won't happen and make making Omastar take residual damage.

Usage Tips
========

Shell Smash Omastar can be a serious threat if used right, but it usually has only one shot at pulling off a successful sweep, so make sure that its checks and counters are either eliminated or seriously weakened before bringing it in. Because these threats are mostly naturally fast Pokemon, Choice Scarf users, and special walls, make sure they are all eliminated or severely damaged before letting Omastar sweep. (this second sentence sounds pretty similar to the first sentence) When bringing in Omastar, Weak Armor variants gain a free Speed boost off of physical moves, so switching it in on physical moves that it resists will give Omastar a slight edge. One of the most common threats in the metagame, Talonflame, is also incredibly easy to set up on, so keep that in mind when facing one. However, also keep in mind that Choice Band Talonflame can 2HKO Omastar with priority Brave Bird after a Defense drop assuming Stealth Rock is up; if the Weak Armor stat changes have taken effect, Talonflame can KO it while it's setting up. Finally, if Omastar happens to be brought in a little early, it can try to use an attack instead of setting up to damage a check on the switch and switch out, though this is quite a risky tactic.

Team Options
========

A Fire-type teammate, such as Heatran or Charizard, is extremely useful for getting rid of Ferrothorn, who completely counters Omastar, though teammates with Fire-type moves will also suffice. A hazard setter is useful for any sweeper to turn quite a few 2HKOs into OHKOs, and Omastar is no exception. Omastar has lots of trouble with special walls, so having a strong physical attacker like Talonflame is useful for getting rid of them. Talonflame is also able to get rid of Mega Venusaur, who is arguably Omastar's best and most common counter, with STAB priority Brave Bird. Many top-tier special walls, such as Blissey, Chansey, and Tyranitar, (AC) are weak to Fighting, so having a Fighting-type on one in your team, such as Conkeldurr or Breloom, will greatly help Omastar pull off a successful sweep. Finally, if using Swift Swim, be sure to have Politoed or a Rain Dance user to take advantage of it, as there are lots of Pokemon that Omastar can't outspeed without it.

Other Options
########

Unfortunately, Omastar doesn't have many other options it can fall back on. It does have access to all forms of hazards so you could use it as a defensive spiker or a suicide spiker, though it is generally outclassed by those with more bulk or more speed, such as Forretress and Skarmory.

Checks & Counters
########

**Choice Scarf users**: Omastar is quite slow, so Choice Scarf users such as Genesect or Garchomp can outspeed it even when it's at +2 Speed and KO it with powerful and speedy attacks.

**Special walls**: Special walls such as Chansey and Blissey, as well as Assault Vest Goodra or Snorlax, (AC) can take Omastar's hits with relative ease and can either cripple it or outright KO it.

**Priority users**: Omastar is weak to Fighting-type a few common priority attacks, such as most of them being Fighting-types. It is weak to Mach Punch from Conkeldurr or Technician Breloom, as well as Mega Lucario's Vacuum Wave. (you could add a sentence about Omastar taking neutral damage from most other priority attacks which are all physical)

**Grass-types**: Although Omastar has Ice Beam to handle most Grass-types, there are a few that it just can't deal with. Mega Venusaur and Ferrothorn are both neutral against Ice thanks to Thick Fat and Steel typing, respectively. Both Pokemon also have STAB x4 supereffective Grass-type moves to take Omastar down with ease.

**Water-types**: Due to the nerf on Hidden Power nerf this generation, Omastar has a much harder time dealing with opposing Water-types. Gyarados takes neutral damage against Grass, and its bulky variants essentially counters Omastar, especially if they carry it has Earthquake. Rotom-W is also a bulky Water-type that can take advantage of its STAB Electric-type moves to take down Omastar
 

Srn

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Another amateur check

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My XY Preview
I'm mostly taking from my preview so it's not plagiarism guys. I don't think much needs to be changed from it, so yeah :x



