Hello fellow NU'ers!
I've been using this team for a while and it seems to be consistently good. Sure, it's let me down a few times but no team is perfect (and neither is my play, but that's another story).
It's a fairly balanced team, with more of an incline to offense. It has no set-up sweepers: but the idea is to maintain offensive pressure, softening walls with Emboar and Kangaskhan, so that Zebstrika and Kadabra can clean up easily late-game. Musharna acts as the tank he is, and to spread paralysis, whereas Regirock counters the birds of the tier and gets Stealth Rocks up with ease, as well as being a full stop to Cincinno.
The Players
A Closer Examination
Snowball (Emboar) @ Choice Band
Trait: Blaze
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Flare Blitz
- Superpower
- Head Smash
- Wild Charge
Snowball the Emboar got kicked out of the farm, so now he passes his time burning villages to the ground with his immense strongth. Choice Band only adds to this, and makes him become one of the best wallbreakers in the tier. NOTHING likes being on the receiving end of a Flare Blitz (fuck you Alomomola). Base 120 Power STAB? Yes please. Superpower is in the same boat, although I dislike using it due to it's Atk/Def drop, which quite frankly, stinks.
I rarely use my coverage moves. Head Smash is almost exclusively for Braviary, although is helps against stuff like Torkoal too. Shame about the accuracy. Wild Charge is my best bet at damaging Alomomola on the switch, although it's handy against waters in general.
Choice Band works well with his decent bulk to break stuff in half. It softens up walls for my weaker pokemon to deal with later in the game.
Leopold (Zebstrika) @ Choice Scarf
Trait: Lightningrod
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Volt Switch
- Thunderbolt
- Overheat
- Hidden Power [Grass]
Q: What is giant Leopold, the Zebstrika staring at?
A: His next target.
Scarf Zebstrika outspeeds pretty much everything in the tier, which is cool. I sometimes lead with him, unless the opponent has a Golem. Volt Switch is my move of choice 80% of the time, to do some damage and GTFO. Thunderbolt is more useful late game: he's got plenty of kills under his belt from taking out weakened enemies. His electric STAB also helps kill Alomomola, so that Emboar and Kangaskhan have a much, MUCH easier time. Overheat is for bulky grass types such as Amoonguss and Tanglea, whereas Hidden Power Grass takes out the annoying rock and ground types that Zeb hates so, especially Golem (when Sturdy is inactive, of course).
Ganga (Kangaskhan) (F) @ Life Orb
Trait: Scrappy
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Fake Out
- Double-Edge
- Drain Punch
- Sucker Punch
Ganga the Kanga has just woken up and is pretty pissed off. He desperately wanted to sleep in, but had to go to work, so he decides to Fake Out everyone he meets as soon as possible (eg the first turn of battle). This provides momentum and can screw up sweepers. Double-Edge is chosen over Return for POWER. The recoil is annoying, however, so Drain Punch alleviates this slightly. Sucker Punch gets little use but is a useful as backup priority from the second turn of battle onwards. It helps to revenge Zangoose, anyway.
Sierra (Musharna) @ Leftovers
Trait: Synchronize
EVs: 240 HP / 16 SDef / 252 Def
Bold Nature
- Psychic
- Shadow Ball
- Baton Pass
- Thunder Wave
Sierra the Musharna has a dream. A dream that one day, Skuntank and Absol will be no more (or driven close to extinction by Emboar and Regirock). A dream where she can spam her powerful Psychics without fear of immunities or a powerful Dark attack to the face. While this may be only a dream, Baton Pass helps her escape a sticky end, and help scout out the enemy team, providing momentum. Thunder Wave is a wonderful move and can help Emboar outspeed threats late-game. Shadow Ball is a generic coverage move, which I am considering replacing with Hidden Power Fighting/Ground to hit annoying Steels, such as Probopass.
Vieuxtemps (Kadabra) @ Life Orb
Trait: Magic Guard
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psychic
- Shadow Ball
- Hidden Power [Fighting]
- Substitute
Henri Vieuxtemps' Elegy for Viola and Piano is considered a masterpiece of romantic music. Vieuxtemps the Kadabra's Elegy is to be played for his numerous opponents who fall underneath his crushing, underrated power. Base 120 Sp.Atk and Base 105 Speed is nothing to be scoffed at, especially for an NFE. I usually Substitute immediately when he is in play, to scout for Dark types and to provide an immunity for Sleep or Paralysis, which Kadabra despises. From there, I can go to town with excellent coverage and excellent power.
Hashtag (Regirock) @ Rocky Helmet
Trait: Clear Body
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Drain Punch
Regirock is as good as hiding (seriously, it took me a week to find him) as he is as a defensive pivot. He can laugh off many powerful attacks from NU's sweepers, and retaliate with a powerful Stone Edge, taking out any and all Bird Pokemon. Earthquake kills Skuntank and Drain Punch kills Absol, to make Musharna and Kadabra's lives easier. Stealth Rock is almost mandatory on any team and Regirock is a great provider of it.
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Last Look!
Signing off,
Carpet Man
x
I've been using this team for a while and it seems to be consistently good. Sure, it's let me down a few times but no team is perfect (and neither is my play, but that's another story).
