Latios:
A+ completely agree with AM's reasoning in the main thread
Thundurus:
A+ more bulkier teams have started popping up and thundy's speed tier isn't as exceptional as it was beginning oras when beating base 110 spe was huge compared to now.
M-Sableye:
S redefines an entire playstyle and is a bit overcentralizing to say the least.
M-Lopunny:
S it's a pain for offense, but also does considerable work against balance and stall with sub+pup/encore, pup+heal bell, healing wish, etc. has much more utility and offensive presence compared to most other megas in which it is truly deserving of S rank.
M-Gallade:
A threatening especially with an sd, but lack of a good ability, diverse movepool, and having a good number of counters+checks to it forces it to switch out more often than not.
Manaphy:
A- idk, i think A- fits this just fine actually. it requires optimal set up and a higher degree of support to perform its duty. sure it may be one of the best against defensive teams and is something they definitely should factor in when building, but that is as far as manaphy can take you and is kind of dead-weight against offense :/.
Mew:
B+ stallbreaking set isn't terrible, just less effective (foul play and night shade are also viable over knock off) and mew has also taken on more offensive roles as a lure and set-up sweeper which i feel makes up for lost viability.
Gliscor:
B+ agreeing with AM, leaning A- but by his logic then B+ makes more sense atm.
M-Beedrill:
B+ BEEEEEEEEEEEEEEEEEEEEEE plus! :D
M-Swampert:
B+ i know we went over this before, but looking at the influx of mons in B ranking now, i honestly think m-swampert is more deserving of B+ than B (it's in the same rank as megadoom and sharpedo lol). sure it is an opportunity cost as far as a mega for rain is concerned, but from what i've seen, there really is not much reason to run rain without it. the only rain teams i've seen in oras are ones with megapert and for good reason too. it's not even that much weaker compared to kabutops (15% pwr diff iirc) and the versatility and insane bulk outweigh that downside. one power up punch can sweep offense or wallbreak for something else to sweep, more than acceptable coverage, restalk (a set that actually highlights its substantial bulk while still providing offensive presence) are some of the greater traits that it possesses as a ss abuser.
M-Tyranitar:
B- only reason to use this is for the dd set which isn't as good this meta since it is sort of outclassed as a dd sweeper bcs outsped by most scarfers after +1 and rkilled by mons with 135+ speed. has good power and coverage however.
M-Latios:
B- not really much reason to use this at all when regular latis are more desirable options. a bit more bulk at the cost of power and being able to run a somewhat viable dd set is what its leaning onto.
Conkeldurr:
B rather than telling me that this mon is just plain bad by cherry-picking the newer megas that check it (gallade,metagross,diancie,altaria) and wall it(sableye,slowbro), you can't possibly tell me that conk puts in less work in oras than it did in late xy. i asked people about this and they said most of their teams didn't have a good answer to this and that they were for the most part weak to it. i can say the exact same, since as i said before, while newer threats have been introduced, the metagame has shifted in conk's favor. unresisted coverage options in drain,p jab, ice p,k off with exceptional bulk w/ ass vest and above average attack is all the tools it needs to do damage against hyper/bulky offense and balance builds.
Bronzong:
C+ checks/counters most of the relevant meta, especially newer megas. it's a viable tr setter too which is also cool ^>^.
Espeon:
C baton piss is still aids sigh
Froslass:
D faces competition as a spiker and new magic bouncers neutralize it, as well as lopunny.
Smeargle:
C- see above.
Tentacruel:
B one of the more reliable gren switch-ins and quite frankly has great utility in typing, bulk, and movepool.
M-Absol:
C knock off+play rough being legal and sucker punch resists on the decline made it slightly better.
Mega Pidgeot:
C+ people bicker about this a lot in the thread o_O, but yh agree with the majority since reliable hurricane's is its best selling point.
Volcarona:
B- fire moth is so fking underrated it baffles me why it is still in C-. 1 qd can sweep almost any balanced team with a set of fire blast, bug buzz/hp ground and giga drain. mega altaria can't even effectively check it without roar or perish song since it does jack to it as +2 fire blast 2hkos it. running timid is better for scarf land-t but still hits like a fking truck and items like passho, lum, or sitrus help it set up/sweep.
Mega Audino:
Unranked no reason to use this, outclassed by clefable and occupies a mega slot.
Mega Steelix:
Unranked no reason to use this, outclassed by aggron and occupies a mega slot.
Lanturn:
C-http://www.smogon.com/forums/thread...-check-post-2359.3521602/page-98#post-5952617 AM and Albacore's reasoning should suffice.
Dugtrio:
C- getting rid of rocks and steels such as tran, ttar, meta, bish, diancie, exca, mag, rachi etc. let mons such as volc, pidgeot, zard exploit this and force the opponent to either forfeit their counter or lose considerable momentum trying to play around it. either way it's a win-win all bcs of duggy.
Heracross:
C cb set and toxic orb+guts is a good wallbreaker, double edge/facade also 2hkos scarf land-t :O
Hydreigon:
B- huge jump i know, but life orb set just demolishes balanced and bulky offense builds and can hold it's own against stall with superpower+flash cannon. scarfset is also pretty legit since it forces a lot of switches and can get momentum with uturn or nuke something. probs my bias tho, C+ i'm ok with since its defensive typing leaves a lot to be desired but i find it more useful than rest of C+ so yeah.
Dragalge:
C+ specs set is a fking nuke, but draco plate is probably better since it bluffs a choice set and still hits pretty hard. defensive set with tspikes and dragon tail is also viable since its defensive typing is actually pretty good.
Jellicent:
Unranked doesn't check any of the newer megas and is more often than not a liability, especially if they don't have a keld but even still is pressured by hp elec.
Chandelure:
D was supposedly a good stallbreaker, but sableye beats it and new megas pose a bigger threat to it as well. zard-y has also fell out of grace.
Cofagrigus:
C- defensive set lets it check the newer megas with wisp+mummy and provides nice utility in tspikes, haze, split etc. is also a pretty decent tr setter.
Whimsicott:
C- loving that set you innovated alex :D, 8/10 as far as hipsterness goes.
Blissey:
C- idk if this is worth using with gren still around, i'd rather use chansey for now. i'd bump blissey up to C after ninja is gone.
Metagross:
Unranked no reason to use this over its mega.
Reuniclus:
D shoutouts to tesung for making this relevant again :]. it is actually a pretty adequate cm sweeper haha. psyshock and focus blast offer it near-perfect coverage and is pretty effective if paired with another cm sweeper like clef. i'd nominate C- for it if it weren't for mega sableye and slowbro but D should be ok for it.
Gourgeist-Super:
C walls and checks a fair amount in this meta and has semi-reliable recovery in synthesis, seen it several times and i can see it work.
http://www.smogon.com/forums/thread...check-post-2359.3521602/page-104#post-5963993 his first summary about it sounds reasonable enough to me.