Overview
########

  • Omastar possesses a decent base 115 Special Attack stat.
  • It has access to one of the best boosting moves in the game, Shell Smash.
  • It possesses an excellent base 125 Defense stat.
  • It has good typing in conjunction with Weak Armor.
  • Its access to Swift Swim makes it a potent threat in the rain.
  • Rock typing allows it to resist the Normal and Flying type attacks that Gorebyss, a similar Shell Smash user, does not, while also giving it extra resistance to Fire.
  • It is slow; it can be outsped by common Choice Scarf users even at +2 Speed.
  • It has a massive weakness to Grass, as well as possessing common weaknesses such as Fighting, Ground, and Electric
  • Its movepool is extremely small, though it gets good coverage with Hydro Pump, Ice Beam, and Surf, as well as Shell Smash as stated before
  • It is weak to priority moves such as Mach Punch and Vacuum Wave.
  • Nerfed by lack of permarain/sand to boost SpA and SpD respectively
  • Omastar's typing helps it check on of the biggest threats in Talonflame and leave it at that.
Shell Smash
########
name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Hidden Power Grass
ability: Swift Swim / Weak Armor
item: White Herb / Lum Berry
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========
  • Access to godly boosting move Shell Smash turns Omastar into a dangerous boosting sweeper
  • Surf is more reliable than Hydro Pump, but it loses out on some KOs on tanks such as Conkeldurr at max HP
  • Ice Beam is a great coverage move to hit all the Dragon-types roaming around
  • Though Hidden Power got nerfed, Hidden Power Grass is still a vital coverage move to have if it wishes to hit opposing Water-types


Set Details
========

  • Timid allows it to outpace neutral base 100 Speed Scarfers, though Modest is preferred for extra power
  • White Herb allows it to keep its defenses, which is the ideal item for a mid- or late-game sweep, and also because Omastar is slow
  • Lum Berry prevents it from being paralyzed or otherwise statused, allowing it to continue its sweep and not be crippled

Usage Tips
========
  • If using Weak Armor, use Omastar's great defense to its advantage to switch in on a multitude of physical Fire-type moves.
  • Shell Smash Omastar can be a serious threat if used right, but it usually only has one shot to pull off a sweep so make sure that checks and counters are either eliminated or seriously weakened before bringing it in
  • Make sure specially defensive Pokemon like Blissey or Snorlax are seriously weakened, while Choice Scarf users faster than Omastar or priority users that could be a threat should be eliminated altogether unless they are weak enough to die on the switch to hazards or they could easily come in and ruin your day
  • Bring Omastar in on a Fire-, Flying-, or Rock-type such as Talonflame when checks and counters are gone or severely weakened and profit
  • Though it is quite a gambit, if you bring in Omastar a little early, instead of setting up, you could try to score a hit on a check or counter on the switch and switch out to sweep later
Team Options
========
  • A Fire-type teammate such as Heatran or Charizard is extremely useful for getting rid of Ferrothorn and/or Mega Venusaur, both of whom completely counters Omastar.
  • A hazard setter is useful for any sweeper to turn quite a few 2HKOs into OHKOs - Omastar is no exception
  • If using Swift Swim, be sure to have Politoed or a Rain Dance user on the team to take advantage of it
  • Omastar has trouble with many special walls, so strong physical attackers like Talonflame can be used to get rid of them. Some of the top-tier special walls, such as Chansey, Blissey, and Tyranitar, are weak to Fighting, so having one like Conkeldurr or Breloom is also useful.

Other Options
########
  • It has access to all forms of entry hazards and can be both a suicide lead or a defensive spiker, though it's usually outclassed by other hazard setters such as Forretress and Skarmory

Checks & Counters
########

  • Choice Scarf users (Garchomp, Lati@s, etc)
  • Lucario (Vacuum Wave)
  • Special walls (Chansey, Blissey, Assault Vest Snorlax and/or Goodra)
  • Ferrothorn
  • Mega Venusaur
  • Gyarados (especially if it has Earthquake)
  • Mach Punch users (Technician Breloom and Conkeldurr)
  • Rotom-W

Overview
########

Omastar has one thing that allows it to separate itself from other potent rain sweepers like Kingdra, and that is its access to one of the best setup moves in the game: Shell Smash. If you take into account its decent base 115 Special Attack, Omastar is able to function as an extremely deadly sweeper that can tear teams apart even without weather support. It also has a great base 125 Defense and great typing in conjunction with Weak Armor, which allows Omastar to switch in on many physical hits and get a free boost in Speed. Omastar differs slightly from Gorebyss, another Shell Smash user with pure Water typing,; with its Omastar's Rock typing, allowing offers it to resistances to Normal and Flying threats attacks, particularly Talonflame's Brave Bird, a big threat in the current metagame.