It's a fairly balanced team, with more of an incline to offense. It has no set-up sweepers: but the idea is to maintain offensive pressure, softening walls with Emboar and Kangaskhan, so that Zebstrika and Kadabra can clean up easily late-game. Musharna acts as the tank he is, and to spread paralysis, whereas Regirock counters the birds of the tier and gets Stealth Rocks up with ease, as well as being a full stop to Cincinno.
The Players
A Closer Examination
Snowball (Emboar) @ Choice Band
Trait: Blaze
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Flare Blitz
- Superpower
- Head Smash
- Wild Charge
Snowball the Emboar got kicked out of the farm, so now he passes his time burning villages to the ground with his immense strongth. Choice Band only adds to this, and makes him become one of the best wallbreakers in the tier. NOTHING likes being on the receiving end of a Flare Blitz (fuck you Alomomola). Base 120 Power STAB? Yes please. Superpower is in the same boat, although I dislike using it due to it's Atk/Def drop, which quite frankly, stinks.
I rarely use my coverage moves. Head Smash is almost exclusively for Braviary, although is helps against stuff like Torkoal too. Shame about the accuracy. Wild Charge is my best bet at damaging Alomomola on the switch, although it's handy against waters in general.
Choice Band works well with his decent bulk to break stuff in half. It softens up walls for my weaker pokemon to deal with later in the game.
Leopold (Zebstrika) @ Choice Scarf
Trait: Lightningrod
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Volt Switch
- Thunderbolt
- Overheat
- Hidden Power [Grass]
Q: What is giant Leopold, the Zebstrika staring at?
A: His next target.
Scarf Zebstrika outspeeds pretty much everything in the tier, which is cool. I sometimes lead with him, unless the opponent has a Golem. Volt Switch is my move of choice 80% of the time, to do some damage and GTFO. Thunderbolt is more useful late game: he's got plenty of kills under his belt from taking out weakened enemies. His electric STAB also helps kill Alomomola, so that Emboar and Kangaskhan have a much, MUCH easier time. Overheat is for bulky grass types such as Amoonguss and Tanglea, whereas Hidden Power Grass takes out the annoying rock and ground types that Zeb hates so, especially Golem (when Sturdy is inactive, of course).
Ganga (Kangaskhan) (F) @ Life Orb
Trait: Scrappy
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Fake Out
- Double-Edge
- Drain Punch
- Sucker Punch
Ganga the Kanga has just woken up and is pretty pissed off. He desperately wanted to sleep in, but had to go to work, so he decides to Fake Out everyone he meets as soon as possible (eg the first turn of battle). This provides momentum and can screw up sweepers. Double-Edge is chosen over Return for POWER. The recoil is annoying, however, so Drain Punch alleviates this slightly. Sucker Punch gets little use but is a useful as backup priority from the second turn of battle onwards. It helps to revenge Zangoose, anyway.
Sierra (Musharna) @ Leftovers
Trait: Synchronize
EVs: 240 HP / 16 SDef / 252 Def
Bold Nature
- Psychic
- Shadow Ball
- Baton Pass
- Thunder Wave
Sierra the Musharna has a dream. A dream that one day, Skuntank and Absol will be no more (or driven close to extinction by Emboar and Regirock). A dream where she can spam her powerful Psychics without fear of immunities or a powerful Dark attack to the face. While this may be only a dream, Baton Pass helps her escape a sticky end, and help scout out the enemy team, providing momentum. Thunder Wave is a wonderful move and can help Emboar outspeed threats late-game. Shadow Ball is a generic coverage move, which I am considering replacing with Hidden Power Fighting/Ground to hit annoying Steels, such as Probopass.
Vieuxtemps (Kadabra) @ Life Orb
Trait: Magic Guard
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psychic
- Shadow Ball
- Hidden Power [Fighting]
- Substitute
Henri Vieuxtemps' Elegy for Viola and Piano is considered a masterpiece of romantic music. Vieuxtemps the Kadabra's Elegy is to be played for his numerous opponents who fall underneath his crushing, underrated power. Base 120 Sp.Atk and Base 105 Speed is nothing to be scoffed at, especially for an NFE. I usually Substitute immediately when he is in play, to scout for Dark types and to provide an immunity for Sleep or Paralysis, which Kadabra despises. From there, I can go to town with excellent coverage and excellent power.
Hashtag (Regirock) @ Rocky Helmet
Trait: Clear Body
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Drain Punch
Regirock is as good as hiding (seriously, it took me a week to find him) as he is as a defensive pivot. He can laugh off many powerful attacks from NU's sweepers, and retaliate with a powerful Stone Edge, taking out any and all Bird Pokemon. Earthquake kills Skuntank and Drain Punch kills Absol, to make Musharna and Kadabra's lives easier. Stealth Rock is almost mandatory on any team and Regirock is a great provider of it.
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I'm quite happy with this team and would like it to be evaluated by some more skillful players. Thanks a lot for taking the team to read and evaluate it, heartfelt apologies for the giant pictures (Zebstrika, I'm looking right back at you), and have a wonderful day!Changes Made said:None
Last Look!
Signing off,
Carpet Man
x