Though Omastar can be extremely deadly, it does have many noticeable flaws that prevent it from being used more commonly in the metagame. The most obvious flaw that Omastar has is that it is extremely slow, and can be outsped by common Choice Scarf users such as Genesect even at +2 Speed. Omastar also has a massive x4 weakness to Grass, as well as other common weaknesses to types such as Fighting, Ground, and Electric. Its movepool is also extremely limited, though it gets very good coverage with Hydro Pump and Ice Beam, as well has having Shell Smash. Hydro Pump, Ice beam, and Hp grass is all it needs. It is also weak to some common priority moves, such as Mach Punch and Vacuum Wave. Only user of vacuum wave is mega luke, and he's probably gonna go. Finally, the lack of permanent rain and sand hampered Omastar's utility in the OU metagame as it really wants the boost in Special Attack and Speed with rain, or the Special Defense boost that sand provides. Omastar is still weak to special types like grass and electric, not too helpful.

Shell Smash
########
name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Hidden Power Grass
ability: Swift Swim / Weak Armor
item: White Herb / Lum Berry
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========

Shell Smash is the most important move in what is Omastar's only viable set, as it allows Omastar to become an immediate threat in just one turn. Surf is Omastar's most reliable STAB attack, but it will lose out on KOs that Hydro Pump can net on sturdy tanks like Mega Aggron. Mention something else, like sylveon. Ice Beam is a great coverage move to hit not only the Grass-types that resist Omastar's STAB, but also to seriously damage or KO the many Dragon-types roaming around the tier, such as Dragonite and Garchomp. Finally, Hidden Power Grass is an essential move to have if Omastar wishes to hit opposing Water-types.


Set Details
========

A Timid nature allows Omastar to outspeed neutral base 100 Speed Choice Scarf users, though a Modest nature is preferred for the extra power. As for item choice, a White Herb allows Omastar to keep its defenses after one turn of setup, which is ideal for a mid- or late-game sweep, as Omastar is quite slow. However, a Lum Berry will prevent Omastar from being paralyzed or statused otherwise; this is useful for preventing a Thunder Wave from Thundurus stops your sweep cold, or that a burn from a Talonflame's Flare Blitz won't happen and make Omastar take residual damage.

Usage Tips
========

Shell Smash Omastar can be a serious threat if used right, but it usually has only one shot at pulling off a successful sweep, so make sure that its checks and counters are either eliminated or seriously weakened before bringing it in. Because these threats are mostly naturally fast Pokemon, Choice Scarf users, and special walls, make sure they are all must be eliminated or severely damaged before letting Omastar sweep. When bringing in Omastar, Weak Armor variants gain a free Speed boost off of physical moves, so switching it in on physical moves that it resists will give Omastar a slight edge. One of the most common threats in the metagame, Talonflame, is also incredibly easy to set up on, so keep that in mind when facing one. However, also keep in mind that Choice Band Talonflame can 2HKO Omastar with priority Brave Bird after a Defense drop assuming Stealth Rock is up; if the Weak Armor stat changes have taken effect, Talonflame can KO it while it's setting up. Finally, if Omastar happens to be brought in a little early, it can try to use an attack instead of setting up to damage a check on the switch and switch out, though this is quite a risky tactic.

Team Options
========

A Fire-type teammate, such as Heatran or Charizard, is extremely useful for getting rid of Ferrothorn, who completely counters Omastar, though teammates with Fire-type moves will also suffice. A hazard setter is useful for any sweeper to turn quite a few 2HKOs into OHKOs, and Omastar is no exception. Omastar has lots of trouble with special walls, so having a strong physical attacker like Talonflame is useful for getting rid of them. Talonflame is also able to get rid of Mega Venusaur, who is arguably Omastar's best and most common counter, with STAB priority Brave Bird. Many top-tier special walls, such as Blissey, Chansey, and Tyranitar are weak to Fighting, so having one in your team, such as Conkeldurr or Breloom, will greatly help Omastar pull off a successful sweep. Finally, if using Swift Swim, be sure to have Politoed or a Rain Dance user to take advantage of it, as there are lots of Pokemon that Omastar can't outspeed without it.

Other Options
########

Unfortunately, Omastar doesn't have many other options it can fall back on. It does have access to all forms of hazards so you could use it as a defensive spiker or a suicide spiker, though it is generally outclassed by those with more bulk or more speed, such as Forretress and Skarmory.

Checks & Counters
########

**Choice Scarf users**: Omastar is quite slow, so Choice Scarf users such as Genesect or Garchomp can outspeed it even when it's at +2 Speed and KO it with powerful and speedy attacks.

**Special walls**: Special walls such as Chansey and Blissey, as well as Assault Vest Goodra or Snorlax can take Omastar's hits with relative ease and can either cripple it or outright KO it.

**Priority users**: Omastar is weak to a few common priority attacks, most of them being Fighting-types. It is weak to Mach Punch from Conkeldurr or Technician Breloom, as well as Mega Lucario's Vacuum Wave.

**Grass-types**: Although Omastar has Ice Beam to handle most Grass-types, there are a few that it just can't deal with. Mega Venusaur and Ferrothorn are both neutral against Ice thanks to Thick Fat and Steel typing, respectively. Both Pokemon also have STAB x4 supereffective Grass-type moves to take Omastar down with ease.

**Water-types**: Due to the nerf on Hidden Power this generation, Omastar has a much harder time dealing with opposing Water-types. Gyarados takes neutral damage against Grass, and its bulky variants essentially counters Omastar, especially if it has Earthquake. Rotom-W is also a bulky Water-type that can take advantage of its STAB Electric-type moves to take down Omastar
 

Minus

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I'll be stitching the am-checks together while making my own edits when I get home =D
 
Last edited:

Srn

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is an official Team Rateris a Forum Moderatoris a Community Contributoris a Top Tiering Contributor
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Srn9130, the first thing you have to do before posting a check is to see if the OP has been edited with the previous check from another user (if applicable). This way, it's less of a hassle for not only the TC, but also the person the GPs because they don't need to work over multiple checks (there may even be conflicting overlap). If you really want to GP a certain Pokemon / article but see that there is a unimplemented check, try PMing / VMing the TC and telling them to update the text. There is no harm in doing so and is a common practice.

I'll be stitching the am-checks together along with making my own edits when I get home =D
Yeah I've been notified of this by somebody already, sorry about that :/ I wasn't aware of that at the time, but it makes more sense.
Sorry again, I'll try to check for implementations next time.
 

Minus

get a dog little longy, get a dog
is a Forum Moderator Alumnusis a Contributor Alumnus
Crap, I completely forgot about this. If you don't mind, can you do it? I won't have access to a computer for some time (so merging would be hell), but I can still use my phone to GP stuff =D.
 

GatoDelFuego

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Epikhairz0603

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Overview
########

Omastar has one thing that allows it to separate itself from other potent rain sweepers: like Kingdra, and that is its access to one of the best setup moves in the game, Shell Smash. If you take into account its decent base 115 Special Attack, Omastar is able to function as an extremely deadly sweeper that can tear teams apart even without weather support. It also has a great base 125 Defense and great typing in conjunction with Weak Armor, which allows Omastar to switch in on many physical hits and get a free boost in Speed. Omastar differs slightly from Gorebyss, another Shell Smash user with pure Water typing, with due to its Rock typing, allowing it to resist Normal and Flying threats, particularly Talonflame, a big threat in the current metagame.

Though Omastar can be extremely deadly, it does have many noticeable flaws that prevent it from being used more commonly in the metagame. The most obvious flaw that Omastar has is that Omastar it is extremely slow, and can be outsped by common Choice Scarf users such as Genesect even at +2 Speed. Omastar also has a massive x4 weakness to Grass, as well as other common weaknesses to types such as Fighting, Ground, and Electric. Its movepool is also extremely limited, though it gets very good coverage with Hydro Pump and Ice Beam, as well has having Shell Smash. It is also weak to some the common priority moves, (RC) such as Mach Punch and Vacuum Wave. Finally, the lack of permanent rain and sand hampered Omastar's utility in the OU metagame as it really wants the power or defense boosts either weather in Special Attack and Speed with rain, or the Special Defense boost that sand provides.

Shell Smash
########
name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Hidden Power Grass
ability: Swift Swim / Weak Armor
item: White Herb / Lum Berry
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========

Shell Smash is the most important move in what is Omastar's only viable set, as it allows Omastar to become an immediate threat in just one turn. Surf is Omastar's most reliable STAB attack, but it will lose out on KOs that Hydro Pump can net on sturdy tanks like Mega Aggron I've not heard Mega Aggron talked about at all. I don't know if it is a good example or not, but a more popular one could be nice. Ice Beam is a great coverage move to hit not only the Grass-types that resist Omastar's STAB, (RC) but also to seriously damage or KO the many Dragon-types roaming around the tier, such as Dragonite and Garchomp. Finally, Hidden Power Grass is an essential move to have if Omastar wishes to hit opposing Water-types.


Set Details
========

A Timid nature allows Omastar to outspeed neutral base 100 Speed Choice Scarf users, though a Modest nature is preferred for the extra power. As for item choice, a White Herb allows Omastar to keep its defenses after one turn of setup, which is ideal for a mid- or late-game sweep, as Omastar is quite slow. However, a Lum Berry will prevent Omastar from being paralyzed or statused otherwise; this is useful for preventing a Thunder Wave from Thundurus or Blissey stopping your sweep cold, or that a burn from a Talonflame's Flare Blitz won't happen and make Omastar take residual damage.

Usage Tips
========

Shell Smash Omastar can be a serious threat if used right, but it usually has only one shot at pulling off a successful sweep, so make sure that its checks and counters are either eliminated or seriously weakened before bringing it in. Because These threats are mostly naturally fast Pokemon, Choice Scarf users, and special walls. make sure they are all eliminated or severely damaged before letting Omastar sweep. When bringing in Omastar, Weak Armor variants gain a free Speed boost off of physical moves, so switching it in on resisted physical moves that it resists will give Omastar a slight edge. One of the most common threats in the metagame, Talonflame, is also incredibly easy to set up on, as Omastar 4x resists its Flare Blitz so keep that in mind when facing one. However, also keep in mind that Choice Band Talonflame can 2HKO Omastar with priority Brave Bird after a Defense drop assuming Stealth Rock is up; if the Weak Armor stat changes have taken effect, Talonflame can KO it while it's setting up. This needs some clarification. Can it 2HKO omastar when both hits are at -0 defense? Or can it only when one hit is at -1? White Herb would restore the week armor drop, meaning if Omastar sets up it's at -2. Finally, if Omastar happens to be brought in a little early, it can try to use an attack instead of setting up to damage a check on the switch and switch out, though this is quite a risky tactic.

Team Options
========

A Fire-type teammate, such as Heatran or Charizard, is extremely useful for getting rid of Ferrothorn, who which completely counters Omastar, though teammates with Fire-type moves will also suffice. An entry hazard setter is useful for any sweeper to turn quite a few 2HKOs into OHKOs, and Omastar is no exception. Omastar has lots of trouble with special walls, so having a strong physical attacker like Talonflame is useful for getting rid of them. Talonflame is also able to get rid of Mega Venusaur, who is arguably Omastar's best and most common counter, with STAB priority Brave Bird. Many top-tier special walls, such as Blissey, Chansey, and Tyranitar, (AC) are weak to Fighting, so having one a Fighting-type in your team, such as Conkeldurr or Breloom, will greatly help Omastar pull off a successful sweep. Finally, if using Swift Swim, be sure to have Politoed or a Rain Dance user to take advantage of it, as there are lots of Pokemon that Omastar can't outspeed without it.

Other Options
########

Unfortunately, Omastar doesn't have many other options it can fall back on. It does have access to all forms of entry hazards, (AC) so you could use it as a defensive spiker or a suicide Spiker, though it is generally outclassed by those with more bulk or more Speed, such as Forretress and Skarmory.

Checks & Counters
########

**Choice Scarf Users**: Omastar is quite slow, so Choice Scarf users such as Genesect or Garchomp can outspeed it even when it's at +2 Speed and KO it with powerful and speedy attacks.

**Special Walls**: Special walls such as Chansey and Blissey, as well as tanks such as Assault Vest Goodra or Snorlax, (AC) can take Omastar's hits with relative ease and can either cripple it or outright KO it.

**Priority Users**: Omastar is weak to a few common priority attacks; , most of them being Fighting-types. It is weak to Mach Punch from Conkeldurr or Technician Breloom, (RC) as well as Mega Lucario's Vacuum Wave will easily take it out.

**Grass-types**: Although Omastar has Ice Beam to handle most Grass-types, there are a few that it just can't deal with. Mega Venusaur and Ferrothorn are both neutral against Ice thanks to Thick Fat and Steel typing, respectively. Both Pokemon also have STAB 4x super effective Grass-type moves to take Omastar down with ease.

**Water-types**: Due to the nerf on Hidden Power this generation, Omastar has a much harder time dealing with opposing Water-types. Gyarados takes neutral damage against Grass, and its bulky variants essentially counters Omastar, especially if it has Earthquake. Rotom-W is also a bulky Water-type that can take advantage of its STAB Electric-type moves to take down Omastar. (AP)


1/2
 
Last edited:

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Overview
########

Omastar has one thing that allows it to separate itself from other potent rain sweepers: its access to Shell Smash, one of the best setup moves in the game, Shell Smash (I don't really like how "one thing" and "one of the best" are used so close together, but moving "Shell Smash" over seems to make it work better).If you take into account its decent base 115 Special Attack, Omastar is able to function as an extremely deadly sweeper that can tear teams apart even without weather support. It also has a great base 125 Defense and great typing in conjunction with Weak Armor, which allows Omastar to switch in on many physical hits and get a free boost in Speed. Omastar differs slightly from Gorebyss, another Shell Smash user, due to its Rock typing, allowing it to resist Normal- and Flying-type attacks threats, particularly those of Talonflame, a big threat in the current metagame.

Though Omastar can be extremely deadly, it does have many noticeable flaws that prevent it from being used more commonly often. The most obvious flaw is that Omastar is extremely slow, and can be outsped by common Choice Scarf users such as Genesect (haha, BANNED! Perhaps put a different example here?) even at +2 Speed. Omastar also has a massive x4 weakness to Grass, as well as other common weaknesses to types such as Fighting, Ground, and Electric. Its movepool is also extremely limited, though it still gets very good coverage with Hydro Pump and Ice Beam. It is also weak to the common priority moves Mach Punch and Vacuum Wave. Finally, the lack of permanent rain and sand hampered Omastar's utility in the OU metagame as it really wants loves the power or defense boosts either weather provides.

Shell Smash
########
name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Hidden Power Grass
ability: Swift Swim / Weak Armor
item: White Herb / Lum Berry
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========

Shell Smash is the most important move in on what is Omastar's only viable set, as it allows Omastar to become an immediate threat in just one turn. Surf is Omastar's most reliable STAB attack, but it will lose out on KOs that Hydro Pump can net on sturdy tanks like such as Mega Aggron (agreeing with Gato here, an example more common than Mega Aggron would be better). Ice Beam is a great coverage move to hit not only the Grass-types that resist Omastar's STAB but also to seriously damage or KO the many Dragon-types roaming around the tier, such as Dragonite and Garchomp. Finally, Hidden Power Grass is an essential move to have if Omastar wishes to hit opposing Water-types.

Set Details
========

A While a Timid nature allows Omastar to outspeed neutral base 100 Speed Choice Scarf users, though a Modest nature is preferred for the extra power. As for item choice, a White Herb allows Omastar to keep its defenses after one turn of setup, which is ideal for a mid- or to late-game sweep, as Omastar is quite still rather slow. However, a Lum Berry will prevent Omastar from being paralyzed or statused otherwise crippled by other status; this is useful for preventing a Thunder Wave from Thundurus or Blissey stopping your sweep cold.

Usage Tips
========

Shell Smash Omastar can be a serious threat if used right, but it usually has only one shot at pulling off a successful sweep, so make sure that its checks and counters are either eliminated or seriously weakened before bringing it in. These threats are mostly include naturally fast Pokemon, Choice Scarf users, and special walls. When bringing in Omastar in, Weak Armor variants can gain a free Speed boost off of from taking physical moves hits, so switching it in on resisted physical moves will give Omastar a slight edge. One of the most common threats in the metagame, Talonflame, is also incredibly easy to set up on, as Omastar 4x resists its Flare Blitz. However, also keep in mind that Choice Band Talonflame can 2HKO Omastar with a priority Brave Bird. Finally, if Omastar happens to be is brought in a little early, it can try to use an attack instead of setting up to damage a check on the switch and then immediately switch out, though but this is quite a risky tactic.

Team Options
========

A Fire-type teammate, such as Heatran or Charizard, is extremely useful for getting rid of Ferrothorn, which completely counters Omastar, though teammates any teammate with a Fire-type moves move will also suffice. An entry hazard setter is useful for any sweeper to turn quite a few 2HKOs into OHKOs, and Omastar is no exception. Omastar has lots of trouble with special walls, so having a strong physical attacker like Talonflame is useful for getting rid of them. Talonflame is also able to get rid of Mega Venusaur, which is arguably Omastar's best and most common counter, with Brave Bird. Many top-tier special walls, such as Blissey, Chansey, and Tyranitar, are weak to Fighting Fighting-type moves, so having a Fighting-type in your team, such as Conkeldurr or Breloom, will greatly help Omastar pull off a successful sweep. Finally, if using Swift Swim, be sure to have Politoed or a Rain Dance user to take advantage of it, as there are lots of Pokemon that Omastar can't outspeed without it.

Other Options
########

Unfortunately, Omastar doesn't have many other options that it can fall back on. It does have access to all forms of entry hazards, so you could use it as a defensive or suicide Spiker, though it is generally outclassed by those with more bulk or more Speed, such as Forretress and Skarmory.

Checks & Counters
########

**Choice Scarf Users**: Omastar is quite slow, so Choice Scarf users such as Genesect or (yeah, a different example here would be great) Garchomp can outspeed it even when it's at +2 Speed and KO it with a powerful and speedy attacks attack.

**Special Walls**: Special walls such as Chansey and Blissey, as well as tanks such as Assault Vest Goodra or Snorlax, can take Omastar's hits with relative ease and can either cripple or outright KO it.

**Priority Users**: Omastar is weak to a few common priority attacks; Mach Punch from Conkeldurr or Technician Breloom as well as Mega Lucario's Vacuum Wave ('NOTHER BANNED! But seriously, I can't think of any other usable Vacuum Wave users. Toxicroak isn't that common) will easily take it out.

**Grass-types**: Although Omastar has Ice Beam to handle most Grass-types, there are a few that it just can't deal with. Mega Venusaur and Ferrothorn are both take neutral damage against Ice Ice-type attacks thanks to Thick Fat and Steel typing, respectively. Both Pokemon also have STAB 4x super effective STAB Grass-type moves to take Omastar down with ease.

**Water-types**: Due to the nerf on Hidden Power this generation, Omastar has a much harder time dealing with opposing Water-types. Gyarados takes neutral damage against Grass Grass-type attacks, and its bulky variants essentially counter Omastar, especially if it has Earthquake. Rotom-W is also a bulky Water-type that can take advantage of its STAB Electric-type moves to take down Omastar.
Overview
########

Omastar has one thing that allows it to separate itself from other potent rain sweepers: its access to Shell Smash, one of the best setup moves in the game. If you take into account its decent base 115 Special Attack, Omastar is able to function as an extremely deadly sweeper that can tear teams apart even without weather support. It also has a great base 125 Defense and great typing in conjunction with Weak Armor, which allows Omastar to switch in on many physical hits and get a free boost in Speed. Omastar differs slightly from Gorebyss, another Shell Smash user, due to its Rock typing, allowing it to resist Normal- and Flying-type attacks, particularly those of Talonflame, a big threat in the current metagame.

Though Omastar can be extremely deadly, it does have many noticeable flaws that prevent it from being used more often. The most obvious flaw is that Omastar is extremely slow, and can be outsped by common Choice Scarf users even at +2 Speed. Omastar also has a massive x4 weakness to Grass, as well as other common weaknesses to types such as Fighting, Ground, and Electric. Its movepool is also extremely limited, though it still gets very good coverage with Hydro Pump and Ice Beam. It is also weak to the common priority moves Mach Punch and Vacuum Wave. Finally, the lack of permanent rain and sand hampered Omastar's utility in OU as it really loves the power or defense boosts either weather provides.

Shell Smash
########
name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Hidden Power Grass
ability: Swift Swim / Weak Armor
item: White Herb / Lum Berry
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========

Shell Smash is the most important move on what is Omastar's only viable set, as it allows Omastar to become an immediate threat in just one turn. Surf is Omastar's most reliable STAB attack, but it will lose out on KOs that Hydro Pump can net on sturdy tanks such as Mega Aggron. Ice Beam is a great coverage move to hit not only the Grass-types that resist Omastar's STAB but also to seriously damage or KO the many Dragon-types roaming around the tier, such as Dragonite and Garchomp. Finally, Hidden Power Grass is an essential move to have if Omastar wishes to hit opposing Water-types.

Set Details
========

While a Timid nature allows Omastar to outspeed neutral base 100 Speed Choice Scarf users, a Modest nature is preferred for the extra power. As for item choice, a White Herb allows Omastar to keep its defenses after one turn of setup, which is ideal for a mid- to late-game sweep, as Omastar is still rather slow. However, a Lum Berry will prevent Omastar from being paralyzed or crippled by other status; this is useful for preventing a Thunder Wave from Thundurus or Blissey stopping your sweep cold.

Usage Tips
========

Shell Smash Omastar can be a serious threat if used right, but it usually has only one shot at pulling off a successful sweep, so make sure that its checks and counters are either eliminated or seriously weakened before bringing it in. These threats include naturally fast Pokemon, Choice Scarf users, and special walls. When bringing Omastar in, Weak Armor variants can gain a free Speed boost from taking physical hits, so switching it in on resisted physical moves will give Omastar a slight edge. One of the most common threats in the metagame, Talonflame, is also incredibly easy to set up on, as Omastar 4x resists its Flare Blitz. However, keep in mind that Choice Band Talonflame can 2HKO Omastar with a priority Brave Bird. Finally, if Omastar is brought in a little early, it can try to use an attack instead of setting up to damage a check on the switch and then immediately switch out, but this is quite a risky tactic.

Team Options
========

A Fire-type teammate such as Heatran or Charizard is extremely useful for getting rid of Ferrothorn, which completely counters Omastar, though any teammate with a Fire-type move will also suffice. An entry hazard setter is useful for any sweeper to turn quite a few 2HKOs into OHKOs, and Omastar is no exception. Omastar has lots of trouble with special walls, so having a strong physical attacker like Talonflame is useful for getting rid of them. Talonflame is also able to get rid of Mega Venusaur, which is arguably Omastar's best and most common counter, with Brave Bird. Many top-tier special walls, such as Blissey, Chansey, and Tyranitar, are weak to Fighting-type moves, so having a Fighting-type in your team, such as Conkeldurr or Breloom will greatly help Omastar pull off a successful sweep. Finally, if using Swift Swim, be sure to have Politoed or a Rain Dance user to take advantage of it, as there are lots of Pokemon that Omastar can't outspeed without it.

Other Options
########

Unfortunately, Omastar doesn't have many other options that it can fall back on. It does have access to all forms of entry hazards, so you could use it as a defensive or suicide Spiker, though it is generally outclassed by those with more bulk or more Speed, such as Forretress and Skarmory.

Checks & Counters
########

**Choice Scarf Users**: Omastar is quite slow, so Choice Scarf users such as Garchomp can outspeed it even when it's at +2 Speed and KO it with a powerful attack.

**Special Walls**: Special walls such as Chansey and Blissey, as well as tanks such as Assault Vest Goodra or Snorlax, can take Omastar's hits with relative ease and can either cripple or outright KO it.

**Priority Users**: Omastar is weak to a few common priority attacks; Mach Punch from Conkeldurr or Technician Breloom will easily take it out.

**Grass-types**: Although Omastar has Ice Beam to handle most Grass-types, there are a few that it just can't deal with. Mega Venusaur and Ferrothorn both take neutral damage against Ice-type attacks thanks to Thick Fat and Steel typing, respectively. Both Pokemon also have 4x super effective STAB Grass-type moves to take Omastar down with ease.

**Water-types**: Due to the nerf on Hidden Power this generation, Omastar has a much harder time dealing with opposing Water-types. Gyarados takes neutral damage Grass-type attacks, and its bulky variants essentially counter Omastar, especially if it has Earthquake. Rotom-W is also a bulky Water-type that can take advantage of its STAB Electric-type moves to take down Omastar.

GP approved 2/2
 
Last edited:

Aragorn the King

Literally a duck
is a Forum Moderator Alumnusis a Community Contributor Alumnus
**Special Walls**: Special walls such as Chansey and Blissey, as well as tanks such as Assault Vest Goodra or Snorlax, can take Omastar's hits with relative ease and can either cripple or outright KO it.
Blissey is largely outclassed now. You should only mention Chansey here.
 

Gary

Can be abrasive at times (no joke)
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Epikhairz0603

Talked with some nigs on IRC and we all agreed that Weak Armor is complete ass and should never be used on something that is basically only viable on a rain team. Let's be honest, you're never going to use Omastar without SS and outside of rain. It's just outclassed by so many things otherwise, and it lacks that nuking power it gets from the rain boost on top of the fact that it's still revenged by a lot of Scarf users even at +2 outside of rain. With priority flying around everywhere, I see no reason to compromise Omastar's surprisingly decent physical defense.

Also Life Orb should get a big mention if not a slash somewhere. It it gives Omastar a lot of power after a Smash boost, and actually makes it more useful before setting up, because otherwise it's a little underwhelming before it sets up.
 

Ash Borer

I've heard they're short of room in hell
yo I agree with a Life Orb slash instead of Lum Berry, Omastar has the strongest Swift Swim pump, Shell Smash is cute but its exceedingly hard to set it up, and Omastar's insane power should be focused on here.
 

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